Separate projection mode from rest of touch HUD
[chromium-blink-merge.git] / cc / layers / picture_image_layer_impl.cc
blob7ae9de41004c40c7cc3fe6fee21ea5cdc7b61154
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_image_layer_impl.h"
7 #include <algorithm>
9 #include "cc/debug/debug_colors.h"
10 #include "cc/trees/layer_tree_impl.h"
12 namespace cc {
14 PictureImageLayerImpl::PictureImageLayerImpl(LayerTreeImpl* tree_impl, int id)
15 : PictureLayerImpl(tree_impl, id) {
18 PictureImageLayerImpl::~PictureImageLayerImpl() {
21 const char* PictureImageLayerImpl::LayerTypeAsString() const {
22 return "cc::PictureImageLayerImpl";
25 scoped_ptr<LayerImpl> PictureImageLayerImpl::CreateLayerImpl(
26 LayerTreeImpl* tree_impl) {
27 return PictureImageLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
30 void PictureImageLayerImpl::GetDebugBorderProperties(
31 SkColor* color, float* width) const {
32 *color = DebugColors::ImageLayerBorderColor();
33 *width = DebugColors::ImageLayerBorderWidth(layer_tree_impl());
36 bool PictureImageLayerImpl::ShouldAdjustRasterScale(
37 bool animating_transform_to_screen) const {
38 return false;
41 void PictureImageLayerImpl::CalculateRasterContentsScale(
42 bool animating_transform_to_screen,
43 float* raster_contents_scale,
44 float* low_res_raster_contents_scale) const {
45 // Don't scale images during rastering to ensure image quality, save memory
46 // and avoid frequent re-rastering on change of scale.
47 *raster_contents_scale = std::max(1.f, MinimumContentsScale());
48 // We don't need low res tiles.
49 *low_res_raster_contents_scale = *raster_contents_scale;
52 } // namespace cc