1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_
6 #define UI_COMPOSITOR_COMPOSITOR_H_
10 #include "base/containers/hash_tables.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/observer_list.h"
14 #include "base/time/time.h"
15 #include "cc/trees/layer_tree_host_client.h"
16 #include "cc/trees/layer_tree_host_single_thread_client.h"
17 #include "third_party/skia/include/core/SkColor.h"
18 #include "ui/compositor/compositor_export.h"
19 #include "ui/compositor/compositor_observer.h"
20 #include "ui/compositor/layer_animator_collection.h"
21 #include "ui/gfx/native_widget_types.h"
22 #include "ui/gfx/size.h"
23 #include "ui/gfx/vector2d.h"
28 class MessageLoopProxy
;
33 class ContextProvider
;
35 class LayerTreeDebugState
;
37 class SharedBitmapManager
;
52 class CompositorVSyncManager
;
58 // This class abstracts the creation of the 3D context for the compositor. It is
60 class COMPOSITOR_EXPORT ContextFactory
{
62 virtual ~ContextFactory() {}
64 // Creates an output surface for the given compositor. The factory may keep
65 // per-compositor data (e.g. a shared context), that needs to be cleaned up
66 // by calling RemoveCompositor when the compositor gets destroyed.
67 virtual scoped_ptr
<cc::OutputSurface
> CreateOutputSurface(
68 Compositor
* compositor
, bool software_fallback
) = 0;
70 // Creates a reflector that copies the content of the |mirrored_compositor|
71 // onto |mirroing_layer|.
72 virtual scoped_refptr
<Reflector
> CreateReflector(
73 Compositor
* mirrored_compositor
,
74 Layer
* mirroring_layer
) = 0;
75 // Removes the reflector, which stops the mirroring.
76 virtual void RemoveReflector(scoped_refptr
<Reflector
> reflector
) = 0;
78 // Return a reference to a shared offscreen context provider usable from the
80 virtual scoped_refptr
<cc::ContextProvider
>
81 SharedMainThreadContextProvider() = 0;
83 // Destroys per-compositor data.
84 virtual void RemoveCompositor(Compositor
* compositor
) = 0;
86 // When true, the factory uses test contexts that do not do real GL
88 virtual bool DoesCreateTestContexts() = 0;
90 // Gets the shared bitmap manager for software mode.
91 virtual cc::SharedBitmapManager
* GetSharedBitmapManager() = 0;
93 // Gets the compositor message loop, or NULL if not using threaded
95 virtual base::MessageLoopProxy
* GetCompositorMessageLoop() = 0;
98 // This class represents a lock on the compositor, that can be used to prevent
99 // commits to the compositor tree while we're waiting for an asynchronous
100 // event. The typical use case is when waiting for a renderer to produce a frame
101 // at the right size. The caller keeps a reference on this object, and drops the
102 // reference once it desires to release the lock.
103 // Note however that the lock is cancelled after a short timeout to ensure
104 // responsiveness of the UI, so the compositor tree should be kept in a
105 // "reasonable" state while the lock is held.
106 // Don't instantiate this class directly, use Compositor::GetCompositorLock.
107 class COMPOSITOR_EXPORT CompositorLock
108 : public base::RefCounted
<CompositorLock
>,
109 public base::SupportsWeakPtr
<CompositorLock
> {
111 friend class base::RefCounted
<CompositorLock
>;
112 friend class Compositor
;
114 explicit CompositorLock(Compositor
* compositor
);
119 Compositor
* compositor_
;
120 DISALLOW_COPY_AND_ASSIGN(CompositorLock
);
123 // Compositor object to take care of GPU painting.
124 // A Browser compositor object is responsible for generating the final
125 // displayable form of pixels comprising a single widget's contents. It draws an
126 // appropriately transformed texture for each transformed view in the widget's
128 class COMPOSITOR_EXPORT Compositor
129 : NON_EXPORTED_BASE(public cc::LayerTreeHostClient
),
130 NON_EXPORTED_BASE(public cc::LayerTreeHostSingleThreadClient
),
131 NON_EXPORTED_BASE(public LayerAnimatorCollectionDelegate
) {
133 Compositor(gfx::AcceleratedWidget widget
,
134 ui::ContextFactory
* context_factory
);
135 virtual ~Compositor();
137 ui::ContextFactory
* context_factory() { return context_factory_
; }
139 // Schedules a redraw of the layer tree associated with this compositor.
142 // Sets the root of the layer tree drawn by this Compositor. The root layer
143 // must have no parent. The compositor's root layer is reset if the root layer
144 // is destroyed. NULL can be passed to reset the root layer, in which case the
145 // compositor will stop drawing anything.
146 // The Compositor does not own the root layer.
147 const Layer
* root_layer() const { return root_layer_
; }
148 Layer
* root_layer() { return root_layer_
; }
149 void SetRootLayer(Layer
* root_layer
);
151 // Called when we need the compositor to preserve the alpha channel in the
152 // output for situations when we want to render transparently atop something
153 // else, e.g. Aero glass.
154 void SetHostHasTransparentBackground(bool host_has_transparent_background
);
156 // The scale factor of the device that this compositor is
157 // compositing layers on.
158 float device_scale_factor() const { return device_scale_factor_
; }
160 // Draws the scene created by the layer tree and any visual effects.
163 // Where possible, draws are scissored to a damage region calculated from
164 // changes to layer properties. This bypasses that and indicates that
165 // the whole frame needs to be drawn.
166 void ScheduleFullRedraw();
168 // Schedule redraw and append damage_rect to the damage region calculated
169 // from changes to layer properties.
170 void ScheduleRedrawRect(const gfx::Rect
& damage_rect
);
172 // Finishes all outstanding rendering on the GPU.
173 void FinishAllRendering();
175 void SetLatencyInfo(const LatencyInfo
& latency_info
);
177 // Sets the compositor's device scale factor and size.
178 void SetScaleAndSize(float scale
, const gfx::Size
& size_in_pixel
);
180 // Returns the size of the widget that is being drawn to in pixel coordinates.
181 const gfx::Size
& size() const { return size_
; }
183 // Sets the background color used for areas that aren't covered by
185 void SetBackgroundColor(SkColor color
);
187 // Returns the widget for this compositor.
188 gfx::AcceleratedWidget
widget() const { return widget_
; }
190 // Returns the vsync manager for this compositor.
191 scoped_refptr
<CompositorVSyncManager
> vsync_manager() const;
193 // Compositor does not own observers. It is the responsibility of the
194 // observer to remove itself when it is done observing.
195 void AddObserver(CompositorObserver
* observer
);
196 void RemoveObserver(CompositorObserver
* observer
);
197 bool HasObserver(CompositorObserver
* observer
);
199 // Creates a compositor lock. Returns NULL if it is not possible to lock at
200 // this time (i.e. we're waiting to complete a previous unlock).
201 scoped_refptr
<CompositorLock
> GetCompositorLock();
203 // Internal functions, called back by command-buffer contexts on swap buffer
206 // Signals swap has been posted.
207 void OnSwapBuffersPosted();
209 // Signals swap has completed.
210 void OnSwapBuffersComplete();
212 // Signals swap has aborted (e.g. lost context).
213 void OnSwapBuffersAborted();
215 // LayerTreeHostClient implementation.
216 virtual void WillBeginMainFrame(int frame_id
) OVERRIDE
{}
217 virtual void DidBeginMainFrame() OVERRIDE
{}
218 virtual void Animate(base::TimeTicks frame_begin_time
) OVERRIDE
;
219 virtual void Layout() OVERRIDE
;
220 virtual void ApplyScrollAndScale(const gfx::Vector2d
& scroll_delta
,
221 float page_scale
) OVERRIDE
{}
222 virtual scoped_ptr
<cc::OutputSurface
> CreateOutputSurface(bool fallback
)
224 virtual void DidInitializeOutputSurface() OVERRIDE
{}
225 virtual void WillCommit() OVERRIDE
{}
226 virtual void DidCommit() OVERRIDE
;
227 virtual void DidCommitAndDrawFrame() OVERRIDE
;
228 virtual void DidCompleteSwapBuffers() OVERRIDE
;
230 // cc::LayerTreeHostSingleThreadClient implementation.
231 virtual void ScheduleComposite() OVERRIDE
;
232 virtual void ScheduleAnimation() OVERRIDE
;
233 virtual void DidPostSwapBuffers() OVERRIDE
;
234 virtual void DidAbortSwapBuffers() OVERRIDE
;
236 // LayerAnimatorCollectionDelegate implementation.
237 virtual void ScheduleAnimationForLayerCollection() OVERRIDE
;
239 int last_started_frame() { return last_started_frame_
; }
240 int last_ended_frame() { return last_ended_frame_
; }
242 bool IsLocked() { return compositor_lock_
!= NULL
; }
244 const cc::LayerTreeDebugState
& GetLayerTreeDebugState() const;
245 void SetLayerTreeDebugState(const cc::LayerTreeDebugState
& debug_state
);
247 LayerAnimatorCollection
* layer_animator_collection() {
248 return &layer_animator_collection_
;
252 friend class base::RefCounted
<Compositor
>;
253 friend class CompositorLock
;
255 // Called by CompositorLock.
256 void UnlockCompositor();
258 // Called to release any pending CompositorLock
259 void CancelCompositorLock();
261 // Notifies the compositor that compositing is complete.
266 ui::ContextFactory
* context_factory_
;
268 // The root of the Layer tree drawn by this compositor.
271 ObserverList
<CompositorObserver
> observer_list_
;
273 gfx::AcceleratedWidget widget_
;
274 scoped_refptr
<cc::Layer
> root_web_layer_
;
275 scoped_ptr
<cc::LayerTreeHost
> host_
;
276 scoped_refptr
<base::MessageLoopProxy
> compositor_thread_loop_
;
278 // The manager of vsync parameters for this compositor.
279 scoped_refptr
<CompositorVSyncManager
> vsync_manager_
;
281 // The device scale factor of the monitor that this compositor is compositing
283 float device_scale_factor_
;
285 int last_started_frame_
;
286 int last_ended_frame_
;
288 bool disable_schedule_composite_
;
290 CompositorLock
* compositor_lock_
;
292 // Prevent more than one draw from being scheduled.
293 bool defer_draw_scheduling_
;
295 // Used to prevent Draw()s while a composite is in progress.
296 bool waiting_on_compositing_end_
;
297 bool draw_on_compositing_end_
;
298 enum SwapState
{ SWAP_NONE
, SWAP_POSTED
, SWAP_COMPLETED
};
299 SwapState swap_state_
;
301 LayerAnimatorCollection layer_animator_collection_
;
303 base::WeakPtrFactory
<Compositor
> schedule_draw_factory_
;
305 DISALLOW_COPY_AND_ASSIGN(Compositor
);
310 #endif // UI_COMPOSITOR_COMPOSITOR_H_