Separate projection mode from rest of touch HUD
[chromium-blink-merge.git] / ash / accelerators / nested_dispatcher_controller.h
blob8e779543dc67fc516d4317de19fe8ef0d681ec05
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_ACCELERATORS_NESTED_DISPATCHER_CONTROLLER_H_
6 #define ASH_ACCELERATORS_NESTED_DISPATCHER_CONTROLLER_H_
8 #include "ash/ash_export.h"
9 #include "base/message_loop.h"
10 #include "ui/aura/client/dispatcher_client.h"
11 #include "ui/aura/window.h"
13 namespace ash {
15 // Creates a dispatcher which wraps another dispatcher.
16 // The outer dispatcher runs first and performs ash specific handling.
17 // If it does not consume the event it forwards the event to the nested
18 // dispatcher.
19 class ASH_EXPORT NestedDispatcherController
20 : public aura::client::DispatcherClient {
21 public:
22 NestedDispatcherController();
23 virtual ~NestedDispatcherController();
25 virtual void RunWithDispatcher(base::MessageLoop::Dispatcher* dispatcher,
26 aura::Window* associated_window,
27 bool nestable_tasks_allowed) OVERRIDE;
29 private:
30 DISALLOW_COPY_AND_ASSIGN(NestedDispatcherController);
33 } // namespace ash
35 #endif // ASH_ACCELERATORS_NESTED_DISPATCHER_CONTROLLER_H_