1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #include "core/animation/InterpolationEffect.h"
8 #include <gtest/gtest.h>
12 const double duration
= 1.0;
18 class AnimationInterpolationEffectTest
: public ::testing::Test
{
20 InterpolableValue
* interpolationValue(Interpolation
& interpolation
)
22 return interpolation
.getCachedValueForTesting();
25 double getInterpolableNumber(PassRefPtrWillBeRawPtr
<Interpolation
> value
)
27 return toInterpolableNumber(interpolationValue(*value
.get()))->value();
31 TEST_F(AnimationInterpolationEffectTest
, SingleInterpolation
)
33 RefPtrWillBeRawPtr
<InterpolationEffect
> interpolationEffect
= InterpolationEffect::create();
34 interpolationEffect
->addInterpolation(Interpolation::create(InterpolableNumber::create(0), InterpolableNumber::create(10)),
35 RefPtr
<TimingFunction
>(), 0, 1, -1, 2);
37 OwnPtrWillBeRawPtr
<WillBeHeapVector
<RefPtrWillBeMember
<Interpolation
> > > activeInterpolations
= nullptr;
38 interpolationEffect
->getActiveInterpolations(-2, duration
, activeInterpolations
);
39 EXPECT_EQ(0ul, activeInterpolations
->size());
41 interpolationEffect
->getActiveInterpolations(-0.5, duration
, activeInterpolations
);
42 EXPECT_EQ(1ul, activeInterpolations
->size());
43 EXPECT_EQ(-5, getInterpolableNumber(activeInterpolations
->at(0)));
45 interpolationEffect
->getActiveInterpolations(0.5, duration
, activeInterpolations
);
46 EXPECT_EQ(1ul, activeInterpolations
->size());
47 EXPECT_FLOAT_EQ(5, getInterpolableNumber(activeInterpolations
->at(0)));
49 interpolationEffect
->getActiveInterpolations(1.5, duration
, activeInterpolations
);
50 EXPECT_EQ(1ul, activeInterpolations
->size());
51 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations
->at(0)));
53 interpolationEffect
->getActiveInterpolations(3, duration
, activeInterpolations
);
54 EXPECT_EQ(0ul, activeInterpolations
->size());
57 TEST_F(AnimationInterpolationEffectTest
, MultipleInterpolations
)
59 RefPtrWillBeRawPtr
<InterpolationEffect
> interpolationEffect
= InterpolationEffect::create();
60 interpolationEffect
->addInterpolation(Interpolation::create(InterpolableNumber::create(10), InterpolableNumber::create(15)),
61 RefPtr
<TimingFunction
>(), 1, 2, 1, 3);
62 interpolationEffect
->addInterpolation(Interpolation::create(InterpolableNumber::create(0), InterpolableNumber::create(1)),
63 LinearTimingFunction::shared(), 0, 1, 0, 1);
64 interpolationEffect
->addInterpolation(Interpolation::create(InterpolableNumber::create(1), InterpolableNumber::create(6)),
65 CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease
), 0.5, 1.5, 0.5, 1.5);
67 OwnPtrWillBeRawPtr
<WillBeHeapVector
<RefPtrWillBeMember
<Interpolation
> > > activeInterpolations
= nullptr;
68 interpolationEffect
->getActiveInterpolations(-0.5, duration
, activeInterpolations
);
69 EXPECT_EQ(0ul, activeInterpolations
->size());
71 interpolationEffect
->getActiveInterpolations(0, duration
, activeInterpolations
);
72 EXPECT_EQ(1ul, activeInterpolations
->size());
73 EXPECT_FLOAT_EQ(0, getInterpolableNumber(activeInterpolations
->at(0)));
75 interpolationEffect
->getActiveInterpolations(0.5, duration
, activeInterpolations
);
76 EXPECT_EQ(2ul, activeInterpolations
->size());
77 EXPECT_FLOAT_EQ(0.5f
, getInterpolableNumber(activeInterpolations
->at(0)));
78 EXPECT_FLOAT_EQ(1, getInterpolableNumber(activeInterpolations
->at(1)));
80 interpolationEffect
->getActiveInterpolations(1, duration
, activeInterpolations
);
81 EXPECT_EQ(2ul, activeInterpolations
->size());
82 EXPECT_FLOAT_EQ(10, getInterpolableNumber(activeInterpolations
->at(0)));
83 EXPECT_FLOAT_EQ(5.0282884f
, getInterpolableNumber(activeInterpolations
->at(1)));
85 interpolationEffect
->getActiveInterpolations(1, duration
* 1000, activeInterpolations
);
86 EXPECT_EQ(2ul, activeInterpolations
->size());
87 EXPECT_FLOAT_EQ(10, getInterpolableNumber(activeInterpolations
->at(0)));
88 EXPECT_FLOAT_EQ(5.0120168f
, getInterpolableNumber(activeInterpolations
->at(1)));
90 interpolationEffect
->getActiveInterpolations(1.5, duration
, activeInterpolations
);
91 EXPECT_EQ(1ul, activeInterpolations
->size());
92 EXPECT_FLOAT_EQ(12.5f
, getInterpolableNumber(activeInterpolations
->at(0)));
94 interpolationEffect
->getActiveInterpolations(2, duration
, activeInterpolations
);
95 EXPECT_EQ(1ul, activeInterpolations
->size());
96 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations
->at(0)));