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[chromium-blink-merge.git] / ui / events / devices / x11 / touch_factory_x11.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/devices/x11/touch_factory_x11.h"
7 #include <X11/Xatom.h>
8 #include <X11/cursorfont.h>
9 #include <X11/extensions/XInput.h>
10 #include <X11/extensions/XInput2.h>
11 #include <X11/extensions/XIproto.h>
13 #include "base/basictypes.h"
14 #include "base/command_line.h"
15 #include "base/compiler_specific.h"
16 #include "base/logging.h"
17 #include "base/memory/singleton.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/strings/string_number_conversions.h"
20 #include "base/strings/string_split.h"
21 #include "base/sys_info.h"
22 #include "ui/events/devices/x11/device_data_manager_x11.h"
23 #include "ui/events/devices/x11/device_list_cache_x11.h"
24 #include "ui/events/event_switches.h"
25 #include "ui/gfx/x/x11_types.h"
27 namespace ui {
29 TouchFactory::TouchFactory()
30 : pointer_device_lookup_(),
31 touch_events_disabled_(false),
32 touch_device_list_(),
33 virtual_core_keyboard_device_(-1),
34 id_generator_(0) {
35 if (!DeviceDataManagerX11::GetInstance()->IsXInput2Available())
36 return;
38 XDisplay* display = gfx::GetXDisplay();
39 UpdateDeviceList(display);
41 base::CommandLine* cmdline = base::CommandLine::ForCurrentProcess();
42 touch_events_disabled_ = cmdline->HasSwitch(switches::kTouchEvents) &&
43 cmdline->GetSwitchValueASCII(switches::kTouchEvents) ==
44 switches::kTouchEventsDisabled;
47 TouchFactory::~TouchFactory() {
50 // static
51 TouchFactory* TouchFactory::GetInstance() {
52 return base::Singleton<TouchFactory>::get();
55 // static
56 void TouchFactory::SetTouchDeviceListFromCommandLine() {
57 // Get a list of pointer-devices that should be treated as touch-devices.
58 // This is primarily used for testing/debugging touch-event processing when a
59 // touch-device isn't available.
60 std::string touch_devices =
61 base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
62 switches::kTouchDevices);
64 if (!touch_devices.empty()) {
65 std::vector<int> device_ids;
66 for (const base::StringPiece& dev :
67 base::SplitStringPiece(touch_devices, ",", base::TRIM_WHITESPACE,
68 base::SPLIT_WANT_ALL)) {
69 int devid;
70 if (base::StringToInt(dev, &devid))
71 device_ids.push_back(devid);
72 else
73 DLOG(WARNING) << "Invalid touch-device id: " << dev.as_string();
75 ui::TouchFactory::GetInstance()->SetTouchDeviceList(device_ids);
79 void TouchFactory::UpdateDeviceList(Display* display) {
80 // Detect touch devices.
81 touch_device_lookup_.reset();
82 touch_device_list_.clear();
83 touchscreen_ids_.clear();
85 if (!DeviceDataManagerX11::GetInstance()->IsXInput2Available())
86 return;
88 // Instead of asking X for the list of devices all the time, let's maintain a
89 // list of pointer devices we care about.
90 // It should not be necessary to select for slave devices. XInput2 provides
91 // enough information to the event callback to decide which slave device
92 // triggered the event, thus decide whether the 'pointer event' is a
93 // 'mouse event' or a 'touch event'.
94 // However, on some desktops, some events from a master pointer are
95 // not delivered to the client. So we select for slave devices instead.
96 // If the touch device has 'GrabDevice' set and 'SendCoreEvents' unset (which
97 // is possible), then the device is detected as a floating device, and a
98 // floating device is not connected to a master device. So it is necessary to
99 // also select on the floating devices.
100 pointer_device_lookup_.reset();
101 const XIDeviceList& xi_dev_list =
102 DeviceListCacheX11::GetInstance()->GetXI2DeviceList(display);
103 for (int i = 0; i < xi_dev_list.count; i++) {
104 const XIDeviceInfo& devinfo = xi_dev_list[i];
105 if (devinfo.use == XIFloatingSlave || devinfo.use == XIMasterPointer) {
106 for (int k = 0; k < devinfo.num_classes; ++k) {
107 XIAnyClassInfo* xiclassinfo = devinfo.classes[k];
108 if (xiclassinfo->type == XITouchClass) {
109 XITouchClassInfo* tci =
110 reinterpret_cast<XITouchClassInfo*>(xiclassinfo);
111 // Only care direct touch device (such as touch screen) right now
112 if (tci->mode == XIDirectTouch) {
113 touch_device_lookup_[devinfo.deviceid] = true;
114 touch_device_list_[devinfo.deviceid] = true;
118 pointer_device_lookup_[devinfo.deviceid] = true;
119 } else if (devinfo.use == XIMasterKeyboard) {
120 virtual_core_keyboard_device_ = devinfo.deviceid;
123 if (devinfo.use == XIFloatingSlave || devinfo.use == XISlavePointer) {
124 for (int k = 0; k < devinfo.num_classes; ++k) {
125 XIAnyClassInfo* xiclassinfo = devinfo.classes[k];
126 if (xiclassinfo->type == XITouchClass) {
127 XITouchClassInfo* tci =
128 reinterpret_cast<XITouchClassInfo*>(xiclassinfo);
129 // Only care direct touch device (such as touch screen) right now
130 if (tci->mode == XIDirectTouch) {
131 CacheTouchscreenIds(devinfo.deviceid);
132 if (devinfo.use == XISlavePointer) {
133 device_master_id_list_[devinfo.deviceid] = devinfo.attachment;
134 // If the slave device is direct touch device, we also set its
135 // master device to be touch device.
136 touch_device_lookup_[devinfo.attachment] = true;
137 touch_device_list_[devinfo.attachment] = true;
146 bool TouchFactory::ShouldProcessXI2Event(XEvent* xev) {
147 DCHECK_EQ(GenericEvent, xev->type);
148 XIEvent* event = static_cast<XIEvent*>(xev->xcookie.data);
149 XIDeviceEvent* xiev = reinterpret_cast<XIDeviceEvent*>(event);
151 if (event->evtype == XI_TouchBegin ||
152 event->evtype == XI_TouchUpdate ||
153 event->evtype == XI_TouchEnd) {
154 // Since SetupXI2ForXWindow() selects events from all devices, for a
155 // touchscreen attached to a master pointer device, X11 sends two
156 // events for each touch: one from the slave (deviceid == the id of
157 // the touchscreen device), and one from the master (deviceid == the
158 // id of the master pointer device). Instead of processing both
159 // events, discard the event that comes from the slave, and only
160 // allow processing the event coming from the master.
161 // For a 'floating' touchscreen device, X11 sends only one event for
162 // each touch, with both deviceid and sourceid set to the id of the
163 // touchscreen device.
164 bool is_from_master_or_float = touch_device_list_[xiev->deviceid];
165 bool is_from_slave_device = !is_from_master_or_float
166 && xiev->sourceid == xiev->deviceid;
167 return !touch_events_disabled_ &&
168 IsTouchDevice(xiev->deviceid) &&
169 !is_from_slave_device;
172 // Make sure only key-events from the virtual core keyboard are processed.
173 if (event->evtype == XI_KeyPress || event->evtype == XI_KeyRelease) {
174 return (virtual_core_keyboard_device_ < 0) ||
175 (virtual_core_keyboard_device_ == xiev->deviceid);
178 if (event->evtype != XI_ButtonPress &&
179 event->evtype != XI_ButtonRelease &&
180 event->evtype != XI_Motion)
181 return true;
183 if (!pointer_device_lookup_[xiev->deviceid])
184 return false;
186 return IsTouchDevice(xiev->deviceid) ? !touch_events_disabled_ : true;
189 void TouchFactory::SetupXI2ForXWindow(Window window) {
190 // Setup mask for mouse events. It is possible that a device is loaded/plugged
191 // in after we have setup XInput2 on a window. In such cases, we need to
192 // either resetup XInput2 for the window, so that we get events from the new
193 // device, or we need to listen to events from all devices, and then filter
194 // the events from uninteresting devices. We do the latter because that's
195 // simpler.
197 XDisplay* display = gfx::GetXDisplay();
199 unsigned char mask[XIMaskLen(XI_LASTEVENT)];
200 memset(mask, 0, sizeof(mask));
202 XISetMask(mask, XI_TouchBegin);
203 XISetMask(mask, XI_TouchUpdate);
204 XISetMask(mask, XI_TouchEnd);
206 XISetMask(mask, XI_ButtonPress);
207 XISetMask(mask, XI_ButtonRelease);
208 XISetMask(mask, XI_Motion);
209 #if defined(OS_CHROMEOS)
210 // XGrabKey() must be replaced with XI2 keyboard grab if XI2 key events are
211 // enabled on desktop Linux.
212 if (base::SysInfo::IsRunningOnChromeOS()) {
213 XISetMask(mask, XI_KeyPress);
214 XISetMask(mask, XI_KeyRelease);
216 #endif
218 XIEventMask evmask;
219 evmask.deviceid = XIAllDevices;
220 evmask.mask_len = sizeof(mask);
221 evmask.mask = mask;
222 XISelectEvents(display, window, &evmask, 1);
223 XFlush(display);
226 void TouchFactory::SetTouchDeviceList(const std::vector<int>& devices) {
227 touch_device_lookup_.reset();
228 touch_device_list_.clear();
229 for (int deviceid : devices) {
230 DCHECK(IsValidDevice(deviceid));
231 touch_device_lookup_[deviceid] = true;
232 touch_device_list_[deviceid] = false;
233 if (device_master_id_list_.find(deviceid) != device_master_id_list_.end()) {
234 // When we set the device through the "--touch-devices" flag to slave
235 // touch device, we also set its master device to be touch device.
236 touch_device_lookup_[device_master_id_list_[deviceid]] = true;
237 touch_device_list_[device_master_id_list_[deviceid]] = false;
242 bool TouchFactory::IsValidDevice(int deviceid) const {
243 return (deviceid >= 0) &&
244 (static_cast<size_t>(deviceid) < touch_device_lookup_.size());
247 bool TouchFactory::IsTouchDevice(int deviceid) const {
248 return IsValidDevice(deviceid) ? touch_device_lookup_[deviceid] : false;
251 bool TouchFactory::IsMultiTouchDevice(int deviceid) const {
252 return (IsValidDevice(deviceid) && touch_device_lookup_[deviceid])
253 ? touch_device_list_.find(deviceid)->second
254 : false;
257 bool TouchFactory::QuerySlotForTrackingID(uint32 tracking_id, int* slot) {
258 if (!id_generator_.HasGeneratedIDFor(tracking_id))
259 return false;
260 *slot = static_cast<int>(id_generator_.GetGeneratedID(tracking_id));
261 return true;
264 int TouchFactory::GetSlotForTrackingID(uint32 tracking_id) {
265 return id_generator_.GetGeneratedID(tracking_id);
268 void TouchFactory::ReleaseSlotForTrackingID(uint32 tracking_id) {
269 id_generator_.ReleaseNumber(tracking_id);
272 bool TouchFactory::IsTouchDevicePresent() {
273 return !touch_events_disabled_ && touch_device_lookup_.any();
276 void TouchFactory::ResetForTest() {
277 pointer_device_lookup_.reset();
278 touch_device_lookup_.reset();
279 touch_events_disabled_ = false;
280 touch_device_list_.clear();
281 touchscreen_ids_.clear();
282 id_generator_.ResetForTest();
285 void TouchFactory::SetTouchDeviceForTest(
286 const std::vector<int>& devices) {
287 touch_device_lookup_.reset();
288 touch_device_list_.clear();
289 for (std::vector<int>::const_iterator iter = devices.begin();
290 iter != devices.end(); ++iter) {
291 DCHECK(IsValidDevice(*iter));
292 touch_device_lookup_[*iter] = true;
293 touch_device_list_[*iter] = true;
295 touch_events_disabled_ = false;
298 void TouchFactory::SetPointerDeviceForTest(
299 const std::vector<int>& devices) {
300 pointer_device_lookup_.reset();
301 for (std::vector<int>::const_iterator iter = devices.begin();
302 iter != devices.end(); ++iter) {
303 pointer_device_lookup_[*iter] = true;
307 void TouchFactory::CacheTouchscreenIds(int device_id) {
308 if (!DeviceDataManager::HasInstance())
309 return;
310 std::vector<TouchscreenDevice> touchscreens =
311 DeviceDataManager::GetInstance()->touchscreen_devices();
312 const auto it =
313 std::find_if(touchscreens.begin(), touchscreens.end(),
314 [device_id](const TouchscreenDevice& touchscreen) {
315 return touchscreen.id == device_id;
317 // Internal displays will have a vid and pid of 0. Ignore them.
318 if (it != touchscreens.end() && it->vendor_id && it->product_id)
319 touchscreen_ids_.insert(std::make_pair(it->vendor_id, it->product_id));
322 } // namespace ui