1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MANDOLINE_UI_AURA_SCREEN_MOJO_H_
6 #define MANDOLINE_UI_AURA_SCREEN_MOJO_H_
8 #include "base/macros.h"
9 #include "ui/gfx/display.h"
10 #include "ui/gfx/screen.h"
19 // A minimal implementation of gfx::Screen for mojo.
20 class ScreenMojo
: public gfx::Screen
{
22 static ScreenMojo
* Create();
23 ~ScreenMojo() override
;
26 // gfx::Screen overrides:
27 gfx::Point
GetCursorScreenPoint() override
;
28 gfx::NativeWindow
GetWindowUnderCursor() override
;
29 gfx::NativeWindow
GetWindowAtScreenPoint(const gfx::Point
& point
) override
;
30 int GetNumDisplays() const override
;
31 std::vector
<gfx::Display
> GetAllDisplays() const override
;
32 gfx::Display
GetDisplayNearestWindow(gfx::NativeView view
) const override
;
33 gfx::Display
GetDisplayNearestPoint(const gfx::Point
& point
) const override
;
34 gfx::Display
GetDisplayMatching(const gfx::Rect
& match_rect
) const override
;
35 gfx::Display
GetPrimaryDisplay() const override
;
36 void AddObserver(gfx::DisplayObserver
* observer
) override
;
37 void RemoveObserver(gfx::DisplayObserver
* observer
) override
;
40 explicit ScreenMojo(const gfx::Rect
& screen_bounds
);
42 gfx::Display display_
;
44 DISALLOW_COPY_AND_ASSIGN(ScreenMojo
);
47 } // namespace mandoline
49 #endif // MANDOLINE_UI_AURA_SCREEN_MOJO_H_