1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/tiles/tile_priority.h"
6 #include "testing/gtest/include/gtest/gtest.h"
10 TEST(TilePriorityTest
, IsHigherPriorityThan
) {
11 TilePriority
now(HIGH_RESOLUTION
, TilePriority::NOW
, 0);
12 TilePriority
close_soon(HIGH_RESOLUTION
, TilePriority::SOON
, 1);
13 TilePriority
far_soon(HIGH_RESOLUTION
, TilePriority::SOON
, 500);
14 TilePriority
close_eventually(HIGH_RESOLUTION
, TilePriority::EVENTUALLY
, 2);
15 TilePriority
far_eventually(HIGH_RESOLUTION
, TilePriority::EVENTUALLY
, 1000);
16 TilePriority
non_ideal_now(NON_IDEAL_RESOLUTION
, TilePriority::NOW
, 0);
18 EXPECT_FALSE(now
.IsHigherPriorityThan(now
));
19 EXPECT_FALSE(now
.IsHigherPriorityThan(non_ideal_now
));
21 EXPECT_TRUE(now
.IsHigherPriorityThan(close_soon
));
22 EXPECT_TRUE(now
.IsHigherPriorityThan(far_soon
));
23 EXPECT_TRUE(now
.IsHigherPriorityThan(close_eventually
));
24 EXPECT_TRUE(now
.IsHigherPriorityThan(far_eventually
));
25 EXPECT_TRUE(close_soon
.IsHigherPriorityThan(far_soon
));
26 EXPECT_TRUE(close_soon
.IsHigherPriorityThan(close_eventually
));
27 EXPECT_TRUE(close_soon
.IsHigherPriorityThan(far_eventually
));
28 EXPECT_TRUE(far_soon
.IsHigherPriorityThan(close_eventually
));
29 EXPECT_TRUE(far_soon
.IsHigherPriorityThan(far_eventually
));
30 EXPECT_TRUE(close_eventually
.IsHigherPriorityThan(far_eventually
));
32 EXPECT_FALSE(far_eventually
.IsHigherPriorityThan(close_eventually
));
33 EXPECT_FALSE(far_eventually
.IsHigherPriorityThan(far_soon
));
34 EXPECT_FALSE(far_eventually
.IsHigherPriorityThan(close_soon
));
35 EXPECT_FALSE(far_eventually
.IsHigherPriorityThan(now
));
36 EXPECT_FALSE(far_eventually
.IsHigherPriorityThan(non_ideal_now
));
37 EXPECT_FALSE(close_eventually
.IsHigherPriorityThan(far_soon
));
38 EXPECT_FALSE(close_eventually
.IsHigherPriorityThan(close_soon
));
39 EXPECT_FALSE(close_eventually
.IsHigherPriorityThan(now
));
40 EXPECT_FALSE(far_soon
.IsHigherPriorityThan(close_soon
));
41 EXPECT_FALSE(far_soon
.IsHigherPriorityThan(now
));
42 EXPECT_FALSE(close_soon
.IsHigherPriorityThan(now
));