1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/accessibility/accessibility_tree_formatter_utils_win.h"
12 #include "base/memory/singleton.h"
13 #include "base/strings/string_util.h"
14 #include "third_party/iaccessible2/ia2_api_all.h"
19 class AccessibilityEnumMap
{
21 static AccessibilityEnumMap
* GetInstance();
23 std::map
<int32
, base::string16
> ia_role_string_map
;
24 std::map
<int32
, base::string16
> ia2_role_string_map
;
25 std::map
<int32
, base::string16
> ia_state_string_map
;
26 std::map
<int32
, base::string16
> ia2_state_string_map
;
27 std::map
<int32
, base::string16
> event_string_map
;
30 AccessibilityEnumMap();
31 virtual ~AccessibilityEnumMap() {}
33 friend struct DefaultSingletonTraits
<AccessibilityEnumMap
>;
35 DISALLOW_COPY_AND_ASSIGN(AccessibilityEnumMap
);
39 AccessibilityEnumMap
* AccessibilityEnumMap::GetInstance() {
40 return Singleton
<AccessibilityEnumMap
,
41 LeakySingletonTraits
<AccessibilityEnumMap
> >::get();
44 AccessibilityEnumMap::AccessibilityEnumMap() {
45 // Convenience macros for generating readable strings.
46 #define IA_ROLE_MAP(x) ia_role_string_map[x] = L###x; \
47 ia2_role_string_map[x] = L###x;
48 #define IA2_ROLE_MAP(x) ia2_role_string_map[x] = L###x;
49 #define IA_STATE_MAP(x) ia_state_string_map[STATE_SYSTEM_##x] = L###x;
50 #define IA2_STATE_MAP(x) ia2_state_string_map[x] = L###x;
51 #define EVENT_MAP(x) event_string_map[x] = L###x;
53 // MSAA / IAccessible roles. Each one of these is also a valid
54 // IAccessible2 role, the IA_ROLE_MAP macro adds it to both.
55 IA_ROLE_MAP(ROLE_SYSTEM_ALERT
)
56 IA_ROLE_MAP(ROLE_SYSTEM_ANIMATION
)
57 IA_ROLE_MAP(ROLE_SYSTEM_APPLICATION
)
58 IA_ROLE_MAP(ROLE_SYSTEM_BORDER
)
59 IA_ROLE_MAP(ROLE_SYSTEM_BUTTONDROPDOWN
)
60 IA_ROLE_MAP(ROLE_SYSTEM_BUTTONDROPDOWNGRID
)
61 IA_ROLE_MAP(ROLE_SYSTEM_BUTTONMENU
)
62 IA_ROLE_MAP(ROLE_SYSTEM_CARET
)
63 IA_ROLE_MAP(ROLE_SYSTEM_CELL
)
64 IA_ROLE_MAP(ROLE_SYSTEM_CHARACTER
)
65 IA_ROLE_MAP(ROLE_SYSTEM_CHART
)
66 IA_ROLE_MAP(ROLE_SYSTEM_CHECKBUTTON
)
67 IA_ROLE_MAP(ROLE_SYSTEM_CLIENT
)
68 IA_ROLE_MAP(ROLE_SYSTEM_CLOCK
)
69 IA_ROLE_MAP(ROLE_SYSTEM_COLUMN
)
70 IA_ROLE_MAP(ROLE_SYSTEM_COLUMNHEADER
)
71 IA_ROLE_MAP(ROLE_SYSTEM_COMBOBOX
)
72 IA_ROLE_MAP(ROLE_SYSTEM_CURSOR
)
73 IA_ROLE_MAP(ROLE_SYSTEM_DIAGRAM
)
74 IA_ROLE_MAP(ROLE_SYSTEM_DIAL
)
75 IA_ROLE_MAP(ROLE_SYSTEM_DIALOG
)
76 IA_ROLE_MAP(ROLE_SYSTEM_DOCUMENT
)
77 IA_ROLE_MAP(ROLE_SYSTEM_DROPLIST
)
78 IA_ROLE_MAP(ROLE_SYSTEM_EQUATION
)
79 IA_ROLE_MAP(ROLE_SYSTEM_GRAPHIC
)
80 IA_ROLE_MAP(ROLE_SYSTEM_GRIP
)
81 IA_ROLE_MAP(ROLE_SYSTEM_GROUPING
)
82 IA_ROLE_MAP(ROLE_SYSTEM_HELPBALLOON
)
83 IA_ROLE_MAP(ROLE_SYSTEM_HOTKEYFIELD
)
84 IA_ROLE_MAP(ROLE_SYSTEM_INDICATOR
)
85 IA_ROLE_MAP(ROLE_SYSTEM_IPADDRESS
)
86 IA_ROLE_MAP(ROLE_SYSTEM_LINK
)
87 IA_ROLE_MAP(ROLE_SYSTEM_LIST
)
88 IA_ROLE_MAP(ROLE_SYSTEM_LISTITEM
)
89 IA_ROLE_MAP(ROLE_SYSTEM_MENUBAR
)
90 IA_ROLE_MAP(ROLE_SYSTEM_MENUITEM
)
91 IA_ROLE_MAP(ROLE_SYSTEM_MENUPOPUP
)
92 IA_ROLE_MAP(ROLE_SYSTEM_OUTLINE
)
93 IA_ROLE_MAP(ROLE_SYSTEM_OUTLINEBUTTON
)
94 IA_ROLE_MAP(ROLE_SYSTEM_OUTLINEITEM
)
95 IA_ROLE_MAP(ROLE_SYSTEM_PAGETAB
)
96 IA_ROLE_MAP(ROLE_SYSTEM_PAGETABLIST
)
97 IA_ROLE_MAP(ROLE_SYSTEM_PANE
)
98 IA_ROLE_MAP(ROLE_SYSTEM_PROGRESSBAR
)
99 IA_ROLE_MAP(ROLE_SYSTEM_PROPERTYPAGE
)
100 IA_ROLE_MAP(ROLE_SYSTEM_PUSHBUTTON
)
101 IA_ROLE_MAP(ROLE_SYSTEM_RADIOBUTTON
)
102 IA_ROLE_MAP(ROLE_SYSTEM_ROW
)
103 IA_ROLE_MAP(ROLE_SYSTEM_ROWHEADER
)
104 IA_ROLE_MAP(ROLE_SYSTEM_SCROLLBAR
)
105 IA_ROLE_MAP(ROLE_SYSTEM_SEPARATOR
)
106 IA_ROLE_MAP(ROLE_SYSTEM_SLIDER
)
107 IA_ROLE_MAP(ROLE_SYSTEM_SOUND
)
108 IA_ROLE_MAP(ROLE_SYSTEM_SPINBUTTON
)
109 IA_ROLE_MAP(ROLE_SYSTEM_SPLITBUTTON
)
110 IA_ROLE_MAP(ROLE_SYSTEM_STATICTEXT
)
111 IA_ROLE_MAP(ROLE_SYSTEM_STATUSBAR
)
112 IA_ROLE_MAP(ROLE_SYSTEM_TABLE
)
113 IA_ROLE_MAP(ROLE_SYSTEM_TEXT
)
114 IA_ROLE_MAP(ROLE_SYSTEM_TITLEBAR
)
115 IA_ROLE_MAP(ROLE_SYSTEM_TOOLBAR
)
116 IA_ROLE_MAP(ROLE_SYSTEM_TOOLTIP
)
117 IA_ROLE_MAP(ROLE_SYSTEM_WHITESPACE
)
118 IA_ROLE_MAP(ROLE_SYSTEM_WINDOW
)
120 // IAccessible2 roles.
121 IA2_ROLE_MAP(IA2_ROLE_CANVAS
)
122 IA2_ROLE_MAP(IA2_ROLE_CAPTION
)
123 IA2_ROLE_MAP(IA2_ROLE_CHECK_MENU_ITEM
)
124 IA2_ROLE_MAP(IA2_ROLE_COLOR_CHOOSER
)
125 IA2_ROLE_MAP(IA2_ROLE_DATE_EDITOR
)
126 IA2_ROLE_MAP(IA2_ROLE_DESKTOP_ICON
)
127 IA2_ROLE_MAP(IA2_ROLE_DESKTOP_PANE
)
128 IA2_ROLE_MAP(IA2_ROLE_DIRECTORY_PANE
)
129 IA2_ROLE_MAP(IA2_ROLE_EDITBAR
)
130 IA2_ROLE_MAP(IA2_ROLE_EMBEDDED_OBJECT
)
131 IA2_ROLE_MAP(IA2_ROLE_ENDNOTE
)
132 IA2_ROLE_MAP(IA2_ROLE_FILE_CHOOSER
)
133 IA2_ROLE_MAP(IA2_ROLE_FONT_CHOOSER
)
134 IA2_ROLE_MAP(IA2_ROLE_FOOTER
)
135 IA2_ROLE_MAP(IA2_ROLE_FOOTNOTE
)
136 IA2_ROLE_MAP(IA2_ROLE_FORM
)
137 IA2_ROLE_MAP(IA2_ROLE_FRAME
)
138 IA2_ROLE_MAP(IA2_ROLE_GLASS_PANE
)
139 IA2_ROLE_MAP(IA2_ROLE_HEADER
)
140 IA2_ROLE_MAP(IA2_ROLE_HEADING
)
141 IA2_ROLE_MAP(IA2_ROLE_ICON
)
142 IA2_ROLE_MAP(IA2_ROLE_IMAGE_MAP
)
143 IA2_ROLE_MAP(IA2_ROLE_INPUT_METHOD_WINDOW
)
144 IA2_ROLE_MAP(IA2_ROLE_INTERNAL_FRAME
)
145 IA2_ROLE_MAP(IA2_ROLE_LABEL
)
146 IA2_ROLE_MAP(IA2_ROLE_LAYERED_PANE
)
147 IA2_ROLE_MAP(IA2_ROLE_NOTE
)
148 IA2_ROLE_MAP(IA2_ROLE_OPTION_PANE
)
149 IA2_ROLE_MAP(IA2_ROLE_PAGE
)
150 IA2_ROLE_MAP(IA2_ROLE_PARAGRAPH
)
151 IA2_ROLE_MAP(IA2_ROLE_RADIO_MENU_ITEM
)
152 IA2_ROLE_MAP(IA2_ROLE_REDUNDANT_OBJECT
)
153 IA2_ROLE_MAP(IA2_ROLE_ROOT_PANE
)
154 IA2_ROLE_MAP(IA2_ROLE_RULER
)
155 IA2_ROLE_MAP(IA2_ROLE_SCROLL_PANE
)
156 IA2_ROLE_MAP(IA2_ROLE_SECTION
)
157 IA2_ROLE_MAP(IA2_ROLE_SHAPE
)
158 IA2_ROLE_MAP(IA2_ROLE_SPLIT_PANE
)
159 IA2_ROLE_MAP(IA2_ROLE_TEAR_OFF_MENU
)
160 IA2_ROLE_MAP(IA2_ROLE_TERMINAL
)
161 IA2_ROLE_MAP(IA2_ROLE_TEXT_FRAME
)
162 IA2_ROLE_MAP(IA2_ROLE_TOGGLE_BUTTON
)
163 IA2_ROLE_MAP(IA2_ROLE_UNKNOWN
)
164 IA2_ROLE_MAP(IA2_ROLE_VIEW_PORT
)
166 // MSAA / IAccessible states. Unlike roles, these are not also IA2 states.
167 IA_STATE_MAP(ALERT_HIGH
)
168 IA_STATE_MAP(ALERT_LOW
)
169 IA_STATE_MAP(ALERT_MEDIUM
)
170 IA_STATE_MAP(ANIMATED
)
172 IA_STATE_MAP(CHECKED
)
173 IA_STATE_MAP(COLLAPSED
)
174 IA_STATE_MAP(DEFAULT
)
175 IA_STATE_MAP(EXPANDED
)
176 IA_STATE_MAP(EXTSELECTABLE
)
177 IA_STATE_MAP(FLOATING
)
178 IA_STATE_MAP(FOCUSABLE
)
179 IA_STATE_MAP(FOCUSED
)
180 IA_STATE_MAP(HASPOPUP
)
181 IA_STATE_MAP(HOTTRACKED
)
182 IA_STATE_MAP(INVISIBLE
)
184 IA_STATE_MAP(MARQUEED
)
186 IA_STATE_MAP(MOVEABLE
)
187 IA_STATE_MAP(MULTISELECTABLE
)
188 IA_STATE_MAP(OFFSCREEN
)
189 IA_STATE_MAP(PRESSED
)
190 IA_STATE_MAP(PROTECTED
)
191 IA_STATE_MAP(READONLY
)
192 IA_STATE_MAP(SELECTABLE
)
193 IA_STATE_MAP(SELECTED
)
194 IA_STATE_MAP(SELFVOICING
)
195 IA_STATE_MAP(SIZEABLE
)
196 IA_STATE_MAP(TRAVERSED
)
197 IA_STATE_MAP(UNAVAILABLE
)
199 // IAccessible2 states.
200 IA2_STATE_MAP(IA2_STATE_ACTIVE
)
201 IA2_STATE_MAP(IA2_STATE_ARMED
)
202 IA2_STATE_MAP(IA2_STATE_CHECKABLE
)
203 IA2_STATE_MAP(IA2_STATE_DEFUNCT
)
204 IA2_STATE_MAP(IA2_STATE_EDITABLE
)
205 IA2_STATE_MAP(IA2_STATE_HORIZONTAL
)
206 IA2_STATE_MAP(IA2_STATE_ICONIFIED
)
207 IA2_STATE_MAP(IA2_STATE_INVALID_ENTRY
)
208 IA2_STATE_MAP(IA2_STATE_MANAGES_DESCENDANTS
)
209 IA2_STATE_MAP(IA2_STATE_MODAL
)
210 IA2_STATE_MAP(IA2_STATE_MULTI_LINE
)
211 IA2_STATE_MAP(IA2_STATE_REQUIRED
)
212 IA2_STATE_MAP(IA2_STATE_SELECTABLE_TEXT
)
213 IA2_STATE_MAP(IA2_STATE_SINGLE_LINE
)
214 IA2_STATE_MAP(IA2_STATE_STALE
)
215 IA2_STATE_MAP(IA2_STATE_SUPPORTS_AUTOCOMPLETION
)
216 IA2_STATE_MAP(IA2_STATE_TRANSIENT
)
217 IA2_STATE_MAP(IA2_STATE_VERTICAL
)
219 // Untested states include those that would be repeated on nearly every node,
220 // or would vary based on window size.
221 // IA2_STATE_MAP(IA2_STATE_OPAQUE) // Untested.
223 EVENT_MAP(EVENT_OBJECT_CREATE
)
224 EVENT_MAP(EVENT_OBJECT_DESTROY
)
225 EVENT_MAP(EVENT_OBJECT_SHOW
)
226 EVENT_MAP(EVENT_OBJECT_HIDE
)
227 EVENT_MAP(EVENT_OBJECT_REORDER
)
228 EVENT_MAP(EVENT_OBJECT_FOCUS
)
229 EVENT_MAP(EVENT_OBJECT_SELECTION
)
230 EVENT_MAP(EVENT_OBJECT_SELECTIONADD
)
231 EVENT_MAP(EVENT_OBJECT_SELECTIONREMOVE
)
232 EVENT_MAP(EVENT_OBJECT_SELECTIONWITHIN
)
233 EVENT_MAP(EVENT_OBJECT_STATECHANGE
)
234 EVENT_MAP(EVENT_OBJECT_LOCATIONCHANGE
)
235 EVENT_MAP(EVENT_OBJECT_NAMECHANGE
)
236 EVENT_MAP(EVENT_OBJECT_DESCRIPTIONCHANGE
)
237 EVENT_MAP(EVENT_OBJECT_VALUECHANGE
)
238 EVENT_MAP(EVENT_OBJECT_PARENTCHANGE
)
239 EVENT_MAP(EVENT_OBJECT_HELPCHANGE
)
240 EVENT_MAP(EVENT_OBJECT_DEFACTIONCHANGE
)
241 EVENT_MAP(EVENT_OBJECT_ACCELERATORCHANGE
)
242 EVENT_MAP(EVENT_OBJECT_INVOKED
)
243 EVENT_MAP(EVENT_OBJECT_TEXTSELECTIONCHANGED
)
244 EVENT_MAP(EVENT_OBJECT_CONTENTSCROLLED
)
245 EVENT_MAP(EVENT_OBJECT_LIVEREGIONCHANGED
)
246 EVENT_MAP(EVENT_OBJECT_HOSTEDOBJECTSINVALIDATED
)
247 EVENT_MAP(EVENT_OBJECT_DRAGSTART
)
248 EVENT_MAP(EVENT_OBJECT_DRAGCANCEL
)
249 EVENT_MAP(EVENT_OBJECT_DRAGCOMPLETE
)
250 EVENT_MAP(EVENT_OBJECT_DRAGENTER
)
251 EVENT_MAP(EVENT_OBJECT_DRAGLEAVE
)
252 EVENT_MAP(EVENT_OBJECT_DRAGDROPPED
)
253 EVENT_MAP(EVENT_SYSTEM_ALERT
)
254 EVENT_MAP(EVENT_SYSTEM_SCROLLINGSTART
)
255 EVENT_MAP(EVENT_SYSTEM_SCROLLINGEND
)
256 EVENT_MAP(IA2_EVENT_ACTION_CHANGED
)
257 EVENT_MAP(IA2_EVENT_ACTIVE_DECENDENT_CHANGED
)
258 EVENT_MAP(IA2_EVENT_ACTIVE_DESCENDANT_CHANGED
)
259 EVENT_MAP(IA2_EVENT_DOCUMENT_ATTRIBUTE_CHANGED
)
260 EVENT_MAP(IA2_EVENT_DOCUMENT_CONTENT_CHANGED
)
261 EVENT_MAP(IA2_EVENT_DOCUMENT_LOAD_COMPLETE
)
262 EVENT_MAP(IA2_EVENT_DOCUMENT_LOAD_STOPPED
)
263 EVENT_MAP(IA2_EVENT_DOCUMENT_RELOAD
)
264 EVENT_MAP(IA2_EVENT_HYPERLINK_END_INDEX_CHANGED
)
265 EVENT_MAP(IA2_EVENT_HYPERLINK_NUMBER_OF_ANCHORS_CHANGED
)
266 EVENT_MAP(IA2_EVENT_HYPERLINK_SELECTED_LINK_CHANGED
)
267 EVENT_MAP(IA2_EVENT_HYPERTEXT_LINK_ACTIVATED
)
268 EVENT_MAP(IA2_EVENT_HYPERTEXT_LINK_SELECTED
)
269 EVENT_MAP(IA2_EVENT_HYPERLINK_START_INDEX_CHANGED
)
270 EVENT_MAP(IA2_EVENT_HYPERTEXT_CHANGED
)
271 EVENT_MAP(IA2_EVENT_HYPERTEXT_NLINKS_CHANGED
)
272 EVENT_MAP(IA2_EVENT_OBJECT_ATTRIBUTE_CHANGED
)
273 EVENT_MAP(IA2_EVENT_PAGE_CHANGED
)
274 EVENT_MAP(IA2_EVENT_SECTION_CHANGED
)
275 EVENT_MAP(IA2_EVENT_TABLE_CAPTION_CHANGED
)
276 EVENT_MAP(IA2_EVENT_TABLE_COLUMN_DESCRIPTION_CHANGED
)
277 EVENT_MAP(IA2_EVENT_TABLE_COLUMN_HEADER_CHANGED
)
278 EVENT_MAP(IA2_EVENT_TABLE_MODEL_CHANGED
)
279 EVENT_MAP(IA2_EVENT_TABLE_ROW_DESCRIPTION_CHANGED
)
280 EVENT_MAP(IA2_EVENT_TABLE_ROW_HEADER_CHANGED
)
281 EVENT_MAP(IA2_EVENT_TABLE_SUMMARY_CHANGED
)
282 EVENT_MAP(IA2_EVENT_TEXT_ATTRIBUTE_CHANGED
)
283 EVENT_MAP(IA2_EVENT_TEXT_CARET_MOVED
)
284 EVENT_MAP(IA2_EVENT_TEXT_CHANGED
)
285 EVENT_MAP(IA2_EVENT_TEXT_COLUMN_CHANGED
)
286 EVENT_MAP(IA2_EVENT_TEXT_INSERTED
)
287 EVENT_MAP(IA2_EVENT_TEXT_REMOVED
)
288 EVENT_MAP(IA2_EVENT_TEXT_UPDATED
)
289 EVENT_MAP(IA2_EVENT_TEXT_SELECTION_CHANGED
)
290 EVENT_MAP(IA2_EVENT_VISIBLE_DATA_CHANGED
)
295 base::string16
IAccessibleRoleToString(int32 ia_role
) {
296 return AccessibilityEnumMap::GetInstance()->ia_role_string_map
[ia_role
];
299 base::string16
IAccessible2RoleToString(int32 ia_role
) {
300 return AccessibilityEnumMap::GetInstance()->ia2_role_string_map
[ia_role
];
303 void IAccessibleStateToStringVector(int32 ia_state
,
304 std::vector
<base::string16
>* result
) {
305 const std::map
<int32
, base::string16
>& state_string_map
=
306 AccessibilityEnumMap::GetInstance()->ia_state_string_map
;
307 std::map
<int32
, base::string16
>::const_iterator it
;
308 for (it
= state_string_map
.begin(); it
!= state_string_map
.end(); ++it
) {
309 if (it
->first
& ia_state
)
310 result
->push_back(it
->second
);
314 base::string16
IAccessibleStateToString(int32 ia_state
) {
315 std::vector
<base::string16
> strings
;
316 IAccessibleStateToStringVector(ia_state
, &strings
);
317 return JoinString(strings
, ',');
320 void IAccessible2StateToStringVector(int32 ia2_state
,
321 std::vector
<base::string16
>* result
) {
322 const std::map
<int32
, base::string16
>& state_string_map
=
323 AccessibilityEnumMap::GetInstance()->ia2_state_string_map
;
324 std::map
<int32
, base::string16
>::const_iterator it
;
325 for (it
= state_string_map
.begin(); it
!= state_string_map
.end(); ++it
) {
326 if (it
->first
& ia2_state
)
327 result
->push_back(it
->second
);
331 base::string16
IAccessible2StateToString(int32 ia2_state
) {
332 std::vector
<base::string16
> strings
;
333 IAccessible2StateToStringVector(ia2_state
, &strings
);
334 return JoinString(strings
, ',');
337 base::string16
AccessibilityEventToString(int32 event_id
) {
338 return AccessibilityEnumMap::GetInstance()->event_string_map
[event_id
];
341 } // namespace content