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[chromium-blink-merge.git] / ui / aura / window_targeter_unittest.cc
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_targeter.h"
7 #include "ui/aura/scoped_window_targeter.h"
8 #include "ui/aura/test/aura_test_base.h"
9 #include "ui/aura/test/test_window_delegate.h"
10 #include "ui/aura/window.h"
11 #include "ui/events/event_utils.h"
12 #include "ui/events/test/test_event_handler.h"
14 namespace aura {
16 // Always returns the same window.
17 class StaticWindowTargeter : public WindowTargeter {
18 public:
19 explicit StaticWindowTargeter(aura::Window* window)
20 : window_(window) {}
21 ~StaticWindowTargeter() override {}
23 private:
24 // aura::WindowTargeter:
25 Window* FindTargetForLocatedEvent(Window* window,
26 ui::LocatedEvent* event) override {
27 return window_;
30 Window* window_;
32 DISALLOW_COPY_AND_ASSIGN(StaticWindowTargeter);
35 class WindowTargeterTest : public test::AuraTestBase {
36 public:
37 WindowTargeterTest() {}
38 ~WindowTargeterTest() override {}
40 Window* root_window() { return AuraTestBase::root_window(); }
43 gfx::RectF GetEffectiveVisibleBoundsInRootWindow(Window* window) {
44 gfx::RectF bounds = gfx::RectF(gfx::SizeF(window->bounds().size()));
45 Window* root = window->GetRootWindow();
46 CHECK(window->layer());
47 CHECK(root->layer());
48 gfx::Transform transform;
49 if (!window->layer()->GetTargetTransformRelativeTo(root->layer(), &transform))
50 return gfx::RectF();
51 transform.TransformRect(&bounds);
52 return bounds;
55 TEST_F(WindowTargeterTest, Basic) {
56 test::TestWindowDelegate delegate;
57 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), &delegate));
58 Window* one = CreateNormalWindow(2, window.get(), &delegate);
59 Window* two = CreateNormalWindow(3, window.get(), &delegate);
61 window->SetBounds(gfx::Rect(0, 0, 100, 100));
62 one->SetBounds(gfx::Rect(0, 0, 500, 100));
63 two->SetBounds(gfx::Rect(501, 0, 500, 1000));
65 root_window()->Show();
67 ui::test::TestEventHandler handler;
68 one->AddPreTargetHandler(&handler);
70 ui::MouseEvent press(ui::ET_MOUSE_PRESSED, gfx::Point(20, 20),
71 gfx::Point(20, 20), ui::EventTimeForNow(), ui::EF_NONE,
72 ui::EF_NONE);
73 DispatchEventUsingWindowDispatcher(&press);
74 EXPECT_EQ(1, handler.num_mouse_events());
76 handler.Reset();
77 DispatchEventUsingWindowDispatcher(&press);
78 EXPECT_EQ(1, handler.num_mouse_events());
80 one->RemovePreTargetHandler(&handler);
83 TEST_F(WindowTargeterTest, ScopedWindowTargeter) {
84 test::TestWindowDelegate delegate;
85 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), &delegate));
86 Window* child = CreateNormalWindow(2, window.get(), &delegate);
88 window->SetBounds(gfx::Rect(30, 30, 100, 100));
89 child->SetBounds(gfx::Rect(20, 20, 50, 50));
90 root_window()->Show();
92 ui::EventTarget* root = root_window();
93 ui::EventTargeter* targeter = root->GetEventTargeter();
95 gfx::Point event_location(60, 60);
97 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
98 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
99 EXPECT_EQ(child, targeter->FindTargetForEvent(root, &mouse));
102 // Install a targeter on |window| so that the events never reach the child.
103 scoped_ptr<ScopedWindowTargeter> scoped_targeter(
104 new ScopedWindowTargeter(window.get(), scoped_ptr<ui::EventTargeter>(
105 new StaticWindowTargeter(window.get()))));
107 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
108 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
109 EXPECT_EQ(window.get(), targeter->FindTargetForEvent(root, &mouse));
111 scoped_targeter.reset();
113 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
114 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
115 EXPECT_EQ(child, targeter->FindTargetForEvent(root, &mouse));
119 // Test that ScopedWindowTargeter does not crash if the window for which it
120 // replaces the targeter gets destroyed before it does.
121 TEST_F(WindowTargeterTest, ScopedWindowTargeterWindowDestroyed) {
122 test::TestWindowDelegate delegate;
123 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), &delegate));
124 scoped_ptr<ScopedWindowTargeter> scoped_targeter(
125 new ScopedWindowTargeter(window.get(), scoped_ptr<ui::EventTargeter>(
126 new StaticWindowTargeter(window.get()))));
128 window.reset();
129 scoped_targeter.reset();
131 // We did not crash!
134 TEST_F(WindowTargeterTest, TargetTransformedWindow) {
135 root_window()->Show();
137 test::TestWindowDelegate delegate;
138 scoped_ptr<Window> window(CreateNormalWindow(2, root_window(), &delegate));
140 const gfx::Rect window_bounds(100, 20, 400, 80);
141 window->SetBounds(window_bounds);
143 ui::EventTarget* root_target = root_window();
144 ui::EventTargeter* targeter = root_target->GetEventTargeter();
145 gfx::Point event_location(490, 50);
147 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
148 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
149 EXPECT_EQ(window.get(), targeter->FindTargetForEvent(root_target, &mouse));
152 // Scale |window| by 50%. This should move it away from underneath
153 // |event_location|, so an event in that location will not be targeted to it.
154 gfx::Transform transform;
155 transform.Scale(0.5, 0.5);
156 window->SetTransform(transform);
157 EXPECT_EQ(gfx::RectF(100, 20, 200, 40).ToString(),
158 GetEffectiveVisibleBoundsInRootWindow(window.get()).ToString());
160 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
161 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
162 EXPECT_EQ(root_window(), targeter->FindTargetForEvent(root_target, &mouse));
165 transform = gfx::Transform();
166 transform.Translate(200, 10);
167 transform.Scale(0.5, 0.5);
168 window->SetTransform(transform);
169 EXPECT_EQ(gfx::RectF(300, 30, 200, 40).ToString(),
170 GetEffectiveVisibleBoundsInRootWindow(window.get()).ToString());
172 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
173 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
174 EXPECT_EQ(window.get(), targeter->FindTargetForEvent(root_target, &mouse));
178 class IdCheckingEventTargeter : public WindowTargeter {
179 public:
180 IdCheckingEventTargeter(int id) : id_(id) {}
181 ~IdCheckingEventTargeter() override {}
183 protected:
184 // WindowTargeter:
185 bool SubtreeShouldBeExploredForEvent(Window* window,
186 const ui::LocatedEvent& event) override {
187 return (window->id() == id_ &&
188 WindowTargeter::SubtreeShouldBeExploredForEvent(window, event));
191 private:
192 int id_;
195 TEST_F(WindowTargeterTest, Bounds) {
196 test::TestWindowDelegate delegate;
197 scoped_ptr<Window> parent(CreateNormalWindow(1, root_window(), &delegate));
198 scoped_ptr<Window> child(CreateNormalWindow(1, parent.get(), &delegate));
199 scoped_ptr<Window> grandchild(CreateNormalWindow(1, child.get(), &delegate));
201 parent->SetBounds(gfx::Rect(0, 0, 30, 30));
202 child->SetBounds(gfx::Rect(5, 5, 20, 20));
203 grandchild->SetBounds(gfx::Rect(5, 5, 5, 5));
205 ASSERT_EQ(1u, root_window()->children().size());
206 ASSERT_EQ(1u, root_window()->children()[0]->children().size());
207 ASSERT_EQ(1u, root_window()->children()[0]->children()[0]->children().size());
209 Window* parent_r = root_window()->children()[0];
210 Window* child_r = parent_r->children()[0];
211 Window* grandchild_r = child_r->children()[0];
213 ui::EventTarget* root_target = root_window();
214 ui::EventTargeter* targeter = root_target->GetEventTargeter();
216 // Dispatch a mouse event that falls on the parent, but not on the child. When
217 // the default event-targeter used, the event will still reach |grandchild|,
218 // because the default targeter does not look at the bounds.
219 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(1, 1), gfx::Point(1, 1),
220 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
221 EXPECT_EQ(parent_r, targeter->FindTargetForEvent(root_target, &mouse));
223 // Install a targeter on the |child| that looks at the window id as well
224 // as the bounds and makes sure the event reaches the target only if the id of
225 // the window is equal to 2 (incorrect). This causes the event to get handled
226 // by |parent|.
227 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(8, 8), gfx::Point(8, 8),
228 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
229 scoped_ptr<ui::EventTargeter> original_targeter = child_r->SetEventTargeter(
230 scoped_ptr<ui::EventTargeter>(new IdCheckingEventTargeter(2)));
231 EXPECT_EQ(parent_r, targeter->FindTargetForEvent(root_target, &mouse2));
233 // Now install a targeter on the |child| that looks at the window id as well
234 // as the bounds and makes sure the event reaches the target only if the id of
235 // the window is equal to 1 (correct).
236 ui::MouseEvent mouse3(ui::ET_MOUSE_MOVED, gfx::Point(8, 8), gfx::Point(8, 8),
237 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
238 child_r->SetEventTargeter(
239 scoped_ptr<ui::EventTargeter>(new IdCheckingEventTargeter(1)));
240 EXPECT_EQ(child_r, targeter->FindTargetForEvent(root_target, &mouse3));
242 // restore original WindowTargeter for |child|.
243 child_r->SetEventTargeter(original_targeter.Pass());
245 // Target |grandchild| location.
246 ui::MouseEvent second(ui::ET_MOUSE_MOVED, gfx::Point(12, 12),
247 gfx::Point(12, 12), ui::EventTimeForNow(), ui::EF_NONE,
248 ui::EF_NONE);
249 EXPECT_EQ(grandchild_r, targeter->FindTargetForEvent(root_target, &second));
251 // Target |child| location.
252 ui::MouseEvent third(ui::ET_MOUSE_MOVED, gfx::Point(8, 8), gfx::Point(8, 8),
253 ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
254 EXPECT_EQ(child_r, targeter->FindTargetForEvent(root_target, &third));
257 class IgnoreWindowTargeter : public WindowTargeter {
258 public:
259 IgnoreWindowTargeter() {}
260 ~IgnoreWindowTargeter() override {}
262 private:
263 // WindowTargeter:
264 bool SubtreeShouldBeExploredForEvent(Window* window,
265 const ui::LocatedEvent& event) override {
266 return false;
270 // Verifies that an EventTargeter installed on an EventTarget can dictate
271 // whether the target itself can process an event.
272 TEST_F(WindowTargeterTest, TargeterChecksOwningEventTarget) {
273 test::TestWindowDelegate delegate;
274 scoped_ptr<Window> child(CreateNormalWindow(1, root_window(), &delegate));
276 ui::EventTarget* root_target = root_window();
277 ui::EventTargeter* targeter = root_target->GetEventTargeter();
279 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
280 gfx::Point(10, 10), ui::EventTimeForNow(), ui::EF_NONE,
281 ui::EF_NONE);
282 EXPECT_EQ(child.get(), targeter->FindTargetForEvent(root_target, &mouse));
284 // Install an event targeter on |child| which always prevents the target from
285 // receiving event.
286 child->SetEventTargeter(
287 scoped_ptr<ui::EventTargeter>(new IgnoreWindowTargeter()));
289 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
290 gfx::Point(10, 10), ui::EventTimeForNow(), ui::EF_NONE,
291 ui::EF_NONE);
292 EXPECT_EQ(root_window(), targeter->FindTargetForEvent(root_target, &mouse2));
295 } // namespace aura