Update V8 to version 4.7.21.
[chromium-blink-merge.git] / base / macros.h
blob53b3926cd2424ac355304f1110e0150696aec4ce
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file contains macros and macro-like constructs (e.g., templates) that
6 // are commonly used throughout Chromium source. (It may also contain things
7 // that are closely related to things that are commonly used that belong in this
8 // file.)
10 #ifndef BASE_MACROS_H_
11 #define BASE_MACROS_H_
13 #include <stddef.h> // For size_t.
14 #include <string.h> // For memcpy.
16 // Put this in the declarations for a class to be uncopyable.
17 #define DISALLOW_COPY(TypeName) \
18 TypeName(const TypeName&) = delete
20 // Put this in the declarations for a class to be unassignable.
21 #define DISALLOW_ASSIGN(TypeName) \
22 void operator=(const TypeName&) = delete
24 // A macro to disallow the copy constructor and operator= functions
25 // This should be used in the private: declarations for a class
26 #define DISALLOW_COPY_AND_ASSIGN(TypeName) \
27 TypeName(const TypeName&); \
28 void operator=(const TypeName&)
30 // An older, deprecated, politically incorrect name for the above.
31 // NOTE: The usage of this macro was banned from our code base, but some
32 // third_party libraries are yet using it.
33 // TODO(tfarina): Figure out how to fix the usage of this macro in the
34 // third_party libraries and get rid of it.
35 #define DISALLOW_EVIL_CONSTRUCTORS(TypeName) DISALLOW_COPY_AND_ASSIGN(TypeName)
37 // A macro to disallow all the implicit constructors, namely the
38 // default constructor, copy constructor and operator= functions.
40 // This should be used in the private: declarations for a class
41 // that wants to prevent anyone from instantiating it. This is
42 // especially useful for classes containing only static methods.
43 #define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
44 TypeName() = delete; \
45 DISALLOW_COPY_AND_ASSIGN(TypeName)
47 // The arraysize(arr) macro returns the # of elements in an array arr.
48 // The expression is a compile-time constant, and therefore can be
49 // used in defining new arrays, for example. If you use arraysize on
50 // a pointer by mistake, you will get a compile-time error.
52 // This template function declaration is used in defining arraysize.
53 // Note that the function doesn't need an implementation, as we only
54 // use its type.
55 template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N];
56 #define arraysize(array) (sizeof(ArraySizeHelper(array)))
59 // Use implicit_cast as a safe version of static_cast or const_cast
60 // for upcasting in the type hierarchy (i.e. casting a pointer to Foo
61 // to a pointer to SuperclassOfFoo or casting a pointer to Foo to
62 // a const pointer to Foo).
63 // When you use implicit_cast, the compiler checks that the cast is safe.
64 // Such explicit implicit_casts are necessary in surprisingly many
65 // situations where C++ demands an exact type match instead of an
66 // argument type convertible to a target type.
68 // The From type can be inferred, so the preferred syntax for using
69 // implicit_cast is the same as for static_cast etc.:
71 // implicit_cast<ToType>(expr)
73 // implicit_cast would have been part of the C++ standard library,
74 // but the proposal was submitted too late. It will probably make
75 // its way into the language in the future.
76 template<typename To, typename From>
77 inline To implicit_cast(From const &f) {
78 return f;
81 // The COMPILE_ASSERT macro can be used to verify that a compile time
82 // expression is true. For example, you could use it to verify the
83 // size of a static array:
85 // COMPILE_ASSERT(arraysize(content_type_names) == CONTENT_NUM_TYPES,
86 // content_type_names_incorrect_size);
88 // or to make sure a struct is smaller than a certain size:
90 // COMPILE_ASSERT(sizeof(foo) < 128, foo_too_large);
92 // The second argument to the macro is the name of the variable. If
93 // the expression is false, most compilers will issue a warning/error
94 // containing the name of the variable.
96 #undef COMPILE_ASSERT
97 #define COMPILE_ASSERT(expr, msg) static_assert(expr, #msg)
99 // bit_cast<Dest,Source> is a template function that implements the
100 // equivalent of "*reinterpret_cast<Dest*>(&source)". We need this in
101 // very low-level functions like the protobuf library and fast math
102 // support.
104 // float f = 3.14159265358979;
105 // int i = bit_cast<int32>(f);
106 // // i = 0x40490fdb
108 // The classical address-casting method is:
110 // // WRONG
111 // float f = 3.14159265358979; // WRONG
112 // int i = * reinterpret_cast<int*>(&f); // WRONG
114 // The address-casting method actually produces undefined behavior
115 // according to ISO C++ specification section 3.10 -15 -. Roughly, this
116 // section says: if an object in memory has one type, and a program
117 // accesses it with a different type, then the result is undefined
118 // behavior for most values of "different type".
120 // This is true for any cast syntax, either *(int*)&f or
121 // *reinterpret_cast<int*>(&f). And it is particularly true for
122 // conversions between integral lvalues and floating-point lvalues.
124 // The purpose of 3.10 -15- is to allow optimizing compilers to assume
125 // that expressions with different types refer to different memory. gcc
126 // 4.0.1 has an optimizer that takes advantage of this. So a
127 // non-conforming program quietly produces wildly incorrect output.
129 // The problem is not the use of reinterpret_cast. The problem is type
130 // punning: holding an object in memory of one type and reading its bits
131 // back using a different type.
133 // The C++ standard is more subtle and complex than this, but that
134 // is the basic idea.
136 // Anyways ...
138 // bit_cast<> calls memcpy() which is blessed by the standard,
139 // especially by the example in section 3.9 . Also, of course,
140 // bit_cast<> wraps up the nasty logic in one place.
142 // Fortunately memcpy() is very fast. In optimized mode, with a
143 // constant size, gcc 2.95.3, gcc 4.0.1, and msvc 7.1 produce inline
144 // code with the minimal amount of data movement. On a 32-bit system,
145 // memcpy(d,s,4) compiles to one load and one store, and memcpy(d,s,8)
146 // compiles to two loads and two stores.
148 // I tested this code with gcc 2.95.3, gcc 4.0.1, icc 8.1, and msvc 7.1.
150 // WARNING: if Dest or Source is a non-POD type, the result of the memcpy
151 // is likely to surprise you.
153 template <class Dest, class Source>
154 inline Dest bit_cast(const Source& source) {
155 COMPILE_ASSERT(sizeof(Dest) == sizeof(Source), VerifySizesAreEqual);
157 Dest dest;
158 memcpy(&dest, &source, sizeof(dest));
159 return dest;
162 // Used to explicitly mark the return value of a function as unused. If you are
163 // really sure you don't want to do anything with the return value of a function
164 // that has been marked WARN_UNUSED_RESULT, wrap it with this. Example:
166 // scoped_ptr<MyType> my_var = ...;
167 // if (TakeOwnership(my_var.get()) == SUCCESS)
168 // ignore_result(my_var.release());
170 template<typename T>
171 inline void ignore_result(const T&) {
174 // The following enum should be used only as a constructor argument to indicate
175 // that the variable has static storage class, and that the constructor should
176 // do nothing to its state. It indicates to the reader that it is legal to
177 // declare a static instance of the class, provided the constructor is given
178 // the base::LINKER_INITIALIZED argument. Normally, it is unsafe to declare a
179 // static variable that has a constructor or a destructor because invocation
180 // order is undefined. However, IF the type can be initialized by filling with
181 // zeroes (which the loader does for static variables), AND the destructor also
182 // does nothing to the storage, AND there are no virtual methods, then a
183 // constructor declared as
184 // explicit MyClass(base::LinkerInitialized x) {}
185 // and invoked as
186 // static MyClass my_variable_name(base::LINKER_INITIALIZED);
187 namespace base {
188 enum LinkerInitialized { LINKER_INITIALIZED };
190 // Use these to declare and define a static local variable (static T;) so that
191 // it is leaked so that its destructors are not called at exit. If you need
192 // thread-safe initialization, use base/lazy_instance.h instead.
193 #define CR_DEFINE_STATIC_LOCAL(type, name, arguments) \
194 static type& name = *new type arguments
196 } // base
198 #endif // BASE_MACROS_H_