Supervised user whitelists: Cleanup
[chromium-blink-merge.git] / content / common / gpu / client / gpu_channel_host.h
blobfbff47b5b9c2f6a58d74fbd8628703bd55742019
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
8 #include <string>
9 #include <vector>
11 #include "base/atomic_sequence_num.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/process/process.h"
17 #include "base/synchronization/lock.h"
18 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_process_launch_causes.h"
20 #include "content/common/gpu/gpu_result_codes.h"
21 #include "content/common/message_router.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ipc/ipc_channel_handle.h"
24 #include "ipc/ipc_sync_channel.h"
25 #include "ipc/message_filter.h"
26 #include "ui/events/latency_info.h"
27 #include "ui/gfx/geometry/size.h"
28 #include "ui/gfx/gpu_memory_buffer.h"
29 #include "ui/gfx/native_widget_types.h"
30 #include "ui/gl/gpu_preference.h"
32 class GURL;
33 class TransportTextureService;
34 struct GPUCreateCommandBufferConfig;
36 namespace base {
37 class MessageLoop;
38 class MessageLoopProxy;
39 class WaitableEvent;
42 namespace IPC {
43 class SyncMessageFilter;
46 namespace media {
47 class VideoDecodeAccelerator;
48 class VideoEncodeAccelerator;
51 namespace gpu {
52 class GpuMemoryBufferManager;
55 namespace content {
56 class CommandBufferProxyImpl;
57 class GpuChannelHost;
59 struct GpuListenerInfo {
60 GpuListenerInfo();
61 ~GpuListenerInfo();
63 base::WeakPtr<IPC::Listener> listener;
64 scoped_refptr<base::MessageLoopProxy> loop;
67 struct ProxyFlushInfo {
68 ProxyFlushInfo();
69 ~ProxyFlushInfo();
71 bool flush_pending;
72 int route_id;
73 int32 put_offset;
74 unsigned int flush_count;
75 std::vector<ui::LatencyInfo> latency_info;
78 class CONTENT_EXPORT GpuChannelHostFactory {
79 public:
80 virtual ~GpuChannelHostFactory() {}
82 virtual bool IsMainThread() = 0;
83 virtual base::MessageLoop* GetMainLoop() = 0;
84 virtual scoped_refptr<base::MessageLoopProxy> GetIOLoopProxy() = 0;
85 virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0;
86 virtual CreateCommandBufferResult CreateViewCommandBuffer(
87 int32 surface_id,
88 const GPUCreateCommandBufferConfig& init_params,
89 int32 route_id) = 0;
92 // Encapsulates an IPC channel between the client and one GPU process.
93 // On the GPU process side there's a corresponding GpuChannel.
94 // Every method can be called on any thread with a message loop, except for the
95 // IO thread.
96 class GpuChannelHost : public IPC::Sender,
97 public base::RefCountedThreadSafe<GpuChannelHost> {
98 public:
99 // Must be called on the main thread (as defined by the factory).
100 static scoped_refptr<GpuChannelHost> Create(
101 GpuChannelHostFactory* factory,
102 const gpu::GPUInfo& gpu_info,
103 const IPC::ChannelHandle& channel_handle,
104 base::WaitableEvent* shutdown_event,
105 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager);
107 bool IsLost() const {
108 DCHECK(channel_filter_.get());
109 return channel_filter_->IsLost();
112 // The GPU stats reported by the GPU process.
113 const gpu::GPUInfo& gpu_info() const { return gpu_info_; }
115 // IPC::Sender implementation:
116 bool Send(IPC::Message* msg) override;
118 // Set an ordering barrier. AsyncFlushes any pending barriers on other
119 // routes. Combines multiple OrderingBarriers into a single AsyncFlush.
120 void OrderingBarrier(int route_id,
121 int32 put_offset,
122 unsigned int flush_count,
123 const std::vector<ui::LatencyInfo>& latency_info,
124 bool put_offset_changed,
125 bool do_flush);
127 // Create and connect to a command buffer in the GPU process.
128 CommandBufferProxyImpl* CreateViewCommandBuffer(
129 int32 surface_id,
130 CommandBufferProxyImpl* share_group,
131 const std::vector<int32>& attribs,
132 const GURL& active_url,
133 gfx::GpuPreference gpu_preference);
135 // Create and connect to a command buffer in the GPU process.
136 CommandBufferProxyImpl* CreateOffscreenCommandBuffer(
137 const gfx::Size& size,
138 CommandBufferProxyImpl* share_group,
139 const std::vector<int32>& attribs,
140 const GURL& active_url,
141 gfx::GpuPreference gpu_preference);
143 // Creates a video decoder in the GPU process.
144 scoped_ptr<media::VideoDecodeAccelerator> CreateVideoDecoder(
145 int command_buffer_route_id);
147 // Creates a video encoder in the GPU process.
148 scoped_ptr<media::VideoEncodeAccelerator> CreateVideoEncoder(
149 int command_buffer_route_id);
151 // Destroy a command buffer created by this channel.
152 void DestroyCommandBuffer(CommandBufferProxyImpl* command_buffer);
154 // Destroy this channel.
155 void DestroyChannel();
157 // Add a route for the current message loop.
158 void AddRoute(int route_id, base::WeakPtr<IPC::Listener> listener);
159 void RemoveRoute(int route_id);
161 GpuChannelHostFactory* factory() const { return factory_; }
163 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const {
164 return gpu_memory_buffer_manager_;
167 // Returns a handle to the shared memory that can be sent via IPC to the
168 // GPU process. The caller is responsible for ensuring it is closed. Returns
169 // an invalid handle on failure.
170 base::SharedMemoryHandle ShareToGpuProcess(
171 base::SharedMemoryHandle source_handle);
173 // Reserve one unused transfer buffer ID.
174 int32 ReserveTransferBufferId();
176 // Returns a GPU memory buffer handle to the buffer that can be sent via
177 // IPC to the GPU process. The caller is responsible for ensuring it is
178 // closed. Returns an invalid handle on failure.
179 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuProcess(
180 const gfx::GpuMemoryBufferHandle& source_handle,
181 bool* requires_sync_point);
183 // Reserve one unused image ID.
184 int32 ReserveImageId();
186 // Generate a route ID guaranteed to be unique for this channel.
187 int32 GenerateRouteID();
189 private:
190 friend class base::RefCountedThreadSafe<GpuChannelHost>;
191 GpuChannelHost(GpuChannelHostFactory* factory,
192 const gpu::GPUInfo& gpu_info,
193 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager);
194 ~GpuChannelHost() override;
195 void Connect(const IPC::ChannelHandle& channel_handle,
196 base::WaitableEvent* shutdown_event);
197 bool InternalSend(IPC::Message* msg);
198 void InternalFlush();
200 // A filter used internally to route incoming messages from the IO thread
201 // to the correct message loop. It also maintains some shared state between
202 // all the contexts.
203 class MessageFilter : public IPC::MessageFilter {
204 public:
205 MessageFilter();
207 // Called on the IO thread.
208 void AddRoute(int route_id,
209 base::WeakPtr<IPC::Listener> listener,
210 scoped_refptr<base::MessageLoopProxy> loop);
211 // Called on the IO thread.
212 void RemoveRoute(int route_id);
214 // IPC::MessageFilter implementation
215 // (called on the IO thread):
216 bool OnMessageReceived(const IPC::Message& msg) override;
217 void OnChannelError() override;
219 // The following methods can be called on any thread.
221 // Whether the channel is lost.
222 bool IsLost() const;
224 private:
225 ~MessageFilter() override;
227 // Threading notes: |listeners_| is only accessed on the IO thread. Every
228 // other field is protected by |lock_|.
229 typedef base::hash_map<int, GpuListenerInfo> ListenerMap;
230 ListenerMap listeners_;
232 // Protects all fields below this one.
233 mutable base::Lock lock_;
235 // Whether the channel has been lost.
236 bool lost_;
239 // Threading notes: all fields are constant during the lifetime of |this|
240 // except:
241 // - |next_transfer_buffer_id_|, atomic type
242 // - |next_image_id_|, atomic type
243 // - |next_route_id_|, atomic type
244 // - |proxies_|, protected by |context_lock_|
245 GpuChannelHostFactory* const factory_;
247 const gpu::GPUInfo gpu_info_;
249 scoped_ptr<IPC::SyncChannel> channel_;
250 scoped_refptr<MessageFilter> channel_filter_;
252 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
254 // A filter for sending messages from thread other than the main thread.
255 scoped_refptr<IPC::SyncMessageFilter> sync_filter_;
257 // Transfer buffer IDs are allocated in sequence.
258 base::AtomicSequenceNumber next_transfer_buffer_id_;
260 // Image IDs are allocated in sequence.
261 base::AtomicSequenceNumber next_image_id_;
263 // Route IDs are allocated in sequence.
264 base::AtomicSequenceNumber next_route_id_;
266 // Protects proxies_.
267 mutable base::Lock context_lock_;
268 // Used to look up a proxy from its routing id.
269 typedef base::hash_map<int, CommandBufferProxyImpl*> ProxyMap;
270 ProxyMap proxies_;
271 ProxyFlushInfo flush_info_;
273 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost);
276 } // namespace content
278 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_