1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/cast/sender/vp8_encoder.h"
7 #include "base/logging.h"
8 #include "media/base/video_frame.h"
9 #include "media/cast/cast_defines.h"
10 #include "media/cast/net/cast_transport_config.h"
11 #include "third_party/libvpx/source/libvpx/vpx/vp8cx.h"
18 // After a pause in the video stream, what is the maximum duration amount to
19 // pass to the encoder for the next frame (in terms of 1/max_fps sized periods)?
20 // This essentially controls the encoded size of the first frame that follows a
21 // pause in the video stream.
22 const int kRestartFramePeriods
= 3;
26 Vp8Encoder::Vp8Encoder(const VideoSenderConfig
& video_config
)
27 : cast_config_(video_config
),
28 use_multiple_video_buffers_(
29 cast_config_
.max_number_of_video_buffers_used
==
30 kNumberOfVp8VideoBuffers
),
31 key_frame_requested_(true),
32 bitrate_kbit_(cast_config_
.start_bitrate
/ 1000),
33 last_encoded_frame_id_(kStartFrameId
),
34 last_acked_frame_id_(kStartFrameId
),
35 undroppable_frames_(0) {
36 config_
.g_timebase
.den
= 0; // Not initialized.
38 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; ++i
) {
39 buffer_state_
[i
].frame_id
= last_encoded_frame_id_
;
40 buffer_state_
[i
].state
= kBufferStartState
;
43 // VP8 have 3 buffers available for prediction, with
44 // max_number_of_video_buffers_used set to 1 we maximize the coding efficiency
45 // however in this mode we can not skip frames in the receiver to catch up
46 // after a temporary network outage; with max_number_of_video_buffers_used
47 // set to 3 we allow 2 frames to be skipped by the receiver without error
49 DCHECK(cast_config_
.max_number_of_video_buffers_used
== 1 ||
50 cast_config_
.max_number_of_video_buffers_used
==
51 kNumberOfVp8VideoBuffers
)
52 << "Invalid argument";
54 thread_checker_
.DetachFromThread();
57 Vp8Encoder::~Vp8Encoder() {
58 DCHECK(thread_checker_
.CalledOnValidThread());
60 vpx_codec_destroy(&encoder_
);
63 void Vp8Encoder::Initialize() {
64 DCHECK(thread_checker_
.CalledOnValidThread());
65 DCHECK(!is_initialized());
66 // The encoder will be created/configured when the first frame encode is
70 void Vp8Encoder::ConfigureForNewFrameSize(const gfx::Size
& frame_size
) {
71 if (is_initialized()) {
72 // Workaround for VP8 bug: If the new size is strictly less-than-or-equal to
73 // the old size, in terms of area, the existing encoder instance can
74 // continue. Otherwise, completely tear-down and re-create a new encoder to
75 // avoid a shutdown crash.
76 if (frame_size
.GetArea() <= gfx::Size(config_
.g_w
, config_
.g_h
).GetArea() &&
77 !use_multiple_video_buffers_
) {
78 DVLOG(1) << "Continuing to use existing encoder at smaller frame size: "
79 << gfx::Size(config_
.g_w
, config_
.g_h
).ToString() << " --> "
80 << frame_size
.ToString();
81 config_
.g_w
= frame_size
.width();
82 config_
.g_h
= frame_size
.height();
83 if (vpx_codec_enc_config_set(&encoder_
, &config_
) == VPX_CODEC_OK
)
85 DVLOG(1) << "libvpx rejected the attempt to use a smaller frame size in "
86 "the current instance.";
89 DVLOG(1) << "Destroying/Re-Creating encoder for larger frame size: "
90 << gfx::Size(config_
.g_w
, config_
.g_h
).ToString() << " --> "
91 << frame_size
.ToString();
92 vpx_codec_destroy(&encoder_
);
94 DVLOG(1) << "Creating encoder for the first frame; size: "
95 << frame_size
.ToString();
98 // Reset multi-buffer mode state.
99 last_acked_frame_id_
= last_encoded_frame_id_
;
100 undroppable_frames_
= 0;
101 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; ++i
) {
102 buffer_state_
[i
].frame_id
= last_encoded_frame_id_
;
103 buffer_state_
[i
].state
= kBufferStartState
;
106 // Populate encoder configuration with default values.
107 CHECK_EQ(vpx_codec_enc_config_default(vpx_codec_vp8_cx(), &config_
, 0),
110 config_
.g_threads
= cast_config_
.number_of_encode_threads
;
111 config_
.g_w
= frame_size
.width();
112 config_
.g_h
= frame_size
.height();
113 // Set the timebase to match that of base::TimeDelta.
114 config_
.g_timebase
.num
= 1;
115 config_
.g_timebase
.den
= base::Time::kMicrosecondsPerSecond
;
116 if (use_multiple_video_buffers_
) {
117 // We must enable error resilience when we use multiple buffers, due to
118 // codec requirements.
119 config_
.g_error_resilient
= 1;
121 // |g_pass| and |g_lag_in_frames| must be "one pass" and zero, respectively,
122 // in order for VP8 to support changing frame sizes during encoding:
123 config_
.g_pass
= VPX_RC_ONE_PASS
;
124 config_
.g_lag_in_frames
= 0; // Immediate data output for each frame.
126 // Rate control settings.
127 config_
.rc_dropframe_thresh
= 0; // The encoder may not drop any frames.
128 config_
.rc_resize_allowed
= 0; // TODO(miu): Why not? Investigate this.
129 config_
.rc_end_usage
= VPX_CBR
;
130 config_
.rc_target_bitrate
= bitrate_kbit_
;
131 config_
.rc_min_quantizer
= cast_config_
.min_qp
;
132 config_
.rc_max_quantizer
= cast_config_
.max_qp
;
133 // TODO(miu): Revisit these now that the encoder is being successfully
135 config_
.rc_undershoot_pct
= 100;
136 config_
.rc_overshoot_pct
= 15;
137 // TODO(miu): Document why these rc_buf_*_sz values were chosen and/or
138 // research for better values. Should they be computed from the target
140 config_
.rc_buf_initial_sz
= 500;
141 config_
.rc_buf_optimal_sz
= 600;
142 config_
.rc_buf_sz
= 1000;
144 config_
.kf_mode
= VPX_KF_DISABLED
;
146 vpx_codec_flags_t flags
= 0;
147 CHECK_EQ(vpx_codec_enc_init(&encoder_
, vpx_codec_vp8_cx(), &config_
, flags
),
150 // Raise the threshold for considering macroblocks as static. The default is
151 // zero, so this setting makes the encoder less sensitive to motion. This
152 // lowers the probability of needing to utilize more CPU to search for motion
154 CHECK_EQ(vpx_codec_control(&encoder_
, VP8E_SET_STATIC_THRESHOLD
, 1),
157 // Improve quality by enabling sets of codec features that utilize more CPU.
158 // The default is zero, with increasingly more CPU to be used as the value is
160 // TODO(miu): Document why this value was chosen and expected behaviors.
161 // Should this be dynamic w.r.t. hardware performance?
162 CHECK_EQ(vpx_codec_control(&encoder_
, VP8E_SET_CPUUSED
, -6), VPX_CODEC_OK
);
165 void Vp8Encoder::Encode(const scoped_refptr
<media::VideoFrame
>& video_frame
,
166 const base::TimeTicks
& reference_time
,
167 EncodedFrame
* encoded_frame
) {
168 DCHECK(thread_checker_
.CalledOnValidThread());
169 DCHECK(encoded_frame
);
171 // Initialize on-demand. Later, if the video frame size has changed, update
172 // the encoder configuration.
173 const gfx::Size frame_size
= video_frame
->visible_rect().size();
174 if (!is_initialized() || gfx::Size(config_
.g_w
, config_
.g_h
) != frame_size
)
175 ConfigureForNewFrameSize(frame_size
);
177 uint32 latest_frame_id_to_reference
;
178 Vp8Buffers buffer_to_update
;
179 vpx_codec_flags_t flags
= 0;
180 if (key_frame_requested_
) {
181 flags
= VPX_EFLAG_FORCE_KF
;
183 latest_frame_id_to_reference
= last_encoded_frame_id_
+ 1;
184 // We can pick any buffer as buffer_to_update since we update
186 buffer_to_update
= kLastBuffer
;
188 // Reference all acked frames (buffers).
189 latest_frame_id_to_reference
= GetCodecReferenceFlags(&flags
);
190 buffer_to_update
= GetNextBufferToUpdate();
191 GetCodecUpdateFlags(buffer_to_update
, &flags
);
194 // Wrapper for vpx_codec_encode() to access the YUV data in the |video_frame|.
195 // Only the VISIBLE rectangle within |video_frame| is exposed to the codec.
196 vpx_image_t vpx_image
;
197 vpx_image_t
* const result
= vpx_img_wrap(
203 video_frame
->data(VideoFrame::kYPlane
));
204 DCHECK_EQ(result
, &vpx_image
);
205 vpx_image
.planes
[VPX_PLANE_Y
] =
206 video_frame
->visible_data(VideoFrame::kYPlane
);
207 vpx_image
.planes
[VPX_PLANE_U
] =
208 video_frame
->visible_data(VideoFrame::kUPlane
);
209 vpx_image
.planes
[VPX_PLANE_V
] =
210 video_frame
->visible_data(VideoFrame::kVPlane
);
211 vpx_image
.stride
[VPX_PLANE_Y
] = video_frame
->stride(VideoFrame::kYPlane
);
212 vpx_image
.stride
[VPX_PLANE_U
] = video_frame
->stride(VideoFrame::kUPlane
);
213 vpx_image
.stride
[VPX_PLANE_V
] = video_frame
->stride(VideoFrame::kVPlane
);
215 // The frame duration given to the VP8 codec affects a number of important
216 // behaviors, including: per-frame bandwidth, CPU time spent encoding,
217 // temporal quality trade-offs, and key/golden/alt-ref frame generation
218 // intervals. Use the actual amount of time between the current and previous
219 // frames as a prediction for the next frame's duration, but bound the
220 // prediction to account for the fact that the frame rate can be highly
221 // variable, including long pauses in the video stream.
222 const base::TimeDelta minimum_frame_duration
=
223 base::TimeDelta::FromSecondsD(1.0 / cast_config_
.max_frame_rate
);
224 const base::TimeDelta maximum_frame_duration
=
225 base::TimeDelta::FromSecondsD(static_cast<double>(kRestartFramePeriods
) /
226 cast_config_
.max_frame_rate
);
227 const base::TimeDelta last_frame_duration
=
228 video_frame
->timestamp() - last_frame_timestamp_
;
229 const base::TimeDelta predicted_frame_duration
=
230 std::max(minimum_frame_duration
,
231 std::min(maximum_frame_duration
, last_frame_duration
));
232 last_frame_timestamp_
= video_frame
->timestamp();
234 // Encode the frame. The presentation time stamp argument here is fixed to
235 // zero to force the encoder to base its single-frame bandwidth calculations
236 // entirely on |predicted_frame_duration| and the target bitrate setting being
237 // micro-managed via calls to UpdateRates().
238 CHECK_EQ(vpx_codec_encode(&encoder_
,
241 predicted_frame_duration
.InMicroseconds(),
245 << "BUG: Invalid arguments passed to vpx_codec_encode().";
247 // Pull data from the encoder, populating a new EncodedFrame.
248 encoded_frame
->frame_id
= ++last_encoded_frame_id_
;
249 const vpx_codec_cx_pkt_t
* pkt
= NULL
;
250 vpx_codec_iter_t iter
= NULL
;
251 while ((pkt
= vpx_codec_get_cx_data(&encoder_
, &iter
)) != NULL
) {
252 if (pkt
->kind
!= VPX_CODEC_CX_FRAME_PKT
)
254 if (pkt
->data
.frame
.flags
& VPX_FRAME_IS_KEY
) {
255 // TODO(hubbe): Replace "dependency" with a "bool is_key_frame".
256 encoded_frame
->dependency
= EncodedFrame::KEY
;
257 encoded_frame
->referenced_frame_id
= encoded_frame
->frame_id
;
259 encoded_frame
->dependency
= EncodedFrame::DEPENDENT
;
260 // Frame dependencies could theoretically be relaxed by looking for the
261 // VPX_FRAME_IS_DROPPABLE flag, but in recent testing (Oct 2014), this
262 // flag never seems to be set.
263 encoded_frame
->referenced_frame_id
= latest_frame_id_to_reference
;
265 encoded_frame
->rtp_timestamp
=
266 TimeDeltaToRtpDelta(video_frame
->timestamp(), kVideoFrequency
);
267 encoded_frame
->reference_time
= reference_time
;
268 encoded_frame
->data
.assign(
269 static_cast<const uint8
*>(pkt
->data
.frame
.buf
),
270 static_cast<const uint8
*>(pkt
->data
.frame
.buf
) + pkt
->data
.frame
.sz
);
271 break; // Done, since all data is provided in one CX_FRAME_PKT packet.
273 DCHECK(!encoded_frame
->data
.empty())
274 << "BUG: Encoder must provide data since lagged encoding is disabled.";
276 DVLOG(2) << "VP8 encoded frame_id " << encoded_frame
->frame_id
277 << ", sized:" << encoded_frame
->data
.size();
279 if (encoded_frame
->dependency
== EncodedFrame::KEY
) {
280 key_frame_requested_
= false;
282 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; ++i
) {
283 buffer_state_
[i
].state
= kBufferSent
;
284 buffer_state_
[i
].frame_id
= encoded_frame
->frame_id
;
287 if (buffer_to_update
!= kNoBuffer
) {
288 buffer_state_
[buffer_to_update
].state
= kBufferSent
;
289 buffer_state_
[buffer_to_update
].frame_id
= encoded_frame
->frame_id
;
294 uint32
Vp8Encoder::GetCodecReferenceFlags(vpx_codec_flags_t
* flags
) {
295 if (!use_multiple_video_buffers_
)
296 return last_encoded_frame_id_
;
298 const uint32 kMagicFrameOffset
= 512;
299 // We set latest_frame_to_reference to an old frame so that
300 // IsNewerFrameId will work correctly.
301 uint32 latest_frame_to_reference
=
302 last_encoded_frame_id_
- kMagicFrameOffset
;
304 // Reference all acked frames.
305 // TODO(hubbe): We may also want to allow references to the
306 // last encoded frame, if that frame was assigned to a buffer.
307 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; ++i
) {
308 if (buffer_state_
[i
].state
== kBufferAcked
) {
309 if (IsNewerFrameId(buffer_state_
[i
].frame_id
,
310 latest_frame_to_reference
)) {
311 latest_frame_to_reference
= buffer_state_
[i
].frame_id
;
316 *flags
|= VP8_EFLAG_NO_REF_ARF
;
319 *flags
|= VP8_EFLAG_NO_REF_GF
;
322 *flags
|= VP8_EFLAG_NO_REF_LAST
;
328 if (latest_frame_to_reference
==
329 last_encoded_frame_id_
- kMagicFrameOffset
) {
330 // We have nothing to reference, it's kind of like a key frame,
331 // but doesn't reset buffers.
332 latest_frame_to_reference
= last_encoded_frame_id_
+ 1;
335 return latest_frame_to_reference
;
338 Vp8Encoder::Vp8Buffers
Vp8Encoder::GetNextBufferToUpdate() {
339 if (!use_multiple_video_buffers_
)
342 // The goal here is to make sure that we always keep one ACKed
343 // buffer while trying to get an ACK for a newer buffer as we go.
344 // Here are the rules for which buffer to select for update:
345 // 1. If there is a buffer in state kStartState, use it.
346 // 2. If there is a buffer other than the oldest buffer
347 // which is Acked, use the oldest buffer.
348 // 3. If there are Sent buffers which are older than
349 // latest_acked_frame_, use the oldest one.
350 // 4. If all else fails, just overwrite the newest buffer,
351 // but no more than 3 times in a row.
352 // TODO(hubbe): Figure out if 3 is optimal.
353 // Note, rule 1-3 describe cases where there is a "free" buffer
354 // that we can use. Rule 4 describes what happens when there is
355 // no free buffer available.
357 // Buffers, sorted from oldest frame to newest.
358 Vp8Encoder::Vp8Buffers buffers
[kNumberOfVp8VideoBuffers
];
360 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; ++i
) {
361 Vp8Encoder::Vp8Buffers buffer
= static_cast<Vp8Encoder::Vp8Buffers
>(i
);
364 if (buffer_state_
[buffer
].state
== kBufferStartState
) {
365 undroppable_frames_
= 0;
368 buffers
[buffer
] = buffer
;
371 // Sorting three elements with selection sort.
372 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
- 1; i
++) {
373 for (int j
= i
+ 1; j
< kNumberOfVp8VideoBuffers
; j
++) {
374 if (IsOlderFrameId(buffer_state_
[buffers
[j
]].frame_id
,
375 buffer_state_
[buffers
[i
]].frame_id
)) {
376 std::swap(buffers
[i
], buffers
[j
]);
382 if (buffer_state_
[buffers
[1]].state
== kBufferAcked
||
383 buffer_state_
[buffers
[2]].state
== kBufferAcked
) {
384 undroppable_frames_
= 0;
389 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; i
++) {
390 if (buffer_state_
[buffers
[i
]].state
== kBufferSent
&&
391 IsOlderFrameId(buffer_state_
[buffers
[i
]].frame_id
,
392 last_acked_frame_id_
)) {
393 undroppable_frames_
= 0;
399 if (undroppable_frames_
>= 3) {
400 undroppable_frames_
= 0;
403 undroppable_frames_
++;
404 return buffers
[kNumberOfVp8VideoBuffers
- 1];
408 void Vp8Encoder::GetCodecUpdateFlags(Vp8Buffers buffer_to_update
,
409 vpx_codec_flags_t
* flags
) {
410 if (!use_multiple_video_buffers_
)
413 // Update at most one buffer, except for key-frames.
414 switch (buffer_to_update
) {
416 *flags
|= VP8_EFLAG_NO_UPD_GF
;
417 *flags
|= VP8_EFLAG_NO_UPD_LAST
;
420 *flags
|= VP8_EFLAG_NO_UPD_GF
;
421 *flags
|= VP8_EFLAG_NO_UPD_ARF
;
424 *flags
|= VP8_EFLAG_NO_UPD_ARF
;
425 *flags
|= VP8_EFLAG_NO_UPD_LAST
;
428 *flags
|= VP8_EFLAG_NO_UPD_ARF
;
429 *flags
|= VP8_EFLAG_NO_UPD_GF
;
430 *flags
|= VP8_EFLAG_NO_UPD_LAST
;
431 *flags
|= VP8_EFLAG_NO_UPD_ENTROPY
;
436 void Vp8Encoder::UpdateRates(uint32 new_bitrate
) {
437 DCHECK(thread_checker_
.CalledOnValidThread());
439 if (!is_initialized())
442 uint32 new_bitrate_kbit
= new_bitrate
/ 1000;
443 if (config_
.rc_target_bitrate
== new_bitrate_kbit
)
446 config_
.rc_target_bitrate
= bitrate_kbit_
= new_bitrate_kbit
;
448 // Update encoder context.
449 if (vpx_codec_enc_config_set(&encoder_
, &config_
)) {
450 NOTREACHED() << "Invalid return value";
453 VLOG(1) << "VP8 new rc_target_bitrate: " << new_bitrate_kbit
<< " kbps";
456 void Vp8Encoder::LatestFrameIdToReference(uint32 frame_id
) {
457 DCHECK(thread_checker_
.CalledOnValidThread());
458 if (!use_multiple_video_buffers_
)
461 VLOG(2) << "VP8 ok to reference frame:" << static_cast<int>(frame_id
);
462 for (int i
= 0; i
< kNumberOfVp8VideoBuffers
; ++i
) {
463 if (frame_id
== buffer_state_
[i
].frame_id
) {
464 buffer_state_
[i
].state
= kBufferAcked
;
468 if (IsOlderFrameId(last_acked_frame_id_
, frame_id
)) {
469 last_acked_frame_id_
= frame_id
;
473 void Vp8Encoder::GenerateKeyFrame() {
474 DCHECK(thread_checker_
.CalledOnValidThread());
475 key_frame_requested_
= true;