Disable flaky UnloadTest.CrossSiteInfiniteBeforeUnloadSync on Mac.
[chromium-blink-merge.git] / cc / trees / layer_tree_host.cc
blob6c4696ee10b47f6602bbadbc194f5c9e03c15b7a
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_host.h"
7 #include <algorithm>
8 #include <stack>
9 #include <string>
11 #include "base/atomic_sequence_num.h"
12 #include "base/auto_reset.h"
13 #include "base/bind.h"
14 #include "base/command_line.h"
15 #include "base/location.h"
16 #include "base/metrics/histogram.h"
17 #include "base/single_thread_task_runner.h"
18 #include "base/stl_util.h"
19 #include "base/strings/string_number_conversions.h"
20 #include "base/thread_task_runner_handle.h"
21 #include "base/trace_event/trace_event.h"
22 #include "base/trace_event/trace_event_argument.h"
23 #include "cc/animation/animation_registrar.h"
24 #include "cc/animation/layer_animation_controller.h"
25 #include "cc/base/math_util.h"
26 #include "cc/debug/devtools_instrumentation.h"
27 #include "cc/debug/frame_viewer_instrumentation.h"
28 #include "cc/debug/rendering_stats_instrumentation.h"
29 #include "cc/input/layer_selection_bound.h"
30 #include "cc/input/page_scale_animation.h"
31 #include "cc/input/top_controls_manager.h"
32 #include "cc/layers/heads_up_display_layer.h"
33 #include "cc/layers/heads_up_display_layer_impl.h"
34 #include "cc/layers/layer.h"
35 #include "cc/layers/layer_iterator.h"
36 #include "cc/layers/painted_scrollbar_layer.h"
37 #include "cc/layers/render_surface.h"
38 #include "cc/resources/prioritized_resource_manager.h"
39 #include "cc/resources/ui_resource_request.h"
40 #include "cc/scheduler/begin_frame_source.h"
41 #include "cc/trees/draw_property_utils.h"
42 #include "cc/trees/layer_tree_host_client.h"
43 #include "cc/trees/layer_tree_host_common.h"
44 #include "cc/trees/layer_tree_host_impl.h"
45 #include "cc/trees/layer_tree_impl.h"
46 #include "cc/trees/occlusion_tracker.h"
47 #include "cc/trees/single_thread_proxy.h"
48 #include "cc/trees/thread_proxy.h"
49 #include "cc/trees/tree_synchronizer.h"
50 #include "ui/gfx/geometry/size_conversions.h"
51 #include "ui/gfx/geometry/vector2d_conversions.h"
53 namespace {
54 static base::StaticAtomicSequenceNumber s_layer_tree_host_sequence_number;
57 namespace cc {
59 LayerTreeHost::InitParams::InitParams() {
62 LayerTreeHost::InitParams::~InitParams() {
65 scoped_ptr<LayerTreeHost> LayerTreeHost::CreateThreaded(
66 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
67 InitParams* params) {
68 DCHECK(params->main_task_runner.get());
69 DCHECK(impl_task_runner.get());
70 DCHECK(params->settings);
71 scoped_ptr<LayerTreeHost> layer_tree_host(new LayerTreeHost(params));
72 layer_tree_host->InitializeThreaded(
73 params->main_task_runner, impl_task_runner,
74 params->external_begin_frame_source.Pass());
75 return layer_tree_host.Pass();
78 scoped_ptr<LayerTreeHost> LayerTreeHost::CreateSingleThreaded(
79 LayerTreeHostSingleThreadClient* single_thread_client,
80 InitParams* params) {
81 DCHECK(params->settings);
82 scoped_ptr<LayerTreeHost> layer_tree_host(new LayerTreeHost(params));
83 layer_tree_host->InitializeSingleThreaded(
84 single_thread_client, params->main_task_runner,
85 params->external_begin_frame_source.Pass());
86 return layer_tree_host.Pass();
89 LayerTreeHost::LayerTreeHost(InitParams* params)
90 : micro_benchmark_controller_(this),
91 next_ui_resource_id_(1),
92 inside_begin_main_frame_(false),
93 needs_full_tree_sync_(true),
94 needs_meta_info_recomputation_(true),
95 client_(params->client),
96 source_frame_number_(0),
97 rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()),
98 output_surface_lost_(true),
99 settings_(*params->settings),
100 debug_state_(settings_.initial_debug_state),
101 top_controls_shrink_blink_size_(false),
102 top_controls_height_(0.f),
103 top_controls_shown_ratio_(0.f),
104 device_scale_factor_(1.f),
105 visible_(true),
106 page_scale_factor_(1.f),
107 min_page_scale_factor_(1.f),
108 max_page_scale_factor_(1.f),
109 has_gpu_rasterization_trigger_(false),
110 content_is_suitable_for_gpu_rasterization_(true),
111 gpu_rasterization_histogram_recorded_(false),
112 background_color_(SK_ColorWHITE),
113 has_transparent_background_(false),
114 partial_texture_update_requests_(0),
115 did_complete_scale_animation_(false),
116 in_paint_layer_contents_(false),
117 id_(s_layer_tree_host_sequence_number.GetNext() + 1),
118 next_commit_forces_redraw_(false),
119 shared_bitmap_manager_(params->shared_bitmap_manager),
120 gpu_memory_buffer_manager_(params->gpu_memory_buffer_manager),
121 task_graph_runner_(params->task_graph_runner),
122 surface_id_namespace_(0u),
123 next_surface_sequence_(1u) {
124 if (settings_.accelerated_animation_enabled)
125 animation_registrar_ = AnimationRegistrar::Create();
126 rendering_stats_instrumentation_->set_record_rendering_stats(
127 debug_state_.RecordRenderingStats());
130 void LayerTreeHost::InitializeThreaded(
131 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
132 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
133 scoped_ptr<BeginFrameSource> external_begin_frame_source) {
134 InitializeProxy(ThreadProxy::Create(this,
135 main_task_runner,
136 impl_task_runner,
137 external_begin_frame_source.Pass()));
140 void LayerTreeHost::InitializeSingleThreaded(
141 LayerTreeHostSingleThreadClient* single_thread_client,
142 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
143 scoped_ptr<BeginFrameSource> external_begin_frame_source) {
144 InitializeProxy(
145 SingleThreadProxy::Create(this,
146 single_thread_client,
147 main_task_runner,
148 external_begin_frame_source.Pass()));
151 void LayerTreeHost::InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing) {
152 InitializeProxy(proxy_for_testing.Pass());
155 void LayerTreeHost::InitializeProxy(scoped_ptr<Proxy> proxy) {
156 TRACE_EVENT0("cc", "LayerTreeHost::InitializeForReal");
158 proxy_ = proxy.Pass();
159 proxy_->Start();
160 if (settings_.accelerated_animation_enabled) {
161 animation_registrar_->set_supports_scroll_animations(
162 proxy_->SupportsImplScrolling());
166 LayerTreeHost::~LayerTreeHost() {
167 TRACE_EVENT0("cc", "LayerTreeHost::~LayerTreeHost");
169 if (root_layer_.get())
170 root_layer_->SetLayerTreeHost(NULL);
172 DCHECK(swap_promise_monitor_.empty());
174 BreakSwapPromises(SwapPromise::COMMIT_FAILS);
176 if (proxy_) {
177 DCHECK(proxy_->IsMainThread());
178 proxy_->Stop();
181 // We must clear any pointers into the layer tree prior to destroying it.
182 RegisterViewportLayers(NULL, NULL, NULL, NULL);
184 if (root_layer_.get()) {
185 // The layer tree must be destroyed before the layer tree host. We've
186 // made a contract with our animation controllers that the registrar
187 // will outlive them, and we must make good.
188 root_layer_ = NULL;
192 void LayerTreeHost::SetLayerTreeHostClientReady() {
193 proxy_->SetLayerTreeHostClientReady();
196 void LayerTreeHost::DeleteContentsTexturesOnImplThread(
197 ResourceProvider* resource_provider) {
198 DCHECK(proxy_->IsImplThread());
199 if (contents_texture_manager_)
200 contents_texture_manager_->ClearAllMemory(resource_provider);
203 void LayerTreeHost::WillBeginMainFrame() {
204 devtools_instrumentation::WillBeginMainThreadFrame(id(),
205 source_frame_number());
206 client_->WillBeginMainFrame();
209 void LayerTreeHost::DidBeginMainFrame() {
210 client_->DidBeginMainFrame();
213 void LayerTreeHost::BeginMainFrameNotExpectedSoon() {
214 client_->BeginMainFrameNotExpectedSoon();
217 void LayerTreeHost::BeginMainFrame(const BeginFrameArgs& args) {
218 inside_begin_main_frame_ = true;
219 client_->BeginMainFrame(args);
220 inside_begin_main_frame_ = false;
223 void LayerTreeHost::DidStopFlinging() {
224 proxy_->MainThreadHasStoppedFlinging();
227 void LayerTreeHost::Layout() {
228 client_->Layout();
231 void LayerTreeHost::BeginCommitOnImplThread(LayerTreeHostImpl* host_impl) {
232 DCHECK(proxy_->IsImplThread());
233 TRACE_EVENT0("cc", "LayerTreeHost::CommitTo");
236 // This function commits the LayerTreeHost to an impl tree. When modifying
237 // this function, keep in mind that the function *runs* on the impl thread! Any
238 // code that is logically a main thread operation, e.g. deletion of a Layer,
239 // should be delayed until the LayerTreeHost::CommitComplete, which will run
240 // after the commit, but on the main thread.
241 void LayerTreeHost::FinishCommitOnImplThread(LayerTreeHostImpl* host_impl) {
242 DCHECK(proxy_->IsImplThread());
244 // If there are linked evicted backings, these backings' resources may be put
245 // into the impl tree, so we can't draw yet. Determine this before clearing
246 // all evicted backings.
247 bool new_impl_tree_has_no_evicted_resources = false;
248 if (contents_texture_manager_) {
249 new_impl_tree_has_no_evicted_resources =
250 !contents_texture_manager_->LinkedEvictedBackingsExist();
252 // If the memory limit has been increased since this now-finishing
253 // commit began, and the extra now-available memory would have been used,
254 // then request another commit.
255 if (contents_texture_manager_->MaxMemoryLimitBytes() <
256 host_impl->memory_allocation_limit_bytes() &&
257 contents_texture_manager_->MaxMemoryLimitBytes() <
258 contents_texture_manager_->MaxMemoryNeededBytes()) {
259 host_impl->SetNeedsCommit();
262 host_impl->set_max_memory_needed_bytes(
263 contents_texture_manager_->MaxMemoryNeededBytes());
265 contents_texture_manager_->UpdateBackingsState(
266 host_impl->resource_provider());
267 contents_texture_manager_->ReduceMemory(host_impl->resource_provider());
270 bool is_new_trace;
271 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
272 if (is_new_trace &&
273 frame_viewer_instrumentation::IsTracingLayerTreeSnapshots() &&
274 root_layer()) {
275 LayerTreeHostCommon::CallFunctionForSubtree(
276 root_layer(), [](Layer* layer) { layer->DidBeginTracing(); });
279 LayerTreeImpl* sync_tree = host_impl->sync_tree();
281 if (next_commit_forces_redraw_) {
282 sync_tree->ForceRedrawNextActivation();
283 next_commit_forces_redraw_ = false;
286 sync_tree->set_source_frame_number(source_frame_number());
288 if (needs_full_tree_sync_) {
289 sync_tree->SetRootLayer(TreeSynchronizer::SynchronizeTrees(
290 root_layer(), sync_tree->DetachLayerTree(), sync_tree));
292 sync_tree->set_needs_full_tree_sync(needs_full_tree_sync_);
293 needs_full_tree_sync_ = false;
295 if (hud_layer_.get()) {
296 LayerImpl* hud_impl = LayerTreeHostCommon::FindLayerInSubtree(
297 sync_tree->root_layer(), hud_layer_->id());
298 sync_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(hud_impl));
299 } else {
300 sync_tree->set_hud_layer(NULL);
303 sync_tree->set_background_color(background_color_);
304 sync_tree->set_has_transparent_background(has_transparent_background_);
306 if (page_scale_layer_.get() && inner_viewport_scroll_layer_.get()) {
307 sync_tree->SetViewportLayersFromIds(
308 overscroll_elasticity_layer_.get() ? overscroll_elasticity_layer_->id()
309 : Layer::INVALID_ID,
310 page_scale_layer_->id(), inner_viewport_scroll_layer_->id(),
311 outer_viewport_scroll_layer_.get() ? outer_viewport_scroll_layer_->id()
312 : Layer::INVALID_ID);
313 DCHECK(inner_viewport_scroll_layer_->IsContainerForFixedPositionLayers());
314 } else {
315 sync_tree->ClearViewportLayers();
318 sync_tree->RegisterSelection(selection_);
320 sync_tree->PushPageScaleFromMainThread(
321 page_scale_factor_, min_page_scale_factor_, max_page_scale_factor_);
322 sync_tree->elastic_overscroll()->PushFromMainThread(elastic_overscroll_);
323 if (sync_tree->IsActiveTree())
324 sync_tree->elastic_overscroll()->PushPendingToActive();
326 sync_tree->PassSwapPromises(&swap_promise_list_);
328 sync_tree->set_top_controls_shrink_blink_size(
329 top_controls_shrink_blink_size_);
330 sync_tree->set_top_controls_height(top_controls_height_);
331 sync_tree->PushTopControlsFromMainThread(top_controls_shown_ratio_);
333 host_impl->SetHasGpuRasterizationTrigger(has_gpu_rasterization_trigger_);
334 host_impl->SetContentIsSuitableForGpuRasterization(
335 content_is_suitable_for_gpu_rasterization_);
336 RecordGpuRasterizationHistogram();
338 host_impl->SetViewportSize(device_viewport_size_);
339 host_impl->SetDeviceScaleFactor(device_scale_factor_);
340 host_impl->SetDebugState(debug_state_);
341 if (pending_page_scale_animation_) {
342 sync_tree->SetPendingPageScaleAnimation(
343 pending_page_scale_animation_.Pass());
346 if (!ui_resource_request_queue_.empty()) {
347 sync_tree->set_ui_resource_request_queue(ui_resource_request_queue_);
348 ui_resource_request_queue_.clear();
351 DCHECK(!sync_tree->ViewportSizeInvalid());
353 if (new_impl_tree_has_no_evicted_resources) {
354 if (sync_tree->ContentsTexturesPurged())
355 sync_tree->ResetContentsTexturesPurged();
358 sync_tree->set_has_ever_been_drawn(false);
359 sync_tree->SetPropertyTrees(property_trees_);
362 TRACE_EVENT0("cc", "LayerTreeHost::PushProperties");
363 TreeSynchronizer::PushProperties(root_layer(), sync_tree->root_layer());
366 micro_benchmark_controller_.ScheduleImplBenchmarks(host_impl);
369 void LayerTreeHost::WillCommit() {
370 client_->WillCommit();
373 void LayerTreeHost::UpdateHudLayer() {
374 if (debug_state_.ShowHudInfo()) {
375 if (!hud_layer_.get())
376 hud_layer_ = HeadsUpDisplayLayer::Create();
378 if (root_layer_.get() && !hud_layer_->parent())
379 root_layer_->AddChild(hud_layer_);
380 } else if (hud_layer_.get()) {
381 hud_layer_->RemoveFromParent();
382 hud_layer_ = NULL;
386 void LayerTreeHost::CommitComplete() {
387 source_frame_number_++;
388 client_->DidCommit();
389 if (did_complete_scale_animation_) {
390 client_->DidCompletePageScaleAnimation();
391 did_complete_scale_animation_ = false;
395 void LayerTreeHost::SetOutputSurface(scoped_ptr<OutputSurface> surface) {
396 TRACE_EVENT0("cc", "LayerTreeHost::SetOutputSurface");
397 DCHECK(output_surface_lost_);
398 DCHECK(surface);
400 proxy_->SetOutputSurface(surface.Pass());
403 void LayerTreeHost::RequestNewOutputSurface() {
404 client_->RequestNewOutputSurface();
407 void LayerTreeHost::DidInitializeOutputSurface() {
408 output_surface_lost_ = false;
410 if (!contents_texture_manager_ && !settings_.impl_side_painting) {
411 contents_texture_manager_ =
412 PrioritizedResourceManager::Create(proxy_.get());
413 surface_memory_placeholder_ =
414 contents_texture_manager_->CreateTexture(gfx::Size(), RGBA_8888);
417 if (root_layer()) {
418 LayerTreeHostCommon::CallFunctionForSubtree(
419 root_layer(), [](Layer* layer) { layer->OnOutputSurfaceCreated(); });
422 client_->DidInitializeOutputSurface();
425 void LayerTreeHost::DidFailToInitializeOutputSurface() {
426 DCHECK(output_surface_lost_);
427 client_->DidFailToInitializeOutputSurface();
430 scoped_ptr<LayerTreeHostImpl> LayerTreeHost::CreateLayerTreeHostImpl(
431 LayerTreeHostImplClient* client) {
432 DCHECK(proxy_->IsImplThread());
433 scoped_ptr<LayerTreeHostImpl> host_impl = LayerTreeHostImpl::Create(
434 settings_, client, proxy_.get(), rendering_stats_instrumentation_.get(),
435 shared_bitmap_manager_, gpu_memory_buffer_manager_, task_graph_runner_,
436 id_);
437 host_impl->SetHasGpuRasterizationTrigger(has_gpu_rasterization_trigger_);
438 host_impl->SetContentIsSuitableForGpuRasterization(
439 content_is_suitable_for_gpu_rasterization_);
440 shared_bitmap_manager_ = NULL;
441 gpu_memory_buffer_manager_ = NULL;
442 task_graph_runner_ = NULL;
443 top_controls_manager_weak_ptr_ =
444 host_impl->top_controls_manager()->AsWeakPtr();
445 input_handler_weak_ptr_ = host_impl->AsWeakPtr();
446 return host_impl.Pass();
449 void LayerTreeHost::DidLoseOutputSurface() {
450 TRACE_EVENT0("cc", "LayerTreeHost::DidLoseOutputSurface");
451 DCHECK(proxy_->IsMainThread());
453 if (output_surface_lost_)
454 return;
456 output_surface_lost_ = true;
457 SetNeedsCommit();
460 void LayerTreeHost::FinishAllRendering() {
461 proxy_->FinishAllRendering();
464 void LayerTreeHost::SetDeferCommits(bool defer_commits) {
465 proxy_->SetDeferCommits(defer_commits);
468 void LayerTreeHost::SetNeedsDisplayOnAllLayers() {
469 std::stack<Layer*> layer_stack;
470 layer_stack.push(root_layer());
471 while (!layer_stack.empty()) {
472 Layer* current_layer = layer_stack.top();
473 layer_stack.pop();
474 current_layer->SetNeedsDisplay();
475 for (unsigned int i = 0; i < current_layer->children().size(); i++) {
476 layer_stack.push(current_layer->child_at(i));
481 const RendererCapabilities& LayerTreeHost::GetRendererCapabilities() const {
482 return proxy_->GetRendererCapabilities();
485 void LayerTreeHost::SetNeedsAnimate() {
486 proxy_->SetNeedsAnimate();
487 NotifySwapPromiseMonitorsOfSetNeedsCommit();
490 void LayerTreeHost::SetNeedsUpdateLayers() {
491 proxy_->SetNeedsUpdateLayers();
492 NotifySwapPromiseMonitorsOfSetNeedsCommit();
495 void LayerTreeHost::SetNeedsCommit() {
496 if (!prepaint_callback_.IsCancelled()) {
497 TRACE_EVENT_INSTANT0("cc",
498 "LayerTreeHost::SetNeedsCommit::cancel prepaint",
499 TRACE_EVENT_SCOPE_THREAD);
500 prepaint_callback_.Cancel();
502 proxy_->SetNeedsCommit();
503 NotifySwapPromiseMonitorsOfSetNeedsCommit();
506 void LayerTreeHost::SetNeedsFullTreeSync() {
507 needs_full_tree_sync_ = true;
508 needs_meta_info_recomputation_ = true;
510 property_trees_.needs_rebuild = true;
511 SetNeedsCommit();
514 void LayerTreeHost::SetNeedsMetaInfoRecomputation(bool needs_recomputation) {
515 needs_meta_info_recomputation_ = needs_recomputation;
518 void LayerTreeHost::SetNeedsRedraw() {
519 SetNeedsRedrawRect(gfx::Rect(device_viewport_size_));
522 void LayerTreeHost::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
523 proxy_->SetNeedsRedraw(damage_rect);
526 bool LayerTreeHost::CommitRequested() const {
527 return proxy_->CommitRequested();
530 bool LayerTreeHost::BeginMainFrameRequested() const {
531 return proxy_->BeginMainFrameRequested();
535 void LayerTreeHost::SetNextCommitWaitsForActivation() {
536 proxy_->SetNextCommitWaitsForActivation();
539 void LayerTreeHost::SetNextCommitForcesRedraw() {
540 next_commit_forces_redraw_ = true;
543 void LayerTreeHost::SetAnimationEvents(
544 scoped_ptr<AnimationEventsVector> events) {
545 DCHECK(proxy_->IsMainThread());
546 animation_registrar_->SetAnimationEvents(events.Pass());
549 void LayerTreeHost::SetRootLayer(scoped_refptr<Layer> root_layer) {
550 if (root_layer_.get() == root_layer.get())
551 return;
553 if (root_layer_.get())
554 root_layer_->SetLayerTreeHost(NULL);
555 root_layer_ = root_layer;
556 if (root_layer_.get()) {
557 DCHECK(!root_layer_->parent());
558 root_layer_->SetLayerTreeHost(this);
561 if (hud_layer_.get())
562 hud_layer_->RemoveFromParent();
564 // Reset gpu rasterization flag.
565 // This flag is sticky until a new tree comes along.
566 content_is_suitable_for_gpu_rasterization_ = true;
567 gpu_rasterization_histogram_recorded_ = false;
569 SetNeedsFullTreeSync();
572 void LayerTreeHost::SetDebugState(const LayerTreeDebugState& debug_state) {
573 LayerTreeDebugState new_debug_state =
574 LayerTreeDebugState::Unite(settings_.initial_debug_state, debug_state);
576 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
577 return;
579 debug_state_ = new_debug_state;
581 rendering_stats_instrumentation_->set_record_rendering_stats(
582 debug_state_.RecordRenderingStats());
584 SetNeedsCommit();
585 proxy_->SetDebugState(debug_state);
588 void LayerTreeHost::SetHasGpuRasterizationTrigger(bool has_trigger) {
589 if (has_trigger == has_gpu_rasterization_trigger_)
590 return;
592 has_gpu_rasterization_trigger_ = has_trigger;
593 TRACE_EVENT_INSTANT1("cc",
594 "LayerTreeHost::SetHasGpuRasterizationTrigger",
595 TRACE_EVENT_SCOPE_THREAD,
596 "has_trigger",
597 has_gpu_rasterization_trigger_);
600 void LayerTreeHost::SetViewportSize(const gfx::Size& device_viewport_size) {
601 if (device_viewport_size == device_viewport_size_)
602 return;
604 device_viewport_size_ = device_viewport_size;
606 property_trees_.needs_rebuild = true;
607 SetNeedsCommit();
610 void LayerTreeHost::SetTopControlsHeight(float height, bool shrink) {
611 if (top_controls_height_ == height &&
612 top_controls_shrink_blink_size_ == shrink)
613 return;
615 top_controls_height_ = height;
616 top_controls_shrink_blink_size_ = shrink;
617 SetNeedsCommit();
620 void LayerTreeHost::SetTopControlsShownRatio(float ratio) {
621 if (top_controls_shown_ratio_ == ratio)
622 return;
624 top_controls_shown_ratio_ = ratio;
625 SetNeedsCommit();
628 void LayerTreeHost::ApplyPageScaleDeltaFromImplSide(float page_scale_delta) {
629 DCHECK(CommitRequested());
630 if (page_scale_delta == 1.f)
631 return;
632 page_scale_factor_ *= page_scale_delta;
633 property_trees_.needs_rebuild = true;
636 void LayerTreeHost::SetPageScaleFactorAndLimits(float page_scale_factor,
637 float min_page_scale_factor,
638 float max_page_scale_factor) {
639 if (page_scale_factor == page_scale_factor_ &&
640 min_page_scale_factor == min_page_scale_factor_ &&
641 max_page_scale_factor == max_page_scale_factor_)
642 return;
644 page_scale_factor_ = page_scale_factor;
645 min_page_scale_factor_ = min_page_scale_factor;
646 max_page_scale_factor_ = max_page_scale_factor;
647 property_trees_.needs_rebuild = true;
648 SetNeedsCommit();
651 void LayerTreeHost::SetVisible(bool visible) {
652 if (visible_ == visible)
653 return;
654 visible_ = visible;
655 if (!visible)
656 ReduceMemoryUsage();
657 proxy_->SetVisible(visible);
660 void LayerTreeHost::SetThrottleFrameProduction(bool throttle) {
661 proxy_->SetThrottleFrameProduction(throttle);
664 void LayerTreeHost::StartPageScaleAnimation(const gfx::Vector2d& target_offset,
665 bool use_anchor,
666 float scale,
667 base::TimeDelta duration) {
668 pending_page_scale_animation_.reset(
669 new PendingPageScaleAnimation(
670 target_offset,
671 use_anchor,
672 scale,
673 duration));
675 SetNeedsCommit();
678 void LayerTreeHost::NotifyInputThrottledUntilCommit() {
679 proxy_->NotifyInputThrottledUntilCommit();
682 void LayerTreeHost::Composite(base::TimeTicks frame_begin_time) {
683 DCHECK(!proxy_->HasImplThread());
684 // This function is only valid when not using the scheduler.
685 DCHECK(!settings_.single_thread_proxy_scheduler);
686 SingleThreadProxy* proxy = static_cast<SingleThreadProxy*>(proxy_.get());
688 SetLayerTreeHostClientReady();
689 proxy->CompositeImmediately(frame_begin_time);
692 bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue) {
693 DCHECK(!output_surface_lost_);
695 if (!root_layer())
696 return false;
698 DCHECK(!root_layer()->parent());
700 bool result = UpdateLayers(root_layer(), queue);
702 micro_benchmark_controller_.DidUpdateLayers();
704 return result || next_commit_forces_redraw_;
707 void LayerTreeHost::DidCompletePageScaleAnimation() {
708 did_complete_scale_animation_ = true;
711 static Layer* FindFirstScrollableLayer(Layer* layer) {
712 if (!layer)
713 return NULL;
715 if (layer->scrollable())
716 return layer;
718 for (size_t i = 0; i < layer->children().size(); ++i) {
719 Layer* found = FindFirstScrollableLayer(layer->children()[i].get());
720 if (found)
721 return found;
724 return NULL;
727 void LayerTreeHost::RecordGpuRasterizationHistogram() {
728 // Gpu rasterization is only supported when impl-side painting is enabled.
729 if (gpu_rasterization_histogram_recorded_ || !settings_.impl_side_painting)
730 return;
732 // Record how widely gpu rasterization is enabled.
733 // This number takes device/gpu whitelisting/backlisting into account.
734 // Note that we do not consider the forced gpu rasterization mode, which is
735 // mostly used for debugging purposes.
736 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationEnabled",
737 settings_.gpu_rasterization_enabled);
738 if (settings_.gpu_rasterization_enabled) {
739 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationTriggered",
740 has_gpu_rasterization_trigger_);
741 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationSuitableContent",
742 content_is_suitable_for_gpu_rasterization_);
743 // Record how many pages actually get gpu rasterization when enabled.
744 UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuRasterizationUsed",
745 (has_gpu_rasterization_trigger_ &&
746 content_is_suitable_for_gpu_rasterization_));
749 gpu_rasterization_histogram_recorded_ = true;
752 bool LayerTreeHost::UsingSharedMemoryResources() {
753 return GetRendererCapabilities().using_shared_memory_resources;
756 bool LayerTreeHost::UpdateLayers(Layer* root_layer,
757 ResourceUpdateQueue* queue) {
758 TRACE_EVENT1("cc", "LayerTreeHost::UpdateLayers",
759 "source_frame_number", source_frame_number());
761 RenderSurfaceLayerList render_surface_layer_list;
763 UpdateHudLayer();
765 Layer* root_scroll = FindFirstScrollableLayer(root_layer);
766 Layer* page_scale_layer = page_scale_layer_.get();
767 if (!page_scale_layer && root_scroll)
768 page_scale_layer = root_scroll->parent();
770 if (hud_layer_.get()) {
771 hud_layer_->PrepareForCalculateDrawProperties(device_viewport_size(),
772 device_scale_factor_);
775 bool can_render_to_separate_surface = true;
776 // TODO(vmpstr): Passing 0 as the current render surface layer list id means
777 // that we won't be able to detect if a layer is part of
778 // |render_surface_layer_list|. Change this if this information is
779 // required.
780 int render_surface_layer_list_id = 0;
781 LayerTreeHostCommon::CalcDrawPropsMainInputs inputs(
782 root_layer, device_viewport_size(), gfx::Transform(),
783 device_scale_factor_, page_scale_factor_, page_scale_layer,
784 elastic_overscroll_, overscroll_elasticity_layer_.get(),
785 GetRendererCapabilities().max_texture_size, settings_.can_use_lcd_text,
786 settings_.layers_always_allowed_lcd_text, can_render_to_separate_surface,
787 settings_.layer_transforms_should_scale_layer_contents,
788 settings_.verify_property_trees, &render_surface_layer_list,
789 render_surface_layer_list_id, &property_trees_);
791 // This is a temporary state of affairs until impl-side painting is shipped
792 // everywhere and main thread property trees can be used in all cases.
793 // This code here implies that even if verify property trees is on,
794 // no verification will occur and only property trees will be used on the
795 // main thread.
796 if (using_only_property_trees()) {
797 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::CalcDrawProps");
799 LayerTreeHostCommon::PreCalculateMetaInformation(root_layer);
801 bool preserves_2d_axis_alignment = false;
802 gfx::Transform identity_transform;
803 LayerList update_layer_list;
805 LayerTreeHostCommon::UpdateRenderSurfaces(
806 root_layer, can_render_to_separate_surface, identity_transform,
807 preserves_2d_axis_alignment);
809 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
810 "LayerTreeHostCommon::ComputeVisibleRectsWithPropertyTrees");
811 BuildPropertyTreesAndComputeVisibleRects(
812 root_layer, page_scale_layer, page_scale_factor_,
813 device_scale_factor_, gfx::Rect(device_viewport_size_),
814 identity_transform, &property_trees_, &update_layer_list);
817 for (const auto& layer : update_layer_list)
818 layer->SavePaintProperties();
820 base::AutoReset<bool> painting(&in_paint_layer_contents_, true);
821 bool did_paint_content = false;
822 for (const auto& layer : update_layer_list) {
823 // TODO(enne): temporarily clobber draw properties visible rect.
824 layer->draw_properties().visible_content_rect =
825 layer->visible_rect_from_property_trees();
826 did_paint_content |= layer->Update(queue, nullptr);
827 content_is_suitable_for_gpu_rasterization_ &=
828 layer->IsSuitableForGpuRasterization();
830 return did_paint_content;
834 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::CalcDrawProps");
835 LayerTreeHostCommon::CalculateDrawProperties(&inputs);
838 // Reset partial texture update requests.
839 partial_texture_update_requests_ = 0;
841 bool did_paint_content = false;
842 bool need_more_updates = false;
843 PaintLayerContents(render_surface_layer_list, queue, &did_paint_content,
844 &need_more_updates);
845 if (need_more_updates) {
846 TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::posting prepaint task");
847 prepaint_callback_.Reset(base::Bind(&LayerTreeHost::TriggerPrepaint,
848 base::Unretained(this)));
849 static base::TimeDelta prepaint_delay =
850 base::TimeDelta::FromMilliseconds(100);
851 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
852 FROM_HERE, prepaint_callback_.callback(), prepaint_delay);
855 return did_paint_content;
858 void LayerTreeHost::TriggerPrepaint() {
859 prepaint_callback_.Cancel();
860 TRACE_EVENT0("cc", "LayerTreeHost::TriggerPrepaint");
861 SetNeedsCommit();
864 void LayerTreeHost::ReduceMemoryUsage() {
865 if (!root_layer())
866 return;
868 LayerTreeHostCommon::CallFunctionForSubtree(
869 root_layer(), [](Layer* layer) { layer->ReduceMemoryUsage(); });
872 void LayerTreeHost::SetPrioritiesForSurfaces(size_t surface_memory_bytes) {
873 DCHECK(surface_memory_placeholder_);
875 // Surfaces have a place holder for their memory since they are managed
876 // independantly but should still be tracked and reduce other memory usage.
877 surface_memory_placeholder_->SetTextureManager(
878 contents_texture_manager_.get());
879 surface_memory_placeholder_->set_request_priority(
880 PriorityCalculator::RenderSurfacePriority());
881 surface_memory_placeholder_->SetToSelfManagedMemoryPlaceholder(
882 surface_memory_bytes);
885 void LayerTreeHost::SetPrioritiesForLayers(
886 const RenderSurfaceLayerList& update_list) {
887 PriorityCalculator calculator;
888 typedef LayerIterator<Layer> LayerIteratorType;
889 LayerIteratorType end = LayerIteratorType::End(&update_list);
890 for (LayerIteratorType it = LayerIteratorType::Begin(&update_list);
891 it != end;
892 ++it) {
893 if (it.represents_itself()) {
894 it->SetTexturePriorities(calculator);
895 } else if (it.represents_target_render_surface()) {
896 if (it->mask_layer())
897 it->mask_layer()->SetTexturePriorities(calculator);
898 if (it->replica_layer() && it->replica_layer()->mask_layer())
899 it->replica_layer()->mask_layer()->SetTexturePriorities(calculator);
904 void LayerTreeHost::PrioritizeTextures(
905 const RenderSurfaceLayerList& render_surface_layer_list) {
906 if (!contents_texture_manager_)
907 return;
909 contents_texture_manager_->ClearPriorities();
911 size_t memory_for_render_surfaces_metric =
912 CalculateMemoryForRenderSurfaces(render_surface_layer_list);
914 SetPrioritiesForLayers(render_surface_layer_list);
915 SetPrioritiesForSurfaces(memory_for_render_surfaces_metric);
917 contents_texture_manager_->PrioritizeTextures();
920 size_t LayerTreeHost::CalculateMemoryForRenderSurfaces(
921 const RenderSurfaceLayerList& update_list) {
922 size_t readback_bytes = 0;
923 size_t contents_texture_bytes = 0;
925 // Start iteration at 1 to skip the root surface as it does not have a texture
926 // cost.
927 for (size_t i = 1; i < update_list.size(); ++i) {
928 Layer* render_surface_layer = update_list.at(i);
929 RenderSurface* render_surface = render_surface_layer->render_surface();
931 size_t bytes =
932 Resource::MemorySizeBytes(render_surface->content_rect().size(),
933 RGBA_8888);
934 contents_texture_bytes += bytes;
936 if (render_surface_layer->background_filters().IsEmpty() &&
937 render_surface_layer->uses_default_blend_mode())
938 continue;
940 if (!readback_bytes) {
941 readback_bytes = Resource::MemorySizeBytes(device_viewport_size_,
942 RGBA_8888);
945 return readback_bytes + contents_texture_bytes;
948 void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer,
949 ResourceUpdateQueue* queue,
950 bool* did_paint_content,
951 bool* need_more_updates) {
952 // Note: Masks and replicas only exist for layers that own render surfaces. If
953 // we reach this point in code, we already know that at least something will
954 // be drawn into this render surface, so the mask and replica should be
955 // painted.
957 Layer* mask_layer = render_surface_layer->mask_layer();
958 if (mask_layer) {
959 *did_paint_content |= mask_layer->Update(queue, NULL);
960 *need_more_updates |= mask_layer->NeedMoreUpdates();
963 Layer* replica_mask_layer =
964 render_surface_layer->replica_layer() ?
965 render_surface_layer->replica_layer()->mask_layer() : NULL;
966 if (replica_mask_layer) {
967 *did_paint_content |= replica_mask_layer->Update(queue, NULL);
968 *need_more_updates |= replica_mask_layer->NeedMoreUpdates();
972 void LayerTreeHost::PaintLayerContents(
973 const RenderSurfaceLayerList& render_surface_layer_list,
974 ResourceUpdateQueue* queue,
975 bool* did_paint_content,
976 bool* need_more_updates) {
977 OcclusionTracker<Layer> occlusion_tracker(
978 root_layer_->render_surface()->content_rect());
979 occlusion_tracker.set_minimum_tracking_size(
980 settings_.minimum_occlusion_tracking_size);
982 PrioritizeTextures(render_surface_layer_list);
984 in_paint_layer_contents_ = true;
986 // Iterates front-to-back to allow for testing occlusion and performing
987 // culling during the tree walk.
988 typedef LayerIterator<Layer> LayerIteratorType;
989 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list);
990 for (LayerIteratorType it =
991 LayerIteratorType::Begin(&render_surface_layer_list);
992 it != end;
993 ++it) {
994 occlusion_tracker.EnterLayer(it);
996 if (it.represents_target_render_surface()) {
997 PaintMasksForRenderSurface(
998 *it, queue, did_paint_content, need_more_updates);
999 } else if (it.represents_itself()) {
1000 DCHECK(!it->paint_properties().bounds.IsEmpty());
1001 *did_paint_content |= it->Update(queue, &occlusion_tracker);
1002 *need_more_updates |= it->NeedMoreUpdates();
1003 // Note the '&&' with previous is-suitable state.
1004 // This means that once the layer-tree becomes unsuitable for gpu
1005 // rasterization due to some content, it will continue to be unsuitable
1006 // even if that content is replaced by gpu-friendly content.
1007 // This is to avoid switching back-and-forth between gpu and sw
1008 // rasterization which may be both bad for performance and visually
1009 // jarring.
1010 content_is_suitable_for_gpu_rasterization_ &=
1011 it->IsSuitableForGpuRasterization();
1014 occlusion_tracker.LeaveLayer(it);
1017 in_paint_layer_contents_ = false;
1020 void LayerTreeHost::ApplyScrollAndScale(ScrollAndScaleSet* info) {
1021 ScopedPtrVector<SwapPromise>::iterator it = info->swap_promises.begin();
1022 for (; it != info->swap_promises.end(); ++it) {
1023 scoped_ptr<SwapPromise> swap_promise(info->swap_promises.take(it));
1024 TRACE_EVENT_FLOW_STEP0("input",
1025 "LatencyInfo.Flow",
1026 TRACE_ID_DONT_MANGLE(swap_promise->TraceId()),
1027 "Main thread scroll update");
1028 QueueSwapPromise(swap_promise.Pass());
1031 gfx::Vector2dF inner_viewport_scroll_delta;
1032 gfx::Vector2dF outer_viewport_scroll_delta;
1034 if (root_layer_.get()) {
1035 for (size_t i = 0; i < info->scrolls.size(); ++i) {
1036 Layer* layer = LayerTreeHostCommon::FindLayerInSubtree(
1037 root_layer_.get(), info->scrolls[i].layer_id);
1038 if (!layer)
1039 continue;
1040 if (layer == outer_viewport_scroll_layer_.get()) {
1041 outer_viewport_scroll_delta += info->scrolls[i].scroll_delta;
1042 } else if (layer == inner_viewport_scroll_layer_.get()) {
1043 inner_viewport_scroll_delta += info->scrolls[i].scroll_delta;
1044 } else {
1045 layer->SetScrollOffsetFromImplSide(
1046 gfx::ScrollOffsetWithDelta(layer->scroll_offset(),
1047 info->scrolls[i].scroll_delta));
1052 if (!inner_viewport_scroll_delta.IsZero() ||
1053 !outer_viewport_scroll_delta.IsZero() || info->page_scale_delta != 1.f ||
1054 !info->elastic_overscroll_delta.IsZero() || info->top_controls_delta) {
1055 // Preemptively apply the scroll offset and scale delta here before sending
1056 // it to the client. If the client comes back and sets it to the same
1057 // value, then the layer can early out without needing a full commit.
1058 if (inner_viewport_scroll_layer_.get()) {
1059 inner_viewport_scroll_layer_->SetScrollOffsetFromImplSide(
1060 gfx::ScrollOffsetWithDelta(
1061 inner_viewport_scroll_layer_->scroll_offset(),
1062 inner_viewport_scroll_delta));
1065 if (outer_viewport_scroll_layer_.get()) {
1066 outer_viewport_scroll_layer_->SetScrollOffsetFromImplSide(
1067 gfx::ScrollOffsetWithDelta(
1068 outer_viewport_scroll_layer_->scroll_offset(),
1069 outer_viewport_scroll_delta));
1072 ApplyPageScaleDeltaFromImplSide(info->page_scale_delta);
1073 elastic_overscroll_ += info->elastic_overscroll_delta;
1074 if (!settings_.use_pinch_virtual_viewport) {
1075 // TODO(miletus): Make sure either this code path is totally gone,
1076 // or revisit the flooring here if the old pinch viewport code path
1077 // is causing problems with fractional scroll offset.
1078 client_->ApplyViewportDeltas(
1079 gfx::ToFlooredVector2d(inner_viewport_scroll_delta +
1080 outer_viewport_scroll_delta),
1081 info->page_scale_delta, info->top_controls_delta);
1082 } else {
1083 // TODO(ccameron): pass the elastic overscroll here so that input events
1084 // may be translated appropriately.
1085 client_->ApplyViewportDeltas(
1086 inner_viewport_scroll_delta, outer_viewport_scroll_delta,
1087 info->elastic_overscroll_delta, info->page_scale_delta,
1088 info->top_controls_delta);
1093 void LayerTreeHost::StartRateLimiter() {
1094 if (inside_begin_main_frame_)
1095 return;
1097 if (!rate_limit_timer_.IsRunning()) {
1098 rate_limit_timer_.Start(FROM_HERE,
1099 base::TimeDelta(),
1100 this,
1101 &LayerTreeHost::RateLimit);
1105 void LayerTreeHost::StopRateLimiter() {
1106 rate_limit_timer_.Stop();
1109 void LayerTreeHost::RateLimit() {
1110 // Force a no-op command on the compositor context, so that any ratelimiting
1111 // commands will wait for the compositing context, and therefore for the
1112 // SwapBuffers.
1113 proxy_->ForceSerializeOnSwapBuffers();
1114 client_->RateLimitSharedMainThreadContext();
1117 bool LayerTreeHost::AlwaysUsePartialTextureUpdates() {
1118 if (!proxy_->GetRendererCapabilities().allow_partial_texture_updates)
1119 return false;
1120 return !proxy_->HasImplThread();
1123 size_t LayerTreeHost::MaxPartialTextureUpdates() const {
1124 size_t max_partial_texture_updates = 0;
1125 if (proxy_->GetRendererCapabilities().allow_partial_texture_updates &&
1126 !settings_.impl_side_painting) {
1127 max_partial_texture_updates =
1128 std::min(settings_.max_partial_texture_updates,
1129 proxy_->MaxPartialTextureUpdates());
1131 return max_partial_texture_updates;
1134 bool LayerTreeHost::RequestPartialTextureUpdate() {
1135 if (partial_texture_update_requests_ >= MaxPartialTextureUpdates())
1136 return false;
1138 partial_texture_update_requests_++;
1139 return true;
1142 void LayerTreeHost::SetDeviceScaleFactor(float device_scale_factor) {
1143 if (device_scale_factor == device_scale_factor_)
1144 return;
1145 device_scale_factor_ = device_scale_factor;
1147 property_trees_.needs_rebuild = true;
1148 SetNeedsCommit();
1151 void LayerTreeHost::UpdateTopControlsState(TopControlsState constraints,
1152 TopControlsState current,
1153 bool animate) {
1154 // Top controls are only used in threaded mode.
1155 proxy_->ImplThreadTaskRunner()->PostTask(
1156 FROM_HERE,
1157 base::Bind(&TopControlsManager::UpdateTopControlsState,
1158 top_controls_manager_weak_ptr_,
1159 constraints,
1160 current,
1161 animate));
1164 void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) {
1165 if (!settings_.accelerated_animation_enabled)
1166 return;
1168 AnimationEventsVector events;
1169 if (animation_registrar_->AnimateLayers(monotonic_time)) {
1170 animation_registrar_->UpdateAnimationState(true, &events);
1171 if (!events.empty())
1172 property_trees_.needs_rebuild = true;
1176 UIResourceId LayerTreeHost::CreateUIResource(UIResourceClient* client) {
1177 DCHECK(client);
1179 UIResourceId next_id = next_ui_resource_id_++;
1180 DCHECK(ui_resource_client_map_.find(next_id) ==
1181 ui_resource_client_map_.end());
1183 bool resource_lost = false;
1184 UIResourceRequest request(UIResourceRequest::UI_RESOURCE_CREATE, next_id,
1185 client->GetBitmap(next_id, resource_lost));
1186 ui_resource_request_queue_.push_back(request);
1188 UIResourceClientData data;
1189 data.client = client;
1190 data.size = request.GetBitmap().GetSize();
1192 ui_resource_client_map_[request.GetId()] = data;
1193 return request.GetId();
1196 // Deletes a UI resource. May safely be called more than once.
1197 void LayerTreeHost::DeleteUIResource(UIResourceId uid) {
1198 UIResourceClientMap::iterator iter = ui_resource_client_map_.find(uid);
1199 if (iter == ui_resource_client_map_.end())
1200 return;
1202 UIResourceRequest request(UIResourceRequest::UI_RESOURCE_DELETE, uid);
1203 ui_resource_request_queue_.push_back(request);
1204 ui_resource_client_map_.erase(iter);
1207 void LayerTreeHost::RecreateUIResources() {
1208 for (UIResourceClientMap::iterator iter = ui_resource_client_map_.begin();
1209 iter != ui_resource_client_map_.end();
1210 ++iter) {
1211 UIResourceId uid = iter->first;
1212 const UIResourceClientData& data = iter->second;
1213 bool resource_lost = true;
1214 UIResourceRequest request(UIResourceRequest::UI_RESOURCE_CREATE, uid,
1215 data.client->GetBitmap(uid, resource_lost));
1216 ui_resource_request_queue_.push_back(request);
1220 // Returns the size of a resource given its id.
1221 gfx::Size LayerTreeHost::GetUIResourceSize(UIResourceId uid) const {
1222 UIResourceClientMap::const_iterator iter = ui_resource_client_map_.find(uid);
1223 if (iter == ui_resource_client_map_.end())
1224 return gfx::Size();
1226 const UIResourceClientData& data = iter->second;
1227 return data.size;
1230 void LayerTreeHost::RegisterViewportLayers(
1231 scoped_refptr<Layer> overscroll_elasticity_layer,
1232 scoped_refptr<Layer> page_scale_layer,
1233 scoped_refptr<Layer> inner_viewport_scroll_layer,
1234 scoped_refptr<Layer> outer_viewport_scroll_layer) {
1235 overscroll_elasticity_layer_ = overscroll_elasticity_layer;
1236 page_scale_layer_ = page_scale_layer;
1237 inner_viewport_scroll_layer_ = inner_viewport_scroll_layer;
1238 outer_viewport_scroll_layer_ = outer_viewport_scroll_layer;
1241 void LayerTreeHost::RegisterSelection(const LayerSelection& selection) {
1242 if (selection_ == selection)
1243 return;
1245 selection_ = selection;
1246 SetNeedsCommit();
1249 int LayerTreeHost::ScheduleMicroBenchmark(
1250 const std::string& benchmark_name,
1251 scoped_ptr<base::Value> value,
1252 const MicroBenchmark::DoneCallback& callback) {
1253 return micro_benchmark_controller_.ScheduleRun(
1254 benchmark_name, value.Pass(), callback);
1257 bool LayerTreeHost::SendMessageToMicroBenchmark(int id,
1258 scoped_ptr<base::Value> value) {
1259 return micro_benchmark_controller_.SendMessage(id, value.Pass());
1262 void LayerTreeHost::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
1263 swap_promise_monitor_.insert(monitor);
1266 void LayerTreeHost::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
1267 swap_promise_monitor_.erase(monitor);
1270 void LayerTreeHost::NotifySwapPromiseMonitorsOfSetNeedsCommit() {
1271 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin();
1272 for (; it != swap_promise_monitor_.end(); it++)
1273 (*it)->OnSetNeedsCommitOnMain();
1276 void LayerTreeHost::QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise) {
1277 DCHECK(swap_promise);
1278 swap_promise_list_.push_back(swap_promise.Pass());
1281 void LayerTreeHost::BreakSwapPromises(SwapPromise::DidNotSwapReason reason) {
1282 for (auto* swap_promise : swap_promise_list_)
1283 swap_promise->DidNotSwap(reason);
1284 swap_promise_list_.clear();
1287 void LayerTreeHost::set_surface_id_namespace(uint32_t id_namespace) {
1288 surface_id_namespace_ = id_namespace;
1291 SurfaceSequence LayerTreeHost::CreateSurfaceSequence() {
1292 return SurfaceSequence(surface_id_namespace_, next_surface_sequence_++);
1295 void LayerTreeHost::SetChildrenNeedBeginFrames(
1296 bool children_need_begin_frames) const {
1297 proxy_->SetChildrenNeedBeginFrames(children_need_begin_frames);
1300 void LayerTreeHost::SendBeginFramesToChildren(
1301 const BeginFrameArgs& args) const {
1302 client_->SendBeginFramesToChildren(args);
1305 void LayerTreeHost::SetAuthoritativeVSyncInterval(
1306 const base::TimeDelta& interval) {
1307 proxy_->SetAuthoritativeVSyncInterval(interval);
1310 } // namespace cc