[Media Router] Fix typo in unit test (&& instead of &)
[chromium-blink-merge.git] / cc / layers / layer.h
blob3ff2810c9d630f30d7b24ca0b75f66a28a906f6c
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationEventObserver;
59 class LayerClient;
60 class LayerImpl;
61 class LayerSettings;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class LayerTreeSettings;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
72 // Base class for composited layers. Special layer types are derived from
73 // this class.
74 class CC_EXPORT Layer : public base::RefCounted<Layer>,
75 public LayerAnimationValueObserver,
76 public LayerAnimationValueProvider {
77 public:
78 typedef RenderSurfaceLayerList RenderSurfaceListType;
79 typedef LayerList LayerListType;
80 typedef RenderSurface RenderSurfaceType;
82 enum LayerIdLabels {
83 INVALID_ID = -1,
86 static scoped_refptr<Layer> Create(const LayerSettings& settings);
88 int id() const { return layer_id_; }
90 Layer* RootLayer();
91 Layer* parent() { return parent_; }
92 const Layer* parent() const { return parent_; }
93 void AddChild(scoped_refptr<Layer> child);
94 void InsertChild(scoped_refptr<Layer> child, size_t index);
95 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
96 void RemoveFromParent();
97 void RemoveAllChildren();
98 void SetChildren(const LayerList& children);
99 bool HasAncestor(const Layer* ancestor) const;
101 const LayerList& children() const { return children_; }
102 Layer* child_at(size_t index) { return children_[index].get(); }
104 // This requests the layer and its subtree be rendered and given to the
105 // callback. If the copy is unable to be produced (the layer is destroyed
106 // first), then the callback is called with a nullptr/empty result. If the
107 // request's source property is set, any prior uncommitted requests having the
108 // same source will be aborted.
109 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
110 bool HasCopyRequest() const {
111 return !copy_requests_.empty();
114 virtual void SetBackgroundColor(SkColor background_color);
115 SkColor background_color() const { return background_color_; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size& bounds);
123 gfx::Size bounds() const { return bounds_; }
125 void SetMasksToBounds(bool masks_to_bounds);
126 bool masks_to_bounds() const { return masks_to_bounds_; }
128 void SetMaskLayer(Layer* mask_layer);
129 Layer* mask_layer() { return mask_layer_.get(); }
130 const Layer* mask_layer() const { return mask_layer_.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity);
136 float opacity() const { return opacity_; }
137 bool OpacityIsAnimating() const;
138 bool HasPotentiallyRunningOpacityAnimation() const;
139 virtual bool OpacityCanAnimateOnImplThread() const;
141 void SetBlendMode(SkXfermode::Mode blend_mode);
142 SkXfermode::Mode blend_mode() const { return blend_mode_; }
144 bool uses_default_blend_mode() const {
145 return blend_mode_ == SkXfermode::kSrcOver_Mode;
148 // A layer is root for an isolated group when it and all its descendants are
149 // drawn over a black and fully transparent background, creating an isolated
150 // group. It should be used along with SetBlendMode(), in order to restrict
151 // layers within the group to blend with layers outside this group.
152 void SetIsRootForIsolatedGroup(bool root);
153 bool is_root_for_isolated_group() const {
154 return is_root_for_isolated_group_;
157 void SetFilters(const FilterOperations& filters);
158 const FilterOperations& filters() const { return filters_; }
159 bool FilterIsAnimating() const;
161 // Background filters are filters applied to what is behind this layer, when
162 // they are viewed through non-opaque regions in this layer. They are used
163 // through the WebLayer interface, and are not exposed to HTML.
164 void SetBackgroundFilters(const FilterOperations& filters);
165 const FilterOperations& background_filters() const {
166 return background_filters_;
169 virtual void SetContentsOpaque(bool opaque);
170 bool contents_opaque() const { return contents_opaque_; }
172 void SetPosition(const gfx::PointF& position);
173 gfx::PointF position() const { return position_; }
175 // A layer that is a container for fixed position layers cannot be both
176 // scrollable and have a non-identity transform.
177 void SetIsContainerForFixedPositionLayers(bool container);
178 bool IsContainerForFixedPositionLayers() const;
180 gfx::Vector2dF FixedContainerSizeDelta() const {
181 return gfx::Vector2dF();
184 void SetPositionConstraint(const LayerPositionConstraint& constraint);
185 const LayerPositionConstraint& position_constraint() const {
186 return position_constraint_;
189 void SetTransform(const gfx::Transform& transform);
190 const gfx::Transform& transform() const { return transform_; }
191 bool TransformIsAnimating() const;
192 bool HasPotentiallyRunningTransformAnimation() const;
193 bool AnimationsPreserveAxisAlignment() const;
194 bool transform_is_invertible() const { return transform_is_invertible_; }
196 void SetTransformOrigin(const gfx::Point3F&);
197 gfx::Point3F transform_origin() const { return transform_origin_; }
199 bool ScrollOffsetAnimationWasInterrupted() const;
201 void SetScrollParent(Layer* parent);
203 Layer* scroll_parent() { return scroll_parent_; }
204 const Layer* scroll_parent() const { return scroll_parent_; }
206 void AddScrollChild(Layer* child);
207 void RemoveScrollChild(Layer* child);
209 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
210 const std::set<Layer*>* scroll_children() const {
211 return scroll_children_.get();
214 void SetClipParent(Layer* ancestor);
216 Layer* clip_parent() { return clip_parent_; }
217 const Layer* clip_parent() const {
218 return clip_parent_;
221 void AddClipChild(Layer* child);
222 void RemoveClipChild(Layer* child);
224 std::set<Layer*>* clip_children() { return clip_children_.get(); }
225 const std::set<Layer*>* clip_children() const {
226 return clip_children_.get();
229 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
230 const DrawProperties<Layer>& draw_properties() const {
231 return draw_properties_;
234 // The following are shortcut accessors to get various information from
235 // draw_properties_
236 const gfx::Transform& draw_transform() const {
237 return draw_properties_.target_space_transform;
239 const gfx::Transform& screen_space_transform() const {
240 return draw_properties_.screen_space_transform;
242 float draw_opacity() const { return draw_properties_.opacity; }
243 bool draw_opacity_is_animating() const {
244 return draw_properties_.opacity_is_animating;
246 bool draw_transform_is_animating() const {
247 return draw_properties_.target_space_transform_is_animating;
249 bool screen_space_transform_is_animating() const {
250 return draw_properties_.screen_space_transform_is_animating;
252 bool screen_space_opacity_is_animating() const {
253 return draw_properties_.screen_space_opacity_is_animating;
255 bool is_clipped() const { return draw_properties_.is_clipped; }
256 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
257 gfx::Rect drawable_content_rect() const {
258 return draw_properties_.drawable_content_rect;
260 gfx::Rect visible_layer_rect() const {
261 return draw_properties_.visible_layer_rect;
263 Layer* render_target() {
264 DCHECK(!draw_properties_.render_target ||
265 draw_properties_.render_target->render_surface());
266 return draw_properties_.render_target;
268 const Layer* render_target() const {
269 DCHECK(!draw_properties_.render_target ||
270 draw_properties_.render_target->render_surface());
271 return draw_properties_.render_target;
273 size_t num_unclipped_descendants() const {
274 return draw_properties_.num_unclipped_descendants;
277 RenderSurface* render_surface() const { return render_surface_.get(); }
278 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
279 void SetScrollCompensationAdjustment(
280 const gfx::Vector2dF& scroll_compensation_adjustment);
281 gfx::Vector2dF ScrollCompensationAdjustment() const;
283 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
284 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
286 void SetScrollClipLayerId(int clip_layer_id);
287 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
289 void SetUserScrollable(bool horizontal, bool vertical);
290 bool user_scrollable_horizontal() const {
291 return user_scrollable_horizontal_;
293 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
295 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
296 bool should_scroll_on_main_thread() const {
297 return should_scroll_on_main_thread_;
300 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
301 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
303 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
304 bool have_scroll_event_handlers() const {
305 return have_scroll_event_handlers_;
308 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
309 const Region& non_fast_scrollable_region() const {
310 return non_fast_scrollable_region_;
313 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
314 const Region& touch_event_handler_region() const {
315 return touch_event_handler_region_;
318 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
319 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
321 void set_did_scroll_callback(const base::Closure& callback) {
322 did_scroll_callback_ = callback;
325 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
326 bool draw_checkerboard_for_missing_tiles() const {
327 return draw_checkerboard_for_missing_tiles_;
330 void SetForceRenderSurface(bool force_render_surface);
331 bool force_render_surface() const { return force_render_surface_; }
333 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
334 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
336 void SetDoubleSided(bool double_sided);
337 bool double_sided() const { return double_sided_; }
339 void SetShouldFlattenTransform(bool flatten);
340 bool should_flatten_transform() const { return should_flatten_transform_; }
342 bool Is3dSorted() const { return sorting_context_id_ != 0; }
344 void set_use_parent_backface_visibility(bool use) {
345 use_parent_backface_visibility_ = use;
347 bool use_parent_backface_visibility() const {
348 return use_parent_backface_visibility_;
351 virtual void SetLayerTreeHost(LayerTreeHost* host);
353 virtual bool HasDelegatedContent() const;
354 bool HasContributingDelegatedRenderPasses() const { return false; }
356 void SetIsDrawable(bool is_drawable);
358 void SetHideLayerAndSubtree(bool hide);
359 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
361 void SetReplicaLayer(Layer* layer);
362 Layer* replica_layer() { return replica_layer_.get(); }
363 const Layer* replica_layer() const { return replica_layer_.get(); }
365 bool has_mask() const { return !!mask_layer_.get(); }
366 bool has_replica() const { return !!replica_layer_.get(); }
367 bool replica_has_mask() const {
368 return replica_layer_.get() &&
369 (mask_layer_.get() || replica_layer_->mask_layer_.get());
372 int NumDescendantsThatDrawContent() const;
374 // This is only virtual for tests.
375 // TODO(awoloszyn): Remove this once we no longer need it for tests
376 virtual bool DrawsContent() const;
378 // This methods typically need to be overwritten by derived classes.
379 virtual void SavePaintProperties();
380 // Returns true iff anything was updated that needs to be committed.
381 virtual bool Update();
382 virtual bool NeedMoreUpdates();
383 virtual void SetIsMask(bool is_mask) {}
384 virtual void ReduceMemoryUsage() {}
385 virtual void OnOutputSurfaceCreated() {}
386 virtual bool IsSuitableForGpuRasterization() const;
388 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
389 TakeDebugInfo();
391 void SetLayerClient(LayerClient* client) { client_ = client; }
393 virtual void PushPropertiesTo(LayerImpl* layer);
395 void CreateRenderSurface();
396 void ClearRenderSurface();
398 void ClearRenderSurfaceLayerList();
400 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
401 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
403 bool AddAnimation(scoped_ptr<Animation> animation);
404 void PauseAnimation(int animation_id, double time_offset);
405 void RemoveAnimation(int animation_id);
406 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
407 LayerAnimationController* layer_animation_controller() const {
408 return layer_animation_controller_.get();
410 void SetLayerAnimationControllerForTest(
411 scoped_refptr<LayerAnimationController> controller);
413 void set_layer_animation_delegate(AnimationDelegate* delegate) {
414 DCHECK(layer_animation_controller_);
415 layer_animation_controller_->set_layer_animation_delegate(delegate);
418 bool HasActiveAnimation() const;
419 void RegisterForAnimations(AnimationRegistrar* registrar);
421 void AddLayerAnimationEventObserver(
422 LayerAnimationEventObserver* animation_observer);
423 void RemoveLayerAnimationEventObserver(
424 LayerAnimationEventObserver* animation_observer);
426 virtual ScrollbarLayerInterface* ToScrollbarLayer();
428 virtual skia::RefPtr<SkPicture> GetPicture() const;
430 // Constructs a LayerImpl of the correct runtime type for this Layer type.
431 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
433 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
434 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
436 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
438 const PaintProperties& paint_properties() const {
439 return paint_properties_;
442 void SetNeedsPushProperties();
443 bool needs_push_properties() const { return needs_push_properties_; }
444 bool descendant_needs_push_properties() const {
445 return num_dependents_need_push_properties_ > 0;
447 void reset_needs_push_properties_for_testing() {
448 needs_push_properties_ = false;
451 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
453 void Set3dSortingContextId(int id);
454 int sorting_context_id() const { return sorting_context_id_; }
456 void set_property_tree_sequence_number(int sequence_number) {
457 property_tree_sequence_number_ = sequence_number;
460 void SetTransformTreeIndex(int index);
461 int transform_tree_index() const;
463 void SetClipTreeIndex(int index);
464 int clip_tree_index() const;
466 void SetOpacityTreeIndex(int index);
467 int opacity_tree_index() const;
469 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
470 if (offset_to_transform_parent_ == offset)
471 return;
472 offset_to_transform_parent_ = offset;
473 SetNeedsPushProperties();
475 gfx::Vector2dF offset_to_transform_parent() const {
476 return offset_to_transform_parent_;
479 // TODO(vollick): Once we transition to transform and clip trees, rename these
480 // functions and related values. The "from property trees" functions below
481 // use the transform and clip trees. Eventually, we will use these functions
482 // to compute the official values, but these functions are retained for
483 // testing purposes until we've migrated.
485 const gfx::Rect& visible_rect_from_property_trees() const {
486 return visible_rect_from_property_trees_;
488 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
489 // No push properties here, as this acts like a draw property.
490 visible_rect_from_property_trees_ = rect;
493 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
494 if (should_flatten_transform_from_property_tree_ == should_flatten)
495 return;
496 should_flatten_transform_from_property_tree_ = should_flatten;
497 SetNeedsPushProperties();
499 bool should_flatten_transform_from_property_tree() const {
500 return should_flatten_transform_from_property_tree_;
503 // TODO(vollick): These values are temporary and will be removed as soon as
504 // render surface determinations are moved out of CDP. They only exist because
505 // certain logic depends on whether or not a layer would render to a separate
506 // surface, but CDP destroys surfaces and targets it doesn't need, so without
507 // this boolean, this is impossible to determine after the fact without
508 // wastefully recomputing it. This is public for the time being so that it can
509 // be accessed from CDP.
510 bool has_render_surface() const {
511 return has_render_surface_;
514 // Sets new frame timing requests for this layer.
515 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
517 // Accessor for unit tests
518 const std::vector<FrameTimingRequest>& FrameTimingRequests() const {
519 return frame_timing_requests_;
522 void DidBeginTracing();
523 void set_num_layer_or_descandant_with_copy_request(
524 int num_layer_or_descendants_with_copy_request) {
525 num_layer_or_descendants_with_copy_request_ =
526 num_layer_or_descendants_with_copy_request;
529 void set_num_layer_or_descandant_with_input_handler(
530 int num_layer_or_descendants_with_input_handler) {
531 num_layer_or_descendants_with_input_handler_ =
532 num_layer_or_descendants_with_input_handler;
535 int num_layer_or_descendants_with_input_handler() {
536 return num_layer_or_descendants_with_input_handler_;
539 void set_num_children_with_scroll_parent(
540 int num_children_with_scroll_parent) {
541 num_children_with_scroll_parent_ = num_children_with_scroll_parent;
544 int num_children_with_scroll_parent() {
545 return num_children_with_scroll_parent_;
548 void set_visited(bool visited);
549 bool visited();
550 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn);
551 bool layer_or_descendant_is_drawn();
552 void set_sorted_for_recursion(bool sorted_for_recursion);
553 bool sorted_for_recursion();
555 protected:
556 friend class LayerImpl;
557 friend class TreeSynchronizer;
558 ~Layer() override;
560 explicit Layer(const LayerSettings& settings);
562 // These SetNeeds functions are in order of severity of update:
564 // Called when this layer has been modified in some way, but isn't sure
565 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
566 // before it knows whether or not a commit is required.
567 void SetNeedsUpdate();
568 // Called when a property has been modified in a way that the layer
569 // knows immediately that a commit is required. This implies SetNeedsUpdate
570 // as well as SetNeedsPushProperties to push that property.
571 void SetNeedsCommit();
572 // This is identical to SetNeedsCommit, but the former requests a rebuild of
573 // the property trees.
574 void SetNeedsCommitNoRebuild();
575 // Called when there's been a change in layer structure. Implies both
576 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
577 void SetNeedsFullTreeSync();
579 // Called when the next commit should wait until the pending tree is activated
580 // before finishing the commit and unblocking the main thread. Used to ensure
581 // unused resources on the impl thread are returned before commit completes.
582 void SetNextCommitWaitsForActivation();
584 // Will recalculate whether the layer draws content and set draws_content_
585 // appropriately.
586 void UpdateDrawsContent(bool has_drawable_content);
587 virtual bool HasDrawableContent() const;
589 // Called when the layer's number of drawable descendants changes.
590 void AddDrawableDescendants(int num);
592 void AddDependentNeedsPushProperties();
593 void RemoveDependentNeedsPushProperties();
594 bool parent_should_know_need_push_properties() const {
595 return needs_push_properties() || descendant_needs_push_properties();
598 bool IsPropertyChangeAllowed() const;
600 // This flag is set when the layer needs to push properties to the impl
601 // side.
602 bool needs_push_properties_;
604 // The number of direct children or dependent layers that need to be recursed
605 // to in order for them or a descendent of them to push properties to the impl
606 // side.
607 int num_dependents_need_push_properties_;
609 // Tracks whether this layer may have changed stacking order with its
610 // siblings.
611 bool stacking_order_changed_;
613 // The update rect is the region of the compositor resource that was
614 // actually updated by the compositor. For layers that may do updating
615 // outside the compositor's control (i.e. plugin layers), this information
616 // is not available and the update rect will remain empty.
617 // Note this rect is in layer space (not content space).
618 gfx::Rect update_rect_;
620 scoped_refptr<Layer> mask_layer_;
622 int layer_id_;
624 // When true, the layer is about to perform an update. Any commit requests
625 // will be handled implicitly after the update completes.
626 bool ignore_set_needs_commit_;
628 // Layers that share a sorting context id will be sorted together in 3d
629 // space. 0 is a special value that means this layer will not be sorted and
630 // will be drawn in paint order.
631 int sorting_context_id_;
633 private:
634 friend class base::RefCounted<Layer>;
635 friend class LayerTreeHostCommon;
636 void SetParent(Layer* layer);
637 bool DescendantIsFixedToContainerLayer() const;
639 // This should only be called during BeginMainFrame since it does not
640 // trigger a Commit.
641 void SetHasRenderSurface(bool has_render_surface);
643 // This should only be called from RemoveFromParent().
644 void RemoveChildOrDependent(Layer* child);
646 // LayerAnimationValueProvider implementation.
647 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
649 // LayerAnimationValueObserver implementation.
650 void OnFilterAnimated(const FilterOperations& filters) override;
651 void OnOpacityAnimated(float opacity) override;
652 void OnTransformAnimated(const gfx::Transform& transform) override;
653 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
654 void OnAnimationWaitingForDeletion() override;
655 bool IsActive() const override;
657 // If this layer has a scroll parent, it removes |this| from its list of
658 // scroll children.
659 void RemoveFromScrollTree();
661 // If this layer has a clip parent, it removes |this| from its list of clip
662 // children.
663 void RemoveFromClipTree();
665 // When we detach or attach layer to new LayerTreeHost, all property trees'
666 // indices becomes invalid.
667 void InvalidatePropertyTreesIndices();
669 void UpdateNumCopyRequestsForSubtree(bool add);
670 void UpdateNumInputHandlersForSubtree(bool add);
672 LayerList children_;
673 Layer* parent_;
675 // Layer instances have a weak pointer to their LayerTreeHost.
676 // This pointer value is nil when a Layer is not in a tree and is
677 // updated via SetLayerTreeHost() if a layer moves between trees.
678 LayerTreeHost* layer_tree_host_;
680 scoped_refptr<LayerAnimationController> layer_animation_controller_;
682 // Layer properties.
683 gfx::Size bounds_;
685 gfx::ScrollOffset scroll_offset_;
686 gfx::Vector2dF scroll_compensation_adjustment_;
687 // This variable indicates which ancestor layer (if any) whose size,
688 // transformed relative to this layer, defines the maximum scroll offset for
689 // this layer.
690 int scroll_clip_layer_id_;
691 int num_descendants_that_draw_content_;
692 int transform_tree_index_;
693 int opacity_tree_index_;
694 int clip_tree_index_;
695 int property_tree_sequence_number_;
696 int num_layer_or_descendants_with_copy_request_;
697 int num_layer_or_descendants_with_input_handler_;
698 int num_children_with_scroll_parent_;
699 gfx::Vector2dF offset_to_transform_parent_;
700 bool should_flatten_transform_from_property_tree_ : 1;
701 bool should_scroll_on_main_thread_ : 1;
702 bool have_wheel_event_handlers_ : 1;
703 bool have_scroll_event_handlers_ : 1;
704 bool user_scrollable_horizontal_ : 1;
705 bool user_scrollable_vertical_ : 1;
706 bool is_root_for_isolated_group_ : 1;
707 bool is_container_for_fixed_position_layers_ : 1;
708 bool is_drawable_ : 1;
709 bool draws_content_ : 1;
710 bool hide_layer_and_subtree_ : 1;
711 bool masks_to_bounds_ : 1;
712 bool contents_opaque_ : 1;
713 bool double_sided_ : 1;
714 bool should_flatten_transform_ : 1;
715 bool use_parent_backface_visibility_ : 1;
716 bool draw_checkerboard_for_missing_tiles_ : 1;
717 bool force_render_surface_ : 1;
718 bool transform_is_invertible_ : 1;
719 bool has_render_surface_ : 1;
720 ScrollBlocksOn scroll_blocks_on_ : 3;
721 Region non_fast_scrollable_region_;
722 Region touch_event_handler_region_;
723 gfx::PointF position_;
724 SkColor background_color_;
725 float opacity_;
726 SkXfermode::Mode blend_mode_;
727 FilterOperations filters_;
728 FilterOperations background_filters_;
729 LayerPositionConstraint position_constraint_;
730 Layer* scroll_parent_;
731 scoped_ptr<std::set<Layer*>> scroll_children_;
733 // The following three variables are tracker variables. They are bools
734 // wrapped inside an integer variable. If true, their value equals the
735 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
736 // inside ints is done to avoid a layer tree treewalk to reset their values.
737 int layer_or_descendant_is_drawn_tracker_;
738 int sorted_for_recursion_tracker_;
739 int visited_tracker_;
741 Layer* clip_parent_;
742 scoped_ptr<std::set<Layer*>> clip_children_;
744 gfx::Transform transform_;
745 gfx::Point3F transform_origin_;
747 // Replica layer used for reflections.
748 scoped_refptr<Layer> replica_layer_;
750 LayerClient* client_;
752 ScopedPtrVector<CopyOutputRequest> copy_requests_;
754 base::Closure did_scroll_callback_;
756 DrawProperties<Layer> draw_properties_;
758 PaintProperties paint_properties_;
759 // TODO(awoloszyn): This is redundant with has_render_surface_,
760 // and should get removed once it is no longer needed on main thread.
761 scoped_ptr<RenderSurface> render_surface_;
763 gfx::Rect visible_rect_from_property_trees_;
765 std::vector<FrameTimingRequest> frame_timing_requests_;
766 bool frame_timing_requests_dirty_;
768 DISALLOW_COPY_AND_ASSIGN(Layer);
771 } // namespace cc
773 #endif // CC_LAYERS_LAYER_H_