Ignore non-active fullscreen windows for shelf state.
[chromium-blink-merge.git] / content / browser / renderer_host / media / audio_sync_reader.h
blobf3a2833b14efd5f81a136d6259ba5dce25fe1350
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_SYNC_READER_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_SYNC_READER_H_
8 #include "base/file_descriptor_posix.h"
9 #include "base/process/process.h"
10 #include "base/sync_socket.h"
11 #include "base/synchronization/lock.h"
12 #include "base/time/time.h"
13 #include "media/audio/audio_output_controller.h"
14 #include "media/base/audio_bus.h"
16 namespace base {
17 class SharedMemory;
20 namespace content {
22 // A AudioOutputController::SyncReader implementation using SyncSocket. This
23 // is used by AudioOutputController to provide a low latency data source for
24 // transmitting audio packets between the browser process and the renderer
25 // process.
26 class AudioSyncReader : public media::AudioOutputController::SyncReader {
27 public:
28 AudioSyncReader(base::SharedMemory* shared_memory,
29 const media::AudioParameters& params,
30 int input_channels);
32 virtual ~AudioSyncReader();
34 // media::AudioOutputController::SyncReader implementations.
35 virtual void UpdatePendingBytes(uint32 bytes) OVERRIDE;
36 virtual void Read(const media::AudioBus* source,
37 media::AudioBus* dest) OVERRIDE;
38 virtual void Close() OVERRIDE;
40 bool Init();
41 bool PrepareForeignSocketHandle(base::ProcessHandle process_handle,
42 #if defined(OS_WIN)
43 base::SyncSocket::Handle* foreign_handle);
44 #else
45 base::FileDescriptor* foreign_handle);
46 #endif
48 private:
49 // Blocks until data is ready for reading or a timeout expires. Returns false
50 // if an error or timeout occurs.
51 bool WaitUntilDataIsReady();
53 const base::SharedMemory* const shared_memory_;
55 // Number of input channels for synchronized I/O.
56 const int input_channels_;
58 // Mutes all incoming samples. This is used to prevent audible sound
59 // during automated testing.
60 const bool mute_audio_;
62 // Socket for transmitting audio data.
63 scoped_ptr<base::CancelableSyncSocket> socket_;
65 // Socket to be used by the renderer. The reference is released after
66 // PrepareForeignSocketHandle() is called and ran successfully.
67 scoped_ptr<base::CancelableSyncSocket> foreign_socket_;
69 // Shared memory wrapper used for transferring audio data to Read() callers.
70 scoped_ptr<media::AudioBus> output_bus_;
72 // Shared memory wrapper used for transferring audio data from Read() callers.
73 scoped_ptr<media::AudioBus> input_bus_;
75 // Maximum amount of audio data which can be transferred in one Read() call.
76 const int packet_size_;
78 // Track the number of times the renderer missed its real-time deadline and
79 // report a UMA stat during destruction.
80 size_t renderer_callback_count_;
81 size_t renderer_missed_callback_count_;
83 // The maximum amount of time to wait for data from the renderer. Calculated
84 // from the parameters given at construction.
85 const base::TimeDelta maximum_wait_time_;
87 // The index of the audio buffer we're expecting to be sent from the renderer;
88 // used to block with timeout for audio data.
89 uint32 buffer_index_;
91 DISALLOW_COPY_AND_ASSIGN(AudioSyncReader);
94 } // namespace content
96 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_SYNC_READER_H_