1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/output_surface.h"
7 #include "base/test/test_simple_task_runner.h"
8 #include "cc/output/managed_memory_policy.h"
9 #include "cc/output/output_surface_client.h"
10 #include "cc/output/software_output_device.h"
11 #include "cc/test/begin_frame_args_test.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_output_surface_client.h"
14 #include "cc/test/test_context_provider.h"
15 #include "cc/test/test_web_graphics_context_3d.h"
16 #include "gpu/GLES2/gl2extchromium.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18 #include "ui/gfx/frame_time.h"
23 class TestOutputSurface
: public OutputSurface
{
25 explicit TestOutputSurface(scoped_refptr
<ContextProvider
> context_provider
)
26 : OutputSurface(context_provider
) {}
28 TestOutputSurface(scoped_refptr
<ContextProvider
> context_provider
,
29 scoped_refptr
<ContextProvider
> worker_context_provider
)
30 : OutputSurface(worker_context_provider
) {}
32 explicit TestOutputSurface(scoped_ptr
<SoftwareOutputDevice
> software_device
)
33 : OutputSurface(software_device
.Pass()) {}
35 TestOutputSurface(scoped_refptr
<ContextProvider
> context_provider
,
36 scoped_ptr
<SoftwareOutputDevice
> software_device
)
37 : OutputSurface(context_provider
, software_device
.Pass()) {}
39 void SwapBuffers(CompositorFrame
* frame
) override
{
40 client_
->DidSwapBuffers();
41 client_
->DidSwapBuffersComplete();
44 void CommitVSyncParametersForTesting(base::TimeTicks timebase
,
45 base::TimeDelta interval
) {
46 CommitVSyncParameters(timebase
, interval
);
49 void DidSwapBuffersForTesting() { client_
->DidSwapBuffers(); }
51 void OnSwapBuffersCompleteForTesting() { client_
->DidSwapBuffersComplete(); }
56 class TestSoftwareOutputDevice
: public SoftwareOutputDevice
{
58 TestSoftwareOutputDevice();
59 ~TestSoftwareOutputDevice() override
;
61 // Overriden from cc:SoftwareOutputDevice
62 void DiscardBackbuffer() override
;
63 void EnsureBackbuffer() override
;
65 int discard_backbuffer_count() { return discard_backbuffer_count_
; }
66 int ensure_backbuffer_count() { return ensure_backbuffer_count_
; }
69 int discard_backbuffer_count_
;
70 int ensure_backbuffer_count_
;
73 TestSoftwareOutputDevice::TestSoftwareOutputDevice()
74 : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {}
76 TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {}
78 void TestSoftwareOutputDevice::DiscardBackbuffer() {
79 SoftwareOutputDevice::DiscardBackbuffer();
80 discard_backbuffer_count_
++;
83 void TestSoftwareOutputDevice::EnsureBackbuffer() {
84 SoftwareOutputDevice::EnsureBackbuffer();
85 ensure_backbuffer_count_
++;
88 TEST(OutputSurfaceTest
, ClientPointerIndicatesBindToClientSuccess
) {
89 scoped_refptr
<TestContextProvider
> provider
= TestContextProvider::Create();
90 TestOutputSurface
output_surface(provider
);
91 EXPECT_FALSE(output_surface
.HasClient());
93 FakeOutputSurfaceClient client
;
94 EXPECT_TRUE(output_surface
.BindToClient(&client
));
95 EXPECT_TRUE(output_surface
.HasClient());
97 // Verify DidLoseOutputSurface callback is hooked up correctly.
98 EXPECT_FALSE(client
.did_lose_output_surface_called());
99 output_surface
.context_provider()->ContextGL()->LoseContextCHROMIUM(
100 GL_GUILTY_CONTEXT_RESET_ARB
, GL_INNOCENT_CONTEXT_RESET_ARB
);
101 output_surface
.context_provider()->ContextGL()->Flush();
102 EXPECT_TRUE(client
.did_lose_output_surface_called());
105 TEST(OutputSurfaceTest
, ClientPointerIndicatesWorkerBindToClientSuccess
) {
106 scoped_refptr
<TestContextProvider
> provider
= TestContextProvider::Create();
107 scoped_refptr
<TestContextProvider
> worker_provider
=
108 TestContextProvider::Create();
109 TestOutputSurface
output_surface(provider
, worker_provider
);
110 EXPECT_FALSE(output_surface
.HasClient());
112 FakeOutputSurfaceClient client
;
113 EXPECT_TRUE(output_surface
.BindToClient(&client
));
114 EXPECT_TRUE(output_surface
.HasClient());
116 // Verify DidLoseOutputSurface callback is hooked up correctly.
117 EXPECT_FALSE(client
.did_lose_output_surface_called());
118 output_surface
.context_provider()->ContextGL()->LoseContextCHROMIUM(
119 GL_GUILTY_CONTEXT_RESET_ARB
, GL_INNOCENT_CONTEXT_RESET_ARB
);
120 output_surface
.context_provider()->ContextGL()->Flush();
121 EXPECT_TRUE(client
.did_lose_output_surface_called());
124 TEST(OutputSurfaceTest
, ClientPointerIndicatesBindToClientFailure
) {
125 scoped_refptr
<TestContextProvider
> context_provider
=
126 TestContextProvider::Create();
128 // Lose the context so BindToClient fails.
129 context_provider
->UnboundTestContext3d()->set_context_lost(true);
131 TestOutputSurface
output_surface(context_provider
);
132 EXPECT_FALSE(output_surface
.HasClient());
134 FakeOutputSurfaceClient client
;
135 EXPECT_FALSE(output_surface
.BindToClient(&client
));
136 EXPECT_FALSE(output_surface
.HasClient());
139 TEST(OutputSurfaceTest
, ClientPointerIndicatesWorkerBindToClientFailure
) {
140 scoped_refptr
<TestContextProvider
> context_provider
=
141 TestContextProvider::Create();
142 scoped_refptr
<TestContextProvider
> worker_context_provider
=
143 TestContextProvider::Create();
145 // Lose the context so BindToClient fails.
146 worker_context_provider
->UnboundTestContext3d()->set_context_lost(true);
148 TestOutputSurface
output_surface(context_provider
, worker_context_provider
);
149 EXPECT_FALSE(output_surface
.HasClient());
151 FakeOutputSurfaceClient client
;
152 EXPECT_FALSE(output_surface
.BindToClient(&client
));
153 EXPECT_FALSE(output_surface
.HasClient());
156 TEST(OutputSurfaceTest
, MemoryAllocation
) {
157 scoped_refptr
<TestContextProvider
> context_provider
=
158 TestContextProvider::Create();
160 TestOutputSurface
output_surface(context_provider
);
162 FakeOutputSurfaceClient client
;
163 EXPECT_TRUE(output_surface
.BindToClient(&client
));
165 ManagedMemoryPolicy
policy(0);
166 policy
.bytes_limit_when_visible
= 1234;
167 policy
.priority_cutoff_when_visible
=
168 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY
;
170 context_provider
->SetMemoryAllocation(policy
);
171 EXPECT_EQ(1234u, client
.memory_policy().bytes_limit_when_visible
);
172 EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY
,
173 client
.memory_policy().priority_cutoff_when_visible
);
175 policy
.priority_cutoff_when_visible
=
176 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING
;
177 context_provider
->SetMemoryAllocation(policy
);
178 EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING
,
179 client
.memory_policy().priority_cutoff_when_visible
);
181 // 0 bytes limit should be ignored.
182 policy
.bytes_limit_when_visible
= 0;
183 context_provider
->SetMemoryAllocation(policy
);
184 EXPECT_EQ(1234u, client
.memory_policy().bytes_limit_when_visible
);
187 TEST(OutputSurfaceTest
, SoftwareOutputDeviceBackbufferManagement
) {
188 TestSoftwareOutputDevice
* software_output_device
=
189 new TestSoftwareOutputDevice();
191 // TestOutputSurface now owns software_output_device and has responsibility to
193 TestOutputSurface
output_surface(make_scoped_ptr(software_output_device
));
195 EXPECT_EQ(0, software_output_device
->ensure_backbuffer_count());
196 EXPECT_EQ(0, software_output_device
->discard_backbuffer_count());
198 output_surface
.EnsureBackbuffer();
199 EXPECT_EQ(1, software_output_device
->ensure_backbuffer_count());
200 EXPECT_EQ(0, software_output_device
->discard_backbuffer_count());
201 output_surface
.DiscardBackbuffer();
203 EXPECT_EQ(1, software_output_device
->ensure_backbuffer_count());
204 EXPECT_EQ(1, software_output_device
->discard_backbuffer_count());