1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/renderer/media/cast_receiver_session_delegate.h"
8 #include "base/synchronization/waitable_event.h"
9 #include "base/values.h"
11 CastReceiverSessionDelegate::CastReceiverSessionDelegate()
12 : weak_factory_(this) {
14 CastReceiverSessionDelegate::~CastReceiverSessionDelegate() {}
16 void CastReceiverSessionDelegate::LogRawEvents(
17 const std::vector
<media::cast::PacketEvent
>& packet_events
,
18 const std::vector
<media::cast::FrameEvent
>& frame_events
) {
22 void CastReceiverSessionDelegate::Start(
23 const media::cast::FrameReceiverConfig
& audio_config
,
24 const media::cast::FrameReceiverConfig
& video_config
,
25 const net::IPEndPoint
& local_endpoint
,
26 const net::IPEndPoint
& remote_endpoint
,
27 scoped_ptr
<base::DictionaryValue
> options
,
28 const media::VideoCaptureFormat
& format
,
29 const ErrorCallback
& error_callback
) {
31 DCHECK(io_task_runner_
->BelongsToCurrentThread());
32 CastSessionDelegateBase::StartUDP(local_endpoint
,
36 cast_receiver_
= media::cast::CastReceiver::Create(cast_environment_
,
39 cast_transport_
.get());
40 on_audio_decoded_cb_
= base::Bind(
41 &CastReceiverSessionDelegate::OnDecodedAudioFrame
,
42 weak_factory_
.GetWeakPtr());
43 on_video_decoded_cb_
= base::Bind(
44 &CastReceiverSessionDelegate::OnDecodedVideoFrame
,
45 weak_factory_
.GetWeakPtr());
48 void CastReceiverSessionDelegate::ReceivePacket(
49 scoped_ptr
<media::cast::Packet
> packet
) {
50 cast_receiver_
->ReceivePacket(packet
.Pass());
53 void CastReceiverSessionDelegate::StartAudio(
54 scoped_refptr
<CastReceiverAudioValve
> audio_valve
) {
55 DCHECK(io_task_runner_
->BelongsToCurrentThread());
56 audio_valve_
= audio_valve
;
57 cast_receiver_
->RequestDecodedAudioFrame(on_audio_decoded_cb_
);
60 void CastReceiverSessionDelegate::OnDecodedAudioFrame(
61 scoped_ptr
<media::AudioBus
> audio_bus
,
62 const base::TimeTicks
& playout_time
,
64 DCHECK(io_task_runner_
->BelongsToCurrentThread());
68 // We're on the IO thread, which doesn't allow blocking
69 // operations. Since we don't know what the Capture callback
70 // will do exactly, we need to jump to a different thread.
71 // Let's re-use the audio decoder thread.
72 base::TimeTicks now
= cast_environment_
->Clock()->NowTicks();
73 cast_environment_
->PostTask(
74 media::cast::CastEnvironment::AUDIO
,
76 base::Bind(&CastReceiverAudioValve::Capture
,
78 base::Owned(audio_bus
.release()),
79 (playout_time
- now
).InMilliseconds(),
82 cast_receiver_
->RequestDecodedAudioFrame(on_audio_decoded_cb_
);
85 void CastReceiverSessionDelegate::StartVideo(
86 content::VideoCaptureDeliverFrameCB video_callback
) {
87 DCHECK(io_task_runner_
->BelongsToCurrentThread());
88 frame_callback_
= video_callback
;
89 cast_receiver_
->RequestDecodedVideoFrame(on_video_decoded_cb_
);
92 void CastReceiverSessionDelegate::StopVideo() {
93 frame_callback_
= content::VideoCaptureDeliverFrameCB();
96 void CastReceiverSessionDelegate::OnDecodedVideoFrame(
97 const scoped_refptr
<media::VideoFrame
>& video_frame
,
98 const base::TimeTicks
& playout_time
,
100 if (frame_callback_
.is_null())
102 frame_callback_
.Run(video_frame
, playout_time
);
103 cast_receiver_
->RequestDecodedVideoFrame(on_video_decoded_cb_
);