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32 #include "core/animation/InertAnimation.h"
33 #include "core/animation/Interpolation.h"
37 PassRefPtrWillBeRawPtr
<InertAnimation
> InertAnimation::create(PassRefPtrWillBeRawPtr
<AnimationEffect
> effect
, const Timing
& timing
, bool paused
, double inheritedTime
)
39 return adoptRefWillBeNoop(new InertAnimation(effect
, timing
, paused
, inheritedTime
));
42 InertAnimation::InertAnimation(PassRefPtrWillBeRawPtr
<AnimationEffect
> effect
, const Timing
& timing
, bool paused
, double inheritedTime
)
43 : AnimationNode(timing
)
46 , m_inheritedTime(inheritedTime
)
50 void InertAnimation::sample(OwnPtrWillBeRawPtr
<WillBeHeapVector
<RefPtrWillBeMember
<Interpolation
>>>& result
)
52 updateInheritedTime(m_inheritedTime
, TimingUpdateOnDemand
);
58 double iteration
= currentIteration();
59 ASSERT(iteration
>= 0);
60 // FIXME: Handle iteration values which overflow int.
61 return m_effect
->sample(static_cast<int>(iteration
), timeFraction(), iterationDuration(), result
);
64 double InertAnimation::calculateTimeToEffectChange(bool, double, double) const
66 return std::numeric_limits
<double>::infinity();
69 DEFINE_TRACE(InertAnimation
)
71 visitor
->trace(m_effect
);
72 AnimationNode::trace(visitor
);