1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_
6 #define MEDIA_BASE_AUDIO_DECODER_H_
8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h"
10 #include "media/base/audio_decoder_config.h"
11 #include "media/base/channel_layout.h"
12 #include "media/base/decoder_buffer.h"
13 #include "media/base/media_export.h"
14 #include "media/base/pipeline_status.h"
21 class MEDIA_EXPORT AudioDecoder
{
23 // Status codes for decode operations.
24 // TODO(rileya): Now that both AudioDecoder and VideoDecoder Status enums
25 // match, break them into a decoder_status.h.
27 kOk
, // We're all good.
28 kAborted
, // We aborted as a result of Stop() or Reset().
29 kNotEnoughData
, // Not enough data to produce a video frame.
30 kDecodeError
, // A decoding error occurred.
31 kDecryptError
// Decrypting error happened.
35 virtual ~AudioDecoder();
37 // Initializes an AudioDecoder with the given DemuxerStream, executing the
38 // callback upon completion.
39 // statistics_cb is used to update global pipeline statistics.
40 virtual void Initialize(const AudioDecoderConfig
& config
,
41 const PipelineStatusCB
& status_cb
) = 0;
43 // Requests samples to be decoded and returned via the provided callback.
44 // Only one decode may be in flight at any given time.
46 // Implementations guarantee that the callback will not be called from within
49 // Non-NULL sample buffer pointers will contain decoded audio data or may
50 // indicate the end of the stream. A NULL buffer pointer indicates an aborted
52 typedef base::Callback
<void(Status
, const scoped_refptr
<AudioBuffer
>&)>
54 virtual void Decode(const scoped_refptr
<DecoderBuffer
>& buffer
,
55 const DecodeCB
& decode_cb
) = 0;
57 // Some AudioDecoders will queue up multiple AudioBuffers from a single
58 // DecoderBuffer, if we have any such queued buffers this will return the next
59 // one. Otherwise we return a NULL AudioBuffer.
60 virtual scoped_refptr
<AudioBuffer
> GetDecodeOutput();
62 // Resets decoder state, dropping any queued encoded data.
63 virtual void Reset(const base::Closure
& closure
) = 0;
65 // Stops decoder, fires any pending callbacks and sets the decoder to an
66 // uninitialized state. An AudioDecoder cannot be re-initialized after it has
68 // Note that if Initialize() is pending or has finished successfully, Stop()
69 // must be called before destructing the decoder.
70 virtual void Stop() = 0;
73 DISALLOW_COPY_AND_ASSIGN(AudioDecoder
);
78 #endif // MEDIA_BASE_AUDIO_DECODER_H_