1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/geometry/rect.h"
13 #include "base/logging.h"
14 #include "base/strings/stringprintf.h"
15 #include "ui/gfx/geometry/insets.h"
20 Rect::Rect(const RECT
& r
)
21 : origin_(r
.left
, r
.top
),
22 size_(std::abs(r
.right
- r
.left
), std::abs(r
.bottom
- r
.top
)) {
24 #elif defined(OS_MACOSX)
25 Rect::Rect(const CGRect
& r
)
26 : origin_(r
.origin
.x
, r
.origin
.y
), size_(r
.size
.width
, r
.size
.height
) {
31 RECT
Rect::ToRECT() const {
39 #elif defined(OS_MACOSX)
40 CGRect
Rect::ToCGRect() const {
41 return CGRectMake(x(), y(), width(), height());
45 void AdjustAlongAxis(int dst_origin
, int dst_size
, int* origin
, int* size
) {
46 *size
= std::min(dst_size
, *size
);
47 if (*origin
< dst_origin
)
50 *origin
= std::min(dst_origin
+ dst_size
, *origin
+ *size
) - *size
;
57 void Rect::Inset(const Insets
& insets
) {
58 Inset(insets
.left(), insets
.top(), insets
.right(), insets
.bottom());
61 void Rect::Inset(int left
, int top
, int right
, int bottom
) {
62 origin_
+= Vector2d(left
, top
);
63 set_width(std::max(width() - left
- right
, static_cast<int>(0)));
64 set_height(std::max(height() - top
- bottom
, static_cast<int>(0)));
67 void Rect::Offset(int horizontal
, int vertical
) {
68 origin_
+= Vector2d(horizontal
, vertical
);
71 void Rect::operator+=(const Vector2d
& offset
) {
75 void Rect::operator-=(const Vector2d
& offset
) {
79 Insets
Rect::InsetsFrom(const Rect
& inner
) const {
80 return Insets(inner
.y() - y(),
82 bottom() - inner
.bottom(),
83 right() - inner
.right());
86 bool Rect::operator<(const Rect
& other
) const {
87 if (origin_
== other
.origin_
) {
88 if (width() == other
.width()) {
89 return height() < other
.height();
91 return width() < other
.width();
94 return origin_
< other
.origin_
;
98 bool Rect::Contains(int point_x
, int point_y
) const {
99 return (point_x
>= x()) && (point_x
< right()) && (point_y
>= y()) &&
100 (point_y
< bottom());
103 bool Rect::Contains(const Rect
& rect
) const {
104 return (rect
.x() >= x() && rect
.right() <= right() && rect
.y() >= y() &&
105 rect
.bottom() <= bottom());
108 bool Rect::Intersects(const Rect
& rect
) const {
109 return !(IsEmpty() || rect
.IsEmpty() || rect
.x() >= right() ||
110 rect
.right() <= x() || rect
.y() >= bottom() || rect
.bottom() <= y());
113 void Rect::Intersect(const Rect
& rect
) {
114 if (IsEmpty() || rect
.IsEmpty()) {
119 int rx
= std::max(x(), rect
.x());
120 int ry
= std::max(y(), rect
.y());
121 int rr
= std::min(right(), rect
.right());
122 int rb
= std::min(bottom(), rect
.bottom());
124 if (rx
>= rr
|| ry
>= rb
)
125 rx
= ry
= rr
= rb
= 0; // non-intersecting
127 SetRect(rx
, ry
, rr
- rx
, rb
- ry
);
130 void Rect::Union(const Rect
& rect
) {
138 int rx
= std::min(x(), rect
.x());
139 int ry
= std::min(y(), rect
.y());
140 int rr
= std::max(right(), rect
.right());
141 int rb
= std::max(bottom(), rect
.bottom());
143 SetRect(rx
, ry
, rr
- rx
, rb
- ry
);
146 void Rect::Subtract(const Rect
& rect
) {
147 if (!Intersects(rect
))
149 if (rect
.Contains(*this)) {
159 if (rect
.y() <= y() && rect
.bottom() >= bottom()) {
160 // complete intersection in the y-direction
161 if (rect
.x() <= x()) {
163 } else if (rect
.right() >= right()) {
166 } else if (rect
.x() <= x() && rect
.right() >= right()) {
167 // complete intersection in the x-direction
168 if (rect
.y() <= y()) {
170 } else if (rect
.bottom() >= bottom()) {
174 SetRect(rx
, ry
, rr
- rx
, rb
- ry
);
177 void Rect::AdjustToFit(const Rect
& rect
) {
180 int new_width
= width();
181 int new_height
= height();
182 AdjustAlongAxis(rect
.x(), rect
.width(), &new_x
, &new_width
);
183 AdjustAlongAxis(rect
.y(), rect
.height(), &new_y
, &new_height
);
184 SetRect(new_x
, new_y
, new_width
, new_height
);
187 Point
Rect::CenterPoint() const {
188 return Point(x() + width() / 2, y() + height() / 2);
191 void Rect::ClampToCenteredSize(const Size
& size
) {
192 int new_width
= std::min(width(), size
.width());
193 int new_height
= std::min(height(), size
.height());
194 int new_x
= x() + (width() - new_width
) / 2;
195 int new_y
= y() + (height() - new_height
) / 2;
196 SetRect(new_x
, new_y
, new_width
, new_height
);
199 void Rect::SplitVertically(Rect
* left_half
, Rect
* right_half
) const {
203 left_half
->SetRect(x(), y(), width() / 2, height());
205 left_half
->right(), y(), width() - left_half
->width(), height());
208 bool Rect::SharesEdgeWith(const Rect
& rect
) const {
209 return (y() == rect
.y() && height() == rect
.height() &&
210 (x() == rect
.right() || right() == rect
.x())) ||
211 (x() == rect
.x() && width() == rect
.width() &&
212 (y() == rect
.bottom() || bottom() == rect
.y()));
215 int Rect::ManhattanDistanceToPoint(const Point
& point
) const {
217 std::max
<int>(0, std::max(x() - point
.x(), point
.x() - right()));
219 std::max
<int>(0, std::max(y() - point
.y(), point
.y() - bottom()));
221 return x_distance
+ y_distance
;
224 int Rect::ManhattanInternalDistance(const Rect
& rect
) const {
228 static const int kEpsilon
= std::numeric_limits
<int>::is_integer
230 : std::numeric_limits
<int>::epsilon();
232 int x
= std::max
<int>(0, c
.width() - width() - rect
.width() + kEpsilon
);
233 int y
= std::max
<int>(0, c
.height() - height() - rect
.height() + kEpsilon
);
237 std::string
Rect::ToString() const {
238 return base::StringPrintf("%s %s",
239 origin().ToString().c_str(),
240 size().ToString().c_str());
243 Rect
operator+(const Rect
& lhs
, const Vector2d
& rhs
) {
249 Rect
operator-(const Rect
& lhs
, const Vector2d
& rhs
) {
255 Rect
IntersectRects(const Rect
& a
, const Rect
& b
) {
261 Rect
UnionRects(const Rect
& a
, const Rect
& b
) {
267 Rect
SubtractRects(const Rect
& a
, const Rect
& b
) {
273 Rect
BoundingRect(const Point
& p1
, const Point
& p2
) {
274 int rx
= std::min(p1
.x(), p2
.x());
275 int ry
= std::min(p1
.y(), p2
.y());
276 int rr
= std::max(p1
.x(), p2
.x());
277 int rb
= std::max(p1
.y(), p2
.y());
278 return Rect(rx
, ry
, rr
- rx
, rb
- ry
);