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[chromium-blink-merge.git] / ui / views / view.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
9 #include <algorithm>
10 #include <cmath>
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/dip_util.h"
24 #include "ui/compositor/layer.h"
25 #include "ui/compositor/layer_animator.h"
26 #include "ui/events/event_target_iterator.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/interpolated_transform.h"
29 #include "ui/gfx/path.h"
30 #include "ui/gfx/point3_f.h"
31 #include "ui/gfx/point_conversions.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/focus/view_storage.h"
43 #include "ui/views/layout/layout_manager.h"
44 #include "ui/views/views_delegate.h"
45 #include "ui/views/widget/native_widget_private.h"
46 #include "ui/views/widget/root_view.h"
47 #include "ui/views/widget/tooltip_manager.h"
48 #include "ui/views/widget/widget.h"
50 #if defined(OS_WIN)
51 #include "base/win/scoped_gdi_object.h"
52 #endif
54 namespace {
56 #if defined(OS_WIN)
57 const bool kContextMenuOnMousePress = false;
58 #else
59 const bool kContextMenuOnMousePress = true;
60 #endif
62 // Default horizontal drag threshold in pixels.
63 // Same as what gtk uses.
64 const int kDefaultHorizontalDragThreshold = 8;
66 // Default vertical drag threshold in pixels.
67 // Same as what gtk uses.
68 const int kDefaultVerticalDragThreshold = 8;
70 // Returns the top view in |view|'s hierarchy.
71 const views::View* GetHierarchyRoot(const views::View* view) {
72 const views::View* root = view;
73 while (root && root->parent())
74 root = root->parent();
75 return root;
78 } // namespace
80 namespace views {
82 namespace internal {
84 } // namespace internal
86 // static
87 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
89 // static
90 const char View::kViewClassName[] = "View";
92 ////////////////////////////////////////////////////////////////////////////////
93 // View, public:
95 // Creation and lifetime -------------------------------------------------------
97 View::View()
98 : owned_by_client_(false),
99 id_(0),
100 group_(-1),
101 parent_(NULL),
102 visible_(true),
103 enabled_(true),
104 notify_enter_exit_on_child_(false),
105 registered_for_visible_bounds_notification_(false),
106 root_bounds_dirty_(true),
107 clip_insets_(0, 0, 0, 0),
108 needs_layout_(true),
109 snap_layer_to_pixel_boundary_(false),
110 flip_canvas_on_paint_for_rtl_ui_(false),
111 paint_to_layer_(false),
112 accelerator_focus_manager_(NULL),
113 registered_accelerator_count_(0),
114 next_focusable_view_(NULL),
115 previous_focusable_view_(NULL),
116 focusable_(false),
117 accessibility_focusable_(false),
118 context_menu_controller_(NULL),
119 drag_controller_(NULL),
120 native_view_accessibility_(NULL) {
123 View::~View() {
124 if (parent_)
125 parent_->RemoveChildView(this);
127 ViewStorage::GetInstance()->ViewRemoved(this);
129 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
130 (*i)->parent_ = NULL;
131 if (!(*i)->owned_by_client_)
132 delete *i;
135 // Release ownership of the native accessibility object, but it's
136 // reference-counted on some platforms, so it may not be deleted right away.
137 if (native_view_accessibility_)
138 native_view_accessibility_->Destroy();
141 // Tree operations -------------------------------------------------------------
143 const Widget* View::GetWidget() const {
144 // The root view holds a reference to this view hierarchy's Widget.
145 return parent_ ? parent_->GetWidget() : NULL;
148 Widget* View::GetWidget() {
149 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
152 void View::AddChildView(View* view) {
153 if (view->parent_ == this)
154 return;
155 AddChildViewAt(view, child_count());
158 void View::AddChildViewAt(View* view, int index) {
159 CHECK_NE(view, this) << "You cannot add a view as its own child";
160 DCHECK_GE(index, 0);
161 DCHECK_LE(index, child_count());
163 // If |view| has a parent, remove it from its parent.
164 View* parent = view->parent_;
165 ui::NativeTheme* old_theme = NULL;
166 if (parent) {
167 old_theme = view->GetNativeTheme();
168 if (parent == this) {
169 ReorderChildView(view, index);
170 return;
172 parent->DoRemoveChildView(view, true, true, false, this);
175 // Sets the prev/next focus views.
176 InitFocusSiblings(view, index);
178 // Let's insert the view.
179 view->parent_ = this;
180 children_.insert(children_.begin() + index, view);
182 // Instruct the view to recompute its root bounds on next Paint().
183 view->SetRootBoundsDirty(true);
185 views::Widget* widget = GetWidget();
186 if (widget) {
187 const ui::NativeTheme* new_theme = view->GetNativeTheme();
188 if (new_theme != old_theme)
189 view->PropagateNativeThemeChanged(new_theme);
192 ViewHierarchyChangedDetails details(true, this, view, parent);
194 for (View* v = this; v; v = v->parent_)
195 v->ViewHierarchyChangedImpl(false, details);
197 view->PropagateAddNotifications(details);
198 UpdateTooltip();
199 if (widget) {
200 RegisterChildrenForVisibleBoundsNotification(view);
201 if (view->visible())
202 view->SchedulePaint();
205 if (layout_manager_.get())
206 layout_manager_->ViewAdded(this, view);
208 ReorderLayers();
210 // Make sure the visibility of the child layers are correct.
211 // If any of the parent View is hidden, then the layers of the subtree
212 // rooted at |this| should be hidden. Otherwise, all the child layers should
213 // inherit the visibility of the owner View.
214 UpdateLayerVisibility();
217 void View::ReorderChildView(View* view, int index) {
218 DCHECK_EQ(view->parent_, this);
219 if (index < 0)
220 index = child_count() - 1;
221 else if (index >= child_count())
222 return;
223 if (children_[index] == view)
224 return;
226 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
227 DCHECK(i != children_.end());
228 children_.erase(i);
230 // Unlink the view first
231 View* next_focusable = view->next_focusable_view_;
232 View* prev_focusable = view->previous_focusable_view_;
233 if (prev_focusable)
234 prev_focusable->next_focusable_view_ = next_focusable;
235 if (next_focusable)
236 next_focusable->previous_focusable_view_ = prev_focusable;
238 // Add it in the specified index now.
239 InitFocusSiblings(view, index);
240 children_.insert(children_.begin() + index, view);
242 ReorderLayers();
245 void View::RemoveChildView(View* view) {
246 DoRemoveChildView(view, true, true, false, NULL);
249 void View::RemoveAllChildViews(bool delete_children) {
250 while (!children_.empty())
251 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
252 UpdateTooltip();
255 bool View::Contains(const View* view) const {
256 for (const View* v = view; v; v = v->parent_) {
257 if (v == this)
258 return true;
260 return false;
263 int View::GetIndexOf(const View* view) const {
264 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
265 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
268 // Size and disposition --------------------------------------------------------
270 void View::SetBounds(int x, int y, int width, int height) {
271 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
274 void View::SetBoundsRect(const gfx::Rect& bounds) {
275 if (bounds == bounds_) {
276 if (needs_layout_) {
277 needs_layout_ = false;
278 Layout();
280 return;
283 if (visible_) {
284 // Paint where the view is currently.
285 SchedulePaintBoundsChanged(
286 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
287 SCHEDULE_PAINT_SIZE_CHANGED);
290 gfx::Rect prev = bounds_;
291 bounds_ = bounds;
292 BoundsChanged(prev);
295 void View::SetSize(const gfx::Size& size) {
296 SetBounds(x(), y(), size.width(), size.height());
299 void View::SetPosition(const gfx::Point& position) {
300 SetBounds(position.x(), position.y(), width(), height());
303 void View::SetX(int x) {
304 SetBounds(x, y(), width(), height());
307 void View::SetY(int y) {
308 SetBounds(x(), y, width(), height());
311 gfx::Rect View::GetContentsBounds() const {
312 gfx::Rect contents_bounds(GetLocalBounds());
313 if (border_.get())
314 contents_bounds.Inset(border_->GetInsets());
315 return contents_bounds;
318 gfx::Rect View::GetLocalBounds() const {
319 return gfx::Rect(size());
322 gfx::Rect View::GetLayerBoundsInPixel() const {
323 return layer()->GetTargetBounds();
326 gfx::Insets View::GetInsets() const {
327 return border_.get() ? border_->GetInsets() : gfx::Insets();
330 gfx::Rect View::GetVisibleBounds() const {
331 if (!IsDrawn())
332 return gfx::Rect();
333 gfx::Rect vis_bounds(GetLocalBounds());
334 gfx::Rect ancestor_bounds;
335 const View* view = this;
336 gfx::Transform transform;
338 while (view != NULL && !vis_bounds.IsEmpty()) {
339 transform.ConcatTransform(view->GetTransform());
340 gfx::Transform translation;
341 translation.Translate(static_cast<float>(view->GetMirroredX()),
342 static_cast<float>(view->y()));
343 transform.ConcatTransform(translation);
345 vis_bounds = view->ConvertRectToParent(vis_bounds);
346 const View* ancestor = view->parent_;
347 if (ancestor != NULL) {
348 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
349 vis_bounds.Intersect(ancestor_bounds);
350 } else if (!view->GetWidget()) {
351 // If the view has no Widget, we're not visible. Return an empty rect.
352 return gfx::Rect();
354 view = ancestor;
356 if (vis_bounds.IsEmpty())
357 return vis_bounds;
358 // Convert back to this views coordinate system.
359 gfx::RectF views_vis_bounds(vis_bounds);
360 transform.TransformRectReverse(&views_vis_bounds);
361 // Partially visible pixels should be considered visible.
362 return gfx::ToEnclosingRect(views_vis_bounds);
365 gfx::Rect View::GetBoundsInScreen() const {
366 gfx::Point origin;
367 View::ConvertPointToScreen(this, &origin);
368 return gfx::Rect(origin, size());
371 gfx::Size View::GetPreferredSize() const {
372 if (layout_manager_.get())
373 return layout_manager_->GetPreferredSize(this);
374 return gfx::Size();
377 int View::GetBaseline() const {
378 return -1;
381 void View::SizeToPreferredSize() {
382 gfx::Size prefsize = GetPreferredSize();
383 if ((prefsize.width() != width()) || (prefsize.height() != height()))
384 SetBounds(x(), y(), prefsize.width(), prefsize.height());
387 gfx::Size View::GetMinimumSize() const {
388 return GetPreferredSize();
391 gfx::Size View::GetMaximumSize() const {
392 return gfx::Size();
395 int View::GetHeightForWidth(int w) const {
396 if (layout_manager_.get())
397 return layout_manager_->GetPreferredHeightForWidth(this, w);
398 return GetPreferredSize().height();
401 void View::SetVisible(bool visible) {
402 if (visible != visible_) {
403 // If the View is currently visible, schedule paint to refresh parent.
404 // TODO(beng): not sure we should be doing this if we have a layer.
405 if (visible_)
406 SchedulePaint();
408 visible_ = visible;
409 AdvanceFocusIfNecessary();
411 // Notify the parent.
412 if (parent_)
413 parent_->ChildVisibilityChanged(this);
415 // This notifies all sub-views recursively.
416 PropagateVisibilityNotifications(this, visible_);
417 UpdateLayerVisibility();
419 // If we are newly visible, schedule paint.
420 if (visible_) {
421 SchedulePaint();
422 } else {
423 // We're never painted when hidden, so no need to be in the BoundsTree.
424 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
425 if (bounds_tree)
426 RemoveRootBounds(bounds_tree);
431 bool View::IsDrawn() const {
432 return visible_ && parent_ ? parent_->IsDrawn() : false;
435 void View::SetEnabled(bool enabled) {
436 if (enabled != enabled_) {
437 enabled_ = enabled;
438 AdvanceFocusIfNecessary();
439 OnEnabledChanged();
443 void View::OnEnabledChanged() {
444 SchedulePaint();
447 // Transformations -------------------------------------------------------------
449 gfx::Transform View::GetTransform() const {
450 return layer() ? layer()->transform() : gfx::Transform();
453 void View::SetTransform(const gfx::Transform& transform) {
454 if (transform.IsIdentity()) {
455 if (layer()) {
456 layer()->SetTransform(transform);
457 if (!paint_to_layer_)
458 DestroyLayer();
459 } else {
460 // Nothing.
462 } else {
463 if (!layer())
464 CreateLayer();
465 layer()->SetTransform(transform);
466 layer()->ScheduleDraw();
470 void View::SetPaintToLayer(bool paint_to_layer) {
471 if (paint_to_layer_ == paint_to_layer)
472 return;
474 // If this is a change in state we will also need to update bounds trees.
475 if (paint_to_layer) {
476 // Gaining a layer means becoming a paint root. We must remove ourselves
477 // from our old paint root, if we had one. Traverse up view tree to find old
478 // paint root.
479 View* old_paint_root = parent_;
480 while (old_paint_root && !old_paint_root->IsPaintRoot())
481 old_paint_root = old_paint_root->parent_;
483 // Remove our and our children's bounds from the old tree. This will also
484 // mark all of our bounds as dirty.
485 if (old_paint_root && old_paint_root->bounds_tree_)
486 RemoveRootBounds(old_paint_root->bounds_tree_.get());
488 } else {
489 // Losing a layer means we are no longer a paint root, so delete our
490 // bounds tree and mark ourselves as dirty for future insertion into our
491 // new paint root's bounds tree.
492 bounds_tree_.reset();
493 SetRootBoundsDirty(true);
496 paint_to_layer_ = paint_to_layer;
497 if (paint_to_layer_ && !layer()) {
498 CreateLayer();
499 } else if (!paint_to_layer_ && layer()) {
500 DestroyLayer();
504 // RTL positioning -------------------------------------------------------------
506 gfx::Rect View::GetMirroredBounds() const {
507 gfx::Rect bounds(bounds_);
508 bounds.set_x(GetMirroredX());
509 return bounds;
512 gfx::Point View::GetMirroredPosition() const {
513 return gfx::Point(GetMirroredX(), y());
516 int View::GetMirroredX() const {
517 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
520 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
521 return base::i18n::IsRTL() ?
522 (width() - bounds.x() - bounds.width()) : bounds.x();
525 int View::GetMirroredXInView(int x) const {
526 return base::i18n::IsRTL() ? width() - x : x;
529 int View::GetMirroredXWithWidthInView(int x, int w) const {
530 return base::i18n::IsRTL() ? width() - x - w : x;
533 // Layout ----------------------------------------------------------------------
535 void View::Layout() {
536 needs_layout_ = false;
538 // If we have a layout manager, let it handle the layout for us.
539 if (layout_manager_.get())
540 layout_manager_->Layout(this);
542 // Make sure to propagate the Layout() call to any children that haven't
543 // received it yet through the layout manager and need to be laid out. This
544 // is needed for the case when the child requires a layout but its bounds
545 // weren't changed by the layout manager. If there is no layout manager, we
546 // just propagate the Layout() call down the hierarchy, so whoever receives
547 // the call can take appropriate action.
548 for (int i = 0, count = child_count(); i < count; ++i) {
549 View* child = child_at(i);
550 if (child->needs_layout_ || !layout_manager_.get()) {
551 child->needs_layout_ = false;
552 child->Layout();
557 void View::InvalidateLayout() {
558 // Always invalidate up. This is needed to handle the case of us already being
559 // valid, but not our parent.
560 needs_layout_ = true;
561 if (parent_)
562 parent_->InvalidateLayout();
565 LayoutManager* View::GetLayoutManager() const {
566 return layout_manager_.get();
569 void View::SetLayoutManager(LayoutManager* layout_manager) {
570 if (layout_manager_.get())
571 layout_manager_->Uninstalled(this);
573 layout_manager_.reset(layout_manager);
574 if (layout_manager_.get())
575 layout_manager_->Installed(this);
578 void View::SnapLayerToPixelBoundary() {
579 if (!layer())
580 return;
582 if (snap_layer_to_pixel_boundary_ && layer()->parent() &&
583 layer()->GetCompositor()) {
584 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
585 } else {
586 // Reset the offset.
587 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
591 // Attributes ------------------------------------------------------------------
593 const char* View::GetClassName() const {
594 return kViewClassName;
597 const View* View::GetAncestorWithClassName(const std::string& name) const {
598 for (const View* view = this; view; view = view->parent_) {
599 if (!strcmp(view->GetClassName(), name.c_str()))
600 return view;
602 return NULL;
605 View* View::GetAncestorWithClassName(const std::string& name) {
606 return const_cast<View*>(const_cast<const View*>(this)->
607 GetAncestorWithClassName(name));
610 const View* View::GetViewByID(int id) const {
611 if (id == id_)
612 return const_cast<View*>(this);
614 for (int i = 0, count = child_count(); i < count; ++i) {
615 const View* view = child_at(i)->GetViewByID(id);
616 if (view)
617 return view;
619 return NULL;
622 View* View::GetViewByID(int id) {
623 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
626 void View::SetGroup(int gid) {
627 // Don't change the group id once it's set.
628 DCHECK(group_ == -1 || group_ == gid);
629 group_ = gid;
632 int View::GetGroup() const {
633 return group_;
636 bool View::IsGroupFocusTraversable() const {
637 return true;
640 void View::GetViewsInGroup(int group, Views* views) {
641 if (group_ == group)
642 views->push_back(this);
644 for (int i = 0, count = child_count(); i < count; ++i)
645 child_at(i)->GetViewsInGroup(group, views);
648 View* View::GetSelectedViewForGroup(int group) {
649 Views views;
650 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
651 return views.empty() ? NULL : views[0];
654 // Coordinate conversion -------------------------------------------------------
656 // static
657 void View::ConvertPointToTarget(const View* source,
658 const View* target,
659 gfx::Point* point) {
660 DCHECK(source);
661 DCHECK(target);
662 if (source == target)
663 return;
665 const View* root = GetHierarchyRoot(target);
666 CHECK_EQ(GetHierarchyRoot(source), root);
668 if (source != root)
669 source->ConvertPointForAncestor(root, point);
671 if (target != root)
672 target->ConvertPointFromAncestor(root, point);
675 // static
676 void View::ConvertRectToTarget(const View* source,
677 const View* target,
678 gfx::RectF* rect) {
679 DCHECK(source);
680 DCHECK(target);
681 if (source == target)
682 return;
684 const View* root = GetHierarchyRoot(target);
685 CHECK_EQ(GetHierarchyRoot(source), root);
687 if (source != root)
688 source->ConvertRectForAncestor(root, rect);
690 if (target != root)
691 target->ConvertRectFromAncestor(root, rect);
694 // static
695 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
696 DCHECK(src);
697 DCHECK(p);
699 src->ConvertPointForAncestor(NULL, p);
702 // static
703 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
704 DCHECK(dest);
705 DCHECK(p);
707 dest->ConvertPointFromAncestor(NULL, p);
710 // static
711 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
712 DCHECK(src);
713 DCHECK(p);
715 // If the view is not connected to a tree, there's nothing we can do.
716 const Widget* widget = src->GetWidget();
717 if (widget) {
718 ConvertPointToWidget(src, p);
719 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
723 // static
724 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
725 DCHECK(dst);
726 DCHECK(p);
728 const views::Widget* widget = dst->GetWidget();
729 if (!widget)
730 return;
731 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
732 views::View::ConvertPointFromWidget(dst, p);
735 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
736 gfx::RectF x_rect = rect;
737 GetTransform().TransformRect(&x_rect);
738 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
739 // Pixels we partially occupy in the parent should be included.
740 return gfx::ToEnclosingRect(x_rect);
743 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
744 gfx::Rect x_rect = rect;
745 for (const View* v = this; v; v = v->parent_)
746 x_rect = v->ConvertRectToParent(x_rect);
747 return x_rect;
750 // Painting --------------------------------------------------------------------
752 void View::SchedulePaint() {
753 SchedulePaintInRect(GetLocalBounds());
756 void View::SchedulePaintInRect(const gfx::Rect& rect) {
757 if (!visible_)
758 return;
760 if (layer()) {
761 layer()->SchedulePaint(rect);
762 } else if (parent_) {
763 // Translate the requested paint rect to the parent's coordinate system
764 // then pass this notification up to the parent.
765 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
769 void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
770 // The cull_set may allow us to skip painting without canvas construction or
771 // even canvas rect intersection.
772 if (cull_set.ShouldPaint(this)) {
773 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
775 gfx::ScopedCanvas scoped_canvas(canvas);
777 // Paint this View and its children, setting the clip rect to the bounds
778 // of this View and translating the origin to the local bounds' top left
779 // point.
781 // Note that the X (or left) position we pass to ClipRectInt takes into
782 // consideration whether or not the view uses a right-to-left layout so that
783 // we paint our view in its mirrored position if need be.
784 gfx::Rect clip_rect = bounds();
785 clip_rect.Inset(clip_insets_);
786 if (parent_)
787 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
788 canvas->ClipRect(clip_rect);
789 if (canvas->IsClipEmpty())
790 return;
792 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
793 // this view is located (related to its parent).
794 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
795 canvas->Transform(GetTransform());
797 // If we are a paint root, we need to construct our own CullSet object for
798 // propagation to our children.
799 if (IsPaintRoot()) {
800 if (!bounds_tree_)
801 bounds_tree_.reset(new BoundsTree(2, 5));
803 // Recompute our bounds tree as needed.
804 UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
806 // Grab the clip rect from the supplied canvas to use as the query rect.
807 gfx::Rect canvas_bounds;
808 if (!canvas->GetClipBounds(&canvas_bounds)) {
809 NOTREACHED() << "Failed to get clip bounds from the canvas!";
810 return;
813 // Now query our bounds_tree_ for a set of damaged views that intersect
814 // our canvas bounds.
815 scoped_ptr<base::hash_set<intptr_t> > damaged_views(
816 new base::hash_set<intptr_t>());
817 bounds_tree_->AppendIntersectingRecords(
818 canvas_bounds, damaged_views.get());
819 // Construct a CullSet to wrap the damaged views set, it will delete it
820 // for us on scope exit.
821 CullSet paint_root_cull_set(damaged_views.Pass());
822 // Paint all descendents using our new cull set.
823 PaintCommon(canvas, paint_root_cull_set);
824 } else {
825 // Not a paint root, so we can proceed as normal.
826 PaintCommon(canvas, cull_set);
831 void View::set_background(Background* b) {
832 background_.reset(b);
835 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
837 ui::ThemeProvider* View::GetThemeProvider() const {
838 const Widget* widget = GetWidget();
839 return widget ? widget->GetThemeProvider() : NULL;
842 const ui::NativeTheme* View::GetNativeTheme() const {
843 const Widget* widget = GetWidget();
844 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
847 // Input -----------------------------------------------------------------------
849 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
850 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
853 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
854 return GetEffectiveViewTargeter()->TargetForRect(this, rect);
857 bool View::CanProcessEventsWithinSubtree() const {
858 return true;
861 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
862 // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
863 if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree())
864 return NULL;
866 // Walk the child Views recursively looking for the View that most
867 // tightly encloses the specified point.
868 for (int i = child_count() - 1; i >= 0; --i) {
869 View* child = child_at(i);
870 if (!child->visible())
871 continue;
873 gfx::Point point_in_child_coords(point);
874 ConvertPointToTarget(this, child, &point_in_child_coords);
875 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
876 if (handler)
877 return handler;
879 return this;
882 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
883 #if defined(OS_WIN)
884 static ui::Cursor arrow;
885 if (!arrow.platform())
886 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
887 return arrow;
888 #else
889 return gfx::kNullCursor;
890 #endif
893 bool View::HitTestPoint(const gfx::Point& point) const {
894 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
897 bool View::HitTestRect(const gfx::Rect& rect) const {
898 return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect);
901 bool View::IsMouseHovered() {
902 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
903 // hovered.
904 if (!GetWidget())
905 return false;
907 // If mouse events are disabled, then the mouse cursor is invisible and
908 // is therefore not hovering over this button.
909 if (!GetWidget()->IsMouseEventsEnabled())
910 return false;
912 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
913 GetWidget()->GetNativeView())->GetCursorScreenPoint());
914 ConvertPointFromScreen(this, &cursor_pos);
915 return HitTestPoint(cursor_pos);
918 bool View::OnMousePressed(const ui::MouseEvent& event) {
919 return false;
922 bool View::OnMouseDragged(const ui::MouseEvent& event) {
923 return false;
926 void View::OnMouseReleased(const ui::MouseEvent& event) {
929 void View::OnMouseCaptureLost() {
932 void View::OnMouseMoved(const ui::MouseEvent& event) {
935 void View::OnMouseEntered(const ui::MouseEvent& event) {
938 void View::OnMouseExited(const ui::MouseEvent& event) {
941 void View::SetMouseHandler(View* new_mouse_handler) {
942 // |new_mouse_handler| may be NULL.
943 if (parent_)
944 parent_->SetMouseHandler(new_mouse_handler);
947 bool View::OnKeyPressed(const ui::KeyEvent& event) {
948 return false;
951 bool View::OnKeyReleased(const ui::KeyEvent& event) {
952 return false;
955 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
956 return false;
959 void View::OnKeyEvent(ui::KeyEvent* event) {
960 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
961 OnKeyReleased(*event);
962 if (consumed)
963 event->StopPropagation();
966 void View::OnMouseEvent(ui::MouseEvent* event) {
967 switch (event->type()) {
968 case ui::ET_MOUSE_PRESSED:
969 if (ProcessMousePressed(*event))
970 event->SetHandled();
971 return;
973 case ui::ET_MOUSE_MOVED:
974 CHECK(!event->IsAnyButton());
975 OnMouseMoved(*event);
976 return;
978 case ui::ET_MOUSE_DRAGGED:
979 if (ProcessMouseDragged(*event))
980 event->SetHandled();
981 return;
983 case ui::ET_MOUSE_RELEASED:
984 ProcessMouseReleased(*event);
985 return;
987 case ui::ET_MOUSEWHEEL:
988 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
989 event->SetHandled();
990 break;
992 case ui::ET_MOUSE_ENTERED:
993 if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
994 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
995 OnMouseEntered(*event);
996 break;
998 case ui::ET_MOUSE_EXITED:
999 OnMouseExited(*event);
1000 break;
1002 default:
1003 return;
1007 void View::OnScrollEvent(ui::ScrollEvent* event) {
1010 void View::OnTouchEvent(ui::TouchEvent* event) {
1011 NOTREACHED() << "Views should not receive touch events.";
1014 void View::OnGestureEvent(ui::GestureEvent* event) {
1017 ui::TextInputClient* View::GetTextInputClient() {
1018 return NULL;
1021 InputMethod* View::GetInputMethod() {
1022 Widget* widget = GetWidget();
1023 return widget ? widget->GetInputMethod() : NULL;
1026 const InputMethod* View::GetInputMethod() const {
1027 const Widget* widget = GetWidget();
1028 return widget ? widget->GetInputMethod() : NULL;
1031 scoped_ptr<ViewTargeter>
1032 View::SetEventTargeter(scoped_ptr<ViewTargeter> targeter) {
1033 scoped_ptr<ViewTargeter> old_targeter = targeter_.Pass();
1034 targeter_ = targeter.Pass();
1035 return old_targeter.Pass();
1038 ViewTargeter* View::GetEffectiveViewTargeter() const {
1039 DCHECK(GetWidget());
1040 ViewTargeter* view_targeter = targeter();
1041 if (!view_targeter)
1042 view_targeter = GetWidget()->GetRootView()->targeter();
1043 CHECK(view_targeter);
1044 return view_targeter;
1047 bool View::CanAcceptEvent(const ui::Event& event) {
1048 return IsDrawn();
1051 ui::EventTarget* View::GetParentTarget() {
1052 return parent_;
1055 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1056 return scoped_ptr<ui::EventTargetIterator>(
1057 new ui::EventTargetIteratorImpl<View>(children_));
1060 ui::EventTargeter* View::GetEventTargeter() {
1061 return targeter_.get();
1064 void View::ConvertEventToTarget(ui::EventTarget* target,
1065 ui::LocatedEvent* event) {
1066 event->ConvertLocationToTarget(this, static_cast<View*>(target));
1069 // Accelerators ----------------------------------------------------------------
1071 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1072 if (!accelerators_.get())
1073 accelerators_.reset(new std::vector<ui::Accelerator>());
1075 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1076 accelerators_->end()) {
1077 accelerators_->push_back(accelerator);
1079 RegisterPendingAccelerators();
1082 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1083 if (!accelerators_.get()) {
1084 NOTREACHED() << "Removing non-existing accelerator";
1085 return;
1088 std::vector<ui::Accelerator>::iterator i(
1089 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1090 if (i == accelerators_->end()) {
1091 NOTREACHED() << "Removing non-existing accelerator";
1092 return;
1095 size_t index = i - accelerators_->begin();
1096 accelerators_->erase(i);
1097 if (index >= registered_accelerator_count_) {
1098 // The accelerator is not registered to FocusManager.
1099 return;
1101 --registered_accelerator_count_;
1103 // Providing we are attached to a Widget and registered with a focus manager,
1104 // we should de-register from that focus manager now.
1105 if (GetWidget() && accelerator_focus_manager_)
1106 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1109 void View::ResetAccelerators() {
1110 if (accelerators_.get())
1111 UnregisterAccelerators(false);
1114 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1115 return false;
1118 bool View::CanHandleAccelerators() const {
1119 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1122 // Focus -----------------------------------------------------------------------
1124 bool View::HasFocus() const {
1125 const FocusManager* focus_manager = GetFocusManager();
1126 return focus_manager && (focus_manager->GetFocusedView() == this);
1129 View* View::GetNextFocusableView() {
1130 return next_focusable_view_;
1133 const View* View::GetNextFocusableView() const {
1134 return next_focusable_view_;
1137 View* View::GetPreviousFocusableView() {
1138 return previous_focusable_view_;
1141 void View::SetNextFocusableView(View* view) {
1142 if (view)
1143 view->previous_focusable_view_ = this;
1144 next_focusable_view_ = view;
1147 void View::SetFocusable(bool focusable) {
1148 if (focusable_ == focusable)
1149 return;
1151 focusable_ = focusable;
1152 AdvanceFocusIfNecessary();
1155 bool View::IsFocusable() const {
1156 return focusable_ && enabled_ && IsDrawn();
1159 bool View::IsAccessibilityFocusable() const {
1160 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1163 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1164 if (accessibility_focusable_ == accessibility_focusable)
1165 return;
1167 accessibility_focusable_ = accessibility_focusable;
1168 AdvanceFocusIfNecessary();
1171 FocusManager* View::GetFocusManager() {
1172 Widget* widget = GetWidget();
1173 return widget ? widget->GetFocusManager() : NULL;
1176 const FocusManager* View::GetFocusManager() const {
1177 const Widget* widget = GetWidget();
1178 return widget ? widget->GetFocusManager() : NULL;
1181 void View::RequestFocus() {
1182 FocusManager* focus_manager = GetFocusManager();
1183 if (focus_manager && IsFocusable())
1184 focus_manager->SetFocusedView(this);
1187 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1188 return false;
1191 FocusTraversable* View::GetFocusTraversable() {
1192 return NULL;
1195 FocusTraversable* View::GetPaneFocusTraversable() {
1196 return NULL;
1199 // Tooltips --------------------------------------------------------------------
1201 bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
1202 return false;
1205 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1206 return false;
1209 // Context menus ---------------------------------------------------------------
1211 void View::ShowContextMenu(const gfx::Point& p,
1212 ui::MenuSourceType source_type) {
1213 if (!context_menu_controller_)
1214 return;
1216 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1219 // static
1220 bool View::ShouldShowContextMenuOnMousePress() {
1221 return kContextMenuOnMousePress;
1224 // Drag and drop ---------------------------------------------------------------
1226 bool View::GetDropFormats(
1227 int* formats,
1228 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1229 return false;
1232 bool View::AreDropTypesRequired() {
1233 return false;
1236 bool View::CanDrop(const OSExchangeData& data) {
1237 // TODO(sky): when I finish up migration, this should default to true.
1238 return false;
1241 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1244 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1245 return ui::DragDropTypes::DRAG_NONE;
1248 void View::OnDragExited() {
1251 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1252 return ui::DragDropTypes::DRAG_NONE;
1255 void View::OnDragDone() {
1258 // static
1259 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1260 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1261 abs(delta.y()) > GetVerticalDragThreshold());
1264 // Accessibility----------------------------------------------------------------
1266 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1267 if (!native_view_accessibility_)
1268 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1269 if (native_view_accessibility_)
1270 return native_view_accessibility_->GetNativeObject();
1271 return NULL;
1274 void View::NotifyAccessibilityEvent(
1275 ui::AXEvent event_type,
1276 bool send_native_event) {
1277 if (ViewsDelegate::views_delegate)
1278 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1280 if (send_native_event && GetWidget()) {
1281 if (!native_view_accessibility_)
1282 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1283 if (native_view_accessibility_)
1284 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1288 // Scrolling -------------------------------------------------------------------
1290 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1291 // We must take RTL UI mirroring into account when adjusting the position of
1292 // the region.
1293 if (parent_) {
1294 gfx::Rect scroll_rect(rect);
1295 scroll_rect.Offset(GetMirroredX(), y());
1296 parent_->ScrollRectToVisible(scroll_rect);
1300 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1301 bool is_horizontal, bool is_positive) {
1302 return 0;
1305 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1306 bool is_horizontal, bool is_positive) {
1307 return 0;
1310 ////////////////////////////////////////////////////////////////////////////////
1311 // View, protected:
1313 // Size and disposition --------------------------------------------------------
1315 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1318 void View::PreferredSizeChanged() {
1319 InvalidateLayout();
1320 if (parent_)
1321 parent_->ChildPreferredSizeChanged(this);
1324 bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
1325 return false;
1328 void View::OnVisibleBoundsChanged() {
1331 // Tree operations -------------------------------------------------------------
1333 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1336 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1339 void View::NativeViewHierarchyChanged() {
1340 FocusManager* focus_manager = GetFocusManager();
1341 if (accelerator_focus_manager_ != focus_manager) {
1342 UnregisterAccelerators(true);
1344 if (focus_manager)
1345 RegisterPendingAccelerators();
1349 // Painting --------------------------------------------------------------------
1351 void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
1352 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1353 for (int i = 0, count = child_count(); i < count; ++i)
1354 if (!child_at(i)->layer())
1355 child_at(i)->Paint(canvas, cull_set);
1358 void View::OnPaint(gfx::Canvas* canvas) {
1359 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1360 OnPaintBackground(canvas);
1361 OnPaintBorder(canvas);
1364 void View::OnPaintBackground(gfx::Canvas* canvas) {
1365 if (background_.get()) {
1366 TRACE_EVENT2("views", "View::OnPaintBackground",
1367 "width", canvas->sk_canvas()->getDevice()->width(),
1368 "height", canvas->sk_canvas()->getDevice()->height());
1369 background_->Paint(canvas, this);
1373 void View::OnPaintBorder(gfx::Canvas* canvas) {
1374 if (border_.get()) {
1375 TRACE_EVENT2("views", "View::OnPaintBorder",
1376 "width", canvas->sk_canvas()->getDevice()->width(),
1377 "height", canvas->sk_canvas()->getDevice()->height());
1378 border_->Paint(*this, canvas);
1382 bool View::IsPaintRoot() {
1383 return paint_to_layer_ || !parent_;
1386 // Accelerated Painting --------------------------------------------------------
1388 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1389 // This method should not have the side-effect of creating the layer.
1390 if (layer())
1391 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1394 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1395 ui::Layer** layer_parent) {
1396 if (layer()) {
1397 if (layer_parent)
1398 *layer_parent = layer();
1399 return gfx::Vector2d();
1401 if (!parent_)
1402 return gfx::Vector2d();
1404 return gfx::Vector2d(GetMirroredX(), y()) +
1405 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1408 void View::UpdateParentLayer() {
1409 if (!layer())
1410 return;
1412 ui::Layer* parent_layer = NULL;
1413 gfx::Vector2d offset(GetMirroredX(), y());
1415 if (parent_)
1416 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1418 ReparentLayer(offset, parent_layer);
1421 void View::MoveLayerToParent(ui::Layer* parent_layer,
1422 const gfx::Point& point) {
1423 gfx::Point local_point(point);
1424 if (parent_layer != layer())
1425 local_point.Offset(GetMirroredX(), y());
1426 if (layer() && parent_layer != layer()) {
1427 parent_layer->Add(layer());
1428 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1429 width(), height()));
1430 } else {
1431 for (int i = 0, count = child_count(); i < count; ++i)
1432 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1436 void View::UpdateLayerVisibility() {
1437 bool visible = visible_;
1438 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1439 visible = v->visible();
1441 UpdateChildLayerVisibility(visible);
1444 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1445 if (layer()) {
1446 layer()->SetVisible(ancestor_visible && visible_);
1447 } else {
1448 for (int i = 0, count = child_count(); i < count; ++i)
1449 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1453 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1454 if (layer()) {
1455 SetLayerBounds(GetLocalBounds() + offset);
1456 } else {
1457 for (int i = 0, count = child_count(); i < count; ++i) {
1458 View* child = child_at(i);
1459 child->UpdateChildLayerBounds(
1460 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1465 void View::OnPaintLayer(gfx::Canvas* canvas) {
1466 if (!layer() || !layer()->fills_bounds_opaquely())
1467 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1468 PaintCommon(canvas, CullSet());
1471 void View::OnDelegatedFrameDamage(
1472 const gfx::Rect& damage_rect_in_dip) {
1475 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1476 snap_layer_to_pixel_boundary_ =
1477 (device_scale_factor - std::floor(device_scale_factor)) != 0.0f;
1478 SnapLayerToPixelBoundary();
1479 // Repainting with new scale factor will paint the content at the right scale.
1482 base::Closure View::PrepareForLayerBoundsChange() {
1483 return base::Closure();
1486 void View::ReorderLayers() {
1487 View* v = this;
1488 while (v && !v->layer())
1489 v = v->parent();
1491 Widget* widget = GetWidget();
1492 if (!v) {
1493 if (widget) {
1494 ui::Layer* layer = widget->GetLayer();
1495 if (layer)
1496 widget->GetRootView()->ReorderChildLayers(layer);
1498 } else {
1499 v->ReorderChildLayers(v->layer());
1502 if (widget) {
1503 // Reorder the widget's child NativeViews in case a child NativeView is
1504 // associated with a view (eg via a NativeViewHost). Always do the
1505 // reordering because the associated NativeView's layer (if it has one)
1506 // is parented to the widget's layer regardless of whether the host view has
1507 // an ancestor with a layer.
1508 widget->ReorderNativeViews();
1512 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1513 if (layer() && layer() != parent_layer) {
1514 DCHECK_EQ(parent_layer, layer()->parent());
1515 parent_layer->StackAtBottom(layer());
1516 } else {
1517 // Iterate backwards through the children so that a child with a layer
1518 // which is further to the back is stacked above one which is further to
1519 // the front.
1520 for (Views::reverse_iterator it(children_.rbegin());
1521 it != children_.rend(); ++it) {
1522 (*it)->ReorderChildLayers(parent_layer);
1527 // Input -----------------------------------------------------------------------
1529 View::DragInfo* View::GetDragInfo() {
1530 return parent_ ? parent_->GetDragInfo() : NULL;
1533 // Focus -----------------------------------------------------------------------
1535 void View::OnFocus() {
1536 // TODO(beng): Investigate whether it's possible for us to move this to
1537 // Focus().
1538 // By default, we clear the native focus. This ensures that no visible native
1539 // view as the focus and that we still receive keyboard inputs.
1540 FocusManager* focus_manager = GetFocusManager();
1541 if (focus_manager)
1542 focus_manager->ClearNativeFocus();
1544 // TODO(beng): Investigate whether it's possible for us to move this to
1545 // Focus().
1546 // Notify assistive technologies of the focus change.
1547 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
1550 void View::OnBlur() {
1553 void View::Focus() {
1554 OnFocus();
1557 void View::Blur() {
1558 OnBlur();
1561 // Tooltips --------------------------------------------------------------------
1563 void View::TooltipTextChanged() {
1564 Widget* widget = GetWidget();
1565 // TooltipManager may be null if there is a problem creating it.
1566 if (widget && widget->GetTooltipManager())
1567 widget->GetTooltipManager()->TooltipTextChanged(this);
1570 // Context menus ---------------------------------------------------------------
1572 gfx::Point View::GetKeyboardContextMenuLocation() {
1573 gfx::Rect vis_bounds = GetVisibleBounds();
1574 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1575 vis_bounds.y() + vis_bounds.height() / 2);
1576 ConvertPointToScreen(this, &screen_point);
1577 return screen_point;
1580 // Drag and drop ---------------------------------------------------------------
1582 int View::GetDragOperations(const gfx::Point& press_pt) {
1583 return drag_controller_ ?
1584 drag_controller_->GetDragOperationsForView(this, press_pt) :
1585 ui::DragDropTypes::DRAG_NONE;
1588 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1589 DCHECK(drag_controller_);
1590 drag_controller_->WriteDragDataForView(this, press_pt, data);
1593 bool View::InDrag() {
1594 Widget* widget = GetWidget();
1595 return widget ? widget->dragged_view() == this : false;
1598 int View::GetHorizontalDragThreshold() {
1599 // TODO(jennyz): This value may need to be adjusted for different platforms
1600 // and for different display density.
1601 return kDefaultHorizontalDragThreshold;
1604 int View::GetVerticalDragThreshold() {
1605 // TODO(jennyz): This value may need to be adjusted for different platforms
1606 // and for different display density.
1607 return kDefaultVerticalDragThreshold;
1610 // Debugging -------------------------------------------------------------------
1612 #if !defined(NDEBUG)
1614 std::string View::PrintViewGraph(bool first) {
1615 return DoPrintViewGraph(first, this);
1618 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1619 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1620 const size_t kMaxPointerStringLength = 19;
1622 std::string result;
1624 if (first)
1625 result.append("digraph {\n");
1627 // Node characteristics.
1628 char p[kMaxPointerStringLength];
1630 const std::string class_name(GetClassName());
1631 size_t base_name_index = class_name.find_last_of('/');
1632 if (base_name_index == std::string::npos)
1633 base_name_index = 0;
1634 else
1635 base_name_index++;
1637 char bounds_buffer[512];
1639 // Information about current node.
1640 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1641 result.append(" N");
1642 result.append(p + 2);
1643 result.append(" [label=\"");
1645 result.append(class_name.substr(base_name_index).c_str());
1647 base::snprintf(bounds_buffer,
1648 arraysize(bounds_buffer),
1649 "\\n bounds: (%d, %d), (%dx%d)",
1650 bounds().x(),
1651 bounds().y(),
1652 bounds().width(),
1653 bounds().height());
1654 result.append(bounds_buffer);
1656 gfx::DecomposedTransform decomp;
1657 if (!GetTransform().IsIdentity() &&
1658 gfx::DecomposeTransform(&decomp, GetTransform())) {
1659 base::snprintf(bounds_buffer,
1660 arraysize(bounds_buffer),
1661 "\\n translation: (%f, %f)",
1662 decomp.translate[0],
1663 decomp.translate[1]);
1664 result.append(bounds_buffer);
1666 base::snprintf(bounds_buffer,
1667 arraysize(bounds_buffer),
1668 "\\n rotation: %3.2f",
1669 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1670 result.append(bounds_buffer);
1672 base::snprintf(bounds_buffer,
1673 arraysize(bounds_buffer),
1674 "\\n scale: (%2.4f, %2.4f)",
1675 decomp.scale[0],
1676 decomp.scale[1]);
1677 result.append(bounds_buffer);
1680 result.append("\"");
1681 if (!parent_)
1682 result.append(", shape=box");
1683 if (layer()) {
1684 if (layer()->has_external_content())
1685 result.append(", color=green");
1686 else
1687 result.append(", color=red");
1689 if (layer()->fills_bounds_opaquely())
1690 result.append(", style=filled");
1692 result.append("]\n");
1694 // Link to parent.
1695 if (parent_) {
1696 char pp[kMaxPointerStringLength];
1698 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1699 result.append(" N");
1700 result.append(pp + 2);
1701 result.append(" -> N");
1702 result.append(p + 2);
1703 result.append("\n");
1706 // Children.
1707 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1708 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1710 if (first)
1711 result.append("}\n");
1713 return result;
1715 #endif
1717 ////////////////////////////////////////////////////////////////////////////////
1718 // View, private:
1720 // DropInfo --------------------------------------------------------------------
1722 void View::DragInfo::Reset() {
1723 possible_drag = false;
1724 start_pt = gfx::Point();
1727 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1728 possible_drag = true;
1729 start_pt = p;
1732 // Painting --------------------------------------------------------------------
1734 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1735 // If we have a layer and the View's size did not change, we do not need to
1736 // schedule any paints since the layer will be redrawn at its new location
1737 // during the next Draw() cycle in the compositor.
1738 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1739 // Otherwise, if the size changes or we don't have a layer then we need to
1740 // use SchedulePaint to invalidate the area occupied by the View.
1741 SchedulePaint();
1742 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1743 // The compositor doesn't Draw() until something on screen changes, so
1744 // if our position changes but nothing is being animated on screen, then
1745 // tell the compositor to redraw the scene. We know layer() exists due to
1746 // the above if clause.
1747 layer()->ScheduleDraw();
1751 void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
1752 if (!visible_)
1753 return;
1756 // If the View we are about to paint requested the canvas to be flipped, we
1757 // should change the transform appropriately.
1758 // The canvas mirroring is undone once the View is done painting so that we
1759 // don't pass the canvas with the mirrored transform to Views that didn't
1760 // request the canvas to be flipped.
1761 gfx::ScopedCanvas scoped(canvas);
1762 if (FlipCanvasOnPaintForRTLUI()) {
1763 canvas->Translate(gfx::Vector2d(width(), 0));
1764 canvas->Scale(-1, 1);
1767 OnPaint(canvas);
1770 PaintChildren(canvas, cull_set);
1773 // Tree operations -------------------------------------------------------------
1775 void View::DoRemoveChildView(View* view,
1776 bool update_focus_cycle,
1777 bool update_tool_tip,
1778 bool delete_removed_view,
1779 View* new_parent) {
1780 DCHECK(view);
1782 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1783 scoped_ptr<View> view_to_be_deleted;
1784 if (i != children_.end()) {
1785 if (update_focus_cycle) {
1786 // Let's remove the view from the focus traversal.
1787 View* next_focusable = view->next_focusable_view_;
1788 View* prev_focusable = view->previous_focusable_view_;
1789 if (prev_focusable)
1790 prev_focusable->next_focusable_view_ = next_focusable;
1791 if (next_focusable)
1792 next_focusable->previous_focusable_view_ = prev_focusable;
1795 if (GetWidget()) {
1796 UnregisterChildrenForVisibleBoundsNotification(view);
1797 if (view->visible())
1798 view->SchedulePaint();
1799 GetWidget()->NotifyWillRemoveView(view);
1802 // Remove the bounds of this child and any of its descendants from our
1803 // paint root bounds tree.
1804 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
1805 if (bounds_tree)
1806 view->RemoveRootBounds(bounds_tree);
1808 view->PropagateRemoveNotifications(this, new_parent);
1809 view->parent_ = NULL;
1810 view->UpdateLayerVisibility();
1812 if (delete_removed_view && !view->owned_by_client_)
1813 view_to_be_deleted.reset(view);
1815 children_.erase(i);
1818 if (update_tool_tip)
1819 UpdateTooltip();
1821 if (layout_manager_.get())
1822 layout_manager_->ViewRemoved(this, view);
1825 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1826 for (int i = 0, count = child_count(); i < count; ++i)
1827 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1829 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1830 for (View* v = this; v; v = v->parent_)
1831 v->ViewHierarchyChangedImpl(true, details);
1834 void View::PropagateAddNotifications(
1835 const ViewHierarchyChangedDetails& details) {
1836 for (int i = 0, count = child_count(); i < count; ++i)
1837 child_at(i)->PropagateAddNotifications(details);
1838 ViewHierarchyChangedImpl(true, details);
1841 void View::PropagateNativeViewHierarchyChanged() {
1842 for (int i = 0, count = child_count(); i < count; ++i)
1843 child_at(i)->PropagateNativeViewHierarchyChanged();
1844 NativeViewHierarchyChanged();
1847 void View::ViewHierarchyChangedImpl(
1848 bool register_accelerators,
1849 const ViewHierarchyChangedDetails& details) {
1850 if (register_accelerators) {
1851 if (details.is_add) {
1852 // If you get this registration, you are part of a subtree that has been
1853 // added to the view hierarchy.
1854 if (GetFocusManager())
1855 RegisterPendingAccelerators();
1856 } else {
1857 if (details.child == this)
1858 UnregisterAccelerators(true);
1862 if (details.is_add && layer() && !layer()->parent()) {
1863 UpdateParentLayer();
1864 Widget* widget = GetWidget();
1865 if (widget)
1866 widget->UpdateRootLayers();
1867 } else if (!details.is_add && details.child == this) {
1868 // Make sure the layers belonging to the subtree rooted at |child| get
1869 // removed from layers that do not belong in the same subtree.
1870 OrphanLayers();
1871 Widget* widget = GetWidget();
1872 if (widget)
1873 widget->UpdateRootLayers();
1876 ViewHierarchyChanged(details);
1877 details.parent->needs_layout_ = true;
1880 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1881 for (int i = 0, count = child_count(); i < count; ++i)
1882 child_at(i)->PropagateNativeThemeChanged(theme);
1883 OnNativeThemeChanged(theme);
1886 // Size and disposition --------------------------------------------------------
1888 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1889 for (int i = 0, count = child_count(); i < count; ++i)
1890 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1891 VisibilityChangedImpl(start, is_visible);
1894 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1895 VisibilityChanged(starting_from, is_visible);
1898 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1899 // Mark our bounds as dirty for the paint root, also see if we need to
1900 // recompute our children's bounds due to origin change.
1901 bool origin_changed =
1902 previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
1903 SetRootBoundsDirty(origin_changed);
1905 if (visible_) {
1906 // Paint the new bounds.
1907 SchedulePaintBoundsChanged(
1908 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1909 SCHEDULE_PAINT_SIZE_CHANGED);
1912 if (layer()) {
1913 if (parent_) {
1914 SetLayerBounds(GetLocalBounds() +
1915 gfx::Vector2d(GetMirroredX(), y()) +
1916 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1917 } else {
1918 SetLayerBounds(bounds_);
1920 } else {
1921 // If our bounds have changed, then any descendant layer bounds may have
1922 // changed. Update them accordingly.
1923 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1926 OnBoundsChanged(previous_bounds);
1928 if (previous_bounds.size() != size()) {
1929 needs_layout_ = false;
1930 Layout();
1933 if (GetNeedsNotificationWhenVisibleBoundsChange())
1934 OnVisibleBoundsChanged();
1936 // Notify interested Views that visible bounds within the root view may have
1937 // changed.
1938 if (descendants_to_notify_.get()) {
1939 for (Views::iterator i(descendants_to_notify_->begin());
1940 i != descendants_to_notify_->end(); ++i) {
1941 (*i)->OnVisibleBoundsChanged();
1946 // static
1947 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
1948 if (view->GetNeedsNotificationWhenVisibleBoundsChange())
1949 view->RegisterForVisibleBoundsNotification();
1950 for (int i = 0; i < view->child_count(); ++i)
1951 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
1954 // static
1955 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
1956 if (view->GetNeedsNotificationWhenVisibleBoundsChange())
1957 view->UnregisterForVisibleBoundsNotification();
1958 for (int i = 0; i < view->child_count(); ++i)
1959 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
1962 void View::RegisterForVisibleBoundsNotification() {
1963 if (registered_for_visible_bounds_notification_)
1964 return;
1966 registered_for_visible_bounds_notification_ = true;
1967 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
1968 ancestor->AddDescendantToNotify(this);
1971 void View::UnregisterForVisibleBoundsNotification() {
1972 if (!registered_for_visible_bounds_notification_)
1973 return;
1975 registered_for_visible_bounds_notification_ = false;
1976 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
1977 ancestor->RemoveDescendantToNotify(this);
1980 void View::AddDescendantToNotify(View* view) {
1981 DCHECK(view);
1982 if (!descendants_to_notify_.get())
1983 descendants_to_notify_.reset(new Views);
1984 descendants_to_notify_->push_back(view);
1987 void View::RemoveDescendantToNotify(View* view) {
1988 DCHECK(view && descendants_to_notify_.get());
1989 Views::iterator i(std::find(
1990 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
1991 DCHECK(i != descendants_to_notify_->end());
1992 descendants_to_notify_->erase(i);
1993 if (descendants_to_notify_->empty())
1994 descendants_to_notify_.reset();
1997 void View::SetLayerBounds(const gfx::Rect& bounds) {
1998 layer()->SetBounds(bounds);
1999 SnapLayerToPixelBoundary();
2002 void View::SetRootBoundsDirty(bool origin_changed) {
2003 root_bounds_dirty_ = true;
2005 if (origin_changed) {
2006 // Inform our children that their root bounds are dirty, as their relative
2007 // coordinates in paint root space have changed since ours have changed.
2008 for (Views::const_iterator i(children_.begin()); i != children_.end();
2009 ++i) {
2010 if (!(*i)->IsPaintRoot())
2011 (*i)->SetRootBoundsDirty(origin_changed);
2016 void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) {
2017 // If we're not visible no need to update BoundsTree. When we are made visible
2018 // the BoundsTree will be updated appropriately.
2019 if (!visible_)
2020 return;
2022 if (!root_bounds_dirty_ && children_.empty())
2023 return;
2025 // No need to recompute bounds if we haven't flagged ours as dirty.
2026 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2028 // Add our own offset to the provided offset, for our own bounds update and
2029 // for propagation to our children if needed.
2030 gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
2032 // If our bounds have changed we must re-insert our new bounds to the tree.
2033 if (root_bounds_dirty_) {
2034 root_bounds_dirty_ = false;
2035 gfx::Rect bounds(
2036 view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
2037 tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
2040 // Update our children's bounds if needed.
2041 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2042 // We don't descend in to layer views for bounds recomputation, as they
2043 // manage their own RTree as paint roots.
2044 if (!(*i)->IsPaintRoot())
2045 (*i)->UpdateRootBounds(tree, view_offset);
2049 void View::RemoveRootBounds(BoundsTree* tree) {
2050 tree->Remove(reinterpret_cast<intptr_t>(this));
2052 root_bounds_dirty_ = true;
2054 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2055 if (!(*i)->IsPaintRoot())
2056 (*i)->RemoveRootBounds(tree);
2060 View::BoundsTree* View::GetBoundsTreeFromPaintRoot() {
2061 BoundsTree* bounds_tree = bounds_tree_.get();
2062 View* paint_root = this;
2063 while (!bounds_tree && !paint_root->IsPaintRoot()) {
2064 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2065 DCHECK(paint_root);
2066 paint_root = paint_root->parent_;
2067 bounds_tree = paint_root->bounds_tree_.get();
2070 return bounds_tree;
2073 // Transformations -------------------------------------------------------------
2075 bool View::GetTransformRelativeTo(const View* ancestor,
2076 gfx::Transform* transform) const {
2077 const View* p = this;
2079 while (p && p != ancestor) {
2080 transform->ConcatTransform(p->GetTransform());
2081 gfx::Transform translation;
2082 translation.Translate(static_cast<float>(p->GetMirroredX()),
2083 static_cast<float>(p->y()));
2084 transform->ConcatTransform(translation);
2086 p = p->parent_;
2089 return p == ancestor;
2092 // Coordinate conversion -------------------------------------------------------
2094 bool View::ConvertPointForAncestor(const View* ancestor,
2095 gfx::Point* point) const {
2096 gfx::Transform trans;
2097 // TODO(sad): Have some way of caching the transformation results.
2098 bool result = GetTransformRelativeTo(ancestor, &trans);
2099 gfx::Point3F p(*point);
2100 trans.TransformPoint(&p);
2101 *point = gfx::ToFlooredPoint(p.AsPointF());
2102 return result;
2105 bool View::ConvertPointFromAncestor(const View* ancestor,
2106 gfx::Point* point) const {
2107 gfx::Transform trans;
2108 bool result = GetTransformRelativeTo(ancestor, &trans);
2109 gfx::Point3F p(*point);
2110 trans.TransformPointReverse(&p);
2111 *point = gfx::ToFlooredPoint(p.AsPointF());
2112 return result;
2115 bool View::ConvertRectForAncestor(const View* ancestor,
2116 gfx::RectF* rect) const {
2117 gfx::Transform trans;
2118 // TODO(sad): Have some way of caching the transformation results.
2119 bool result = GetTransformRelativeTo(ancestor, &trans);
2120 trans.TransformRect(rect);
2121 return result;
2124 bool View::ConvertRectFromAncestor(const View* ancestor,
2125 gfx::RectF* rect) const {
2126 gfx::Transform trans;
2127 bool result = GetTransformRelativeTo(ancestor, &trans);
2128 trans.TransformRectReverse(rect);
2129 return result;
2132 // Accelerated painting --------------------------------------------------------
2134 void View::CreateLayer() {
2135 // A new layer is being created for the view. So all the layers of the
2136 // sub-tree can inherit the visibility of the corresponding view.
2137 for (int i = 0, count = child_count(); i < count; ++i)
2138 child_at(i)->UpdateChildLayerVisibility(true);
2140 SetLayer(new ui::Layer());
2141 layer()->set_delegate(this);
2142 #if !defined(NDEBUG)
2143 layer()->set_name(GetClassName());
2144 #endif
2146 UpdateParentLayers();
2147 UpdateLayerVisibility();
2149 // The new layer needs to be ordered in the layer tree according
2150 // to the view tree. Children of this layer were added in order
2151 // in UpdateParentLayers().
2152 if (parent())
2153 parent()->ReorderLayers();
2155 Widget* widget = GetWidget();
2156 if (widget)
2157 widget->UpdateRootLayers();
2160 void View::UpdateParentLayers() {
2161 // Attach all top-level un-parented layers.
2162 if (layer() && !layer()->parent()) {
2163 UpdateParentLayer();
2164 } else {
2165 for (int i = 0, count = child_count(); i < count; ++i)
2166 child_at(i)->UpdateParentLayers();
2170 void View::OrphanLayers() {
2171 if (layer()) {
2172 if (layer()->parent())
2173 layer()->parent()->Remove(layer());
2175 // The layer belonging to this View has already been orphaned. It is not
2176 // necessary to orphan the child layers.
2177 return;
2179 for (int i = 0, count = child_count(); i < count; ++i)
2180 child_at(i)->OrphanLayers();
2183 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2184 layer()->SetBounds(GetLocalBounds() + offset);
2185 DCHECK_NE(layer(), parent_layer);
2186 if (parent_layer)
2187 parent_layer->Add(layer());
2188 layer()->SchedulePaint(GetLocalBounds());
2189 MoveLayerToParent(layer(), gfx::Point());
2192 void View::DestroyLayer() {
2193 ui::Layer* new_parent = layer()->parent();
2194 std::vector<ui::Layer*> children = layer()->children();
2195 for (size_t i = 0; i < children.size(); ++i) {
2196 layer()->Remove(children[i]);
2197 if (new_parent)
2198 new_parent->Add(children[i]);
2201 LayerOwner::DestroyLayer();
2203 if (new_parent)
2204 ReorderLayers();
2206 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2208 SchedulePaint();
2210 Widget* widget = GetWidget();
2211 if (widget)
2212 widget->UpdateRootLayers();
2215 // Input -----------------------------------------------------------------------
2217 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2218 int drag_operations =
2219 (enabled_ && event.IsOnlyLeftMouseButton() &&
2220 HitTestPoint(event.location())) ?
2221 GetDragOperations(event.location()) : 0;
2222 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2223 context_menu_controller_ : 0;
2224 View::DragInfo* drag_info = GetDragInfo();
2226 // TODO(sky): for debugging 360238.
2227 int storage_id = 0;
2228 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2229 kContextMenuOnMousePress && HitTestPoint(event.location())) {
2230 ViewStorage* view_storage = ViewStorage::GetInstance();
2231 storage_id = view_storage->CreateStorageID();
2232 view_storage->StoreView(storage_id, this);
2235 const bool enabled = enabled_;
2236 const bool result = OnMousePressed(event);
2238 if (!enabled)
2239 return result;
2241 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2242 kContextMenuOnMousePress) {
2243 // Assume that if there is a context menu controller we won't be deleted
2244 // from mouse pressed.
2245 gfx::Point location(event.location());
2246 if (HitTestPoint(location)) {
2247 if (storage_id != 0)
2248 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
2249 ConvertPointToScreen(this, &location);
2250 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2251 return true;
2255 // WARNING: we may have been deleted, don't use any View variables.
2256 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2257 drag_info->PossibleDrag(event.location());
2258 return true;
2260 return !!context_menu_controller || result;
2263 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2264 CHECK_EQ(ui::ET_MOUSE_DRAGGED, event.type());
2266 // Copy the field, that way if we're deleted after drag and drop no harm is
2267 // done.
2268 ContextMenuController* context_menu_controller = context_menu_controller_;
2269 const bool possible_drag = GetDragInfo()->possible_drag;
2270 if (possible_drag &&
2271 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2272 (!drag_controller_ ||
2273 drag_controller_->CanStartDragForView(
2274 this, GetDragInfo()->start_pt, event.location()))) {
2275 DoDrag(event, GetDragInfo()->start_pt,
2276 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2277 } else {
2278 if (OnMouseDragged(event))
2279 return true;
2280 // Fall through to return value based on context menu controller.
2282 // WARNING: we may have been deleted.
2283 return (context_menu_controller != NULL) || possible_drag;
2286 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2287 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2288 event.IsOnlyRightMouseButton()) {
2289 // Assume that if there is a context menu controller we won't be deleted
2290 // from mouse released.
2291 gfx::Point location(event.location());
2292 OnMouseReleased(event);
2293 if (HitTestPoint(location)) {
2294 ConvertPointToScreen(this, &location);
2295 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2297 } else {
2298 OnMouseReleased(event);
2300 // WARNING: we may have been deleted.
2303 // Accelerators ----------------------------------------------------------------
2305 void View::RegisterPendingAccelerators() {
2306 if (!accelerators_.get() ||
2307 registered_accelerator_count_ == accelerators_->size()) {
2308 // No accelerators are waiting for registration.
2309 return;
2312 if (!GetWidget()) {
2313 // The view is not yet attached to a widget, defer registration until then.
2314 return;
2317 accelerator_focus_manager_ = GetFocusManager();
2318 if (!accelerator_focus_manager_) {
2319 // Some crash reports seem to show that we may get cases where we have no
2320 // focus manager (see bug #1291225). This should never be the case, just
2321 // making sure we don't crash.
2322 NOTREACHED();
2323 return;
2325 for (std::vector<ui::Accelerator>::const_iterator i(
2326 accelerators_->begin() + registered_accelerator_count_);
2327 i != accelerators_->end(); ++i) {
2328 accelerator_focus_manager_->RegisterAccelerator(
2329 *i, ui::AcceleratorManager::kNormalPriority, this);
2331 registered_accelerator_count_ = accelerators_->size();
2334 void View::UnregisterAccelerators(bool leave_data_intact) {
2335 if (!accelerators_.get())
2336 return;
2338 if (GetWidget()) {
2339 if (accelerator_focus_manager_) {
2340 accelerator_focus_manager_->UnregisterAccelerators(this);
2341 accelerator_focus_manager_ = NULL;
2343 if (!leave_data_intact) {
2344 accelerators_->clear();
2345 accelerators_.reset();
2347 registered_accelerator_count_ = 0;
2351 // Focus -----------------------------------------------------------------------
2353 void View::InitFocusSiblings(View* v, int index) {
2354 int count = child_count();
2356 if (count == 0) {
2357 v->next_focusable_view_ = NULL;
2358 v->previous_focusable_view_ = NULL;
2359 } else {
2360 if (index == count) {
2361 // We are inserting at the end, but the end of the child list may not be
2362 // the last focusable element. Let's try to find an element with no next
2363 // focusable element to link to.
2364 View* last_focusable_view = NULL;
2365 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2366 if (!(*i)->next_focusable_view_) {
2367 last_focusable_view = *i;
2368 break;
2371 if (last_focusable_view == NULL) {
2372 // Hum... there is a cycle in the focus list. Let's just insert ourself
2373 // after the last child.
2374 View* prev = children_[index - 1];
2375 v->previous_focusable_view_ = prev;
2376 v->next_focusable_view_ = prev->next_focusable_view_;
2377 prev->next_focusable_view_->previous_focusable_view_ = v;
2378 prev->next_focusable_view_ = v;
2379 } else {
2380 last_focusable_view->next_focusable_view_ = v;
2381 v->next_focusable_view_ = NULL;
2382 v->previous_focusable_view_ = last_focusable_view;
2384 } else {
2385 View* prev = children_[index]->GetPreviousFocusableView();
2386 v->previous_focusable_view_ = prev;
2387 v->next_focusable_view_ = children_[index];
2388 if (prev)
2389 prev->next_focusable_view_ = v;
2390 children_[index]->previous_focusable_view_ = v;
2395 void View::AdvanceFocusIfNecessary() {
2396 // Focus should only be advanced if this is the focused view and has become
2397 // unfocusable. If the view is still focusable or is not focused, we can
2398 // return early avoiding furthur unnecessary checks. Focusability check is
2399 // performed first as it tends to be faster.
2400 if (IsAccessibilityFocusable() || !HasFocus())
2401 return;
2403 FocusManager* focus_manager = GetFocusManager();
2404 if (focus_manager)
2405 focus_manager->AdvanceFocusIfNecessary();
2408 // System events ---------------------------------------------------------------
2410 void View::PropagateThemeChanged() {
2411 for (int i = child_count() - 1; i >= 0; --i)
2412 child_at(i)->PropagateThemeChanged();
2413 OnThemeChanged();
2416 void View::PropagateLocaleChanged() {
2417 for (int i = child_count() - 1; i >= 0; --i)
2418 child_at(i)->PropagateLocaleChanged();
2419 OnLocaleChanged();
2422 // Tooltips --------------------------------------------------------------------
2424 void View::UpdateTooltip() {
2425 Widget* widget = GetWidget();
2426 // TODO(beng): The TooltipManager NULL check can be removed when we
2427 // consolidate Init() methods and make views_unittests Init() all
2428 // Widgets that it uses.
2429 if (widget && widget->GetTooltipManager())
2430 widget->GetTooltipManager()->UpdateTooltip();
2433 // Drag and drop ---------------------------------------------------------------
2435 bool View::DoDrag(const ui::LocatedEvent& event,
2436 const gfx::Point& press_pt,
2437 ui::DragDropTypes::DragEventSource source) {
2438 int drag_operations = GetDragOperations(press_pt);
2439 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2440 return false;
2442 Widget* widget = GetWidget();
2443 // We should only start a drag from an event, implying we have a widget.
2444 DCHECK(widget);
2446 // Don't attempt to start a drag while in the process of dragging. This is
2447 // especially important on X where we can get multiple mouse move events when
2448 // we start the drag.
2449 if (widget->dragged_view())
2450 return false;
2452 OSExchangeData data;
2453 WriteDragData(press_pt, &data);
2455 // Message the RootView to do the drag and drop. That way if we're removed
2456 // the RootView can detect it and avoid calling us back.
2457 gfx::Point widget_location(event.location());
2458 ConvertPointToWidget(this, &widget_location);
2459 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2460 // WARNING: we may have been deleted.
2461 return true;
2464 } // namespace views