1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
9 #include "ash/ash_constants.h"
10 #include "ash/ash_switches.h"
11 #include "ash/drag_drop/drag_image_view.h"
12 #include "ash/metrics/user_metrics_recorder.h"
13 #include "ash/root_window_controller.h"
14 #include "ash/scoped_target_root_window.h"
15 #include "ash/shelf/app_list_button.h"
16 #include "ash/shelf/overflow_bubble.h"
17 #include "ash/shelf/overflow_bubble_view.h"
18 #include "ash/shelf/overflow_button.h"
19 #include "ash/shelf/shelf_button.h"
20 #include "ash/shelf/shelf_constants.h"
21 #include "ash/shelf/shelf_delegate.h"
22 #include "ash/shelf/shelf_icon_observer.h"
23 #include "ash/shelf/shelf_item_delegate.h"
24 #include "ash/shelf/shelf_item_delegate_manager.h"
25 #include "ash/shelf/shelf_layout_manager.h"
26 #include "ash/shelf/shelf_menu_model.h"
27 #include "ash/shelf/shelf_model.h"
28 #include "ash/shelf/shelf_tooltip_manager.h"
29 #include "ash/shelf/shelf_widget.h"
30 #include "ash/shell.h"
31 #include "ash/wm/coordinate_conversion.h"
32 #include "base/auto_reset.h"
33 #include "base/memory/scoped_ptr.h"
34 #include "base/metrics/histogram.h"
35 #include "grit/ash_strings.h"
36 #include "ui/accessibility/ax_view_state.h"
37 #include "ui/aura/client/screen_position_client.h"
38 #include "ui/aura/window.h"
39 #include "ui/aura/window_event_dispatcher.h"
40 #include "ui/base/l10n/l10n_util.h"
41 #include "ui/base/models/simple_menu_model.h"
42 #include "ui/base/resource/resource_bundle.h"
43 #include "ui/compositor/layer.h"
44 #include "ui/compositor/layer_animator.h"
45 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
46 #include "ui/gfx/canvas.h"
47 #include "ui/gfx/point.h"
48 #include "ui/views/animation/bounds_animator.h"
49 #include "ui/views/border.h"
50 #include "ui/views/controls/button/image_button.h"
51 #include "ui/views/controls/menu/menu_model_adapter.h"
52 #include "ui/views/controls/menu/menu_runner.h"
53 #include "ui/views/focus/focus_search.h"
54 #include "ui/views/view_model.h"
55 #include "ui/views/view_model_utils.h"
56 #include "ui/views/widget/widget.h"
57 #include "ui/wm/core/coordinate_conversion.h"
64 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM
= 0;
65 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT
= 1;
66 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT
= 2;
67 const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT
= 3;
69 // Default amount content is inset on the left edge.
70 const int kDefaultLeadingInset
= 8;
72 // Minimum distance before drag starts.
73 const int kMinimumDragDistance
= 8;
75 // Additional spacing for the left and right side of icons.
76 const int kHorizontalIconSpacing
= 2;
78 // Inset for items which do not have an icon.
79 const int kHorizontalNoIconInsetSpacing
=
80 kHorizontalIconSpacing
+ kDefaultLeadingInset
;
82 // The proportion of the shelf space reserved for non-panel icons. Panels
83 // may flow into this space but will be put into the overflow bubble if there
84 // is contention for the space.
85 const float kReservedNonPanelIconProportion
= 0.67f
;
87 // This is the command id of the menu item which contains the name of the menu.
88 const int kCommandIdOfMenuName
= 0;
90 // The background color of the active item in the list.
91 const SkColor kActiveListItemBackgroundColor
= SkColorSetRGB(203 , 219, 241);
93 // The background color of the active & hovered item in the list.
94 const SkColor kFocusedActiveListItemBackgroundColor
=
95 SkColorSetRGB(193, 211, 236);
97 // The text color of the caption item in a list.
98 const SkColor kCaptionItemForegroundColor
= SK_ColorBLACK
;
100 // The maximum allowable length of a menu line of an application menu in pixels.
101 const int kMaximumAppMenuItemLength
= 350;
103 // The distance of the cursor from the outer rim of the shelf before it
105 const int kRipOffDistance
= 48;
107 // The rip off drag and drop proxy image should get scaled by this factor.
108 const float kDragAndDropProxyScale
= 1.5f
;
110 // The opacity represents that this partially disappeared item will get removed.
111 const float kDraggedImageOpacity
= 0.5f
;
115 // A class to temporarily disable a given bounds animator.
116 class BoundsAnimatorDisabler
{
118 explicit BoundsAnimatorDisabler(views::BoundsAnimator
* bounds_animator
)
119 : old_duration_(bounds_animator
->GetAnimationDuration()),
120 bounds_animator_(bounds_animator
) {
121 bounds_animator_
->SetAnimationDuration(1);
124 ~BoundsAnimatorDisabler() {
125 bounds_animator_
->SetAnimationDuration(old_duration_
);
129 // The previous animation duration.
131 // The bounds animator which gets used.
132 views::BoundsAnimator
* bounds_animator_
;
134 DISALLOW_COPY_AND_ASSIGN(BoundsAnimatorDisabler
);
137 // The MenuModelAdapter gets slightly changed to adapt the menu appearance to
139 class ShelfMenuModelAdapter
: public views::MenuModelAdapter
{
141 explicit ShelfMenuModelAdapter(ShelfMenuModel
* menu_model
);
143 // views::MenuModelAdapter:
144 const gfx::FontList
* GetLabelFontList(int command_id
) const override
;
145 bool IsCommandEnabled(int id
) const override
;
146 void GetHorizontalIconMargins(int id
,
149 int* right_margin
) const override
;
150 bool GetForegroundColor(int command_id
,
152 SkColor
* override_color
) const override
;
153 bool GetBackgroundColor(int command_id
,
155 SkColor
* override_color
) const override
;
156 int GetMaxWidthForMenu(views::MenuItemView
* menu
) override
;
157 bool ShouldReserveSpaceForSubmenuIndicator() const override
;
160 ShelfMenuModel
* menu_model_
;
162 DISALLOW_COPY_AND_ASSIGN(ShelfMenuModelAdapter
);
165 ShelfMenuModelAdapter::ShelfMenuModelAdapter(ShelfMenuModel
* menu_model
)
166 : MenuModelAdapter(menu_model
),
167 menu_model_(menu_model
) {
170 const gfx::FontList
* ShelfMenuModelAdapter::GetLabelFontList(
171 int command_id
) const {
172 if (command_id
!= kCommandIdOfMenuName
)
173 return MenuModelAdapter::GetLabelFontList(command_id
);
175 ui::ResourceBundle
& rb
= ui::ResourceBundle::GetSharedInstance();
176 return &rb
.GetFontList(ui::ResourceBundle::BoldFont
);
179 bool ShelfMenuModelAdapter::IsCommandEnabled(int id
) const {
180 return id
!= kCommandIdOfMenuName
;
183 bool ShelfMenuModelAdapter::GetForegroundColor(int command_id
,
185 SkColor
* override_color
) const {
186 if (command_id
!= kCommandIdOfMenuName
)
189 *override_color
= kCaptionItemForegroundColor
;
193 bool ShelfMenuModelAdapter::GetBackgroundColor(int command_id
,
195 SkColor
* override_color
) const {
196 if (!menu_model_
->IsCommandActive(command_id
))
199 *override_color
= is_hovered
? kFocusedActiveListItemBackgroundColor
:
200 kActiveListItemBackgroundColor
;
204 void ShelfMenuModelAdapter::GetHorizontalIconMargins(int command_id
,
207 int* right_margin
) const {
208 *left_margin
= kHorizontalIconSpacing
;
209 *right_margin
= (command_id
!= kCommandIdOfMenuName
) ?
210 kHorizontalIconSpacing
: -(icon_size
+ kHorizontalNoIconInsetSpacing
);
213 int ShelfMenuModelAdapter::GetMaxWidthForMenu(views::MenuItemView
* menu
) {
214 return kMaximumAppMenuItemLength
;
217 bool ShelfMenuModelAdapter::ShouldReserveSpaceForSubmenuIndicator() const {
221 // Custom FocusSearch used to navigate the shelf in the order items are in
223 class ShelfFocusSearch
: public views::FocusSearch
{
225 explicit ShelfFocusSearch(views::ViewModel
* view_model
)
226 : FocusSearch(NULL
, true, true),
227 view_model_(view_model
) {}
228 ~ShelfFocusSearch() override
{}
230 // views::FocusSearch overrides:
231 View
* FindNextFocusableView(View
* starting_view
,
234 bool check_starting_view
,
235 views::FocusTraversable
** focus_traversable
,
236 View
** focus_traversable_view
) override
{
237 int index
= view_model_
->GetIndexOfView(starting_view
);
239 return view_model_
->view_at(0);
244 index
= view_model_
->view_size() - 1;
247 if (index
>= view_model_
->view_size())
250 return view_model_
->view_at(index
);
254 views::ViewModel
* view_model_
;
256 DISALLOW_COPY_AND_ASSIGN(ShelfFocusSearch
);
259 // AnimationDelegate used when inserting a new item. This steadily increases the
260 // opacity of the layer as the animation progress.
261 class FadeInAnimationDelegate
: public gfx::AnimationDelegate
{
263 explicit FadeInAnimationDelegate(views::View
* view
) : view_(view
) {}
264 ~FadeInAnimationDelegate() override
{}
266 // AnimationDelegate overrides:
267 void AnimationProgressed(const Animation
* animation
) override
{
268 view_
->layer()->SetOpacity(animation
->GetCurrentValue());
269 view_
->layer()->ScheduleDraw();
271 void AnimationEnded(const Animation
* animation
) override
{
272 view_
->layer()->SetOpacity(1.0f
);
273 view_
->layer()->ScheduleDraw();
275 void AnimationCanceled(const Animation
* animation
) override
{
276 view_
->layer()->SetOpacity(1.0f
);
277 view_
->layer()->ScheduleDraw();
283 DISALLOW_COPY_AND_ASSIGN(FadeInAnimationDelegate
);
286 void ReflectItemStatus(const ShelfItem
& item
, ShelfButton
* button
) {
287 switch (item
.status
) {
289 button
->ClearState(ShelfButton::STATE_ACTIVE
);
290 button
->ClearState(ShelfButton::STATE_RUNNING
);
291 button
->ClearState(ShelfButton::STATE_ATTENTION
);
294 button
->ClearState(ShelfButton::STATE_ACTIVE
);
295 button
->AddState(ShelfButton::STATE_RUNNING
);
296 button
->ClearState(ShelfButton::STATE_ATTENTION
);
299 button
->AddState(ShelfButton::STATE_ACTIVE
);
300 button
->ClearState(ShelfButton::STATE_RUNNING
);
301 button
->ClearState(ShelfButton::STATE_ATTENTION
);
303 case STATUS_ATTENTION
:
304 button
->ClearState(ShelfButton::STATE_ACTIVE
);
305 button
->ClearState(ShelfButton::STATE_RUNNING
);
306 button
->AddState(ShelfButton::STATE_ATTENTION
);
313 // AnimationDelegate used when deleting an item. This steadily decreased the
314 // opacity of the layer as the animation progress.
315 class ShelfView::FadeOutAnimationDelegate
: public gfx::AnimationDelegate
{
317 FadeOutAnimationDelegate(ShelfView
* host
, views::View
* view
)
320 ~FadeOutAnimationDelegate() override
{}
322 // AnimationDelegate overrides:
323 void AnimationProgressed(const Animation
* animation
) override
{
324 view_
->layer()->SetOpacity(1 - animation
->GetCurrentValue());
325 view_
->layer()->ScheduleDraw();
327 void AnimationEnded(const Animation
* animation
) override
{
328 shelf_view_
->OnFadeOutAnimationEnded();
330 void AnimationCanceled(const Animation
* animation
) override
{}
333 ShelfView
* shelf_view_
;
334 scoped_ptr
<views::View
> view_
;
336 DISALLOW_COPY_AND_ASSIGN(FadeOutAnimationDelegate
);
339 // AnimationDelegate used to trigger fading an element in. When an item is
340 // inserted this delegate is attached to the animation that expands the size of
341 // the item. When done it kicks off another animation to fade the item in.
342 class ShelfView::StartFadeAnimationDelegate
: public gfx::AnimationDelegate
{
344 StartFadeAnimationDelegate(ShelfView
* host
,
348 ~StartFadeAnimationDelegate() override
{}
350 // AnimationDelegate overrides:
351 void AnimationEnded(const Animation
* animation
) override
{
352 shelf_view_
->FadeIn(view_
);
354 void AnimationCanceled(const Animation
* animation
) override
{
355 view_
->layer()->SetOpacity(1.0f
);
359 ShelfView
* shelf_view_
;
362 DISALLOW_COPY_AND_ASSIGN(StartFadeAnimationDelegate
);
365 ShelfView::ShelfView(ShelfModel
* model
,
366 ShelfDelegate
* delegate
,
367 ShelfLayoutManager
* manager
)
370 view_model_(new views::ViewModel
),
371 first_visible_index_(0),
372 last_visible_index_(-1),
373 overflow_button_(NULL
),
374 owner_overflow_bubble_(NULL
),
377 start_drag_index_(-1),
379 leading_inset_(kDefaultLeadingInset
),
380 cancelling_drag_model_changed_(false),
381 last_hidden_index_(0),
382 closing_event_time_(base::TimeDelta()),
384 drag_and_drop_item_pinned_(false),
385 drag_and_drop_shelf_id_(0),
386 dragged_off_shelf_(false),
387 snap_back_from_rip_off_view_(NULL
),
388 item_manager_(Shell::GetInstance()->shelf_item_delegate_manager()),
389 layout_manager_(manager
),
390 overflow_mode_(false),
392 dragged_off_from_overflow_to_shelf_(false),
393 is_repost_event_(false),
394 last_pressed_index_(-1) {
396 bounds_animator_
.reset(new views::BoundsAnimator(this));
397 bounds_animator_
->AddObserver(this);
398 set_context_menu_controller(this);
399 focus_search_
.reset(new ShelfFocusSearch(view_model_
.get()));
400 tooltip_
.reset(new ShelfTooltipManager(manager
, this));
403 ShelfView::~ShelfView() {
404 bounds_animator_
->RemoveObserver(this);
405 model_
->RemoveObserver(this);
406 // If we are inside the MenuRunner, we need to know if we were getting
407 // deleted while it was running.
409 *got_deleted_
= true;
412 void ShelfView::Init() {
413 model_
->AddObserver(this);
415 const ShelfItems
& items(model_
->items());
416 for (ShelfItems::const_iterator i
= items
.begin(); i
!= items
.end(); ++i
) {
417 views::View
* child
= CreateViewForItem(*i
);
418 child
->SetPaintToLayer(true);
419 view_model_
->Add(child
, static_cast<int>(i
- items
.begin()));
422 overflow_button_
= new OverflowButton(this);
423 overflow_button_
->set_context_menu_controller(this);
424 ConfigureChildView(overflow_button_
);
425 AddChildView(overflow_button_
);
427 // We'll layout when our bounds change.
430 void ShelfView::OnShelfAlignmentChanged() {
431 overflow_button_
->OnShelfAlignmentChanged();
432 LayoutToIdealBounds();
433 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
434 if (i
>= first_visible_index_
&& i
<= last_visible_index_
)
435 view_model_
->view_at(i
)->Layout();
438 if (overflow_bubble_
)
439 overflow_bubble_
->Hide();
442 void ShelfView::SchedulePaintForAllButtons() {
443 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
444 if (i
>= first_visible_index_
&& i
<= last_visible_index_
)
445 view_model_
->view_at(i
)->SchedulePaint();
447 if (overflow_button_
&& overflow_button_
->visible())
448 overflow_button_
->SchedulePaint();
451 gfx::Rect
ShelfView::GetIdealBoundsOfItemIcon(ShelfID id
) {
452 int index
= model_
->ItemIndexByID(id
);
455 // Map all items from overflow area to the overflow button. Note that the
456 // section between last_index_hidden_ and model_->FirstPanelIndex() is the
457 // list of invisible panel items. However, these items are currently nowhere
458 // represented and get dropped instead - see (crbug.com/378907). As such there
459 // is no way to address them or place them. We therefore move them over the
461 if (index
> last_visible_index_
&& index
< model_
->FirstPanelIndex())
462 index
= last_visible_index_
+ 1;
463 const gfx::Rect
& ideal_bounds(view_model_
->ideal_bounds(index
));
464 DCHECK_NE(TYPE_APP_LIST
, model_
->items()[index
].type
);
465 views::View
* view
= view_model_
->view_at(index
);
466 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
467 ShelfButton
* button
= static_cast<ShelfButton
*>(view
);
468 gfx::Rect icon_bounds
= button
->GetIconBounds();
469 return gfx::Rect(GetMirroredXWithWidthInView(
470 ideal_bounds
.x() + icon_bounds
.x(), icon_bounds
.width()),
471 ideal_bounds
.y() + icon_bounds
.y(),
473 icon_bounds
.height());
476 void ShelfView::UpdatePanelIconPosition(ShelfID id
,
477 const gfx::Point
& midpoint
) {
478 int current_index
= model_
->ItemIndexByID(id
);
479 int first_panel_index
= model_
->FirstPanelIndex();
480 if (current_index
< first_panel_index
)
483 gfx::Point
midpoint_in_view(GetMirroredXInView(midpoint
.x()),
485 int target_index
= current_index
;
486 while (target_index
> first_panel_index
&&
487 layout_manager_
->PrimaryAxisValue(
488 view_model_
->ideal_bounds(target_index
).x(),
489 view_model_
->ideal_bounds(target_index
).y()) >
490 layout_manager_
->PrimaryAxisValue(midpoint_in_view
.x(),
491 midpoint_in_view
.y())) {
494 while (target_index
< view_model_
->view_size() - 1 &&
495 layout_manager_
->PrimaryAxisValue(
496 view_model_
->ideal_bounds(target_index
).right(),
497 view_model_
->ideal_bounds(target_index
).bottom()) <
498 layout_manager_
->PrimaryAxisValue(midpoint_in_view
.x(),
499 midpoint_in_view
.y())) {
502 if (current_index
!= target_index
)
503 model_
->Move(current_index
, target_index
);
506 bool ShelfView::IsShowingMenu() const {
507 return (launcher_menu_runner_
.get() &&
508 launcher_menu_runner_
->IsRunning());
511 bool ShelfView::IsShowingOverflowBubble() const {
512 return overflow_bubble_
.get() && overflow_bubble_
->IsShowing();
515 views::View
* ShelfView::GetAppListButtonView() const {
516 for (int i
= 0; i
< model_
->item_count(); ++i
) {
517 if (model_
->items()[i
].type
== TYPE_APP_LIST
)
518 return view_model_
->view_at(i
);
521 NOTREACHED() << "Applist button not found";
525 ////////////////////////////////////////////////////////////////////////////////
526 // ShelfView, FocusTraversable implementation:
528 views::FocusSearch
* ShelfView::GetFocusSearch() {
529 return focus_search_
.get();
532 views::FocusTraversable
* ShelfView::GetFocusTraversableParent() {
533 return parent()->GetFocusTraversable();
536 View
* ShelfView::GetFocusTraversableParentView() {
540 void ShelfView::CreateDragIconProxy(
541 const gfx::Point
& location_in_screen_coordinates
,
542 const gfx::ImageSkia
& icon
,
543 views::View
* replaced_view
,
544 const gfx::Vector2d
& cursor_offset_from_center
,
545 float scale_factor
) {
546 drag_replaced_view_
= replaced_view
;
547 drag_image_
.reset(new ash::DragImageView(
548 drag_replaced_view_
->GetWidget()->GetNativeWindow()->GetRootWindow(),
549 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE
));
550 drag_image_
->SetImage(icon
);
551 gfx::Size size
= drag_image_
->GetPreferredSize();
552 size
.set_width(size
.width() * scale_factor
);
553 size
.set_height(size
.height() * scale_factor
);
554 drag_image_offset_
= gfx::Vector2d(size
.width() / 2, size
.height() / 2) +
555 cursor_offset_from_center
;
556 gfx::Rect
drag_image_bounds(
557 location_in_screen_coordinates
- drag_image_offset_
,
559 drag_image_
->SetBoundsInScreen(drag_image_bounds
);
560 drag_image_
->SetWidgetVisible(true);
563 void ShelfView::UpdateDragIconProxy(
564 const gfx::Point
& location_in_screen_coordinates
) {
565 // TODO(jennyz): Investigate why drag_image_ becomes NULL at this point per
566 // crbug.com/34722, while the app list item is still being dragged around.
568 drag_image_
->SetScreenPosition(
569 location_in_screen_coordinates
- drag_image_offset_
);
573 void ShelfView::DestroyDragIconProxy() {
575 drag_image_offset_
= gfx::Vector2d(0, 0);
578 bool ShelfView::StartDrag(const std::string
& app_id
,
579 const gfx::Point
& location_in_screen_coordinates
) {
580 // Bail if an operation is already going on - or the cursor is not inside.
581 // This could happen if mouse / touch operations overlap.
582 if (drag_and_drop_shelf_id_
||
583 !GetBoundsInScreen().Contains(location_in_screen_coordinates
))
586 // If the AppsGridView (which was dispatching this event) was opened by our
587 // button, ShelfView dragging operations are locked and we have to unlock.
589 drag_and_drop_item_pinned_
= false;
590 drag_and_drop_app_id_
= app_id
;
591 drag_and_drop_shelf_id_
=
592 delegate_
->GetShelfIDForAppID(drag_and_drop_app_id_
);
593 // Check if the application is known and pinned - if not, we have to pin it so
594 // that we can re-arrange the shelf order accordingly. Note that items have
595 // to be pinned to give them the same (order) possibilities as a shortcut.
596 // When an item is dragged from overflow to shelf, IsShowingOverflowBubble()
597 // returns true. At this time, we don't need to pin the item.
598 if (!IsShowingOverflowBubble() &&
599 (!drag_and_drop_shelf_id_
||
600 !delegate_
->IsAppPinned(app_id
))) {
601 delegate_
->PinAppWithID(app_id
);
602 drag_and_drop_shelf_id_
=
603 delegate_
->GetShelfIDForAppID(drag_and_drop_app_id_
);
604 if (!drag_and_drop_shelf_id_
)
606 drag_and_drop_item_pinned_
= true;
608 views::View
* drag_and_drop_view
= view_model_
->view_at(
609 model_
->ItemIndexByID(drag_and_drop_shelf_id_
));
610 DCHECK(drag_and_drop_view
);
612 // Since there is already an icon presented by the caller, we hide this item
613 // for now. That has to be done by reducing the size since the visibility will
614 // change once a regrouping animation is performed.
615 pre_drag_and_drop_size_
= drag_and_drop_view
->size();
616 drag_and_drop_view
->SetSize(gfx::Size());
618 // First we have to center the mouse cursor over the item.
619 gfx::Point pt
= drag_and_drop_view
->GetBoundsInScreen().CenterPoint();
620 views::View::ConvertPointFromScreen(drag_and_drop_view
, &pt
);
621 gfx::Point point_in_root
= location_in_screen_coordinates
;
622 ::wm::ConvertPointFromScreen(
623 ash::wm::GetRootWindowAt(location_in_screen_coordinates
), &point_in_root
);
624 ui::MouseEvent
event(ui::ET_MOUSE_PRESSED
, pt
, point_in_root
, 0, 0);
625 PointerPressedOnButton(drag_and_drop_view
,
626 ShelfButtonHost::DRAG_AND_DROP
,
629 // Drag the item where it really belongs.
630 Drag(location_in_screen_coordinates
);
634 bool ShelfView::Drag(const gfx::Point
& location_in_screen_coordinates
) {
635 if (!drag_and_drop_shelf_id_
||
636 !GetBoundsInScreen().Contains(location_in_screen_coordinates
))
639 gfx::Point pt
= location_in_screen_coordinates
;
640 views::View
* drag_and_drop_view
= view_model_
->view_at(
641 model_
->ItemIndexByID(drag_and_drop_shelf_id_
));
642 ConvertPointFromScreen(drag_and_drop_view
, &pt
);
643 gfx::Point point_in_root
= location_in_screen_coordinates
;
644 ::wm::ConvertPointFromScreen(
645 ash::wm::GetRootWindowAt(location_in_screen_coordinates
), &point_in_root
);
646 ui::MouseEvent
event(ui::ET_MOUSE_DRAGGED
, pt
, point_in_root
, 0, 0);
647 PointerDraggedOnButton(drag_and_drop_view
,
648 ShelfButtonHost::DRAG_AND_DROP
,
653 void ShelfView::EndDrag(bool cancel
) {
654 if (!drag_and_drop_shelf_id_
)
657 views::View
* drag_and_drop_view
= view_model_
->view_at(
658 model_
->ItemIndexByID(drag_and_drop_shelf_id_
));
659 PointerReleasedOnButton(
660 drag_and_drop_view
, ShelfButtonHost::DRAG_AND_DROP
, cancel
);
662 // Either destroy the temporarily created item - or - make the item visible.
663 if (drag_and_drop_item_pinned_
&& cancel
) {
664 delegate_
->UnpinAppWithID(drag_and_drop_app_id_
);
665 } else if (drag_and_drop_view
) {
667 // When a hosted drag gets canceled, the item can remain in the same slot
668 // and it might have moved within the bounds. In that case the item need
669 // to animate back to its correct location.
670 AnimateToIdealBounds();
672 drag_and_drop_view
->SetSize(pre_drag_and_drop_size_
);
676 drag_and_drop_shelf_id_
= 0;
679 void ShelfView::LayoutToIdealBounds() {
680 if (bounds_animator_
->IsAnimating()) {
681 AnimateToIdealBounds();
685 IdealBounds ideal_bounds
;
686 CalculateIdealBounds(&ideal_bounds
);
687 views::ViewModelUtils::SetViewBoundsToIdealBounds(*view_model_
);
688 overflow_button_
->SetBoundsRect(ideal_bounds
.overflow_bounds
);
691 void ShelfView::UpdateAllButtonsVisibilityInOverflowMode() {
692 // The overflow button is not shown in overflow mode.
693 overflow_button_
->SetVisible(false);
694 DCHECK_LT(last_visible_index_
, view_model_
->view_size());
695 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
696 bool visible
= i
>= first_visible_index_
&&
697 i
<= last_visible_index_
;
698 // To track the dragging of |drag_view_| continuously, its visibility
699 // should be always true regardless of its position.
700 if (dragged_off_from_overflow_to_shelf_
&&
701 view_model_
->view_at(i
) == drag_view_
)
702 view_model_
->view_at(i
)->SetVisible(true);
704 view_model_
->view_at(i
)->SetVisible(visible
);
708 void ShelfView::CalculateIdealBounds(IdealBounds
* bounds
) const {
709 int available_size
= layout_manager_
->PrimaryAxisValue(width(), height());
710 DCHECK(model_
->item_count() == view_model_
->view_size());
714 int first_panel_index
= model_
->FirstPanelIndex();
715 int last_button_index
= first_panel_index
- 1;
719 int button_size
= kShelfButtonSize
;
720 int button_spacing
= kShelfButtonSpacing
;
722 int w
= layout_manager_
->PrimaryAxisValue(button_size
, width());
723 int h
= layout_manager_
->PrimaryAxisValue(height(), button_size
);
724 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
725 if (i
< first_visible_index_
) {
726 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, 0, 0));
730 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, w
, h
));
731 if (i
!= last_button_index
) {
732 x
= layout_manager_
->PrimaryAxisValue(x
+ w
+ button_spacing
, x
);
733 y
= layout_manager_
->PrimaryAxisValue(y
, y
+ h
+ button_spacing
);
737 if (is_overflow_mode()) {
738 const_cast<ShelfView
*>(this)->UpdateAllButtonsVisibilityInOverflowMode();
742 // Right aligned icons.
743 int end_position
= available_size
- button_spacing
;
744 x
= layout_manager_
->PrimaryAxisValue(end_position
, 0);
745 y
= layout_manager_
->PrimaryAxisValue(0, end_position
);
746 for (int i
= view_model_
->view_size() - 1;
747 i
>= first_panel_index
; --i
) {
748 x
= layout_manager_
->PrimaryAxisValue(x
- w
- button_spacing
, x
);
749 y
= layout_manager_
->PrimaryAxisValue(y
, y
- h
- button_spacing
);
750 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, w
, h
));
751 end_position
= layout_manager_
->PrimaryAxisValue(x
, y
);
754 // Icons on the left / top are guaranteed up to kLeftIconProportion of
755 // the available space.
756 int last_icon_position
= layout_manager_
->PrimaryAxisValue(
757 view_model_
->ideal_bounds(last_button_index
).right(),
758 view_model_
->ideal_bounds(last_button_index
).bottom()) + button_size
;
759 int reserved_icon_space
= available_size
* kReservedNonPanelIconProportion
;
760 if (last_icon_position
< reserved_icon_space
)
761 end_position
= last_icon_position
;
763 end_position
= std::max(end_position
, reserved_icon_space
);
765 bounds
->overflow_bounds
.set_size(
766 gfx::Size(layout_manager_
->PrimaryAxisValue(w
, width()),
767 layout_manager_
->PrimaryAxisValue(height(), h
)));
769 last_visible_index_
= DetermineLastVisibleIndex(
770 end_position
- button_size
);
771 last_hidden_index_
= DetermineFirstVisiblePanelIndex(end_position
) - 1;
772 bool show_overflow
= last_visible_index_
< last_button_index
||
773 last_hidden_index_
>= first_panel_index
;
775 // Create Space for the overflow button
777 last_visible_index_
> 0 && last_visible_index_
< last_button_index
)
778 --last_visible_index_
;
779 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
780 bool visible
= i
<= last_visible_index_
|| i
> last_hidden_index_
;
781 // To receive drag event continuously from |drag_view_| during the dragging
782 // off from the shelf, don't make |drag_view_| invisible. It will be
783 // eventually invisible and removed from the |view_model_| by
784 // FinalizeRipOffDrag().
785 if (dragged_off_shelf_
&& view_model_
->view_at(i
) == drag_view_
)
787 view_model_
->view_at(i
)->SetVisible(visible
);
790 overflow_button_
->SetVisible(show_overflow
);
792 DCHECK_NE(0, view_model_
->view_size());
793 if (last_visible_index_
== -1) {
797 x
= layout_manager_
->PrimaryAxisValue(
798 view_model_
->ideal_bounds(last_visible_index_
).right(),
799 view_model_
->ideal_bounds(last_visible_index_
).x());
800 y
= layout_manager_
->PrimaryAxisValue(
801 view_model_
->ideal_bounds(last_visible_index_
).y(),
802 view_model_
->ideal_bounds(last_visible_index_
).bottom());
804 // Set all hidden panel icon positions to be on the overflow button.
805 for (int i
= first_panel_index
; i
<= last_hidden_index_
; ++i
)
806 view_model_
->set_ideal_bounds(i
, gfx::Rect(x
, y
, w
, h
));
808 // Add more space between last visible item and overflow button.
809 // Without this, two buttons look too close compared with other items.
810 x
= layout_manager_
->PrimaryAxisValue(x
+ button_spacing
, x
);
811 y
= layout_manager_
->PrimaryAxisValue(y
, y
+ button_spacing
);
813 bounds
->overflow_bounds
.set_x(x
);
814 bounds
->overflow_bounds
.set_y(y
);
815 if (overflow_bubble_
.get() && overflow_bubble_
->IsShowing())
816 UpdateOverflowRange(overflow_bubble_
->shelf_view());
818 if (overflow_bubble_
)
819 overflow_bubble_
->Hide();
823 int ShelfView::DetermineLastVisibleIndex(int max_value
) const {
824 int index
= model_
->FirstPanelIndex() - 1;
826 layout_manager_
->PrimaryAxisValue(
827 view_model_
->ideal_bounds(index
).right(),
828 view_model_
->ideal_bounds(index
).bottom()) > max_value
) {
834 int ShelfView::DetermineFirstVisiblePanelIndex(int min_value
) const {
835 int index
= model_
->FirstPanelIndex();
836 while (index
< view_model_
->view_size() &&
837 layout_manager_
->PrimaryAxisValue(
838 view_model_
->ideal_bounds(index
).right(),
839 view_model_
->ideal_bounds(index
).bottom()) < min_value
) {
845 void ShelfView::AddIconObserver(ShelfIconObserver
* observer
) {
846 observers_
.AddObserver(observer
);
849 void ShelfView::RemoveIconObserver(ShelfIconObserver
* observer
) {
850 observers_
.RemoveObserver(observer
);
853 void ShelfView::AnimateToIdealBounds() {
854 IdealBounds ideal_bounds
;
855 CalculateIdealBounds(&ideal_bounds
);
856 for (int i
= 0; i
< view_model_
->view_size(); ++i
) {
857 View
* view
= view_model_
->view_at(i
);
858 bounds_animator_
->AnimateViewTo(view
, view_model_
->ideal_bounds(i
));
859 // Now that the item animation starts, we have to make sure that the
860 // padding of the first gets properly transferred to the new first item.
861 if (i
&& view
->border())
862 view
->SetBorder(views::Border::NullBorder());
864 overflow_button_
->SetBoundsRect(ideal_bounds
.overflow_bounds
);
867 views::View
* ShelfView::CreateViewForItem(const ShelfItem
& item
) {
868 views::View
* view
= NULL
;
870 case TYPE_BROWSER_SHORTCUT
:
871 case TYPE_APP_SHORTCUT
:
872 case TYPE_WINDOWED_APP
:
873 case TYPE_PLATFORM_APP
:
875 case TYPE_APP_PANEL
: {
876 ShelfButton
* button
= ShelfButton::Create(this, this, layout_manager_
);
877 button
->SetImage(item
.image
);
878 ReflectItemStatus(item
, button
);
883 case TYPE_APP_LIST
: {
884 view
= new AppListButton(this, this, layout_manager_
->shelf_widget());
891 view
->set_context_menu_controller(this);
894 ConfigureChildView(view
);
898 void ShelfView::FadeIn(views::View
* view
) {
899 view
->SetVisible(true);
900 view
->layer()->SetOpacity(0);
901 AnimateToIdealBounds();
902 bounds_animator_
->SetAnimationDelegate(
904 scoped_ptr
<gfx::AnimationDelegate
>(new FadeInAnimationDelegate(view
)));
907 void ShelfView::PrepareForDrag(Pointer pointer
, const ui::LocatedEvent
& event
) {
910 drag_pointer_
= pointer
;
911 start_drag_index_
= view_model_
->GetIndexOfView(drag_view_
);
913 if (start_drag_index_
== -1) {
918 // If the item is no longer draggable, bail out.
919 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
920 model_
->items()[start_drag_index_
].id
);
921 if (!item_delegate
->IsDraggable()) {
926 // Move the view to the front so that it appears on top of other views.
927 ReorderChildView(drag_view_
, -1);
928 bounds_animator_
->StopAnimatingView(drag_view_
);
931 void ShelfView::ContinueDrag(const ui::LocatedEvent
& event
) {
932 // Due to a syncing operation the application might have been removed.
933 // Bail if it is gone.
934 int current_index
= view_model_
->GetIndexOfView(drag_view_
);
935 DCHECK_NE(-1, current_index
);
937 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
938 model_
->items()[current_index
].id
);
939 if (!item_delegate
->IsDraggable()) {
944 // If this is not a drag and drop host operation and not the app list item,
945 // check if the item got ripped off the shelf - if it did we are done.
946 if (!drag_and_drop_shelf_id_
&&
947 RemovableByRipOff(current_index
) != NOT_REMOVABLE
) {
948 if (HandleRipOffDrag(event
))
950 // The rip off handler could have changed the location of the item.
951 current_index
= view_model_
->GetIndexOfView(drag_view_
);
954 // TODO: I don't think this works correctly with RTL.
955 gfx::Point
drag_point(event
.location());
956 ConvertPointToTarget(drag_view_
, this, &drag_point
);
958 // Constrain the location to the range of valid indices for the type.
959 std::pair
<int, int> indices(GetDragRange(current_index
));
960 int first_drag_index
= indices
.first
;
961 int last_drag_index
= indices
.second
;
962 // If the last index isn't valid, we're overflowing. Constrain to the app list
963 // (which is the last visible item).
964 if (first_drag_index
< model_
->FirstPanelIndex() &&
965 last_drag_index
> last_visible_index_
)
966 last_drag_index
= last_visible_index_
;
968 if (layout_manager_
->IsHorizontalAlignment()) {
969 x
= std::max(view_model_
->ideal_bounds(indices
.first
).x(),
970 drag_point
.x() - drag_origin_
.x());
971 x
= std::min(view_model_
->ideal_bounds(last_drag_index
).right() -
972 view_model_
->ideal_bounds(current_index
).width(),
974 if (drag_view_
->x() == x
)
978 y
= std::max(view_model_
->ideal_bounds(indices
.first
).y(),
979 drag_point
.y() - drag_origin_
.y());
980 y
= std::min(view_model_
->ideal_bounds(last_drag_index
).bottom() -
981 view_model_
->ideal_bounds(current_index
).height(),
983 if (drag_view_
->y() == y
)
989 views::ViewModelUtils::DetermineMoveIndex(
990 *view_model_
, drag_view_
,
991 layout_manager_
->IsHorizontalAlignment() ?
992 views::ViewModelUtils::HORIZONTAL
:
993 views::ViewModelUtils::VERTICAL
,
996 std::min(indices
.second
, std::max(target_index
, indices
.first
));
997 if (target_index
== current_index
)
1000 // Change the model, the ShelfItemMoved() callback will handle the
1001 // |view_model_| update.
1002 model_
->Move(current_index
, target_index
);
1003 bounds_animator_
->StopAnimatingView(drag_view_
);
1006 bool ShelfView::HandleRipOffDrag(const ui::LocatedEvent
& event
) {
1007 int current_index
= view_model_
->GetIndexOfView(drag_view_
);
1008 DCHECK_NE(-1, current_index
);
1009 std::string dragged_app_id
=
1010 delegate_
->GetAppIDForShelfID(model_
->items()[current_index
].id
);
1012 gfx::Point screen_location
= event
.root_location();
1013 ::wm::ConvertPointToScreen(GetWidget()->GetNativeWindow()->GetRootWindow(),
1016 // To avoid ugly forwards and backwards flipping we use different constants
1017 // for ripping off / re-inserting the items.
1018 if (dragged_off_shelf_
) {
1019 // If the shelf/overflow bubble bounds contains |screen_location| we insert
1020 // the item back into the shelf.
1021 if (GetBoundsForDragInsertInScreen().Contains(screen_location
)) {
1022 if (dragged_off_from_overflow_to_shelf_
) {
1023 // During the dragging an item from Shelf to Overflow, it can enter here
1024 // directly because both are located very closly.
1025 main_shelf_
->EndDrag(true);
1026 // Stops the animation of |drag_view_| and sets its bounds explicitly
1027 // becase ContinueDrag() stops its animation. Without this, unexpected
1028 // bounds will be set.
1029 bounds_animator_
->StopAnimatingView(drag_view_
);
1030 int drag_view_index
= view_model_
->GetIndexOfView(drag_view_
);
1031 drag_view_
->SetBoundsRect(view_model_
->ideal_bounds(drag_view_index
));
1032 dragged_off_from_overflow_to_shelf_
= false;
1034 // Destroy our proxy view item.
1035 DestroyDragIconProxy();
1036 // Re-insert the item and return simply false since the caller will handle
1037 // the move as in any normal case.
1038 dragged_off_shelf_
= false;
1039 drag_view_
->layer()->SetOpacity(1.0f
);
1040 // The size of Overflow bubble should be updated immediately when an item
1042 if (is_overflow_mode())
1043 PreferredSizeChanged();
1045 } else if (is_overflow_mode() &&
1046 main_shelf_
->GetBoundsForDragInsertInScreen().Contains(
1048 if (!dragged_off_from_overflow_to_shelf_
) {
1049 dragged_off_from_overflow_to_shelf_
= true;
1050 drag_image_
->SetOpacity(1.0f
);
1051 main_shelf_
->StartDrag(dragged_app_id
, screen_location
);
1053 main_shelf_
->Drag(screen_location
);
1055 } else if (dragged_off_from_overflow_to_shelf_
) {
1056 // Makes the |drag_image_| partially disappear again.
1057 dragged_off_from_overflow_to_shelf_
= false;
1058 drag_image_
->SetOpacity(kDraggedImageOpacity
);
1059 main_shelf_
->EndDrag(true);
1060 bounds_animator_
->StopAnimatingView(drag_view_
);
1061 int drag_view_index
= view_model_
->GetIndexOfView(drag_view_
);
1062 drag_view_
->SetBoundsRect(view_model_
->ideal_bounds(drag_view_index
));
1064 // Move our proxy view item.
1065 UpdateDragIconProxy(screen_location
);
1068 // Check if we are too far away from the shelf to enter the ripped off state.
1069 // Determine the distance to the shelf.
1070 int delta
= CalculateShelfDistance(screen_location
);
1071 if (delta
> kRipOffDistance
) {
1072 // Create a proxy view item which can be moved anywhere.
1073 CreateDragIconProxy(event
.root_location(),
1074 drag_view_
->GetImage(),
1076 gfx::Vector2d(0, 0),
1077 kDragAndDropProxyScale
);
1078 drag_view_
->layer()->SetOpacity(0.0f
);
1079 dragged_off_shelf_
= true;
1080 if (RemovableByRipOff(current_index
) == REMOVABLE
) {
1081 // Move the item to the front of the first panel item and hide it.
1082 // ShelfItemMoved() callback will handle the |view_model_| update and
1083 // call AnimateToIdealBounds().
1084 if (current_index
!= model_
->FirstPanelIndex() - 1) {
1085 model_
->Move(current_index
, model_
->FirstPanelIndex() - 1);
1086 StartFadeInLastVisibleItem();
1087 } else if (is_overflow_mode()) {
1088 // Overflow bubble should be shrunk when an item is ripped off.
1089 PreferredSizeChanged();
1091 // Make the item partially disappear to show that it will get removed if
1093 drag_image_
->SetOpacity(kDraggedImageOpacity
);
1100 void ShelfView::FinalizeRipOffDrag(bool cancel
) {
1101 if (!dragged_off_shelf_
)
1103 // Make sure we do not come in here again.
1104 dragged_off_shelf_
= false;
1106 // Coming here we should always have a |drag_view_|.
1108 int current_index
= view_model_
->GetIndexOfView(drag_view_
);
1109 // If the view isn't part of the model anymore (|current_index| == -1), a sync
1110 // operation must have removed it. In that case we shouldn't change the model
1111 // and only delete the proxy image.
1112 if (current_index
== -1) {
1113 DestroyDragIconProxy();
1117 // Set to true when the animation should snap back to where it was before.
1118 bool snap_back
= false;
1119 // Items which cannot be dragged off will be handled as a cancel.
1121 if (dragged_off_from_overflow_to_shelf_
) {
1122 dragged_off_from_overflow_to_shelf_
= false;
1123 main_shelf_
->EndDrag(false);
1124 drag_view_
->layer()->SetOpacity(1.0f
);
1125 } else if (RemovableByRipOff(current_index
) != REMOVABLE
) {
1126 // Make sure we do not try to remove un-removable items like items which
1127 // were not pinned or have to be always there.
1131 // Make sure the item stays invisible upon removal.
1132 drag_view_
->SetVisible(false);
1133 std::string app_id
=
1134 delegate_
->GetAppIDForShelfID(model_
->items()[current_index
].id
);
1135 delegate_
->UnpinAppWithID(app_id
);
1138 if (cancel
|| snap_back
) {
1139 if (dragged_off_from_overflow_to_shelf_
) {
1140 dragged_off_from_overflow_to_shelf_
= false;
1141 // Main shelf handles revert of dragged item.
1142 main_shelf_
->EndDrag(true);
1143 drag_view_
->layer()->SetOpacity(1.0f
);
1144 } else if (!cancelling_drag_model_changed_
) {
1145 // Only do something if the change did not come through a model change.
1146 gfx::Rect drag_bounds
= drag_image_
->GetBoundsInScreen();
1147 gfx::Point relative_to
= GetBoundsInScreen().origin();
1149 gfx::PointAtOffsetFromOrigin(drag_bounds
.origin()- relative_to
),
1150 drag_bounds
.size());
1151 drag_view_
->SetBoundsRect(target
);
1152 // Hide the status from the active item since we snap it back now. Upon
1153 // animation end the flag gets cleared if |snap_back_from_rip_off_view_|
1155 snap_back_from_rip_off_view_
= drag_view_
;
1156 drag_view_
->AddState(ShelfButton::STATE_HIDDEN
);
1157 // When a canceling drag model is happening, the view model is diverged
1158 // from the menu model and movements / animations should not be done.
1159 model_
->Move(current_index
, start_drag_index_
);
1160 AnimateToIdealBounds();
1162 drag_view_
->layer()->SetOpacity(1.0f
);
1164 DestroyDragIconProxy();
1167 ShelfView::RemovableState
ShelfView::RemovableByRipOff(int index
) const {
1168 DCHECK(index
>= 0 && index
< model_
->item_count());
1169 ShelfItemType type
= model_
->items()[index
].type
;
1170 if (type
== TYPE_APP_LIST
|| type
== TYPE_DIALOG
|| !delegate_
->CanPin())
1171 return NOT_REMOVABLE
;
1173 std::string app_id
= delegate_
->GetAppIDForShelfID(model_
->items()[index
].id
);
1174 // Note: Only pinned app shortcuts can be removed!
1175 return (type
== TYPE_APP_SHORTCUT
&& delegate_
->IsAppPinned(app_id
)) ?
1176 REMOVABLE
: DRAGGABLE
;
1179 bool ShelfView::SameDragType(ShelfItemType typea
, ShelfItemType typeb
) const {
1181 case TYPE_APP_SHORTCUT
:
1182 case TYPE_BROWSER_SHORTCUT
:
1183 return (typeb
== TYPE_APP_SHORTCUT
|| typeb
== TYPE_BROWSER_SHORTCUT
);
1185 case TYPE_PLATFORM_APP
:
1186 case TYPE_WINDOWED_APP
:
1187 case TYPE_APP_PANEL
:
1189 return typeb
== typea
;
1190 case TYPE_UNDEFINED
:
1191 NOTREACHED() << "ShelfItemType must be set.";
1198 std::pair
<int, int> ShelfView::GetDragRange(int index
) {
1201 ShelfItemType type
= model_
->items()[index
].type
;
1202 for (int i
= 0; i
< model_
->item_count(); ++i
) {
1203 if (SameDragType(model_
->items()[i
].type
, type
)) {
1204 if (min_index
== -1)
1209 return std::pair
<int, int>(min_index
, max_index
);
1212 void ShelfView::ConfigureChildView(views::View
* view
) {
1213 view
->SetPaintToLayer(true);
1214 view
->layer()->SetFillsBoundsOpaquely(false);
1217 void ShelfView::ToggleOverflowBubble() {
1218 if (IsShowingOverflowBubble()) {
1219 overflow_bubble_
->Hide();
1223 if (!overflow_bubble_
)
1224 overflow_bubble_
.reset(new OverflowBubble());
1226 ShelfView
* overflow_view
=
1227 new ShelfView(model_
, delegate_
, layout_manager_
);
1228 overflow_view
->overflow_mode_
= true;
1229 overflow_view
->Init();
1230 overflow_view
->set_owner_overflow_bubble(overflow_bubble_
.get());
1231 overflow_view
->OnShelfAlignmentChanged();
1232 overflow_view
->main_shelf_
= this;
1233 UpdateOverflowRange(overflow_view
);
1235 overflow_bubble_
->Show(overflow_button_
, overflow_view
);
1237 Shell::GetInstance()->UpdateShelfVisibility();
1240 void ShelfView::OnFadeOutAnimationEnded() {
1241 AnimateToIdealBounds();
1242 StartFadeInLastVisibleItem();
1245 void ShelfView::StartFadeInLastVisibleItem() {
1246 // If overflow button is visible and there is a valid new last item, fading
1247 // the new last item in after sliding animation is finished.
1248 if (overflow_button_
->visible() && last_visible_index_
>= 0) {
1249 views::View
* last_visible_view
= view_model_
->view_at(last_visible_index_
);
1250 last_visible_view
->layer()->SetOpacity(0);
1251 bounds_animator_
->SetAnimationDelegate(
1253 scoped_ptr
<gfx::AnimationDelegate
>(
1254 new StartFadeAnimationDelegate(this, last_visible_view
)));
1258 void ShelfView::UpdateOverflowRange(ShelfView
* overflow_view
) const {
1259 const int first_overflow_index
= last_visible_index_
+ 1;
1260 const int last_overflow_index
= last_hidden_index_
;
1261 DCHECK_LE(first_overflow_index
, last_overflow_index
);
1262 DCHECK_LT(last_overflow_index
, view_model_
->view_size());
1264 overflow_view
->first_visible_index_
= first_overflow_index
;
1265 overflow_view
->last_visible_index_
= last_overflow_index
;
1268 bool ShelfView::ShouldHideTooltip(const gfx::Point
& cursor_location
) {
1269 gfx::Rect active_bounds
;
1271 for (int i
= 0; i
< child_count(); ++i
) {
1272 views::View
* child
= child_at(i
);
1273 if (child
== overflow_button_
)
1275 if (!ShouldShowTooltipForView(child
))
1278 gfx::Rect child_bounds
= child
->GetMirroredBounds();
1279 active_bounds
.Union(child_bounds
);
1282 return !active_bounds
.Contains(cursor_location
);
1285 gfx::Rect
ShelfView::GetVisibleItemsBoundsInScreen() {
1286 gfx::Size preferred_size
= GetPreferredSize();
1287 gfx::Point
origin(GetMirroredXWithWidthInView(0, preferred_size
.width()), 0);
1288 ConvertPointToScreen(this, &origin
);
1289 return gfx::Rect(origin
, preferred_size
);
1292 gfx::Rect
ShelfView::GetBoundsForDragInsertInScreen() {
1293 gfx::Size preferred_size
;
1294 if (is_overflow_mode()) {
1295 DCHECK(owner_overflow_bubble_
);
1296 gfx::Rect bubble_bounds
=
1297 owner_overflow_bubble_
->bubble_view()->GetBubbleBounds();
1298 preferred_size
= bubble_bounds
.size();
1300 const int last_button_index
= view_model_
->view_size() - 1;
1301 gfx::Rect last_button_bounds
=
1302 view_model_
->view_at(last_button_index
)->bounds();
1303 if (overflow_button_
->visible() &&
1304 model_
->GetItemIndexForType(TYPE_APP_PANEL
) == -1) {
1305 // When overflow button is visible and shelf has no panel items,
1306 // last_button_bounds should be overflow button's bounds.
1307 last_button_bounds
= overflow_button_
->bounds();
1310 if (layout_manager_
->IsHorizontalAlignment()) {
1311 preferred_size
= gfx::Size(last_button_bounds
.right() + leading_inset_
,
1314 preferred_size
= gfx::Size(kShelfSize
,
1315 last_button_bounds
.bottom() + leading_inset_
);
1318 gfx::Point
origin(GetMirroredXWithWidthInView(0, preferred_size
.width()), 0);
1320 // In overflow mode, we should use OverflowBubbleView as a source for
1321 // converting |origin| to screen coordinates. When a scroll operation is
1322 // occurred in OverflowBubble, the bounds of ShelfView in OverflowBubble can
1324 if (is_overflow_mode())
1325 ConvertPointToScreen(owner_overflow_bubble_
->bubble_view(), &origin
);
1327 ConvertPointToScreen(this, &origin
);
1329 return gfx::Rect(origin
, preferred_size
);
1332 int ShelfView::CancelDrag(int modified_index
) {
1333 FinalizeRipOffDrag(true);
1335 return modified_index
;
1336 bool was_dragging
= dragging();
1337 int drag_view_index
= view_model_
->GetIndexOfView(drag_view_
);
1338 drag_pointer_
= NONE
;
1340 if (drag_view_index
== modified_index
) {
1341 // The view that was being dragged is being modified. Don't do anything.
1342 return modified_index
;
1345 return modified_index
;
1347 // Restore previous position, tracking the position of the modified view.
1348 bool at_end
= modified_index
== view_model_
->view_size();
1349 views::View
* modified_view
=
1350 (modified_index
>= 0 && !at_end
) ?
1351 view_model_
->view_at(modified_index
) : NULL
;
1352 model_
->Move(drag_view_index
, start_drag_index_
);
1354 // If the modified view will be at the end of the list, return the new end of
1357 return view_model_
->view_size();
1358 return modified_view
? view_model_
->GetIndexOfView(modified_view
) : -1;
1361 gfx::Size
ShelfView::GetPreferredSize() const {
1362 IdealBounds ideal_bounds
;
1363 CalculateIdealBounds(&ideal_bounds
);
1365 int last_button_index
= is_overflow_mode() ?
1366 last_visible_index_
: view_model_
->view_size() - 1;
1368 // When an item is dragged off from the overflow bubble, it is moved to last
1369 // position and and changed to invisible. Overflow bubble size should be
1370 // shrunk to fit only for visible items.
1371 // If |dragged_off_from_overflow_to_shelf_| is set, there will be no invisible
1372 // items in the shelf.
1373 if (is_overflow_mode() &&
1374 dragged_off_shelf_
&&
1375 !dragged_off_from_overflow_to_shelf_
&&
1376 RemovableByRipOff(view_model_
->GetIndexOfView(drag_view_
)) == REMOVABLE
)
1377 last_button_index
--;
1379 const gfx::Rect last_button_bounds
=
1380 last_button_index
>= first_visible_index_
?
1381 view_model_
->ideal_bounds(last_button_index
) :
1382 gfx::Rect(gfx::Size(kShelfSize
, kShelfSize
));
1384 if (layout_manager_
->IsHorizontalAlignment()) {
1385 return gfx::Size(last_button_bounds
.right() + leading_inset_
, kShelfSize
);
1388 return gfx::Size(kShelfSize
,
1389 last_button_bounds
.bottom() + leading_inset_
);
1392 void ShelfView::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
1393 // This bounds change is produced by the shelf movement and all content has
1394 // to follow. Using an animation at that time would produce a time lag since
1395 // the animation of the BoundsAnimator has itself a delay before it arrives
1396 // at the required location. As such we tell the animator to go there
1398 BoundsAnimatorDisabler
disabler(bounds_animator_
.get());
1399 LayoutToIdealBounds();
1400 FOR_EACH_OBSERVER(ShelfIconObserver
, observers_
,
1401 OnShelfIconPositionsChanged());
1403 if (IsShowingOverflowBubble())
1404 overflow_bubble_
->Hide();
1407 views::FocusTraversable
* ShelfView::GetPaneFocusTraversable() {
1411 void ShelfView::GetAccessibleState(ui::AXViewState
* state
) {
1412 state
->role
= ui::AX_ROLE_TOOLBAR
;
1413 state
->name
= l10n_util::GetStringUTF16(IDS_ASH_SHELF_ACCESSIBLE_NAME
);
1416 void ShelfView::OnGestureEvent(ui::GestureEvent
* event
) {
1417 if (gesture_handler_
.ProcessGestureEvent(*event
))
1418 event
->StopPropagation();
1421 void ShelfView::ShelfItemAdded(int model_index
) {
1423 base::AutoReset
<bool> cancelling_drag(
1424 &cancelling_drag_model_changed_
, true);
1425 model_index
= CancelDrag(model_index
);
1427 views::View
* view
= CreateViewForItem(model_
->items()[model_index
]);
1429 // Hide the view, it'll be made visible when the animation is done. Using
1430 // opacity 0 here to avoid messing with CalculateIdealBounds which touches
1431 // the view's visibility.
1432 view
->layer()->SetOpacity(0);
1433 view_model_
->Add(view
, model_index
);
1435 // Give the button its ideal bounds. That way if we end up animating the
1436 // button before this animation completes it doesn't appear at some random
1437 // spot (because it was in the middle of animating from 0,0 0x0 to its
1439 IdealBounds ideal_bounds
;
1440 CalculateIdealBounds(&ideal_bounds
);
1441 view
->SetBoundsRect(view_model_
->ideal_bounds(model_index
));
1443 // The first animation moves all the views to their target position. |view|
1444 // is hidden, so it visually appears as though we are providing space for
1445 // it. When done we'll fade the view in.
1446 AnimateToIdealBounds();
1447 if (model_index
<= last_visible_index_
||
1448 model_index
>= model_
->FirstPanelIndex()) {
1449 bounds_animator_
->SetAnimationDelegate(
1451 scoped_ptr
<gfx::AnimationDelegate
>(
1452 new StartFadeAnimationDelegate(this, view
)));
1454 // Undo the hiding if animation does not run.
1455 view
->layer()->SetOpacity(1.0f
);
1459 void ShelfView::ShelfItemRemoved(int model_index
, ShelfID id
) {
1460 if (id
== context_menu_id_
)
1461 launcher_menu_runner_
.reset();
1463 base::AutoReset
<bool> cancelling_drag(
1464 &cancelling_drag_model_changed_
, true);
1465 model_index
= CancelDrag(model_index
);
1467 views::View
* view
= view_model_
->view_at(model_index
);
1468 view_model_
->Remove(model_index
);
1470 // When the overflow bubble is visible, the overflow range needs to be set
1471 // before CalculateIdealBounds() gets called. Otherwise CalculateIdealBounds()
1472 // could trigger a ShelfItemChanged() by hiding the overflow bubble and
1473 // since the overflow bubble is not yet synced with the ShelfModel this
1474 // could cause a crash.
1475 if (overflow_bubble_
&& overflow_bubble_
->IsShowing()) {
1476 last_hidden_index_
= std::min(last_hidden_index_
,
1477 view_model_
->view_size() - 1);
1478 UpdateOverflowRange(overflow_bubble_
->shelf_view());
1481 if (view
->visible()) {
1482 // The first animation fades out the view. When done we'll animate the rest
1483 // of the views to their target location.
1484 bounds_animator_
->AnimateViewTo(view
, view
->bounds());
1485 bounds_animator_
->SetAnimationDelegate(
1487 scoped_ptr
<gfx::AnimationDelegate
>(
1488 new FadeOutAnimationDelegate(this, view
)));
1490 // We don't need to show a fade out animation for invisible |view|. When an
1491 // item is ripped out from the shelf, its |view| is already invisible.
1492 AnimateToIdealBounds();
1495 // Close the tooltip because it isn't needed any longer and its anchor view
1496 // will be deleted soon.
1497 if (tooltip_
->GetCurrentAnchorView() == view
)
1501 void ShelfView::ShelfItemChanged(int model_index
, const ShelfItem
& old_item
) {
1502 const ShelfItem
& item(model_
->items()[model_index
]);
1503 if (old_item
.type
!= item
.type
) {
1504 // Type changed, swap the views.
1505 model_index
= CancelDrag(model_index
);
1506 scoped_ptr
<views::View
> old_view(view_model_
->view_at(model_index
));
1507 bounds_animator_
->StopAnimatingView(old_view
.get());
1508 // Removing and re-inserting a view in our view model will strip the ideal
1509 // bounds from the item. To avoid recalculation of everything the bounds
1510 // get remembered and restored after the insertion to the previous value.
1511 gfx::Rect old_ideal_bounds
= view_model_
->ideal_bounds(model_index
);
1512 view_model_
->Remove(model_index
);
1513 views::View
* new_view
= CreateViewForItem(item
);
1514 AddChildView(new_view
);
1515 view_model_
->Add(new_view
, model_index
);
1516 view_model_
->set_ideal_bounds(model_index
, old_ideal_bounds
);
1517 new_view
->SetBoundsRect(old_view
->bounds());
1521 views::View
* view
= view_model_
->view_at(model_index
);
1522 switch (item
.type
) {
1523 case TYPE_BROWSER_SHORTCUT
:
1524 // Fallthrough for the new Shelf since it needs to show the activation
1526 case TYPE_APP_SHORTCUT
:
1527 case TYPE_WINDOWED_APP
:
1528 case TYPE_PLATFORM_APP
:
1530 case TYPE_APP_PANEL
: {
1531 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
1532 ShelfButton
* button
= static_cast<ShelfButton
*>(view
);
1533 ReflectItemStatus(item
, button
);
1534 // The browser shortcut is currently not a "real" item and as such the
1535 // the image is bogous as well. We therefore keep the image as is for it.
1536 if (item
.type
!= TYPE_BROWSER_SHORTCUT
)
1537 button
->SetImage(item
.image
);
1538 button
->SchedulePaint();
1547 void ShelfView::ShelfItemMoved(int start_index
, int target_index
) {
1548 view_model_
->Move(start_index
, target_index
);
1549 // When cancelling a drag due to a shelf item being added, the currently
1550 // dragged item is moved back to its initial position. AnimateToIdealBounds
1551 // will be called again when the new item is added to the |view_model_| but
1552 // at this time the |view_model_| is inconsistent with the |model_|.
1553 if (!cancelling_drag_model_changed_
)
1554 AnimateToIdealBounds();
1557 void ShelfView::ShelfStatusChanged() {
1558 // Nothing to do here.
1561 void ShelfView::PointerPressedOnButton(views::View
* view
,
1563 const ui::LocatedEvent
& event
) {
1567 int index
= view_model_
->GetIndexOfView(view
);
1571 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
1572 model_
->items()[index
].id
);
1573 if (view_model_
->view_size() <= 1 || !item_delegate
->IsDraggable())
1574 return; // View is being deleted or not draggable, ignore request.
1576 // Only when the repost event occurs on the same shelf item, we should ignore
1577 // the call in ShelfView::ButtonPressed(...).
1578 is_repost_event_
= IsRepostEvent(event
) && (last_pressed_index_
== index
);
1580 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
1581 drag_view_
= static_cast<ShelfButton
*>(view
);
1582 drag_origin_
= gfx::Point(event
.x(), event
.y());
1583 UMA_HISTOGRAM_ENUMERATION("Ash.ShelfAlignmentUsage",
1584 layout_manager_
->SelectValueForShelfAlignment(
1585 SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM
,
1586 SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT
,
1587 SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT
,
1589 SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT
);
1592 void ShelfView::PointerDraggedOnButton(views::View
* view
,
1594 const ui::LocatedEvent
& event
) {
1595 // To prepare all drag types (moving an item in the shelf and dragging off),
1596 // we should check the x-axis and y-axis offset.
1597 if (!dragging() && drag_view_
&&
1598 ((std::abs(event
.x() - drag_origin_
.x()) >= kMinimumDragDistance
) ||
1599 (std::abs(event
.y() - drag_origin_
.y()) >= kMinimumDragDistance
))) {
1600 PrepareForDrag(pointer
, event
);
1602 if (drag_pointer_
== pointer
)
1603 ContinueDrag(event
);
1606 void ShelfView::PointerReleasedOnButton(views::View
* view
,
1609 // Reset |is_repost_event| to false.
1610 is_repost_event_
= false;
1614 } else if (drag_pointer_
== pointer
) {
1615 FinalizeRipOffDrag(false);
1616 drag_pointer_
= NONE
;
1617 AnimateToIdealBounds();
1619 // If the drag pointer is NONE, no drag operation is going on and the
1620 // drag_view can be released.
1621 if (drag_pointer_
== NONE
)
1625 void ShelfView::MouseMovedOverButton(views::View
* view
) {
1626 if (!ShouldShowTooltipForView(view
))
1629 if (!tooltip_
->IsVisible())
1630 tooltip_
->ResetTimer();
1633 void ShelfView::MouseEnteredButton(views::View
* view
) {
1634 if (!ShouldShowTooltipForView(view
))
1637 if (tooltip_
->IsVisible()) {
1638 tooltip_
->ShowImmediately(view
, GetAccessibleName(view
));
1640 tooltip_
->ShowDelayed(view
, GetAccessibleName(view
));
1644 void ShelfView::MouseExitedButton(views::View
* view
) {
1645 if (!tooltip_
->IsVisible())
1646 tooltip_
->StopTimer();
1649 base::string16
ShelfView::GetAccessibleName(const views::View
* view
) {
1650 int view_index
= view_model_
->GetIndexOfView(view
);
1651 // May be -1 while in the process of animating closed.
1652 if (view_index
== -1)
1653 return base::string16();
1655 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
1656 model_
->items()[view_index
].id
);
1657 return item_delegate
->GetTitle();
1660 void ShelfView::ButtonPressed(views::Button
* sender
, const ui::Event
& event
) {
1661 // Do not handle mouse release during drag.
1665 if (sender
== overflow_button_
) {
1666 ToggleOverflowBubble();
1670 int view_index
= view_model_
->GetIndexOfView(sender
);
1671 // May be -1 while in the process of animating closed.
1672 if (view_index
== -1)
1675 // If the menu was just closed by the same event as this one, we ignore
1676 // the call and don't open the menu again. See crbug.com/343005 for more
1678 if (is_repost_event_
)
1681 // Record the index for the last pressed shelf item.
1682 last_pressed_index_
= view_index
;
1684 // Don't activate the item twice on double-click. Otherwise the window starts
1685 // animating open due to the first click, then immediately minimizes due to
1686 // the second click. The user most likely intended to open or minimize the
1687 // item once, not do both.
1688 if (event
.flags() & ui::EF_IS_DOUBLE_CLICK
)
1692 ScopedTargetRootWindow
scoped_target(
1693 sender
->GetWidget()->GetNativeView()->GetRootWindow());
1694 // Slow down activation animations if shift key is pressed.
1695 scoped_ptr
<ui::ScopedAnimationDurationScaleMode
> slowing_animations
;
1696 if (event
.IsShiftDown()) {
1697 slowing_animations
.reset(new ui::ScopedAnimationDurationScaleMode(
1698 ui::ScopedAnimationDurationScaleMode::SLOW_DURATION
));
1701 // Collect usage statistics before we decide what to do with the click.
1702 switch (model_
->items()[view_index
].type
) {
1703 case TYPE_APP_SHORTCUT
:
1704 case TYPE_WINDOWED_APP
:
1705 case TYPE_PLATFORM_APP
:
1706 case TYPE_BROWSER_SHORTCUT
:
1707 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1708 UMA_LAUNCHER_CLICK_ON_APP
);
1712 Shell::GetInstance()->metrics()->RecordUserMetricsAction(
1713 UMA_LAUNCHER_CLICK_ON_APPLIST_BUTTON
);
1716 case TYPE_APP_PANEL
:
1720 case TYPE_UNDEFINED
:
1721 NOTREACHED() << "ShelfItemType must be set.";
1725 ShelfItemDelegate
* item_delegate
=
1726 item_manager_
->GetShelfItemDelegate(model_
->items()[view_index
].id
);
1727 if (!item_delegate
->ItemSelected(event
))
1728 ShowListMenuForView(model_
->items()[view_index
], sender
, event
);
1732 bool ShelfView::ShowListMenuForView(const ShelfItem
& item
,
1733 views::View
* source
,
1734 const ui::Event
& event
) {
1735 ShelfItemDelegate
* item_delegate
=
1736 item_manager_
->GetShelfItemDelegate(item
.id
);
1737 scoped_ptr
<ui::MenuModel
> list_menu_model(
1738 item_delegate
->CreateApplicationMenu(event
.flags()));
1740 // Make sure we have a menu and it has at least two items in addition to the
1741 // application title and the 3 spacing separators.
1742 if (!list_menu_model
.get() || list_menu_model
->GetItemCount() <= 5)
1745 ShowMenu(list_menu_model
.get(),
1749 ui::GetMenuSourceTypeForEvent(event
));
1753 void ShelfView::ShowContextMenuForView(views::View
* source
,
1754 const gfx::Point
& point
,
1755 ui::MenuSourceType source_type
) {
1756 int view_index
= view_model_
->GetIndexOfView(source
);
1757 if (view_index
== -1) {
1758 Shell::GetInstance()->ShowContextMenu(point
, source_type
);
1762 ShelfItemDelegate
* item_delegate
= item_manager_
->GetShelfItemDelegate(
1763 model_
->items()[view_index
].id
);
1764 context_menu_model_
.reset(item_delegate
->CreateContextMenu(
1765 source
->GetWidget()->GetNativeView()->GetRootWindow()));
1766 if (!context_menu_model_
)
1769 base::AutoReset
<ShelfID
> reseter(
1771 view_index
== -1 ? 0 : model_
->items()[view_index
].id
);
1773 ShowMenu(context_menu_model_
.get(),
1780 void ShelfView::ShowMenu(ui::MenuModel
* menu_model
,
1781 views::View
* source
,
1782 const gfx::Point
& click_point
,
1784 ui::MenuSourceType source_type
) {
1785 closing_event_time_
= base::TimeDelta();
1786 launcher_menu_runner_
.reset(new views::MenuRunner(
1787 menu_model
, context_menu
? views::MenuRunner::CONTEXT_MENU
: 0));
1789 ScopedTargetRootWindow
scoped_target(
1790 source
->GetWidget()->GetNativeView()->GetRootWindow());
1792 // Determine the menu alignment dependent on the shelf.
1793 views::MenuAnchorPosition menu_alignment
= views::MENU_ANCHOR_TOPLEFT
;
1794 gfx::Rect anchor_point
= gfx::Rect(click_point
, gfx::Size());
1796 ShelfWidget
* shelf
= RootWindowController::ForShelf(
1797 GetWidget()->GetNativeView())->shelf();
1798 if (!context_menu
) {
1799 // Application lists use a bubble.
1800 ShelfAlignment align
= shelf
->GetAlignment();
1801 anchor_point
= source
->GetBoundsInScreen();
1803 // It is possible to invoke the menu while it is sliding into view. To cover
1804 // that case, the screen coordinates are offsetted by the animation delta.
1805 gfx::Vector2d offset
=
1806 source
->GetWidget()->GetNativeWindow()->bounds().origin() -
1807 source
->GetWidget()->GetNativeWindow()->GetTargetBounds().origin();
1808 anchor_point
.set_x(anchor_point
.x() - offset
.x());
1809 anchor_point
.set_y(anchor_point
.y() - offset
.y());
1811 // Shelf items can have an asymmetrical border for spacing reasons.
1812 // Adjust anchor location for this.
1813 if (source
->border())
1814 anchor_point
.Inset(source
->border()->GetInsets());
1817 case SHELF_ALIGNMENT_BOTTOM
:
1818 menu_alignment
= views::MENU_ANCHOR_BUBBLE_ABOVE
;
1820 case SHELF_ALIGNMENT_LEFT
:
1821 menu_alignment
= views::MENU_ANCHOR_BUBBLE_RIGHT
;
1823 case SHELF_ALIGNMENT_RIGHT
:
1824 menu_alignment
= views::MENU_ANCHOR_BUBBLE_LEFT
;
1826 case SHELF_ALIGNMENT_TOP
:
1827 menu_alignment
= views::MENU_ANCHOR_BUBBLE_BELOW
;
1831 // If this gets deleted while we are in the menu, the shelf will be gone
1833 bool got_deleted
= false;
1834 got_deleted_
= &got_deleted
;
1836 shelf
->ForceUndimming(true);
1837 // NOTE: if you convert to HAS_MNEMONICS be sure and update menu building
1839 if (launcher_menu_runner_
->RunMenuAt(source
->GetWidget(),
1844 views::MenuRunner::MENU_DELETED
) {
1846 got_deleted_
= NULL
;
1847 shelf
->ForceUndimming(false);
1851 got_deleted_
= NULL
;
1852 shelf
->ForceUndimming(false);
1854 // If it is a context menu and we are showing overflow bubble
1855 // we want to hide overflow bubble.
1856 if (owner_overflow_bubble_
)
1857 owner_overflow_bubble_
->HideBubbleAndRefreshButton();
1859 // Unpinning an item will reset the |launcher_menu_runner_| before coming
1861 if (launcher_menu_runner_
)
1862 closing_event_time_
= launcher_menu_runner_
->closing_event_time();
1863 Shell::GetInstance()->UpdateShelfVisibility();
1866 void ShelfView::OnBoundsAnimatorProgressed(views::BoundsAnimator
* animator
) {
1867 FOR_EACH_OBSERVER(ShelfIconObserver
, observers_
,
1868 OnShelfIconPositionsChanged());
1869 PreferredSizeChanged();
1872 void ShelfView::OnBoundsAnimatorDone(views::BoundsAnimator
* animator
) {
1873 if (snap_back_from_rip_off_view_
&& animator
== bounds_animator_
) {
1874 if (!animator
->IsAnimating(snap_back_from_rip_off_view_
)) {
1875 // Coming here the animation of the ShelfButton is finished and the
1876 // previously hidden status can be shown again. Since the button itself
1877 // might have gone away or changed locations we check that the button
1878 // is still in the shelf and show its status again.
1879 for (int index
= 0; index
< view_model_
->view_size(); index
++) {
1880 views::View
* view
= view_model_
->view_at(index
);
1881 if (view
== snap_back_from_rip_off_view_
) {
1882 CHECK_EQ(ShelfButton::kViewClassName
, view
->GetClassName());
1883 ShelfButton
* button
= static_cast<ShelfButton
*>(view
);
1884 button
->ClearState(ShelfButton::STATE_HIDDEN
);
1888 snap_back_from_rip_off_view_
= NULL
;
1893 bool ShelfView::IsRepostEvent(const ui::Event
& event
) {
1894 if (closing_event_time_
== base::TimeDelta())
1897 base::TimeDelta delta
=
1898 base::TimeDelta(event
.time_stamp() - closing_event_time_
);
1899 closing_event_time_
= base::TimeDelta();
1900 // If the current (press down) event is a repost event, the time stamp of
1901 // these two events should be the same.
1902 return (delta
.InMilliseconds() == 0);
1905 const ShelfItem
* ShelfView::ShelfItemForView(const views::View
* view
) const {
1906 int view_index
= view_model_
->GetIndexOfView(view
);
1907 if (view_index
== -1)
1909 return &(model_
->items()[view_index
]);
1912 bool ShelfView::ShouldShowTooltipForView(const views::View
* view
) const {
1913 if (view
== GetAppListButtonView() &&
1914 Shell::GetInstance()->GetAppListWindow())
1916 const ShelfItem
* item
= ShelfItemForView(view
);
1919 ShelfItemDelegate
* item_delegate
=
1920 item_manager_
->GetShelfItemDelegate(item
->id
);
1921 return item_delegate
->ShouldShowTooltip();
1924 int ShelfView::CalculateShelfDistance(const gfx::Point
& coordinate
) const {
1925 ShelfWidget
* shelf
= RootWindowController::ForShelf(
1926 GetWidget()->GetNativeView())->shelf();
1927 ShelfAlignment align
= shelf
->GetAlignment();
1928 const gfx::Rect bounds
= GetBoundsInScreen();
1931 case SHELF_ALIGNMENT_BOTTOM
:
1932 distance
= bounds
.y() - coordinate
.y();
1934 case SHELF_ALIGNMENT_LEFT
:
1935 distance
= coordinate
.x() - bounds
.right();
1937 case SHELF_ALIGNMENT_RIGHT
:
1938 distance
= bounds
.x() - coordinate
.x();
1940 case SHELF_ALIGNMENT_TOP
:
1941 distance
= coordinate
.y() - bounds
.bottom();
1944 return distance
> 0 ? distance
: 0;