Add @VisibleForTesting to fix ChromePublic release build.
[chromium-blink-merge.git] / cc / layers / ui_resource_layer_impl.h
blob87d77e85a20e700a49778d2c3e83777ec6e6a0a6
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
6 #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
8 #include <string>
10 #include "cc/base/cc_export.h"
11 #include "cc/layers/layer_impl.h"
12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/ui_resource_client.h"
14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/size.h"
17 namespace base {
18 class DictionaryValue;
21 namespace cc {
23 class CC_EXPORT UIResourceLayerImpl : public LayerImpl {
24 public:
25 static scoped_ptr<UIResourceLayerImpl> Create(LayerTreeImpl* tree_impl,
26 int id) {
27 return make_scoped_ptr(new UIResourceLayerImpl(tree_impl, id));
29 ~UIResourceLayerImpl() override;
31 void SetUIResourceId(UIResourceId uid);
33 void SetImageBounds(const gfx::Size& image_bounds);
35 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
36 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
38 // Sets an opacity value per vertex. It will be multiplied by the layer
39 // opacity value.
40 void SetVertexOpacity(const float vertex_opacity[4]);
42 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
43 void PushPropertiesTo(LayerImpl* layer) override;
45 bool WillDraw(DrawMode draw_mode,
46 ResourceProvider* resource_provider) override;
47 void AppendQuads(RenderPass* render_pass,
48 AppendQuadsData* append_quads_data) override;
50 base::DictionaryValue* LayerTreeAsJson() const override;
52 protected:
53 UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id);
55 // The size of the resource bitmap in pixels.
56 gfx::Size image_bounds_;
58 UIResourceId ui_resource_id_;
60 gfx::PointF uv_top_left_;
61 gfx::PointF uv_bottom_right_;
62 float vertex_opacity_[4];
64 private:
65 const char* LayerTypeAsString() const override;
67 DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl);
70 } // namespace cc
72 #endif // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_