Ensure low-memory renderers retry failed loads correctly.
[chromium-blink-merge.git] / third_party / re2 / util / sparse_set.h
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1 // Copyright 2006 The RE2 Authors. All Rights Reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 // DESCRIPTION
6 //
7 // SparseSet<T>(m) is a set of integers in [0, m).
8 // It requires sizeof(int)*m memory, but it provides
9 // fast iteration through the elements in the set and fast clearing
10 // of the set.
11 //
12 // Insertion and deletion are constant time operations.
13 //
14 // Allocating the set is a constant time operation
15 // when memory allocation is a constant time operation.
16 //
17 // Clearing the set is a constant time operation (unusual!).
18 //
19 // Iterating through the set is an O(n) operation, where n
20 // is the number of items in the set (not O(m)).
22 // The set iterator visits entries in the order they were first
23 // inserted into the array. It is safe to add items to the set while
24 // using an iterator: the iterator will visit indices added to the set
25 // during the iteration, but will not re-visit indices whose values
26 // change after visiting. Thus SparseSet can be a convenient
27 // implementation of a work queue.
28 //
29 // The SparseSet implementation is NOT thread-safe. It is up to the
30 // caller to make sure only one thread is accessing the set. (Typically
31 // these sets are temporary values and used in situations where speed is
32 // important.)
33 //
34 // The SparseSet interface does not present all the usual STL bells and
35 // whistles.
36 //
37 // Implemented with reference to Briggs & Torczon, An Efficient
38 // Representation for Sparse Sets, ACM Letters on Programming Languages
39 // and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
40 //
41 // For a generalization to sparse array, see sparse_array.h.
43 // IMPLEMENTATION
45 // See sparse_array.h for implementation details
47 #ifndef RE2_UTIL_SPARSE_SET_H__
48 #define RE2_UTIL_SPARSE_SET_H__
50 #include "util/util.h"
52 namespace re2 {
54 class SparseSet {
55 public:
56 SparseSet()
57 : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(NULL),
58 valgrind_(RunningOnValgrindOrMemorySanitizer()) {}
60 SparseSet(int max_size) {
61 max_size_ = max_size;
62 sparse_to_dense_ = new int[max_size];
63 dense_ = new int[max_size];
64 valgrind_ = RunningOnValgrindOrMemorySanitizer();
65 // Don't need to zero the memory, but do so anyway
66 // to appease Valgrind.
67 if (valgrind_) {
68 for (int i = 0; i < max_size; i++) {
69 dense_[i] = 0xababababU;
70 sparse_to_dense_[i] = 0xababababU;
73 size_ = 0;
76 ~SparseSet() {
77 delete[] sparse_to_dense_;
78 delete[] dense_;
81 typedef int* iterator;
82 typedef const int* const_iterator;
84 int size() const { return size_; }
85 iterator begin() { return dense_; }
86 iterator end() { return dense_ + size_; }
87 const_iterator begin() const { return dense_; }
88 const_iterator end() const { return dense_ + size_; }
90 // Change the maximum size of the array.
91 // Invalidates all iterators.
92 void resize(int new_max_size) {
93 if (size_ > new_max_size)
94 size_ = new_max_size;
95 if (new_max_size > max_size_) {
96 int* a = new int[new_max_size];
97 if (sparse_to_dense_) {
98 memmove(a, sparse_to_dense_, max_size_*sizeof a[0]);
99 if (valgrind_) {
100 for (int i = max_size_; i < new_max_size; i++)
101 a[i] = 0xababababU;
103 delete[] sparse_to_dense_;
105 sparse_to_dense_ = a;
107 a = new int[new_max_size];
108 if (dense_) {
109 memmove(a, dense_, size_*sizeof a[0]);
110 if (valgrind_) {
111 for (int i = size_; i < new_max_size; i++)
112 a[i] = 0xababababU;
114 delete[] dense_;
116 dense_ = a;
118 max_size_ = new_max_size;
121 // Return the maximum size of the array.
122 // Indices can be in the range [0, max_size).
123 int max_size() const { return max_size_; }
125 // Clear the array.
126 void clear() { size_ = 0; }
128 // Check whether i is in the array.
129 bool contains(int i) const {
130 DCHECK_GE(i, 0);
131 DCHECK_LT(i, max_size_);
132 if (static_cast<uint>(i) >= max_size_) {
133 return false;
135 // Unsigned comparison avoids checking sparse_to_dense_[i] < 0.
136 return (uint)sparse_to_dense_[i] < (uint)size_ &&
137 dense_[sparse_to_dense_[i]] == i;
140 // Adds i to the set.
141 void insert(int i) {
142 if (!contains(i))
143 insert_new(i);
146 // Set the value at the new index i to v.
147 // Fast but unsafe: only use if contains(i) is false.
148 void insert_new(int i) {
149 if (static_cast<uint>(i) >= max_size_) {
150 // Semantically, end() would be better here, but we already know
151 // the user did something stupid, so begin() insulates them from
152 // dereferencing an invalid pointer.
153 return;
155 DCHECK(!contains(i));
156 DCHECK_LT(size_, max_size_);
157 sparse_to_dense_[i] = size_;
158 dense_[size_] = i;
159 size_++;
162 // Comparison function for sorting.
163 // Can sort the sparse array so that future iterations
164 // will visit indices in increasing order using
165 // sort(arr.begin(), arr.end(), arr.less);
166 static bool less(int a, int b) { return a < b; }
168 private:
169 int size_;
170 int max_size_;
171 int* sparse_to_dense_;
172 int* dense_;
173 bool valgrind_;
175 DISALLOW_EVIL_CONSTRUCTORS(SparseSet);
178 } // namespace re2
180 #endif // RE2_UTIL_SPARSE_SET_H__