1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/renderer/spellchecker/spellcheck_language.h"
7 #include "base/logging.h"
8 #include "chrome/renderer/spellchecker/spellcheck_worditerator.h"
9 #include "chrome/renderer/spellchecker/spelling_engine.h"
12 SpellcheckLanguage::SpellcheckLanguage()
13 : platform_spelling_engine_(CreateNativeSpellingEngine()) {
16 SpellcheckLanguage::~SpellcheckLanguage() {
19 void SpellcheckLanguage::Init(base::File file
, const std::string
& language
) {
20 DCHECK(platform_spelling_engine_
.get());
21 platform_spelling_engine_
->Init(file
.Pass());
23 character_attributes_
.SetDefaultLanguage(language
);
24 text_iterator_
.Reset();
25 contraction_iterator_
.Reset();
28 bool SpellcheckLanguage::InitializeIfNeeded() {
29 DCHECK(platform_spelling_engine_
.get());
30 return platform_spelling_engine_
->InitializeIfNeeded();
33 bool SpellcheckLanguage::SpellCheckWord(
34 const base::char16
* in_word
,
37 int* misspelling_start
,
39 std::vector
<base::string16
>* optional_suggestions
) {
40 DCHECK(in_word_len
>= 0);
41 DCHECK(misspelling_start
&& misspelling_len
) << "Out vars must be given.";
43 // Do nothing if we need to delay initialization. (Rather than blocking,
44 // report the word as correctly spelled.)
45 if (InitializeIfNeeded())
48 // Do nothing if spell checking is disabled.
49 if (!platform_spelling_engine_
.get() ||
50 !platform_spelling_engine_
->IsEnabled())
53 *misspelling_start
= 0;
56 return true; // No input means always spelled correctly.
61 if (!text_iterator_
.IsInitialized() &&
62 !text_iterator_
.Initialize(&character_attributes_
, true)) {
63 // We failed to initialize text_iterator_, return as spelled correctly.
64 VLOG(1) << "Failed to initialize SpellcheckWordIterator";
68 text_iterator_
.SetText(in_word
, in_word_len
);
69 DCHECK(platform_spelling_engine_
.get());
70 while (text_iterator_
.GetNextWord(&word
, &word_start
, &word_length
)) {
71 // Found a word (or a contraction) that the spellchecker can check the
73 if (platform_spelling_engine_
->CheckSpelling(word
, tag
))
76 // If the given word is a concatenated word of two or more valid words
77 // (e.g. "hello:hello"), we should treat it as a valid word.
78 if (IsValidContraction(word
, tag
))
81 *misspelling_start
= word_start
;
82 *misspelling_len
= word_length
;
84 // Get the list of suggested words.
85 if (optional_suggestions
) {
86 platform_spelling_engine_
->FillSuggestionList(word
,
87 optional_suggestions
);
95 // Returns whether or not the given string is a valid contraction.
96 // This function is a fall-back when the SpellcheckWordIterator class
97 // returns a concatenated word which is not in the selected dictionary
98 // (e.g. "in'n'out") but each word is valid.
99 bool SpellcheckLanguage::IsValidContraction(const base::string16
& contraction
,
101 if (!contraction_iterator_
.IsInitialized() &&
102 !contraction_iterator_
.Initialize(&character_attributes_
, false)) {
103 // We failed to initialize the word iterator, return as spelled correctly.
104 VLOG(1) << "Failed to initialize contraction_iterator_";
108 contraction_iterator_
.SetText(contraction
.c_str(), contraction
.length());
114 DCHECK(platform_spelling_engine_
.get());
115 while (contraction_iterator_
.GetNextWord(&word
, &word_start
, &word_length
)) {
116 if (!platform_spelling_engine_
->CheckSpelling(word
, tag
))
122 bool SpellcheckLanguage::IsEnabled() {
123 DCHECK(platform_spelling_engine_
.get());
124 return platform_spelling_engine_
->IsEnabled();