Add @VisibleForTesting to fix ChromePublic release build.
[chromium-blink-merge.git] / cc / layers / ui_resource_layer_unittest.cc
blobd0d356d6c5aa2c5eb6620c5876bdcbcd505a76b4
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/ui_resource_layer.h"
7 #include "base/thread_task_runner_handle.h"
8 #include "cc/resources/prioritized_resource_manager.h"
9 #include "cc/resources/resource_provider.h"
10 #include "cc/resources/resource_update_queue.h"
11 #include "cc/resources/scoped_ui_resource.h"
12 #include "cc/test/fake_layer_tree_host.h"
13 #include "cc/test/fake_layer_tree_host_client.h"
14 #include "cc/test/fake_output_surface.h"
15 #include "cc/test/fake_output_surface_client.h"
16 #include "cc/test/geometry_test_utils.h"
17 #include "cc/trees/layer_tree_host.h"
18 #include "cc/trees/occlusion_tracker.h"
19 #include "cc/trees/single_thread_proxy.h"
20 #include "testing/gmock/include/gmock/gmock.h"
21 #include "testing/gtest/include/gtest/gtest.h"
22 #include "third_party/skia/include/core/SkBitmap.h"
24 using ::testing::Mock;
25 using ::testing::_;
26 using ::testing::AtLeast;
27 using ::testing::AnyNumber;
29 namespace cc {
30 namespace {
32 class TestUIResourceLayer : public UIResourceLayer {
33 public:
34 static scoped_refptr<TestUIResourceLayer> Create() {
35 return make_scoped_refptr(new TestUIResourceLayer());
38 UIResourceId GetUIResourceId() {
39 if (ui_resource_holder_)
40 return ui_resource_holder_->id();
41 return 0;
44 protected:
45 TestUIResourceLayer() : UIResourceLayer() { SetIsDrawable(true); }
46 ~TestUIResourceLayer() override {}
49 class UIResourceLayerTest : public testing::Test {
50 public:
51 UIResourceLayerTest() : fake_client_(FakeLayerTreeHostClient::DIRECT_3D) {}
53 protected:
54 void SetUp() override {
55 layer_tree_host_ = FakeLayerTreeHost::Create(&fake_client_);
56 layer_tree_host_->InitializeSingleThreaded(
57 &fake_client_, base::ThreadTaskRunnerHandle::Get(), nullptr);
60 void TearDown() override {
61 Mock::VerifyAndClearExpectations(layer_tree_host_.get());
64 FakeLayerTreeHostClient fake_client_;
65 scoped_ptr<FakeLayerTreeHost> layer_tree_host_;
68 TEST_F(UIResourceLayerTest, SetBitmap) {
69 scoped_refptr<UIResourceLayer> test_layer = TestUIResourceLayer::Create();
70 ASSERT_TRUE(test_layer.get());
71 test_layer->SetBounds(gfx::Size(100, 100));
73 layer_tree_host_->SetRootLayer(test_layer);
74 Mock::VerifyAndClearExpectations(layer_tree_host_.get());
75 EXPECT_EQ(test_layer->layer_tree_host(), layer_tree_host_.get());
77 ResourceUpdateQueue queue;
78 gfx::Rect screen_space_clip_rect;
79 OcclusionTracker<Layer> occlusion_tracker(screen_space_clip_rect);
80 test_layer->SavePaintProperties();
81 test_layer->Update(&queue, &occlusion_tracker);
83 EXPECT_FALSE(test_layer->DrawsContent());
85 SkBitmap bitmap;
86 bitmap.allocN32Pixels(10, 10);
87 bitmap.setImmutable();
89 test_layer->SetBitmap(bitmap);
90 test_layer->Update(&queue, &occlusion_tracker);
92 EXPECT_TRUE(test_layer->DrawsContent());
95 TEST_F(UIResourceLayerTest, SetUIResourceId) {
96 scoped_refptr<TestUIResourceLayer> test_layer = TestUIResourceLayer::Create();
97 ASSERT_TRUE(test_layer.get());
98 test_layer->SetBounds(gfx::Size(100, 100));
100 layer_tree_host_->SetRootLayer(test_layer);
101 Mock::VerifyAndClearExpectations(layer_tree_host_.get());
102 EXPECT_EQ(test_layer->layer_tree_host(), layer_tree_host_.get());
104 ResourceUpdateQueue queue;
105 gfx::Rect screen_space_clip_rect;
106 OcclusionTracker<Layer> occlusion_tracker(screen_space_clip_rect);
107 test_layer->SavePaintProperties();
108 test_layer->Update(&queue, &occlusion_tracker);
110 EXPECT_FALSE(test_layer->DrawsContent());
112 bool is_opaque = false;
113 scoped_ptr<ScopedUIResource> resource = ScopedUIResource::Create(
114 layer_tree_host_.get(), UIResourceBitmap(gfx::Size(10, 10), is_opaque));
115 test_layer->SetUIResourceId(resource->id());
116 test_layer->Update(&queue, &occlusion_tracker);
118 EXPECT_TRUE(test_layer->DrawsContent());
120 // ID is preserved even when you set ID first and attach it to the tree.
121 layer_tree_host_->SetRootLayer(nullptr);
122 scoped_ptr<ScopedUIResource> shared_resource = ScopedUIResource::Create(
123 layer_tree_host_.get(), UIResourceBitmap(gfx::Size(5, 5), is_opaque));
124 test_layer->SetUIResourceId(shared_resource->id());
125 layer_tree_host_->SetRootLayer(test_layer);
126 EXPECT_EQ(shared_resource->id(), test_layer->GetUIResourceId());
127 EXPECT_TRUE(test_layer->DrawsContent());
130 TEST_F(UIResourceLayerTest, BitmapClearedOnSetUIResourceId) {
131 scoped_refptr<UIResourceLayer> test_layer = TestUIResourceLayer::Create();
132 ASSERT_TRUE(test_layer.get());
133 test_layer->SetBounds(gfx::Size(100, 100));
135 SkBitmap bitmap;
136 bitmap.allocN32Pixels(10, 10);
137 bitmap.setImmutable();
138 ASSERT_FALSE(bitmap.isNull());
139 ASSERT_TRUE(bitmap.pixelRef()->unique());
141 test_layer->SetBitmap(bitmap);
142 ASSERT_FALSE(bitmap.pixelRef()->unique());
144 test_layer->SetUIResourceId(0);
145 EXPECT_TRUE(bitmap.pixelRef()->unique());
148 } // namespace
149 } // namespace cc