1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/base/accelerators/accelerator.h"
11 #include "base/i18n/rtl.h"
12 #include "base/logging.h"
13 #include "base/strings/string_util.h"
14 #include "base/strings/utf_string_conversions.h"
15 #include "ui/base/l10n/l10n_util.h"
16 #include "ui/strings/grit/ui_strings.h"
18 #if !defined(OS_WIN) && (defined(USE_AURA) || defined(OS_MACOSX))
19 #include "ui/events/keycodes/keyboard_code_conversion.h"
24 Accelerator::Accelerator()
25 : key_code_(ui::VKEY_UNKNOWN
),
26 type_(ui::ET_KEY_PRESSED
),
31 Accelerator::Accelerator(KeyboardCode keycode
, int modifiers
)
33 type_(ui::ET_KEY_PRESSED
),
34 modifiers_(modifiers
),
38 Accelerator::Accelerator(const Accelerator
& accelerator
) {
39 key_code_
= accelerator
.key_code_
;
40 type_
= accelerator
.type_
;
41 modifiers_
= accelerator
.modifiers_
;
42 is_repeat_
= accelerator
.is_repeat_
;
43 if (accelerator
.platform_accelerator_
.get())
44 platform_accelerator_
= accelerator
.platform_accelerator_
->CreateCopy();
47 Accelerator::~Accelerator() {
50 Accelerator
& Accelerator::operator=(const Accelerator
& accelerator
) {
51 if (this != &accelerator
) {
52 key_code_
= accelerator
.key_code_
;
53 type_
= accelerator
.type_
;
54 modifiers_
= accelerator
.modifiers_
;
55 is_repeat_
= accelerator
.is_repeat_
;
56 if (accelerator
.platform_accelerator_
.get())
57 platform_accelerator_
= accelerator
.platform_accelerator_
->CreateCopy();
59 platform_accelerator_
.reset();
64 bool Accelerator::operator <(const Accelerator
& rhs
) const {
65 if (key_code_
!= rhs
.key_code_
)
66 return key_code_
< rhs
.key_code_
;
67 if (type_
!= rhs
.type_
)
68 return type_
< rhs
.type_
;
69 return modifiers_
< rhs
.modifiers_
;
72 bool Accelerator::operator ==(const Accelerator
& rhs
) const {
73 if ((key_code_
== rhs
.key_code_
) && (type_
== rhs
.type_
) &&
74 (modifiers_
== rhs
.modifiers_
))
78 platform_accelerator_
.get() && rhs
.platform_accelerator_
.get() &&
79 platform_accelerator_
.get() == rhs
.platform_accelerator_
.get();
81 return platform_equal
;
84 bool Accelerator::operator !=(const Accelerator
& rhs
) const {
85 return !(*this == rhs
);
88 bool Accelerator::IsShiftDown() const {
89 return (modifiers_
& EF_SHIFT_DOWN
) != 0;
92 bool Accelerator::IsCtrlDown() const {
93 return (modifiers_
& EF_CONTROL_DOWN
) != 0;
96 bool Accelerator::IsAltDown() const {
97 return (modifiers_
& EF_ALT_DOWN
) != 0;
100 bool Accelerator::IsCmdDown() const {
101 return (modifiers_
& EF_COMMAND_DOWN
) != 0;
104 bool Accelerator::IsRepeat() const {
108 base::string16
Accelerator::GetShortcutText() const {
112 string_id
= IDS_APP_TAB_KEY
;
114 case ui::VKEY_RETURN
:
115 string_id
= IDS_APP_ENTER_KEY
;
117 case ui::VKEY_ESCAPE
:
118 string_id
= IDS_APP_ESC_KEY
;
121 string_id
= IDS_APP_SPACE_KEY
;
124 string_id
= IDS_APP_PAGEUP_KEY
;
127 string_id
= IDS_APP_PAGEDOWN_KEY
;
130 string_id
= IDS_APP_END_KEY
;
133 string_id
= IDS_APP_HOME_KEY
;
135 case ui::VKEY_INSERT
:
136 string_id
= IDS_APP_INSERT_KEY
;
138 case ui::VKEY_DELETE
:
139 string_id
= IDS_APP_DELETE_KEY
;
142 string_id
= IDS_APP_LEFT_ARROW_KEY
;
145 string_id
= IDS_APP_RIGHT_ARROW_KEY
;
148 string_id
= IDS_APP_UP_ARROW_KEY
;
151 string_id
= IDS_APP_DOWN_ARROW_KEY
;
154 string_id
= IDS_APP_BACKSPACE_KEY
;
157 string_id
= IDS_APP_F1_KEY
;
160 string_id
= IDS_APP_F11_KEY
;
162 case ui::VKEY_OEM_COMMA
:
163 string_id
= IDS_APP_COMMA_KEY
;
165 case ui::VKEY_OEM_PERIOD
:
166 string_id
= IDS_APP_PERIOD_KEY
;
168 case ui::VKEY_MEDIA_NEXT_TRACK
:
169 string_id
= IDS_APP_MEDIA_NEXT_TRACK_KEY
;
171 case ui::VKEY_MEDIA_PLAY_PAUSE
:
172 string_id
= IDS_APP_MEDIA_PLAY_PAUSE_KEY
;
174 case ui::VKEY_MEDIA_PREV_TRACK
:
175 string_id
= IDS_APP_MEDIA_PREV_TRACK_KEY
;
177 case ui::VKEY_MEDIA_STOP
:
178 string_id
= IDS_APP_MEDIA_STOP_KEY
;
184 base::string16 shortcut
;
187 // Our fallback is to try translate the key code to a regular character
188 // unless it is one of digits (VK_0 to VK_9). Some keyboard
189 // layouts have characters other than digits assigned in
190 // an unshifted mode (e.g. French AZERY layout has 'a with grave
191 // accent' for '0'). For display in the menu (e.g. Ctrl-0 for the
192 // default zoom level), we leave VK_[0-9] alone without translation.
194 if (key_code_
>= '0' && key_code_
<= '9')
195 key
= static_cast<wchar_t>(key_code_
);
197 key
= LOWORD(::MapVirtualKeyW(key_code_
, MAPVK_VK_TO_CHAR
));
199 #elif defined(USE_AURA) || defined(OS_MACOSX)
200 const uint16 c
= DomCodeToUsLayoutCharacter(
201 UsLayoutKeyboardCodeToDomCode(key_code_
), false);
204 static_cast<base::string16::value_type
>(base::ToUpperASCII(c
));
207 shortcut
= l10n_util::GetStringUTF16(string_id
);
210 // Checking whether the character used for the accelerator is alphanumeric.
211 // If it is not, then we need to adjust the string later on if the locale is
212 // right-to-left. See below for more information of why such adjustment is
214 base::string16 shortcut_rtl
;
215 bool adjust_shortcut_for_rtl
= false;
216 if (base::i18n::IsRTL() && shortcut
.length() == 1 &&
217 !IsAsciiAlpha(shortcut
[0]) && !IsAsciiDigit(shortcut
[0])) {
218 adjust_shortcut_for_rtl
= true;
219 shortcut_rtl
.assign(shortcut
);
223 shortcut
= l10n_util::GetStringFUTF16(IDS_APP_SHIFT_MODIFIER
, shortcut
);
225 // Note that we use 'else-if' in order to avoid using Ctrl+Alt as a shortcut.
226 // See http://blogs.msdn.com/oldnewthing/archive/2004/03/29/101121.aspx for
229 shortcut
= l10n_util::GetStringFUTF16(IDS_APP_CONTROL_MODIFIER
, shortcut
);
230 else if (IsAltDown())
231 shortcut
= l10n_util::GetStringFUTF16(IDS_APP_ALT_MODIFIER
, shortcut
);
234 #if defined(OS_MACOSX)
235 shortcut
= l10n_util::GetStringFUTF16(IDS_APP_COMMAND_MODIFIER
, shortcut
);
236 #elif defined(OS_CHROMEOS)
237 shortcut
= l10n_util::GetStringFUTF16(IDS_APP_SEARCH_MODIFIER
, shortcut
);
243 // For some reason, menus in Windows ignore standard Unicode directionality
244 // marks (such as LRE, PDF, etc.). On RTL locales, we use RTL menus and
245 // therefore any text we draw for the menu items is drawn in an RTL context.
246 // Thus, the text "Ctrl++" (which we currently use for the Zoom In option)
247 // appears as "++Ctrl" in RTL because the Unicode BiDi algorithm puts
248 // punctuations on the left when the context is right-to-left. Shortcuts that
249 // do not end with a punctuation mark (such as "Ctrl+H" do not have this
252 // The only way to solve this problem is to adjust the string if the locale
253 // is RTL so that it is drawn correctly in an RTL context. Instead of
254 // returning "Ctrl++" in the above example, we return "++Ctrl". This will
255 // cause the text to appear as "Ctrl++" when Windows draws the string in an
256 // RTL context because the punctuation no longer appears at the end of the
259 // TODO(idana) bug# 1232732: this hack can be avoided if instead of using
260 // views::Menu we use views::MenuItemView because the latter is a View
261 // subclass and therefore it supports marking text as RTL or LTR using
262 // standard Unicode directionality marks.
263 if (adjust_shortcut_for_rtl
) {
264 int key_length
= static_cast<int>(shortcut_rtl
.length());
265 DCHECK_GT(key_length
, 0);
266 shortcut_rtl
.append(base::ASCIIToUTF16("+"));
268 // Subtracting the size of the shortcut key and 1 for the '+' sign.
269 shortcut_rtl
.append(shortcut
, 0, shortcut
.length() - key_length
- 1);
270 shortcut
.swap(shortcut_rtl
);