Roll DEPS for libelf clang compilation fix.
[chromium-blink-merge.git] / ui / events / x / touch_factory_x11.cc
blob9df436c803002538e61d8ec06b8bc48699d13ed1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/x/touch_factory_x11.h"
7 #include <X11/Xatom.h>
8 #include <X11/cursorfont.h>
9 #include <X11/extensions/XInput.h>
10 #include <X11/extensions/XInput2.h>
11 #include <X11/extensions/XIproto.h>
13 #include "base/basictypes.h"
14 #include "base/command_line.h"
15 #include "base/compiler_specific.h"
16 #include "base/logging.h"
17 #include "base/memory/singleton.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/strings/string_number_conversions.h"
20 #include "base/strings/string_split.h"
21 #include "ui/events/event_switches.h"
22 #include "ui/events/x/device_data_manager_x11.h"
23 #include "ui/events/x/device_list_cache_x.h"
24 #include "ui/gfx/x/x11_types.h"
26 namespace ui {
28 TouchFactory::TouchFactory()
29 : pointer_device_lookup_(),
30 touch_device_available_(false),
31 touch_events_disabled_(false),
32 touch_device_list_(),
33 max_touch_points_(-1),
34 id_generator_(0) {
35 if (!DeviceDataManagerX11::GetInstance()->IsXInput2Available())
36 return;
38 XDisplay* display = gfx::GetXDisplay();
39 UpdateDeviceList(display);
41 CommandLine* cmdline = CommandLine::ForCurrentProcess();
42 touch_events_disabled_ = cmdline->HasSwitch(switches::kTouchEvents) &&
43 cmdline->GetSwitchValueASCII(switches::kTouchEvents) ==
44 switches::kTouchEventsDisabled;
47 TouchFactory::~TouchFactory() {
50 // static
51 TouchFactory* TouchFactory::GetInstance() {
52 return Singleton<TouchFactory>::get();
55 // static
56 void TouchFactory::SetTouchDeviceListFromCommandLine() {
57 // Get a list of pointer-devices that should be treated as touch-devices.
58 // This is primarily used for testing/debugging touch-event processing when a
59 // touch-device isn't available.
60 std::string touch_devices =
61 CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
62 switches::kTouchDevices);
64 if (!touch_devices.empty()) {
65 std::vector<std::string> devs;
66 std::vector<unsigned int> device_ids;
67 unsigned int devid;
68 base::SplitString(touch_devices, ',', &devs);
69 for (std::vector<std::string>::iterator iter = devs.begin();
70 iter != devs.end(); ++iter) {
71 if (base::StringToInt(*iter, reinterpret_cast<int*>(&devid)))
72 device_ids.push_back(devid);
73 else
74 DLOG(WARNING) << "Invalid touch-device id: " << *iter;
76 ui::TouchFactory::GetInstance()->SetTouchDeviceList(device_ids);
80 void TouchFactory::UpdateDeviceList(Display* display) {
81 // Detect touch devices.
82 touch_device_available_ = false;
83 touch_device_lookup_.reset();
84 touch_device_list_.clear();
85 touchscreen_ids_.clear();
86 max_touch_points_ = -1;
88 #if !defined(USE_XI2_MT)
89 // NOTE: The new API for retrieving the list of devices (XIQueryDevice) does
90 // not provide enough information to detect a touch device. As a result, the
91 // old version of query function (XListInputDevices) is used instead.
92 // If XInput2 is not supported, this will return null (with count of -1) so
93 // we assume there cannot be any touch devices.
94 // With XI2.1 or older, we allow only single touch devices.
95 XDeviceList dev_list =
96 DeviceListCacheX::GetInstance()->GetXDeviceList(display);
97 Atom xi_touchscreen = XInternAtom(display, XI_TOUCHSCREEN, false);
98 for (int i = 0; i < dev_list.count; i++) {
99 if (dev_list[i].type == xi_touchscreen) {
100 touch_device_lookup_[dev_list[i].id] = true;
101 touch_device_list_[dev_list[i].id] = false;
102 touch_device_available_ = true;
105 #endif
107 if (!DeviceDataManagerX11::GetInstance()->IsXInput2Available())
108 return;
110 // Instead of asking X for the list of devices all the time, let's maintain a
111 // list of pointer devices we care about.
112 // It should not be necessary to select for slave devices. XInput2 provides
113 // enough information to the event callback to decide which slave device
114 // triggered the event, thus decide whether the 'pointer event' is a
115 // 'mouse event' or a 'touch event'.
116 // However, on some desktops, some events from a master pointer are
117 // not delivered to the client. So we select for slave devices instead.
118 // If the touch device has 'GrabDevice' set and 'SendCoreEvents' unset (which
119 // is possible), then the device is detected as a floating device, and a
120 // floating device is not connected to a master device. So it is necessary to
121 // also select on the floating devices.
122 pointer_device_lookup_.reset();
123 XIDeviceList xi_dev_list =
124 DeviceListCacheX::GetInstance()->GetXI2DeviceList(display);
125 for (int i = 0; i < xi_dev_list.count; i++) {
126 XIDeviceInfo* devinfo = xi_dev_list.devices + i;
127 if (devinfo->use == XIFloatingSlave || devinfo->use == XIMasterPointer) {
128 #if defined(USE_XI2_MT)
129 for (int k = 0; k < devinfo->num_classes; ++k) {
130 XIAnyClassInfo* xiclassinfo = devinfo->classes[k];
131 if (xiclassinfo->type == XITouchClass) {
132 XITouchClassInfo* tci =
133 reinterpret_cast<XITouchClassInfo*>(xiclassinfo);
134 // Only care direct touch device (such as touch screen) right now
135 if (tci->mode == XIDirectTouch) {
136 touch_device_lookup_[devinfo->deviceid] = true;
137 touch_device_list_[devinfo->deviceid] = true;
138 touch_device_available_ = true;
139 if (tci->num_touches > 0 && tci->num_touches > max_touch_points_)
140 max_touch_points_ = tci->num_touches;
144 #endif
145 pointer_device_lookup_[devinfo->deviceid] = true;
148 #if defined(USE_XI2_MT)
149 if (devinfo->use == XIFloatingSlave || devinfo->use == XISlavePointer) {
150 for (int k = 0; k < devinfo->num_classes; ++k) {
151 XIAnyClassInfo* xiclassinfo = devinfo->classes[k];
152 if (xiclassinfo->type == XITouchClass) {
153 XITouchClassInfo* tci =
154 reinterpret_cast<XITouchClassInfo*>(xiclassinfo);
155 // Only care direct touch device (such as touch screen) right now
156 if (tci->mode == XIDirectTouch)
157 CacheTouchscreenIds(display, devinfo->deviceid);
161 #endif
165 bool TouchFactory::ShouldProcessXI2Event(XEvent* xev) {
166 DCHECK_EQ(GenericEvent, xev->type);
167 XIEvent* event = static_cast<XIEvent*>(xev->xcookie.data);
168 XIDeviceEvent* xiev = reinterpret_cast<XIDeviceEvent*>(event);
170 #if defined(USE_XI2_MT)
171 if (event->evtype == XI_TouchBegin ||
172 event->evtype == XI_TouchUpdate ||
173 event->evtype == XI_TouchEnd) {
174 return !touch_events_disabled_ && IsTouchDevice(xiev->deviceid);
176 #endif
177 if (event->evtype != XI_ButtonPress &&
178 event->evtype != XI_ButtonRelease &&
179 event->evtype != XI_Motion)
180 return true;
182 if (!pointer_device_lookup_[xiev->deviceid])
183 return false;
185 return IsTouchDevice(xiev->deviceid) ? !touch_events_disabled_ : true;
188 void TouchFactory::SetupXI2ForXWindow(Window window) {
189 // Setup mask for mouse events. It is possible that a device is loaded/plugged
190 // in after we have setup XInput2 on a window. In such cases, we need to
191 // either resetup XInput2 for the window, so that we get events from the new
192 // device, or we need to listen to events from all devices, and then filter
193 // the events from uninteresting devices. We do the latter because that's
194 // simpler.
196 XDisplay* display = gfx::GetXDisplay();
198 unsigned char mask[XIMaskLen(XI_LASTEVENT)];
199 memset(mask, 0, sizeof(mask));
201 #if defined(USE_XI2_MT)
202 XISetMask(mask, XI_TouchBegin);
203 XISetMask(mask, XI_TouchUpdate);
204 XISetMask(mask, XI_TouchEnd);
205 #endif
206 XISetMask(mask, XI_ButtonPress);
207 XISetMask(mask, XI_ButtonRelease);
208 XISetMask(mask, XI_Motion);
210 XIEventMask evmask;
211 evmask.deviceid = XIAllDevices;
212 evmask.mask_len = sizeof(mask);
213 evmask.mask = mask;
214 XISelectEvents(display, window, &evmask, 1);
215 XFlush(display);
218 void TouchFactory::SetTouchDeviceList(
219 const std::vector<unsigned int>& devices) {
220 touch_device_lookup_.reset();
221 touch_device_list_.clear();
222 for (std::vector<unsigned int>::const_iterator iter = devices.begin();
223 iter != devices.end(); ++iter) {
224 DCHECK(*iter < touch_device_lookup_.size());
225 touch_device_lookup_[*iter] = true;
226 touch_device_list_[*iter] = false;
230 bool TouchFactory::IsTouchDevice(unsigned deviceid) const {
231 return deviceid < touch_device_lookup_.size() ?
232 touch_device_lookup_[deviceid] : false;
235 bool TouchFactory::IsMultiTouchDevice(unsigned int deviceid) const {
236 return (deviceid < touch_device_lookup_.size() &&
237 touch_device_lookup_[deviceid]) ?
238 touch_device_list_.find(deviceid)->second :
239 false;
242 bool TouchFactory::QuerySlotForTrackingID(uint32 tracking_id, int* slot) {
243 if (!id_generator_.HasGeneratedIDFor(tracking_id))
244 return false;
245 *slot = static_cast<int>(id_generator_.GetGeneratedID(tracking_id));
246 return true;
249 int TouchFactory::GetSlotForTrackingID(uint32 tracking_id) {
250 return id_generator_.GetGeneratedID(tracking_id);
253 void TouchFactory::ReleaseSlotForTrackingID(uint32 tracking_id) {
254 id_generator_.ReleaseNumber(tracking_id);
257 bool TouchFactory::IsTouchDevicePresent() {
258 return !touch_events_disabled_ && touch_device_available_;
261 int TouchFactory::GetMaxTouchPoints() const {
262 return max_touch_points_;
265 void TouchFactory::SetTouchDeviceForTest(
266 const std::vector<unsigned int>& devices) {
267 touch_device_lookup_.reset();
268 touch_device_list_.clear();
269 for (std::vector<unsigned int>::const_iterator iter = devices.begin();
270 iter != devices.end(); ++iter) {
271 DCHECK(*iter < touch_device_lookup_.size());
272 touch_device_lookup_[*iter] = true;
273 touch_device_list_[*iter] = true;
275 touch_device_available_ = true;
276 touch_events_disabled_ = false;
279 void TouchFactory::SetPointerDeviceForTest(
280 const std::vector<unsigned int>& devices) {
281 pointer_device_lookup_.reset();
282 for (std::vector<unsigned int>::const_iterator iter = devices.begin();
283 iter != devices.end(); ++iter) {
284 pointer_device_lookup_[*iter] = true;
288 void TouchFactory::CacheTouchscreenIds(Display* display, int device_id) {
289 XDevice* device = XOpenDevice(display, device_id);
290 if (!device)
291 return;
293 Atom actual_type_return;
294 int actual_format_return;
295 unsigned long nitems_return;
296 unsigned long bytes_after_return;
297 unsigned char *prop_return;
299 const char kDeviceProductIdString[] = "Device Product ID";
300 Atom device_product_id_atom =
301 XInternAtom(display, kDeviceProductIdString, false);
303 if (device_product_id_atom != None &&
304 XGetDeviceProperty(display, device, device_product_id_atom, 0, 2,
305 False, XA_INTEGER, &actual_type_return,
306 &actual_format_return, &nitems_return,
307 &bytes_after_return, &prop_return) == Success) {
308 if (actual_type_return == XA_INTEGER &&
309 actual_format_return == 32 &&
310 nitems_return == 2) {
311 // An actual_format_return of 32 implies that the returned data is an
312 // array of longs. See the description of |prop_return| in `man
313 // XGetDeviceProperty` for details.
314 long* ptr = reinterpret_cast<long*>(prop_return);
316 // Internal displays will have a vid and pid of 0. Ignore them.
317 // ptr[0] is the vid, and ptr[1] is the pid.
318 if (ptr[0] || ptr[1])
319 touchscreen_ids_.insert(std::make_pair(ptr[0], ptr[1]));
321 XFree(prop_return);
324 XCloseDevice(display, device);
327 } // namespace ui