1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h"
7 #include <X11/keysym.h>
10 #include "base/bind.h"
11 #include "base/message_loop/message_loop.h"
12 #include "base/run_loop.h"
13 #include "ui/aura/client/capture_client.h"
14 #include "ui/aura/env.h"
15 #include "ui/aura/window.h"
16 #include "ui/aura/window_event_dispatcher.h"
17 #include "ui/aura/window_tree_host.h"
18 #include "ui/base/x/x11_util.h"
19 #include "ui/events/event.h"
20 #include "ui/events/event_utils.h"
21 #include "ui/events/keycodes/keyboard_code_conversion_x.h"
22 #include "ui/events/platform/scoped_event_dispatcher.h"
23 #include "ui/events/platform/x11/x11_event_source.h"
24 #include "ui/views/widget/desktop_aura/x11_pointer_grab.h"
28 // XGrabKey requires the modifier mask to explicitly be specified.
29 const unsigned int kModifiersMasks
[] = {
30 0, // No additional modifier.
32 LockMask
, // Caps lock
33 Mod5Mask
, // Scroll lock
37 Mod2Mask
| LockMask
| Mod5Mask
40 X11WholeScreenMoveLoop::X11WholeScreenMoveLoop(X11MoveLoopDelegate
* delegate
)
41 : delegate_(delegate
),
43 initial_cursor_(ui::kCursorNull
),
44 should_reset_mouse_flags_(false),
45 grab_input_window_(None
),
46 grabbed_pointer_(false),
51 X11WholeScreenMoveLoop::~X11WholeScreenMoveLoop() {}
53 void X11WholeScreenMoveLoop::DispatchMouseMovement() {
54 if (!last_motion_in_screen_
)
56 delegate_
->OnMouseMovement(last_motion_in_screen_
->location(),
57 last_motion_in_screen_
->flags(),
58 last_motion_in_screen_
->time_stamp());
59 last_motion_in_screen_
.reset();
62 ////////////////////////////////////////////////////////////////////////////////
63 // DesktopWindowTreeHostLinux, ui::PlatformEventDispatcher implementation:
65 bool X11WholeScreenMoveLoop::CanDispatchEvent(const ui::PlatformEvent
& event
) {
69 uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent
& event
) {
70 // This method processes all events while the move loop is active.
72 return ui::POST_DISPATCH_PERFORM_DEFAULT
;
75 ui::EventType type
= ui::EventTypeFromNative(xev
);
77 case ui::ET_MOUSE_MOVED
:
78 case ui::ET_MOUSE_DRAGGED
: {
79 bool dispatch_mouse_event
= !last_motion_in_screen_
.get();
80 last_motion_in_screen_
.reset(
81 static_cast<ui::MouseEvent
*>(ui::EventFromNative(xev
).release()));
82 last_motion_in_screen_
->set_location(
83 ui::EventSystemLocationFromNative(xev
));
84 if (dispatch_mouse_event
) {
85 // Post a task to dispatch mouse movement event when control returns to
86 // the message loop. This allows smoother dragging since the events are
87 // dispatched without waiting for the drag widget updates.
88 base::MessageLoopForUI::current()->PostTask(
90 base::Bind(&X11WholeScreenMoveLoop::DispatchMouseMovement
,
91 weak_factory_
.GetWeakPtr()));
93 return ui::POST_DISPATCH_NONE
;
95 case ui::ET_MOUSE_RELEASED
: {
96 int button
= (xev
->type
== ButtonRelease
)
98 : ui::EventButtonFromNative(xev
);
99 if (button
== Button1
) {
100 // Assume that drags are being done with the left mouse button. Only
101 // break the drag if the left mouse button was released.
102 DispatchMouseMovement();
103 delegate_
->OnMouseReleased();
105 if (!grabbed_pointer_
) {
106 // If the source widget had capture prior to the move loop starting,
107 // it may be relying on views::Widget getting the mouse release and
108 // releasing capture in Widget::OnMouseEvent().
109 return ui::POST_DISPATCH_PERFORM_DEFAULT
;
112 return ui::POST_DISPATCH_NONE
;
114 case ui::ET_KEY_PRESSED
:
115 if (ui::KeyboardCodeFromXKeyEvent(xev
) == ui::VKEY_ESCAPE
) {
118 return ui::POST_DISPATCH_NONE
;
124 return ui::POST_DISPATCH_PERFORM_DEFAULT
;
127 bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window
* source
,
128 gfx::NativeCursor cursor
) {
129 DCHECK(!in_move_loop_
); // Can only handle one nested loop at a time.
131 // Query the mouse cursor prior to the move loop starting so that it can be
132 // restored when the move loop finishes.
133 initial_cursor_
= source
->GetHost()->last_cursor();
135 grab_input_window_
= CreateDragInputWindow(gfx::GetXDisplay());
137 // Only grab mouse capture of |grab_input_window_| if |source| does not have
139 // - The caller may intend to transfer capture to a different aura::Window
140 // when the move loop ends and not release capture.
141 // - Releasing capture and X window destruction are both asynchronous. We drop
142 // events targeted at |grab_input_window_| in the time between the move
143 // loop ends and |grab_input_window_| loses capture.
144 grabbed_pointer_
= false;
145 if (!source
->HasCapture()) {
146 aura::client::CaptureClient
* capture_client
=
147 aura::client::GetCaptureClient(source
->GetRootWindow());
148 CHECK(capture_client
->GetGlobalCaptureWindow() == NULL
);
149 grabbed_pointer_
= GrabPointer(cursor
);
150 if (!grabbed_pointer_
) {
151 XDestroyWindow(gfx::GetXDisplay(), grab_input_window_
);
158 scoped_ptr
<ui::ScopedEventDispatcher
> old_dispatcher
=
159 nested_dispatcher_
.Pass();
161 ui::PlatformEventSource::GetInstance()->OverrideDispatcher(this);
163 // We are handling a mouse drag outside of the aura::Window system. We must
164 // manually make aura think that the mouse button is pressed so that we don't
165 // draw extraneous tooltips.
166 aura::Env
* env
= aura::Env::GetInstance();
167 if (!env
->IsMouseButtonDown()) {
168 env
->set_mouse_button_flags(ui::EF_LEFT_MOUSE_BUTTON
);
169 should_reset_mouse_flags_
= true;
172 base::WeakPtr
<X11WholeScreenMoveLoop
> alive(weak_factory_
.GetWeakPtr());
174 in_move_loop_
= true;
176 base::MessageLoopForUI
* loop
= base::MessageLoopForUI::current();
177 base::MessageLoop::ScopedNestableTaskAllower
allow_nested(loop
);
178 base::RunLoop run_loop
;
179 quit_closure_
= run_loop
.QuitClosure();
185 nested_dispatcher_
= old_dispatcher
.Pass();
189 void X11WholeScreenMoveLoop::UpdateCursor(gfx::NativeCursor cursor
) {
191 ChangeActivePointerGrabCursor(cursor
.platform());
194 void X11WholeScreenMoveLoop::EndMoveLoop() {
198 // Prevent DispatchMouseMovement from dispatching any posted motion event.
199 last_motion_in_screen_
.reset();
201 // We undo our emulated mouse click from RunMoveLoop();
202 if (should_reset_mouse_flags_
) {
203 aura::Env::GetInstance()->set_mouse_button_flags(0);
204 should_reset_mouse_flags_
= false;
207 // TODO(erg): Is this ungrab the cause of having to click to give input focus
208 // on drawn out windows? Not ungrabbing here screws the X server until I kill
209 // the chrome process.
211 // Ungrab before we let go of the window.
212 if (grabbed_pointer_
)
215 UpdateCursor(initial_cursor_
);
217 XDisplay
* display
= gfx::GetXDisplay();
218 unsigned int esc_keycode
= XKeysymToKeycode(display
, XK_Escape
);
219 for (size_t i
= 0; i
< arraysize(kModifiersMasks
); ++i
) {
220 XUngrabKey(display
, esc_keycode
, kModifiersMasks
[i
], grab_input_window_
);
223 // Restore the previous dispatcher.
224 nested_dispatcher_
.reset();
225 delegate_
->OnMoveLoopEnded();
226 XDestroyWindow(display
, grab_input_window_
);
227 grab_input_window_
= None
;
229 in_move_loop_
= false;
233 bool X11WholeScreenMoveLoop::GrabPointer(gfx::NativeCursor cursor
) {
234 XDisplay
* display
= gfx::GetXDisplay();
235 XGrabServer(display
);
237 // Pass "owner_events" as false so that X sends all mouse events to
238 // |grab_input_window_|.
239 int ret
= ::views::GrabPointer(grab_input_window_
, false, cursor
.platform());
240 if (ret
!= GrabSuccess
) {
241 DLOG(ERROR
) << "Grabbing pointer for dragging failed: "
242 << ui::GetX11ErrorString(display
, ret
);
244 XUngrabServer(display
);
246 return ret
== GrabSuccess
;
249 void X11WholeScreenMoveLoop::GrabEscKey() {
250 XDisplay
* display
= gfx::GetXDisplay();
251 unsigned int esc_keycode
= XKeysymToKeycode(display
, XK_Escape
);
252 for (size_t i
= 0; i
< arraysize(kModifiersMasks
); ++i
) {
253 XGrabKey(display
, esc_keycode
, kModifiersMasks
[i
], grab_input_window_
,
254 False
, GrabModeAsync
, GrabModeAsync
);
258 Window
X11WholeScreenMoveLoop::CreateDragInputWindow(XDisplay
* display
) {
259 unsigned long attribute_mask
= CWEventMask
| CWOverrideRedirect
;
260 XSetWindowAttributes swa
;
261 memset(&swa
, 0, sizeof(swa
));
262 swa
.event_mask
= ButtonPressMask
| ButtonReleaseMask
| PointerMotionMask
|
263 KeyPressMask
| KeyReleaseMask
| StructureNotifyMask
;
264 swa
.override_redirect
= True
;
265 Window window
= XCreateWindow(display
,
266 DefaultRootWindow(display
),
268 0, CopyFromParent
, InputOnly
, CopyFromParent
,
269 attribute_mask
, &swa
);
270 XMapRaised(display
, window
);
271 ui::X11EventSource::GetInstance()->BlockUntilWindowMapped(window
);