1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/tiles/tile_manager.h"
11 #include "base/bind.h"
12 #include "base/json/json_writer.h"
13 #include "base/logging.h"
14 #include "base/metrics/histogram.h"
15 #include "base/numerics/safe_conversions.h"
16 #include "base/trace_event/trace_event_argument.h"
17 #include "cc/base/histograms.h"
18 #include "cc/debug/devtools_instrumentation.h"
19 #include "cc/debug/frame_viewer_instrumentation.h"
20 #include "cc/debug/traced_value.h"
21 #include "cc/layers/picture_layer_impl.h"
22 #include "cc/raster/raster_buffer.h"
23 #include "cc/raster/tile_task_runner.h"
24 #include "cc/tiles/tile.h"
25 #include "ui/gfx/geometry/rect_conversions.h"
30 // Flag to indicate whether we should try and detect that
31 // a tile is of solid color.
32 const bool kUseColorEstimator
= true;
34 DEFINE_SCOPED_UMA_HISTOGRAM_AREA_TIMER(
35 ScopedRasterTaskTimer
,
36 "Compositing.RasterTask.RasterUs",
37 "Compositing.RasterTask.RasterPixelsPerMs");
39 class RasterTaskImpl
: public RasterTask
{
42 const Resource
* resource
,
43 RasterSource
* raster_source
,
44 const gfx::Rect
& content_rect
,
45 const gfx::Rect
& invalid_content_rect
,
47 TileResolution tile_resolution
,
49 uint64_t source_prepare_tiles_id
,
51 uint64_t new_content_id
,
52 uint64_t previous_content_id
,
53 uint64_t resource_content_id
,
54 int source_frame_number
,
56 const base::Callback
<void(const RasterSource::SolidColorAnalysis
&, bool)>&
58 ImageDecodeTask::Vector
* dependencies
)
59 : RasterTask(resource
, dependencies
),
60 raster_source_(raster_source
),
61 content_rect_(content_rect
),
62 invalid_content_rect_(invalid_content_rect
),
63 contents_scale_(contents_scale
),
64 tile_resolution_(tile_resolution
),
66 source_prepare_tiles_id_(source_prepare_tiles_id
),
68 new_content_id_(new_content_id
),
69 previous_content_id_(previous_content_id
),
70 resource_content_id_(resource_content_id
),
71 source_frame_number_(source_frame_number
),
72 analyze_picture_(analyze_picture
),
75 // Overridden from Task:
76 void RunOnWorkerThread() override
{
77 TRACE_EVENT1("cc", "RasterizerTaskImpl::RunOnWorkerThread",
78 "source_prepare_tiles_id", source_prepare_tiles_id_
);
80 DCHECK(raster_source_
.get());
81 DCHECK(raster_buffer_
);
83 if (analyze_picture_
) {
84 Analyze(raster_source_
.get());
85 if (analysis_
.is_solid_color
)
89 Raster(raster_source_
.get());
92 // Overridden from TileTask:
93 void ScheduleOnOriginThread(TileTaskClient
* client
) override
{
94 DCHECK(!raster_buffer_
);
95 raster_buffer_
= client
->AcquireBufferForRaster(
96 resource(), resource_content_id_
, previous_content_id_
);
98 void CompleteOnOriginThread(TileTaskClient
* client
) override
{
99 client
->ReleaseBufferForRaster(raster_buffer_
.Pass());
101 void RunReplyOnOriginThread() override
{
102 DCHECK(!raster_buffer_
);
103 reply_
.Run(analysis_
, !HasFinishedRunning());
107 ~RasterTaskImpl() override
{ DCHECK(!raster_buffer_
); }
110 void Analyze(const RasterSource
* raster_source
) {
111 frame_viewer_instrumentation::ScopedAnalyzeTask
analyze_task(
112 tile_
, tile_resolution_
, source_frame_number_
, layer_id_
);
114 DCHECK(raster_source
);
116 raster_source
->PerformSolidColorAnalysis(content_rect_
, contents_scale_
,
118 // Clear the flag if we're not using the estimator.
119 analysis_
.is_solid_color
&= kUseColorEstimator
;
122 void Raster(const RasterSource
* raster_source
) {
123 frame_viewer_instrumentation::ScopedRasterTask
raster_task(
124 tile_
, tile_resolution_
, source_frame_number_
, layer_id_
);
125 ScopedRasterTaskTimer timer
;
126 timer
.SetArea(content_rect_
.size().GetArea());
128 DCHECK(raster_source
);
130 raster_buffer_
->Playback(raster_source_
.get(), content_rect_
,
131 invalid_content_rect_
, new_content_id_
,
135 RasterSource::SolidColorAnalysis analysis_
;
136 scoped_refptr
<RasterSource
> raster_source_
;
137 gfx::Rect content_rect_
;
138 gfx::Rect invalid_content_rect_
;
139 float contents_scale_
;
140 TileResolution tile_resolution_
;
142 uint64_t source_prepare_tiles_id_
;
144 uint64_t new_content_id_
;
145 uint64_t previous_content_id_
;
146 uint64_t resource_content_id_
;
147 int source_frame_number_
;
148 bool analyze_picture_
;
149 const base::Callback
<void(const RasterSource::SolidColorAnalysis
&, bool)>
151 scoped_ptr
<RasterBuffer
> raster_buffer_
;
153 DISALLOW_COPY_AND_ASSIGN(RasterTaskImpl
);
156 class ImageDecodeTaskImpl
: public ImageDecodeTask
{
158 ImageDecodeTaskImpl(SkPixelRef
* pixel_ref
,
159 uint64_t source_prepare_tiles_id
,
160 const base::Callback
<void(bool was_canceled
)>& reply
)
161 : pixel_ref_(skia::SharePtr(pixel_ref
)),
162 source_prepare_tiles_id_(source_prepare_tiles_id
),
165 // Overridden from Task:
166 void RunOnWorkerThread() override
{
167 TRACE_EVENT1("cc", "ImageDecodeTaskImpl::RunOnWorkerThread",
168 "source_prepare_tiles_id", source_prepare_tiles_id_
);
170 devtools_instrumentation::ScopedImageDecodeTask
image_decode_task(
172 // This will cause the image referred to by pixel ref to be decoded.
173 pixel_ref_
->lockPixels();
174 pixel_ref_
->unlockPixels();
176 // Release the reference after decoding image to ensure that it is not
177 // kept alive unless needed.
181 // Overridden from TileTask:
182 void ScheduleOnOriginThread(TileTaskClient
* client
) override
{}
183 void CompleteOnOriginThread(TileTaskClient
* client
) override
{}
184 void RunReplyOnOriginThread() override
{ reply_
.Run(!HasFinishedRunning()); }
187 ~ImageDecodeTaskImpl() override
{}
190 skia::RefPtr
<SkPixelRef
> pixel_ref_
;
191 uint64_t source_prepare_tiles_id_
;
192 const base::Callback
<void(bool was_canceled
)> reply_
;
194 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl
);
197 const char* TaskSetName(TaskSet task_set
) {
199 case TileManager::ALL
:
201 case TileManager::REQUIRED_FOR_ACTIVATION
:
202 return "REQUIRED_FOR_ACTIVATION";
203 case TileManager::REQUIRED_FOR_DRAW
:
204 return "REQUIRED_FOR_DRAW";
208 return "Invalid TaskSet";
213 RasterTaskCompletionStats::RasterTaskCompletionStats()
214 : completed_count(0u), canceled_count(0u) {}
216 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
217 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats
& stats
) {
218 scoped_refptr
<base::trace_event::TracedValue
> state
=
219 new base::trace_event::TracedValue();
220 state
->SetInteger("completed_count",
221 base::saturated_cast
<int>(stats
.completed_count
));
222 state
->SetInteger("canceled_count",
223 base::saturated_cast
<int>(stats
.canceled_count
));
228 scoped_ptr
<TileManager
> TileManager::Create(
229 TileManagerClient
* client
,
230 base::SequencedTaskRunner
* task_runner
,
231 size_t scheduled_raster_task_limit
) {
232 return make_scoped_ptr(
233 new TileManager(client
, task_runner
, scheduled_raster_task_limit
));
236 TileManager::TileManager(
237 TileManagerClient
* client
,
238 const scoped_refptr
<base::SequencedTaskRunner
>& task_runner
,
239 size_t scheduled_raster_task_limit
)
241 task_runner_(task_runner
),
242 resource_pool_(nullptr),
243 tile_task_runner_(nullptr),
244 scheduled_raster_task_limit_(scheduled_raster_task_limit
),
245 all_tiles_that_need_to_be_rasterized_are_scheduled_(true),
246 did_check_for_completed_tasks_since_last_schedule_tasks_(true),
247 did_oom_on_last_assign_(false),
248 more_tiles_need_prepare_check_notifier_(
250 base::Bind(&TileManager::CheckIfMoreTilesNeedToBePrepared
,
251 base::Unretained(this))),
252 signals_check_notifier_(task_runner_
.get(),
253 base::Bind(&TileManager::CheckAndIssueSignals
,
254 base::Unretained(this))),
255 has_scheduled_tile_tasks_(false),
256 prepare_tiles_count_(0u) {
259 TileManager::~TileManager() {
260 FinishTasksAndCleanUp();
263 void TileManager::FinishTasksAndCleanUp() {
264 if (!tile_task_runner_
)
267 global_state_
= GlobalStateThatImpactsTilePriority();
270 tile_task_runner_
->ScheduleTasks(&empty
);
271 orphan_raster_tasks_
.clear();
273 // This should finish all pending tasks and release any uninitialized
275 tile_task_runner_
->Shutdown();
276 tile_task_runner_
->CheckForCompletedTasks();
278 FreeResourcesForReleasedTiles();
279 CleanUpReleasedTiles();
281 tile_task_runner_
= nullptr;
282 resource_pool_
= nullptr;
283 more_tiles_need_prepare_check_notifier_
.Cancel();
284 signals_check_notifier_
.Cancel();
287 void TileManager::SetResources(ResourcePool
* resource_pool
,
288 TileTaskRunner
* tile_task_runner
,
289 size_t scheduled_raster_task_limit
) {
290 DCHECK(!tile_task_runner_
);
291 DCHECK(tile_task_runner
);
293 scheduled_raster_task_limit_
= scheduled_raster_task_limit
;
294 resource_pool_
= resource_pool
;
295 tile_task_runner_
= tile_task_runner
;
296 tile_task_runner_
->SetClient(this);
299 void TileManager::Release(Tile
* tile
) {
300 released_tiles_
.push_back(tile
);
303 TaskSetCollection
TileManager::TasksThatShouldBeForcedToComplete() const {
304 TaskSetCollection tasks_that_should_be_forced_to_complete
;
305 if (global_state_
.tree_priority
!= SMOOTHNESS_TAKES_PRIORITY
)
306 tasks_that_should_be_forced_to_complete
[REQUIRED_FOR_ACTIVATION
] = true;
307 return tasks_that_should_be_forced_to_complete
;
310 void TileManager::FreeResourcesForReleasedTiles() {
311 for (auto* tile
: released_tiles_
)
312 FreeResourcesForTile(tile
);
315 void TileManager::CleanUpReleasedTiles() {
316 std::vector
<Tile
*> tiles_to_retain
;
317 for (auto* tile
: released_tiles_
) {
318 if (tile
->HasRasterTask()) {
319 tiles_to_retain
.push_back(tile
);
323 DCHECK(!tile
->draw_info().has_resource());
324 DCHECK(tiles_
.find(tile
->id()) != tiles_
.end());
325 tiles_
.erase(tile
->id());
327 LayerCountMap::iterator layer_it
=
328 used_layer_counts_
.find(tile
->layer_id());
329 DCHECK_GT(layer_it
->second
, 0);
330 if (--layer_it
->second
== 0) {
331 used_layer_counts_
.erase(layer_it
);
332 image_decode_tasks_
.erase(tile
->layer_id());
337 released_tiles_
.swap(tiles_to_retain
);
340 void TileManager::DidFinishRunningTileTasks(TaskSet task_set
) {
341 TRACE_EVENT1("cc", "TileManager::DidFinishRunningTileTasks", "task_set",
342 TaskSetName(task_set
));
343 DCHECK(resource_pool_
);
344 DCHECK(tile_task_runner_
);
348 has_scheduled_tile_tasks_
= false;
350 bool memory_usage_above_limit
=
351 resource_pool_
->total_memory_usage_bytes() >
352 global_state_
.soft_memory_limit_in_bytes
;
354 if (all_tiles_that_need_to_be_rasterized_are_scheduled_
&&
355 !memory_usage_above_limit
) {
356 // TODO(ericrk): We should find a better way to safely handle re-entrant
357 // notifications than always having to schedule a new task.
358 // http://crbug.com/498439
359 signals_
.all_tile_tasks_completed
= true;
360 signals_check_notifier_
.Schedule();
364 more_tiles_need_prepare_check_notifier_
.Schedule();
367 case REQUIRED_FOR_ACTIVATION
:
368 signals_
.ready_to_activate
= true;
369 signals_check_notifier_
.Schedule();
372 case REQUIRED_FOR_DRAW
:
373 signals_
.ready_to_draw
= true;
374 signals_check_notifier_
.Schedule();
381 bool TileManager::PrepareTiles(
382 const GlobalStateThatImpactsTilePriority
& state
) {
383 ++prepare_tiles_count_
;
385 TRACE_EVENT1("cc", "TileManager::PrepareTiles", "prepare_tiles_id",
386 prepare_tiles_count_
);
388 if (!tile_task_runner_
) {
389 TRACE_EVENT_INSTANT0("cc", "PrepareTiles aborted",
390 TRACE_EVENT_SCOPE_THREAD
);
395 global_state_
= state
;
397 // We need to call CheckForCompletedTasks() once in-between each call
398 // to ScheduleTasks() to prevent canceled tasks from being scheduled.
399 if (!did_check_for_completed_tasks_since_last_schedule_tasks_
) {
400 tile_task_runner_
->CheckForCompletedTasks();
401 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
404 FreeResourcesForReleasedTiles();
405 CleanUpReleasedTiles();
407 PrioritizedTileVector tiles_that_need_to_be_rasterized
;
408 scoped_ptr
<RasterTilePriorityQueue
> raster_priority_queue(
409 client_
->BuildRasterQueue(global_state_
.tree_priority
,
410 RasterTilePriorityQueue::Type::ALL
));
411 AssignGpuMemoryToTiles(raster_priority_queue
.get(),
412 scheduled_raster_task_limit_
,
413 &tiles_that_need_to_be_rasterized
);
415 // Inform the client that will likely require a draw if the highest priority
416 // tile that will be rasterized is required for draw.
417 client_
->SetIsLikelyToRequireADraw(
418 !tiles_that_need_to_be_rasterized
.empty() &&
419 tiles_that_need_to_be_rasterized
.front().tile()->required_for_draw());
421 // Schedule tile tasks.
422 ScheduleTasks(tiles_that_need_to_be_rasterized
);
424 TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD
,
425 "state", BasicStateAsValue());
427 TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this,
428 resource_pool_
->total_memory_usage_bytes() -
429 resource_pool_
->acquired_memory_usage_bytes());
433 void TileManager::Flush() {
434 TRACE_EVENT0("cc", "TileManager::Flush");
436 if (!tile_task_runner_
) {
437 TRACE_EVENT_INSTANT0("cc", "Flush aborted", TRACE_EVENT_SCOPE_THREAD
);
441 tile_task_runner_
->CheckForCompletedTasks();
443 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
445 TRACE_EVENT_INSTANT1("cc", "DidFlush", TRACE_EVENT_SCOPE_THREAD
, "stats",
446 RasterTaskCompletionStatsAsValue(flush_stats_
));
447 flush_stats_
= RasterTaskCompletionStats();
450 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
451 TileManager::BasicStateAsValue() const {
452 scoped_refptr
<base::trace_event::TracedValue
> value
=
453 new base::trace_event::TracedValue();
454 BasicStateAsValueInto(value
.get());
458 void TileManager::BasicStateAsValueInto(
459 base::trace_event::TracedValue
* state
) const {
460 state
->SetInteger("tile_count", base::saturated_cast
<int>(tiles_
.size()));
461 state
->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_
);
462 state
->BeginDictionary("global_state");
463 global_state_
.AsValueInto(state
);
464 state
->EndDictionary();
467 scoped_ptr
<EvictionTilePriorityQueue
>
468 TileManager::FreeTileResourcesUntilUsageIsWithinLimit(
469 scoped_ptr
<EvictionTilePriorityQueue
> eviction_priority_queue
,
470 const MemoryUsage
& limit
,
471 MemoryUsage
* usage
) {
472 while (usage
->Exceeds(limit
)) {
473 if (!eviction_priority_queue
) {
474 eviction_priority_queue
=
475 client_
->BuildEvictionQueue(global_state_
.tree_priority
);
477 if (eviction_priority_queue
->IsEmpty())
480 Tile
* tile
= eviction_priority_queue
->Top().tile();
481 *usage
-= MemoryUsage::FromTile(tile
);
482 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile
);
483 eviction_priority_queue
->Pop();
485 return eviction_priority_queue
;
488 scoped_ptr
<EvictionTilePriorityQueue
>
489 TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit(
490 scoped_ptr
<EvictionTilePriorityQueue
> eviction_priority_queue
,
491 const MemoryUsage
& limit
,
492 const TilePriority
& other_priority
,
493 MemoryUsage
* usage
) {
494 while (usage
->Exceeds(limit
)) {
495 if (!eviction_priority_queue
) {
496 eviction_priority_queue
=
497 client_
->BuildEvictionQueue(global_state_
.tree_priority
);
499 if (eviction_priority_queue
->IsEmpty())
502 const PrioritizedTile
& prioritized_tile
= eviction_priority_queue
->Top();
503 if (!other_priority
.IsHigherPriorityThan(prioritized_tile
.priority()))
506 Tile
* tile
= prioritized_tile
.tile();
507 *usage
-= MemoryUsage::FromTile(tile
);
508 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile
);
509 eviction_priority_queue
->Pop();
511 return eviction_priority_queue
;
514 bool TileManager::TilePriorityViolatesMemoryPolicy(
515 const TilePriority
& priority
) {
516 switch (global_state_
.memory_limit_policy
) {
519 case ALLOW_ABSOLUTE_MINIMUM
:
520 return priority
.priority_bin
> TilePriority::NOW
;
521 case ALLOW_PREPAINT_ONLY
:
522 return priority
.priority_bin
> TilePriority::SOON
;
524 return priority
.distance_to_visible
==
525 std::numeric_limits
<float>::infinity();
531 void TileManager::AssignGpuMemoryToTiles(
532 RasterTilePriorityQueue
* raster_priority_queue
,
533 size_t scheduled_raster_task_limit
,
534 PrioritizedTileVector
* tiles_that_need_to_be_rasterized
) {
535 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles");
537 DCHECK(resource_pool_
);
538 DCHECK(tile_task_runner_
);
540 // Maintain the list of released resources that can potentially be re-used
541 // or deleted. If this operation becomes expensive too, only do this after
542 // some resource(s) was returned. Note that in that case, one also need to
543 // invalidate when releasing some resource from the pool.
544 resource_pool_
->CheckBusyResources(false);
546 // Now give memory out to the tiles until we're out, and build
547 // the needs-to-be-rasterized queue.
548 unsigned schedule_priority
= 1u;
549 all_tiles_that_need_to_be_rasterized_are_scheduled_
= true;
550 bool had_enough_memory_to_schedule_tiles_needed_now
= true;
552 MemoryUsage
hard_memory_limit(global_state_
.hard_memory_limit_in_bytes
,
553 global_state_
.num_resources_limit
);
554 MemoryUsage
soft_memory_limit(global_state_
.soft_memory_limit_in_bytes
,
555 global_state_
.num_resources_limit
);
556 MemoryUsage
memory_usage(resource_pool_
->acquired_memory_usage_bytes(),
557 resource_pool_
->acquired_resource_count());
559 scoped_ptr
<EvictionTilePriorityQueue
> eviction_priority_queue
;
560 for (; !raster_priority_queue
->IsEmpty(); raster_priority_queue
->Pop()) {
561 const PrioritizedTile
& prioritized_tile
= raster_priority_queue
->Top();
562 Tile
* tile
= prioritized_tile
.tile();
563 TilePriority priority
= prioritized_tile
.priority();
565 if (TilePriorityViolatesMemoryPolicy(priority
)) {
566 TRACE_EVENT_INSTANT0(
567 "cc", "TileManager::AssignGpuMemory tile violates memory policy",
568 TRACE_EVENT_SCOPE_THREAD
);
572 // We won't be able to schedule this tile, so break out early.
573 if (tiles_that_need_to_be_rasterized
->size() >=
574 scheduled_raster_task_limit
) {
575 all_tiles_that_need_to_be_rasterized_are_scheduled_
= false;
579 tile
->scheduled_priority_
= schedule_priority
++;
581 DCHECK_IMPLIES(tile
->draw_info().mode() != TileDrawInfo::OOM_MODE
,
582 !tile
->draw_info().IsReadyToDraw());
584 // If the tile already has a raster_task, then the memory used by it is
585 // already accounted for in memory_usage. Otherwise, we'll have to acquire
586 // more memory to create a raster task.
587 MemoryUsage memory_required_by_tile_to_be_scheduled
;
588 if (!tile
->raster_task_
.get()) {
589 memory_required_by_tile_to_be_scheduled
= MemoryUsage::FromConfig(
590 tile
->desired_texture_size(), tile_task_runner_
->GetResourceFormat());
593 bool tile_is_needed_now
= priority
.priority_bin
== TilePriority::NOW
;
595 // This is the memory limit that will be used by this tile. Depending on
596 // the tile priority, it will be one of hard_memory_limit or
597 // soft_memory_limit.
598 MemoryUsage
& tile_memory_limit
=
599 tile_is_needed_now
? hard_memory_limit
: soft_memory_limit
;
601 const MemoryUsage
& scheduled_tile_memory_limit
=
602 tile_memory_limit
- memory_required_by_tile_to_be_scheduled
;
603 eviction_priority_queue
=
604 FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit(
605 eviction_priority_queue
.Pass(), scheduled_tile_memory_limit
,
606 priority
, &memory_usage
);
607 bool memory_usage_is_within_limit
=
608 !memory_usage
.Exceeds(scheduled_tile_memory_limit
);
610 // If we couldn't fit the tile into our current memory limit, then we're
612 if (!memory_usage_is_within_limit
) {
613 if (tile_is_needed_now
)
614 had_enough_memory_to_schedule_tiles_needed_now
= false;
615 all_tiles_that_need_to_be_rasterized_are_scheduled_
= false;
619 memory_usage
+= memory_required_by_tile_to_be_scheduled
;
620 tiles_that_need_to_be_rasterized
->push_back(prioritized_tile
);
623 // Note that we should try and further reduce memory in case the above loop
624 // didn't reduce memory. This ensures that we always release as many resources
625 // as possible to stay within the memory limit.
626 eviction_priority_queue
= FreeTileResourcesUntilUsageIsWithinLimit(
627 eviction_priority_queue
.Pass(), hard_memory_limit
, &memory_usage
);
629 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget",
630 !had_enough_memory_to_schedule_tiles_needed_now
);
631 did_oom_on_last_assign_
= !had_enough_memory_to_schedule_tiles_needed_now
;
633 memory_stats_from_last_assign_
.total_budget_in_bytes
=
634 global_state_
.hard_memory_limit_in_bytes
;
635 memory_stats_from_last_assign_
.total_bytes_used
= memory_usage
.memory_bytes();
636 DCHECK_GE(memory_stats_from_last_assign_
.total_bytes_used
, 0);
637 memory_stats_from_last_assign_
.had_enough_memory
=
638 had_enough_memory_to_schedule_tiles_needed_now
;
640 TRACE_EVENT_END2("cc", "TileManager::AssignGpuMemoryToTiles",
641 "all_tiles_that_need_to_be_rasterized_are_scheduled",
642 all_tiles_that_need_to_be_rasterized_are_scheduled_
,
643 "had_enough_memory_to_schedule_tiles_needed_now",
644 had_enough_memory_to_schedule_tiles_needed_now
);
647 void TileManager::FreeResourcesForTile(Tile
* tile
) {
648 TileDrawInfo
& draw_info
= tile
->draw_info();
649 if (draw_info
.resource_
)
650 resource_pool_
->ReleaseResource(draw_info
.resource_
.Pass(), tile
->id());
653 void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(
655 bool was_ready_to_draw
= tile
->draw_info().IsReadyToDraw();
656 FreeResourcesForTile(tile
);
657 if (was_ready_to_draw
)
658 client_
->NotifyTileStateChanged(tile
);
661 void TileManager::ScheduleTasks(
662 const PrioritizedTileVector
& tiles_that_need_to_be_rasterized
) {
664 "TileManager::ScheduleTasks",
666 tiles_that_need_to_be_rasterized
.size());
668 DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_
);
670 raster_queue_
.Reset();
672 // Even when scheduling an empty set of tiles, the TTWP does some work, and
673 // will always trigger a DidFinishRunningTileTasks notification. Because of
674 // this we unconditionally set |has_scheduled_tile_tasks_| to true.
675 has_scheduled_tile_tasks_
= true;
677 // Build a new task queue containing all task currently needed. Tasks
678 // are added in order of priority, highest priority task first.
679 for (auto& prioritized_tile
: tiles_that_need_to_be_rasterized
) {
680 Tile
* tile
= prioritized_tile
.tile();
682 DCHECK(tile
->draw_info().requires_resource());
683 DCHECK(!tile
->draw_info().resource_
);
685 if (!tile
->raster_task_
.get())
686 tile
->raster_task_
= CreateRasterTask(prioritized_tile
);
688 TaskSetCollection task_sets
;
689 if (tile
->required_for_activation())
690 task_sets
.set(REQUIRED_FOR_ACTIVATION
);
691 if (tile
->required_for_draw())
692 task_sets
.set(REQUIRED_FOR_DRAW
);
694 raster_queue_
.items
.push_back(
695 TileTaskQueue::Item(tile
->raster_task_
.get(), task_sets
));
698 // We must reduce the amount of unused resoruces before calling
699 // ScheduleTasks to prevent usage from rising above limits.
700 resource_pool_
->ReduceResourceUsage();
702 // Schedule running of |raster_queue_|. This replaces any previously
703 // scheduled tasks and effectively cancels all tasks not present
704 // in |raster_queue_|.
705 tile_task_runner_
->ScheduleTasks(&raster_queue_
);
707 // It's now safe to clean up orphan tasks as raster worker pool is not
708 // allowed to keep around unreferenced raster tasks after ScheduleTasks() has
710 orphan_raster_tasks_
.clear();
712 did_check_for_completed_tasks_since_last_schedule_tasks_
= false;
715 scoped_refptr
<ImageDecodeTask
> TileManager::CreateImageDecodeTask(
717 SkPixelRef
* pixel_ref
) {
718 return make_scoped_refptr(new ImageDecodeTaskImpl(
719 pixel_ref
, prepare_tiles_count_
,
720 base::Bind(&TileManager::OnImageDecodeTaskCompleted
,
721 base::Unretained(this), tile
->layer_id(),
722 base::Unretained(pixel_ref
))));
725 scoped_refptr
<RasterTask
> TileManager::CreateRasterTask(
726 const PrioritizedTile
& prioritized_tile
) {
727 Tile
* tile
= prioritized_tile
.tile();
728 uint64_t resource_content_id
= 0;
729 scoped_ptr
<ScopedResource
> resource
;
730 if (tile
->invalidated_id()) {
731 // TODO(danakj): For resources that are in use, we should still grab them
732 // and copy from them instead of rastering everything. crbug.com/492754
734 resource_pool_
->TryAcquireResourceWithContentId(tile
->invalidated_id());
737 resource_content_id
= tile
->invalidated_id();
738 DCHECK_EQ(tile_task_runner_
->GetResourceFormat(), resource
->format());
739 DCHECK_EQ(tile
->desired_texture_size().ToString(),
740 resource
->size().ToString());
742 resource
= resource_pool_
->AcquireResource(
743 tile
->desired_texture_size(), tile_task_runner_
->GetResourceFormat());
745 const ScopedResource
* const_resource
= resource
.get();
747 // Create and queue all image decode tasks that this tile depends on.
748 ImageDecodeTask::Vector decode_tasks
;
749 PixelRefTaskMap
& existing_pixel_refs
= image_decode_tasks_
[tile
->layer_id()];
750 std::vector
<SkPixelRef
*> pixel_refs
;
751 prioritized_tile
.raster_source()->GatherPixelRefs(
752 tile
->content_rect(), tile
->contents_scale(), &pixel_refs
);
753 for (SkPixelRef
* pixel_ref
: pixel_refs
) {
754 uint32_t id
= pixel_ref
->getGenerationID();
756 // Append existing image decode task if available.
757 PixelRefTaskMap::iterator decode_task_it
= existing_pixel_refs
.find(id
);
758 if (decode_task_it
!= existing_pixel_refs
.end()) {
759 decode_tasks
.push_back(decode_task_it
->second
);
763 // Create and append new image decode task for this pixel ref.
764 scoped_refptr
<ImageDecodeTask
> decode_task
=
765 CreateImageDecodeTask(tile
, pixel_ref
);
766 decode_tasks
.push_back(decode_task
);
767 existing_pixel_refs
[id
] = decode_task
;
770 return make_scoped_refptr(new RasterTaskImpl(
771 const_resource
, prioritized_tile
.raster_source(), tile
->content_rect(),
772 tile
->invalidated_content_rect(), tile
->contents_scale(),
773 prioritized_tile
.priority().resolution
, tile
->layer_id(),
774 prepare_tiles_count_
, static_cast<const void*>(tile
), tile
->id(),
775 tile
->invalidated_id(), resource_content_id
, tile
->source_frame_number(),
776 tile
->use_picture_analysis(),
777 base::Bind(&TileManager::OnRasterTaskCompleted
, base::Unretained(this),
778 tile
->id(), base::Passed(&resource
)),
782 void TileManager::OnImageDecodeTaskCompleted(int layer_id
,
783 SkPixelRef
* pixel_ref
,
785 // If the task was canceled, we need to clean it up
786 // from |image_decode_tasks_|.
790 LayerPixelRefTaskMap::iterator layer_it
= image_decode_tasks_
.find(layer_id
);
791 if (layer_it
== image_decode_tasks_
.end())
794 PixelRefTaskMap
& pixel_ref_tasks
= layer_it
->second
;
795 PixelRefTaskMap::iterator task_it
=
796 pixel_ref_tasks
.find(pixel_ref
->getGenerationID());
798 if (task_it
!= pixel_ref_tasks
.end())
799 pixel_ref_tasks
.erase(task_it
);
802 void TileManager::OnRasterTaskCompleted(
804 scoped_ptr
<ScopedResource
> resource
,
805 const RasterSource::SolidColorAnalysis
& analysis
,
807 DCHECK(tiles_
.find(tile_id
) != tiles_
.end());
809 Tile
* tile
= tiles_
[tile_id
];
810 DCHECK(tile
->raster_task_
.get());
811 orphan_raster_tasks_
.push_back(tile
->raster_task_
);
812 tile
->raster_task_
= nullptr;
815 ++flush_stats_
.canceled_count
;
816 resource_pool_
->ReleaseResource(resource
.Pass(), tile
->invalidated_id());
820 UpdateTileDrawInfo(tile
, resource
.Pass(), analysis
);
823 void TileManager::UpdateTileDrawInfo(
825 scoped_ptr
<ScopedResource
> resource
,
826 const RasterSource::SolidColorAnalysis
& analysis
) {
827 TileDrawInfo
& draw_info
= tile
->draw_info();
829 ++flush_stats_
.completed_count
;
831 if (analysis
.is_solid_color
) {
832 draw_info
.set_solid_color(analysis
.solid_color
);
834 // Pass the old tile id here because the tile is solid color so we did not
835 // raster anything into the tile resource.
836 resource_pool_
->ReleaseResource(resource
.Pass(), tile
->invalidated_id());
840 draw_info
.set_use_resource();
841 draw_info
.resource_
= resource
.Pass();
842 draw_info
.contents_swizzled_
=
843 tile_task_runner_
->GetResourceRequiresSwizzle();
845 DCHECK(draw_info
.IsReadyToDraw());
846 draw_info
.set_was_ever_ready_to_draw();
848 client_
->NotifyTileStateChanged(tile
);
851 ScopedTilePtr
TileManager::CreateTile(const gfx::Size
& desired_texture_size
,
852 const gfx::Rect
& content_rect
,
853 float contents_scale
,
855 int source_frame_number
,
857 // We need to have a tile task worker pool to do anything meaningful with
859 DCHECK(tile_task_runner_
);
860 ScopedTilePtr
tile(new Tile(this, desired_texture_size
, content_rect
,
861 contents_scale
, layer_id
, source_frame_number
,
863 DCHECK(tiles_
.find(tile
->id()) == tiles_
.end());
865 tiles_
[tile
->id()] = tile
.get();
866 used_layer_counts_
[tile
->layer_id()]++;
870 void TileManager::SetTileTaskRunnerForTesting(
871 TileTaskRunner
* tile_task_runner
) {
872 tile_task_runner_
= tile_task_runner
;
873 tile_task_runner_
->SetClient(this);
876 bool TileManager::AreRequiredTilesReadyToDraw(
877 RasterTilePriorityQueue::Type type
) const {
878 scoped_ptr
<RasterTilePriorityQueue
> raster_priority_queue(
879 client_
->BuildRasterQueue(global_state_
.tree_priority
, type
));
880 // It is insufficient to check whether the raster queue we constructed is
881 // empty. The reason for this is that there are situations (rasterize on
882 // demand) when the tile both needs raster and it's ready to draw. Hence, we
883 // have to iterate the queue to check whether the required tiles are ready to
885 for (; !raster_priority_queue
->IsEmpty(); raster_priority_queue
->Pop()) {
886 if (!raster_priority_queue
->Top().tile()->draw_info().IsReadyToDraw())
891 scoped_ptr
<RasterTilePriorityQueue
> all_queue(
892 client_
->BuildRasterQueue(global_state_
.tree_priority
, type
));
893 for (; !all_queue
->IsEmpty(); all_queue
->Pop()) {
894 Tile
* tile
= all_queue
->Top().tile();
895 DCHECK_IMPLIES(tile
->required_for_activation(),
896 tile
->draw_info().IsReadyToDraw());
902 bool TileManager::IsReadyToActivate() const {
903 TRACE_EVENT0("cc", "TileManager::IsReadyToActivate");
904 return AreRequiredTilesReadyToDraw(
905 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION
);
908 bool TileManager::IsReadyToDraw() const {
909 TRACE_EVENT0("cc", "TileManager::IsReadyToDraw");
910 return AreRequiredTilesReadyToDraw(
911 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW
);
914 void TileManager::CheckAndIssueSignals() {
915 TRACE_EVENT0("cc", "TileManager::CheckAndIssueSignals");
916 tile_task_runner_
->CheckForCompletedTasks();
917 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
919 // Ready to activate.
920 if (signals_
.ready_to_activate
&& !signals_
.did_notify_ready_to_activate
) {
921 signals_
.ready_to_activate
= false;
922 if (IsReadyToActivate()) {
924 "TileManager::CheckAndIssueSignals - ready to activate");
925 signals_
.did_notify_ready_to_activate
= true;
926 client_
->NotifyReadyToActivate();
931 if (signals_
.ready_to_draw
&& !signals_
.did_notify_ready_to_draw
) {
932 signals_
.ready_to_draw
= false;
933 if (IsReadyToDraw()) {
934 TRACE_EVENT0("cc", "TileManager::CheckAndIssueSignals - ready to draw");
935 signals_
.did_notify_ready_to_draw
= true;
936 client_
->NotifyReadyToDraw();
940 // All tile tasks completed.
941 if (signals_
.all_tile_tasks_completed
&&
942 !signals_
.did_notify_all_tile_tasks_completed
) {
943 signals_
.all_tile_tasks_completed
= false;
944 if (!has_scheduled_tile_tasks_
) {
946 "cc", "TileManager::CheckAndIssueSignals - all tile tasks completed");
947 signals_
.did_notify_all_tile_tasks_completed
= true;
948 client_
->NotifyAllTileTasksCompleted();
953 void TileManager::CheckIfMoreTilesNeedToBePrepared() {
954 tile_task_runner_
->CheckForCompletedTasks();
955 did_check_for_completed_tasks_since_last_schedule_tasks_
= true;
957 // When OOM, keep re-assigning memory until we reach a steady state
958 // where top-priority tiles are initialized.
959 PrioritizedTileVector tiles_that_need_to_be_rasterized
;
960 scoped_ptr
<RasterTilePriorityQueue
> raster_priority_queue(
961 client_
->BuildRasterQueue(global_state_
.tree_priority
,
962 RasterTilePriorityQueue::Type::ALL
));
963 AssignGpuMemoryToTiles(raster_priority_queue
.get(),
964 scheduled_raster_task_limit_
,
965 &tiles_that_need_to_be_rasterized
);
967 // Inform the client that will likely require a draw if the highest priority
968 // tile that will be rasterized is required for draw.
969 client_
->SetIsLikelyToRequireADraw(
970 !tiles_that_need_to_be_rasterized
.empty() &&
971 tiles_that_need_to_be_rasterized
.front().tile()->required_for_draw());
973 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
974 // steady memory state. Keep scheduling tasks until we reach this state.
975 if (!tiles_that_need_to_be_rasterized
.empty()) {
976 ScheduleTasks(tiles_that_need_to_be_rasterized
);
980 FreeResourcesForReleasedTiles();
982 resource_pool_
->ReduceResourceUsage();
984 signals_
.all_tile_tasks_completed
= true;
985 signals_check_notifier_
.Schedule();
987 // We don't reserve memory for required-for-activation tiles during
988 // accelerated gestures, so we just postpone activation when we don't
989 // have these tiles, and activate after the accelerated gesture.
990 // Likewise if we don't allow any tiles (as is the case when we're
991 // invisible), if we have tiles that aren't ready, then we shouldn't
992 // activate as activation can cause checkerboards.
993 bool wait_for_all_required_tiles
=
994 global_state_
.tree_priority
== SMOOTHNESS_TAKES_PRIORITY
||
995 global_state_
.memory_limit_policy
== ALLOW_NOTHING
;
997 // Mark any required-for-activation tiles that have not been been assigned
998 // memory after reaching a steady memory state as OOM. This ensures that we
999 // activate even when OOM. Note that we can't reuse the queue we used for
1000 // AssignGpuMemoryToTiles, since the AssignGpuMemoryToTiles call could have
1001 // evicted some tiles that would not be picked up by the old raster queue.
1002 scoped_ptr
<RasterTilePriorityQueue
> required_for_activation_queue(
1003 client_
->BuildRasterQueue(
1004 global_state_
.tree_priority
,
1005 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION
));
1007 // If we have tiles left to raster for activation, and we don't allow
1008 // activating without them, then skip activation and return early.
1009 if (!required_for_activation_queue
->IsEmpty() && wait_for_all_required_tiles
)
1012 // Mark required tiles as OOM so that we can activate without them.
1013 for (; !required_for_activation_queue
->IsEmpty();
1014 required_for_activation_queue
->Pop()) {
1015 Tile
* tile
= required_for_activation_queue
->Top().tile();
1016 tile
->draw_info().set_oom();
1017 client_
->NotifyTileStateChanged(tile
);
1020 DCHECK(IsReadyToActivate());
1021 // TODO(ericrk): Investigate why we need to schedule this (not just call it
1022 // inline). http://crbug.com/498439
1023 signals_
.ready_to_activate
= true;
1024 signals_check_notifier_
.Schedule();
1027 TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) {
1030 TileManager::MemoryUsage::MemoryUsage(size_t memory_bytes
,
1031 size_t resource_count
)
1032 : memory_bytes_(static_cast<int64
>(memory_bytes
)),
1033 resource_count_(static_cast<int>(resource_count
)) {
1034 // MemoryUsage is constructed using size_ts, since it deals with memory and
1035 // the inputs are typically size_t. However, during the course of usage (in
1036 // particular operator-=) can cause internal values to become negative. Thus,
1037 // member variables are signed.
1038 DCHECK_LE(memory_bytes
,
1039 static_cast<size_t>(std::numeric_limits
<int64
>::max()));
1040 DCHECK_LE(resource_count
,
1041 static_cast<size_t>(std::numeric_limits
<int>::max()));
1045 TileManager::MemoryUsage
TileManager::MemoryUsage::FromConfig(
1046 const gfx::Size
& size
,
1047 ResourceFormat format
) {
1048 // We can use UncheckedMemorySizeBytes here since this is used with a tile
1049 // size which is determined by the compositor (it's at most max texture size).
1050 return MemoryUsage(Resource::UncheckedMemorySizeBytes(size
, format
), 1);
1054 TileManager::MemoryUsage
TileManager::MemoryUsage::FromTile(const Tile
* tile
) {
1055 const TileDrawInfo
& draw_info
= tile
->draw_info();
1056 if (draw_info
.resource_
) {
1057 return MemoryUsage::FromConfig(draw_info
.resource_
->size(),
1058 draw_info
.resource_
->format());
1060 return MemoryUsage();
1063 TileManager::MemoryUsage
& TileManager::MemoryUsage::operator+=(
1064 const MemoryUsage
& other
) {
1065 memory_bytes_
+= other
.memory_bytes_
;
1066 resource_count_
+= other
.resource_count_
;
1070 TileManager::MemoryUsage
& TileManager::MemoryUsage::operator-=(
1071 const MemoryUsage
& other
) {
1072 memory_bytes_
-= other
.memory_bytes_
;
1073 resource_count_
-= other
.resource_count_
;
1077 TileManager::MemoryUsage
TileManager::MemoryUsage::operator-(
1078 const MemoryUsage
& other
) {
1079 MemoryUsage result
= *this;
1084 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage
& limit
) const {
1085 return memory_bytes_
> limit
.memory_bytes_
||
1086 resource_count_
> limit
.resource_count_
;
1089 TileManager::Signals::Signals() {
1093 void TileManager::Signals::reset() {
1094 ready_to_activate
= false;
1095 did_notify_ready_to_activate
= false;
1096 ready_to_draw
= false;
1097 did_notify_ready_to_draw
= false;
1098 all_tile_tasks_completed
= false;
1099 did_notify_all_tile_tasks_completed
= false;