1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/spdy/spdy_proxy_client_socket.h"
7 #include <algorithm> // min
10 #include "base/bind_helpers.h"
11 #include "base/callback_helpers.h"
12 #include "base/logging.h"
13 #include "base/strings/string_util.h"
14 #include "base/values.h"
15 #include "net/base/auth.h"
16 #include "net/base/io_buffer.h"
17 #include "net/base/net_util.h"
18 #include "net/http/http_auth_cache.h"
19 #include "net/http/http_auth_handler_factory.h"
20 #include "net/http/http_request_info.h"
21 #include "net/http/http_response_headers.h"
22 #include "net/http/proxy_connect_redirect_http_stream.h"
23 #include "net/spdy/spdy_http_utils.h"
28 SpdyProxyClientSocket::SpdyProxyClientSocket(
29 const base::WeakPtr
<SpdyStream
>& spdy_stream
,
30 const std::string
& user_agent
,
31 const HostPortPair
& endpoint
,
32 const HostPortPair
& proxy_server
,
33 const BoundNetLog
& source_net_log
,
34 HttpAuthCache
* auth_cache
,
35 HttpAuthHandlerFactory
* auth_handler_factory
)
36 : next_state_(STATE_DISCONNECTED
),
37 spdy_stream_(spdy_stream
),
39 auth_(new HttpAuthController(HttpAuth::AUTH_PROXY
,
40 GURL("https://" + proxy_server
.ToString()),
42 auth_handler_factory
)),
43 user_agent_(user_agent
),
46 was_ever_used_(false),
47 redirect_has_load_timing_info_(false),
48 net_log_(BoundNetLog::Make(spdy_stream
->net_log().net_log(),
49 NetLog::SOURCE_PROXY_CLIENT_SOCKET
)),
51 write_callback_weak_factory_(this) {
52 request_
.method
= "CONNECT";
53 request_
.url
= GURL("https://" + endpoint
.ToString());
54 net_log_
.BeginEvent(NetLog::TYPE_SOCKET_ALIVE
,
55 source_net_log
.source().ToEventParametersCallback());
57 NetLog::TYPE_HTTP2_PROXY_CLIENT_SESSION
,
58 spdy_stream
->net_log().source().ToEventParametersCallback());
60 spdy_stream_
->SetDelegate(this);
61 was_ever_used_
= spdy_stream_
->WasEverUsed();
64 SpdyProxyClientSocket::~SpdyProxyClientSocket() {
66 net_log_
.EndEvent(NetLog::TYPE_SOCKET_ALIVE
);
69 const HttpResponseInfo
* SpdyProxyClientSocket::GetConnectResponseInfo() const {
70 return response_
.headers
.get() ? &response_
: NULL
;
73 const scoped_refptr
<HttpAuthController
>&
74 SpdyProxyClientSocket::GetAuthController() const {
78 int SpdyProxyClientSocket::RestartWithAuth(const CompletionCallback
& callback
) {
79 // A SPDY Stream can only handle a single request, so the underlying
80 // stream may not be reused and a new SpdyProxyClientSocket must be
81 // created (possibly on top of the same SPDY Session).
82 next_state_
= STATE_DISCONNECTED
;
86 bool SpdyProxyClientSocket::IsUsingSpdy() const {
90 NextProto
SpdyProxyClientSocket::GetProtocolNegotiated() const {
91 // Save the negotiated protocol
93 bool was_npn_negotiated
;
94 NextProto protocol_negotiated
;
95 spdy_stream_
->GetSSLInfo(&ssl_info
, &was_npn_negotiated
,
96 &protocol_negotiated
);
97 return protocol_negotiated
;
100 HttpStream
* SpdyProxyClientSocket::CreateConnectResponseStream() {
101 return new ProxyConnectRedirectHttpStream(
102 redirect_has_load_timing_info_
? &redirect_load_timing_info_
: NULL
);
105 // Sends a SYN_STREAM frame to the proxy with a CONNECT request
106 // for the specified endpoint. Waits for the server to send back
107 // a SYN_REPLY frame. OK will be returned if the status is 200.
108 // ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status.
109 // In any of these cases, Read() may be called to retrieve the HTTP
110 // response body. Any other return values should be considered fatal.
111 // TODO(rch): handle 407 proxy auth requested correctly, perhaps
112 // by creating a new stream for the subsequent request.
113 // TODO(rch): create a more appropriate error code to disambiguate
114 // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
115 int SpdyProxyClientSocket::Connect(const CompletionCallback
& callback
) {
116 DCHECK(read_callback_
.is_null());
117 if (next_state_
== STATE_OPEN
)
120 DCHECK_EQ(STATE_DISCONNECTED
, next_state_
);
121 next_state_
= STATE_GENERATE_AUTH_TOKEN
;
124 if (rv
== ERR_IO_PENDING
)
125 read_callback_
= callback
;
129 void SpdyProxyClientSocket::Disconnect() {
130 read_buffer_queue_
.Clear();
132 user_buffer_len_
= 0;
133 read_callback_
.Reset();
135 write_buffer_len_
= 0;
136 write_callback_
.Reset();
137 write_callback_weak_factory_
.InvalidateWeakPtrs();
139 next_state_
= STATE_DISCONNECTED
;
141 if (spdy_stream_
.get()) {
142 // This will cause OnClose to be invoked, which takes care of
143 // cleaning up all the internal state.
144 spdy_stream_
->Cancel();
145 DCHECK(!spdy_stream_
.get());
149 bool SpdyProxyClientSocket::IsConnected() const {
150 return next_state_
== STATE_OPEN
;
153 bool SpdyProxyClientSocket::IsConnectedAndIdle() const {
154 return IsConnected() && read_buffer_queue_
.IsEmpty() &&
155 spdy_stream_
->IsOpen();
158 const BoundNetLog
& SpdyProxyClientSocket::NetLog() const {
162 void SpdyProxyClientSocket::SetSubresourceSpeculation() {
163 // TODO(rch): what should this implementation be?
166 void SpdyProxyClientSocket::SetOmniboxSpeculation() {
167 // TODO(rch): what should this implementation be?
170 bool SpdyProxyClientSocket::WasEverUsed() const {
171 return was_ever_used_
|| (spdy_stream_
.get() && spdy_stream_
->WasEverUsed());
174 bool SpdyProxyClientSocket::UsingTCPFastOpen() const {
178 bool SpdyProxyClientSocket::WasNpnNegotiated() const {
182 NextProto
SpdyProxyClientSocket::GetNegotiatedProtocol() const {
183 return kProtoUnknown
;
186 bool SpdyProxyClientSocket::GetSSLInfo(SSLInfo
* ssl_info
) {
187 bool was_npn_negotiated
;
188 NextProto protocol_negotiated
;
189 return spdy_stream_
->GetSSLInfo(ssl_info
, &was_npn_negotiated
,
190 &protocol_negotiated
);
193 int SpdyProxyClientSocket::Read(IOBuffer
* buf
, int buf_len
,
194 const CompletionCallback
& callback
) {
195 DCHECK(read_callback_
.is_null());
196 DCHECK(!user_buffer_
.get());
198 if (next_state_
== STATE_DISCONNECTED
)
199 return ERR_SOCKET_NOT_CONNECTED
;
201 if (next_state_
== STATE_CLOSED
&& read_buffer_queue_
.IsEmpty()) {
205 DCHECK(next_state_
== STATE_OPEN
|| next_state_
== STATE_CLOSED
);
207 size_t result
= PopulateUserReadBuffer(buf
->data(), buf_len
);
210 user_buffer_len_
= static_cast<size_t>(buf_len
);
211 DCHECK(!callback
.is_null());
212 read_callback_
= callback
;
213 return ERR_IO_PENDING
;
219 size_t SpdyProxyClientSocket::PopulateUserReadBuffer(char* data
, size_t len
) {
220 return read_buffer_queue_
.Dequeue(data
, len
);
223 int SpdyProxyClientSocket::Write(IOBuffer
* buf
, int buf_len
,
224 const CompletionCallback
& callback
) {
225 DCHECK(write_callback_
.is_null());
226 if (next_state_
!= STATE_OPEN
)
227 return ERR_SOCKET_NOT_CONNECTED
;
229 DCHECK(spdy_stream_
.get());
230 spdy_stream_
->SendData(buf
, buf_len
, MORE_DATA_TO_SEND
);
231 net_log_
.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_SENT
,
232 buf_len
, buf
->data());
233 write_callback_
= callback
;
234 write_buffer_len_
= buf_len
;
235 return ERR_IO_PENDING
;
238 int SpdyProxyClientSocket::SetReceiveBufferSize(int32 size
) {
239 // Since this StreamSocket sits on top of a shared SpdySession, it
240 // is not safe for callers to change this underlying socket.
241 return ERR_NOT_IMPLEMENTED
;
244 int SpdyProxyClientSocket::SetSendBufferSize(int32 size
) {
245 // Since this StreamSocket sits on top of a shared SpdySession, it
246 // is not safe for callers to change this underlying socket.
247 return ERR_NOT_IMPLEMENTED
;
250 int SpdyProxyClientSocket::GetPeerAddress(IPEndPoint
* address
) const {
252 return ERR_SOCKET_NOT_CONNECTED
;
253 return spdy_stream_
->GetPeerAddress(address
);
256 int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint
* address
) const {
258 return ERR_SOCKET_NOT_CONNECTED
;
259 return spdy_stream_
->GetLocalAddress(address
);
262 void SpdyProxyClientSocket::LogBlockedTunnelResponse() const {
263 ProxyClientSocket::LogBlockedTunnelResponse(
264 response_
.headers
->response_code(),
265 /* is_https_proxy = */ true);
268 void SpdyProxyClientSocket::RunCallback(const CompletionCallback
& callback
,
270 callback
.Run(result
);
273 void SpdyProxyClientSocket::OnIOComplete(int result
) {
274 DCHECK_NE(STATE_DISCONNECTED
, next_state_
);
275 int rv
= DoLoop(result
);
276 if (rv
!= ERR_IO_PENDING
) {
277 CompletionCallback c
= read_callback_
;
278 read_callback_
.Reset();
283 int SpdyProxyClientSocket::DoLoop(int last_io_result
) {
284 DCHECK_NE(next_state_
, STATE_DISCONNECTED
);
285 int rv
= last_io_result
;
287 State state
= next_state_
;
288 next_state_
= STATE_DISCONNECTED
;
290 case STATE_GENERATE_AUTH_TOKEN
:
292 rv
= DoGenerateAuthToken();
294 case STATE_GENERATE_AUTH_TOKEN_COMPLETE
:
295 rv
= DoGenerateAuthTokenComplete(rv
);
297 case STATE_SEND_REQUEST
:
299 net_log_
.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST
);
300 rv
= DoSendRequest();
302 case STATE_SEND_REQUEST_COMPLETE
:
303 net_log_
.EndEventWithNetErrorCode(
304 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST
, rv
);
305 rv
= DoSendRequestComplete(rv
);
306 if (rv
>= 0 || rv
== ERR_IO_PENDING
) {
307 // Emit extra event so can use the same events as
308 // HttpProxyClientSocket.
310 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS
);
313 case STATE_READ_REPLY_COMPLETE
:
314 rv
= DoReadReplyComplete(rv
);
315 net_log_
.EndEventWithNetErrorCode(
316 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS
, rv
);
319 NOTREACHED() << "bad state";
323 } while (rv
!= ERR_IO_PENDING
&& next_state_
!= STATE_DISCONNECTED
&&
324 next_state_
!= STATE_OPEN
);
328 int SpdyProxyClientSocket::DoGenerateAuthToken() {
329 next_state_
= STATE_GENERATE_AUTH_TOKEN_COMPLETE
;
330 return auth_
->MaybeGenerateAuthToken(
332 base::Bind(&SpdyProxyClientSocket::OnIOComplete
,
333 weak_factory_
.GetWeakPtr()),
337 int SpdyProxyClientSocket::DoGenerateAuthTokenComplete(int result
) {
338 DCHECK_NE(ERR_IO_PENDING
, result
);
340 next_state_
= STATE_SEND_REQUEST
;
344 int SpdyProxyClientSocket::DoSendRequest() {
345 next_state_
= STATE_SEND_REQUEST_COMPLETE
;
347 // Add Proxy-Authentication header if necessary.
348 HttpRequestHeaders authorization_headers
;
349 if (auth_
->HaveAuth()) {
350 auth_
->AddAuthorizationHeader(&authorization_headers
);
353 std::string request_line
;
354 BuildTunnelRequest(endpoint_
, authorization_headers
, user_agent_
,
355 &request_line
, &request_
.extra_headers
);
358 NetLog::TYPE_HTTP_TRANSACTION_SEND_TUNNEL_HEADERS
,
359 base::Bind(&HttpRequestHeaders::NetLogCallback
,
360 base::Unretained(&request_
.extra_headers
), &request_line
));
362 scoped_ptr
<SpdyHeaderBlock
> headers(new SpdyHeaderBlock());
363 CreateSpdyHeadersFromHttpRequest(request_
, request_
.extra_headers
,
364 spdy_stream_
->GetProtocolVersion(), true,
367 return spdy_stream_
->SendRequestHeaders(headers
.Pass(), MORE_DATA_TO_SEND
);
370 int SpdyProxyClientSocket::DoSendRequestComplete(int result
) {
374 // Wait for SYN_REPLY frame from the server
375 next_state_
= STATE_READ_REPLY_COMPLETE
;
376 return ERR_IO_PENDING
;
379 int SpdyProxyClientSocket::DoReadReplyComplete(int result
) {
380 // We enter this method directly from DoSendRequestComplete, since
381 // we are notified by a callback when the SYN_REPLY frame arrives
386 // Require the "HTTP/1.x" status line for SSL CONNECT.
387 if (response_
.headers
->GetParsedHttpVersion() < HttpVersion(1, 0))
388 return ERR_TUNNEL_CONNECTION_FAILED
;
391 NetLog::TYPE_HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS
,
392 base::Bind(&HttpResponseHeaders::NetLogCallback
, response_
.headers
));
394 switch (response_
.headers
->response_code()) {
396 next_state_
= STATE_OPEN
;
399 case 302: // Found / Moved Temporarily
400 // Try to return a sanitized response so we can follow auth redirects.
401 // If we can't, fail the tunnel connection.
402 if (!SanitizeProxyRedirect(&response_
)) {
403 LogBlockedTunnelResponse();
404 return ERR_TUNNEL_CONNECTION_FAILED
;
407 redirect_has_load_timing_info_
=
408 spdy_stream_
->GetLoadTimingInfo(&redirect_load_timing_info_
);
409 // Note that this triggers a RST_STREAM_CANCEL.
410 spdy_stream_
->DetachDelegate();
411 next_state_
= STATE_DISCONNECTED
;
412 return ERR_HTTPS_PROXY_TUNNEL_RESPONSE
;
414 case 407: // Proxy Authentication Required
415 next_state_
= STATE_OPEN
;
416 if (!SanitizeProxyAuth(&response_
)) {
417 LogBlockedTunnelResponse();
418 return ERR_TUNNEL_CONNECTION_FAILED
;
420 return HandleProxyAuthChallenge(auth_
.get(), &response_
, net_log_
);
423 // Ignore response to avoid letting the proxy impersonate the target
424 // server. (See http://crbug.com/137891.)
425 LogBlockedTunnelResponse();
426 return ERR_TUNNEL_CONNECTION_FAILED
;
430 // SpdyStream::Delegate methods:
431 // Called when SYN frame has been sent.
432 // Returns true if no more data to be sent after SYN frame.
433 void SpdyProxyClientSocket::OnRequestHeadersSent() {
434 DCHECK_EQ(next_state_
, STATE_SEND_REQUEST_COMPLETE
);
439 SpdyResponseHeadersStatus
SpdyProxyClientSocket::OnResponseHeadersUpdated(
440 const SpdyHeaderBlock
& response_headers
) {
441 // If we've already received the reply, existing headers are too late.
442 // TODO(mbelshe): figure out a way to make HEADERS frames useful after the
444 if (next_state_
!= STATE_READ_REPLY_COMPLETE
)
445 return RESPONSE_HEADERS_ARE_COMPLETE
;
448 if (!SpdyHeadersToHttpResponse(
449 response_headers
, spdy_stream_
->GetProtocolVersion(), &response_
))
450 return RESPONSE_HEADERS_ARE_INCOMPLETE
;
453 return RESPONSE_HEADERS_ARE_COMPLETE
;
456 // Called when data is received or on EOF (if |buffer| is NULL).
457 void SpdyProxyClientSocket::OnDataReceived(scoped_ptr
<SpdyBuffer
> buffer
) {
459 net_log_
.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED
,
460 buffer
->GetRemainingSize(),
461 buffer
->GetRemainingData());
462 read_buffer_queue_
.Enqueue(buffer
.Pass());
464 net_log_
.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED
, 0, NULL
);
467 if (!read_callback_
.is_null()) {
468 int rv
= PopulateUserReadBuffer(user_buffer_
->data(), user_buffer_len_
);
469 CompletionCallback c
= read_callback_
;
470 read_callback_
.Reset();
472 user_buffer_len_
= 0;
477 void SpdyProxyClientSocket::OnDataSent() {
478 DCHECK(!write_callback_
.is_null());
480 int rv
= write_buffer_len_
;
481 write_buffer_len_
= 0;
483 // Proxy write callbacks result in deep callback chains. Post to allow the
484 // stream's write callback chain to unwind (see crbug.com/355511).
485 base::MessageLoop::current()->PostTask(
487 base::Bind(&SpdyProxyClientSocket::RunCallback
,
488 write_callback_weak_factory_
.GetWeakPtr(),
489 ResetAndReturn(&write_callback_
),
493 void SpdyProxyClientSocket::OnClose(int status
) {
494 was_ever_used_
= spdy_stream_
->WasEverUsed();
495 spdy_stream_
.reset();
497 bool connecting
= next_state_
!= STATE_DISCONNECTED
&&
498 next_state_
< STATE_OPEN
;
499 if (next_state_
== STATE_OPEN
)
500 next_state_
= STATE_CLOSED
;
502 next_state_
= STATE_DISCONNECTED
;
504 base::WeakPtr
<SpdyProxyClientSocket
> weak_ptr
= weak_factory_
.GetWeakPtr();
505 CompletionCallback write_callback
= write_callback_
;
506 write_callback_
.Reset();
507 write_buffer_len_
= 0;
509 // If we're in the middle of connecting, we need to make sure
510 // we invoke the connect callback.
512 DCHECK(!read_callback_
.is_null());
513 CompletionCallback read_callback
= read_callback_
;
514 read_callback_
.Reset();
515 read_callback
.Run(status
);
516 } else if (!read_callback_
.is_null()) {
517 // If we have a read_callback_, the we need to make sure we call it back.
518 OnDataReceived(scoped_ptr
<SpdyBuffer
>());
520 // This may have been deleted by read_callback_, so check first.
521 if (weak_ptr
.get() && !write_callback
.is_null())
522 write_callback
.Run(ERR_CONNECTION_CLOSED
);