1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/utility/utility_thread_impl.h"
9 #include "base/command_line.h"
10 #include "base/memory/scoped_vector.h"
11 #include "content/child/blink_platform_impl.h"
12 #include "content/child/child_process.h"
13 #include "content/common/child_process_messages.h"
14 #include "content/common/utility_messages.h"
15 #include "content/public/common/content_switches.h"
16 #include "content/public/utility/content_utility_client.h"
17 #include "ipc/ipc_sync_channel.h"
18 #include "third_party/WebKit/public/web/WebKit.h"
20 #if defined(OS_POSIX) && defined(ENABLE_PLUGINS)
21 #include "base/files/file_path.h"
22 #include "content/common/plugin_list.h"
29 template<typename SRC
, typename DEST
>
30 void ConvertVector(const SRC
& src
, DEST
* dest
) {
31 dest
->reserve(src
.size());
32 for (typename
SRC::const_iterator i
= src
.begin(); i
!= src
.end(); ++i
)
33 dest
->push_back(typename
DEST::value_type(*i
));
38 UtilityThreadImpl::UtilityThreadImpl() : single_process_(false) {
42 UtilityThreadImpl::UtilityThreadImpl(const std::string
& channel_name
)
43 : ChildThreadImpl(Options(channel_name
, false)),
44 single_process_(true) {
48 UtilityThreadImpl::~UtilityThreadImpl() {
51 void UtilityThreadImpl::Shutdown() {
52 ChildThreadImpl::Shutdown();
58 void UtilityThreadImpl::ReleaseProcessIfNeeded() {
62 if (single_process_
) {
63 // Close the channel to cause UtilityProcessHostImpl to be deleted. We need
64 // to take a different code path than the multi-process case because that
65 // depends on the child process going away to close the channel, but that
66 // can't happen when we're in single process mode.
69 ChildProcess::current()->ReleaseProcess();
73 void UtilityThreadImpl::Init() {
75 ChildProcess::current()->AddRefProcess();
76 if (!single_process_
) {
77 // We can only initialize WebKit on one thread, and in single process mode
78 // we run the utility thread on separate thread. This means that if any code
79 // needs WebKit initialized in the utility process, they need to have
80 // another path to support single process mode.
81 blink_platform_impl_
.reset(new BlinkPlatformImpl
);
82 blink::initialize(blink_platform_impl_
.get());
84 GetContentClient()->utility()->UtilityThreadStarted();
87 bool UtilityThreadImpl::OnControlMessageReceived(const IPC::Message
& msg
) {
88 if (GetContentClient()->utility()->OnMessageReceived(msg
))
92 IPC_BEGIN_MESSAGE_MAP(UtilityThreadImpl
, msg
)
93 IPC_MESSAGE_HANDLER(UtilityMsg_BatchMode_Started
, OnBatchModeStarted
)
94 IPC_MESSAGE_HANDLER(UtilityMsg_BatchMode_Finished
, OnBatchModeFinished
)
95 #if defined(OS_POSIX) && defined(ENABLE_PLUGINS)
96 IPC_MESSAGE_HANDLER(UtilityMsg_LoadPlugins
, OnLoadPlugins
)
98 IPC_MESSAGE_UNHANDLED(handled
= false)
103 void UtilityThreadImpl::OnBatchModeStarted() {
107 void UtilityThreadImpl::OnBatchModeFinished() {
109 ReleaseProcessIfNeeded();
112 #if defined(OS_POSIX) && defined(ENABLE_PLUGINS)
113 void UtilityThreadImpl::OnLoadPlugins(
114 const std::vector
<base::FilePath
>& plugin_paths
) {
115 PluginList
* plugin_list
= PluginList::Singleton();
117 std::vector
<WebPluginInfo
> plugins
;
118 // TODO(bauerb): If we restart loading plug-ins, we might mess up the logic in
119 // PluginList::ShouldLoadPlugin due to missing the previously loaded plug-ins
120 // in |plugin_groups|.
121 for (size_t i
= 0; i
< plugin_paths
.size(); ++i
) {
122 WebPluginInfo plugin
;
123 if (!plugin_list
->LoadPluginIntoPluginList(
124 plugin_paths
[i
], &plugins
, &plugin
))
125 Send(new UtilityHostMsg_LoadPluginFailed(i
, plugin_paths
[i
]));
127 Send(new UtilityHostMsg_LoadedPlugin(i
, plugin
));
130 ReleaseProcessIfNeeded();
134 } // namespace content