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[chromium-blink-merge.git] / media / base / audio_decoder.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_
6 #define MEDIA_BASE_AUDIO_DECODER_H_
8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h"
10 #include "media/base/audio_decoder_config.h"
11 #include "media/base/channel_layout.h"
12 #include "media/base/decoder_buffer.h"
13 #include "media/base/media_export.h"
14 #include "media/base/pipeline_status.h"
16 namespace media {
18 class AudioBuffer;
19 class DemuxerStream;
21 class MEDIA_EXPORT AudioDecoder {
22 public:
23 // Status codes for decode operations.
24 // TODO(rileya): Now that both AudioDecoder and VideoDecoder Status enums
25 // match, break them into a decoder_status.h.
26 enum Status {
27 kOk, // We're all good.
28 kAborted, // We aborted as a result of Stop() or Reset().
29 kNotEnoughData, // Not enough data to produce a video frame.
30 kDecodeError, // A decoding error occurred.
31 kDecryptError // Decrypting error happened.
34 AudioDecoder();
35 virtual ~AudioDecoder();
37 // Initializes an AudioDecoder with the given DemuxerStream, executing the
38 // callback upon completion.
39 // statistics_cb is used to update global pipeline statistics.
40 virtual void Initialize(const AudioDecoderConfig& config,
41 const PipelineStatusCB& status_cb) = 0;
43 // Requests samples to be decoded and returned via the provided callback.
44 // Only one decode may be in flight at any given time.
46 // Implementations guarantee that the callback will not be called from within
47 // this method.
49 // Non-NULL sample buffer pointers will contain decoded audio data or may
50 // indicate the end of the stream. A NULL buffer pointer indicates an aborted
51 // Decode().
52 typedef base::Callback<void(Status, const scoped_refptr<AudioBuffer>&)>
53 DecodeCB;
54 virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer,
55 const DecodeCB& decode_cb) = 0;
57 // Some AudioDecoders will queue up multiple AudioBuffers from a single
58 // DecoderBuffer, if we have any such queued buffers this will return the next
59 // one. Otherwise we return a NULL AudioBuffer.
60 virtual scoped_refptr<AudioBuffer> GetDecodeOutput();
62 // Resets decoder state, dropping any queued encoded data.
63 virtual void Reset(const base::Closure& closure) = 0;
65 // Stops decoder, fires any pending callbacks and sets the decoder to an
66 // uninitialized state. An AudioDecoder cannot be re-initialized after it has
67 // been stopped.
68 // Note that if Initialize() is pending or has finished successfully, Stop()
69 // must be called before destructing the decoder.
70 virtual void Stop() = 0;
72 private:
73 DISALLOW_COPY_AND_ASSIGN(AudioDecoder);
76 } // namespace media
78 #endif // MEDIA_BASE_AUDIO_DECODER_H_