1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.h"
7 #include "cc/output/compositor_frame.h"
8 #include "content/browser/compositor/browser_compositor_overlay_candidate_validator.h"
9 #include "content/browser/compositor/buffer_queue.h"
10 #include "content/browser/compositor/reflector_impl.h"
11 #include "content/browser/gpu/gpu_surface_tracker.h"
12 #include "content/common/gpu/client/context_provider_command_buffer.h"
13 #include "content/common/gpu/client/gl_helper.h"
14 #include "gpu/GLES2/gl2extchromium.h"
15 #include "gpu/command_buffer/client/gles2_interface.h"
19 GpuSurfacelessBrowserCompositorOutputSurface::
20 GpuSurfacelessBrowserCompositorOutputSurface(
21 const scoped_refptr
<ContextProviderCommandBuffer
>& context
,
23 const scoped_refptr
<ui::CompositorVSyncManager
>& vsync_manager
,
24 scoped_ptr
<BrowserCompositorOverlayCandidateValidator
>
25 overlay_candidate_validator
,
26 unsigned internalformat
,
27 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager
)
28 : GpuBrowserCompositorOutputSurface(context
,
30 overlay_candidate_validator
.Pass()),
31 internalformat_(internalformat
),
32 gpu_memory_buffer_manager_(gpu_memory_buffer_manager
) {
33 capabilities_
.uses_default_gl_framebuffer
= false;
34 capabilities_
.flipped_output_surface
= true;
35 // Set |max_frames_pending| to 2 for surfaceless, which aligns scheduling
36 // more closely with the previous surfaced behavior.
37 // With a surface, swap buffer ack used to return early, before actually
38 // presenting the back buffer, enabling the browser compositor to run ahead.
39 // Surfaceless implementation acks at the time of actual buffer swap, which
40 // shifts the start of the new frame forward relative to the old
42 capabilities_
.max_frames_pending
= 2;
44 gl_helper_
.reset(new GLHelper(context_provider_
->ContextGL(),
45 context_provider_
->ContextSupport()));
46 output_surface_
.reset(
47 new BufferQueue(context_provider_
, internalformat_
, gl_helper_
.get(),
48 gpu_memory_buffer_manager_
, surface_id
));
49 output_surface_
->Initialize();
52 GpuSurfacelessBrowserCompositorOutputSurface::
53 ~GpuSurfacelessBrowserCompositorOutputSurface() {
56 void GpuSurfacelessBrowserCompositorOutputSurface::SwapBuffers(
57 cc::CompositorFrame
* frame
) {
58 DCHECK(output_surface_
);
60 GLuint texture
= output_surface_
->current_texture_id();
61 output_surface_
->SwapBuffers(frame
->gl_frame_data
->sub_buffer_rect
);
62 const gfx::Size
& size
= frame
->gl_frame_data
->size
;
63 context_provider_
->ContextGL()->ScheduleOverlayPlaneCHROMIUM(
65 GL_OVERLAY_TRANSFORM_NONE_CHROMIUM
,
75 GpuBrowserCompositorOutputSurface::SwapBuffers(frame
);
78 void GpuSurfacelessBrowserCompositorOutputSurface::OnSwapBuffersComplete() {
79 DCHECK(output_surface_
);
80 output_surface_
->PageFlipComplete();
81 GpuBrowserCompositorOutputSurface::OnSwapBuffersComplete();
84 void GpuSurfacelessBrowserCompositorOutputSurface::BindFramebuffer() {
85 DCHECK(output_surface_
);
86 output_surface_
->BindFramebuffer();
89 void GpuSurfacelessBrowserCompositorOutputSurface::Reshape(
90 const gfx::Size
& size
,
92 GpuBrowserCompositorOutputSurface::Reshape(size
, scale_factor
);
93 DCHECK(output_surface_
);
94 output_surface_
->Reshape(SurfaceSize(), scale_factor
);
97 } // namespace content