1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "base/memory/scoped_ptr.h"
8 #include "base/memory/weak_ptr.h"
9 #include "content/browser/gamepad/gamepad_test_helpers.h"
10 #include "content/browser/renderer_host/pepper/browser_ppapi_host_test.h"
11 #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h"
12 #include "content/common/gamepad_hardware_buffer.h"
13 #include "ppapi/c/pp_errors.h"
14 #include "ppapi/host/host_message_context.h"
15 #include "ppapi/proxy/gamepad_resource.h"
16 #include "ppapi/proxy/ppapi_messages.h"
17 #include "ppapi/proxy/resource_message_params.h"
18 #include "ppapi/shared_impl/ppb_gamepad_shared.h"
19 #include "testing/gtest/include/gtest/gtest.h"
25 class PepperGamepadHostTest
26 : public testing::Test
,
27 public BrowserPpapiHostTest
{
29 PepperGamepadHostTest() {
31 virtual ~PepperGamepadHostTest() {
34 void ConstructService(const blink::WebGamepads
& test_data
) {
35 service_
.reset(new GamepadServiceTestConstructor(test_data
));
38 GamepadService
* gamepad_service() { return service_
->gamepad_service(); }
41 scoped_ptr
<GamepadServiceTestConstructor
> service_
;
43 DISALLOW_COPY_AND_ASSIGN(PepperGamepadHostTest
);
46 inline ptrdiff_t AddressDiff(const void* a
, const void* b
) {
47 return static_cast<const char*>(a
) - static_cast<const char*>(b
);
52 // Validate the memory layout of the Pepper proxy struct matches the content
53 // one. The proxy can't depend on content so has a duplicate definition. This
54 // code can see both definitions so we do the validation here.
55 TEST_F(PepperGamepadHostTest
, ValidateHardwareBuffersMatch
) {
57 COMPILE_ASSERT(sizeof(ppapi::ContentGamepadHardwareBuffer
) ==
58 sizeof(GamepadHardwareBuffer
),
59 gamepad_hardware_buffers_must_match
);
60 ppapi::ContentGamepadHardwareBuffer ppapi_buf
;
61 GamepadHardwareBuffer content_buf
;
62 EXPECT_EQ(AddressDiff(&content_buf
.sequence
, &content_buf
),
63 AddressDiff(&ppapi_buf
.sequence
, &ppapi_buf
));
64 EXPECT_EQ(AddressDiff(&content_buf
.buffer
, &content_buf
),
65 AddressDiff(&ppapi_buf
.buffer
, &ppapi_buf
));
68 TEST_F(PepperGamepadHostTest
, ValidateGamepadsMatch
) {
70 COMPILE_ASSERT(sizeof(ppapi::WebKitGamepads
) ==
71 sizeof(blink::WebGamepads
),
72 gamepads_data_must_match
);
73 ppapi::WebKitGamepads ppapi_gamepads
;
74 blink::WebGamepads web_gamepads
;
75 EXPECT_EQ(AddressDiff(&web_gamepads
.length
, &web_gamepads
),
76 AddressDiff(&ppapi_gamepads
.length
, &ppapi_gamepads
));
78 // See comment below on storage & the EXPECT macro.
79 size_t webkit_items_length_cap
= blink::WebGamepads::itemsLengthCap
;
80 size_t ppapi_items_length_cap
= ppapi::WebKitGamepads::kItemsLengthCap
;
81 EXPECT_EQ(webkit_items_length_cap
, ppapi_items_length_cap
);
83 for (size_t i
= 0; i
< web_gamepads
.itemsLengthCap
; i
++) {
84 EXPECT_EQ(AddressDiff(&web_gamepads
.items
[0], &web_gamepads
),
85 AddressDiff(&ppapi_gamepads
.items
[0], &ppapi_gamepads
));
89 TEST_F(PepperGamepadHostTest
, ValidateGamepadMatch
) {
91 COMPILE_ASSERT(sizeof(ppapi::WebKitGamepad
) ==
92 sizeof(blink::WebGamepad
),
93 gamepad_data_must_match
);
94 ppapi::WebKitGamepad ppapi_gamepad
;
95 blink::WebGamepad web_gamepad
;
97 // Using EXPECT seems to force storage for the parameter, which the constants
98 // in the WebKit/PPAPI headers don't have. So we have to use temporaries
99 // before comparing them.
100 size_t webkit_id_length_cap
= blink::WebGamepad::idLengthCap
;
101 size_t ppapi_id_length_cap
= ppapi::WebKitGamepad::kIdLengthCap
;
102 EXPECT_EQ(webkit_id_length_cap
, ppapi_id_length_cap
);
104 size_t webkit_axes_length_cap
= blink::WebGamepad::axesLengthCap
;
105 size_t ppapi_axes_length_cap
= ppapi::WebKitGamepad::kAxesLengthCap
;
106 EXPECT_EQ(webkit_axes_length_cap
, ppapi_axes_length_cap
);
108 size_t webkit_buttons_length_cap
= blink::WebGamepad::buttonsLengthCap
;
109 size_t ppapi_buttons_length_cap
= ppapi::WebKitGamepad::kButtonsLengthCap
;
110 EXPECT_EQ(webkit_buttons_length_cap
, ppapi_buttons_length_cap
);
112 EXPECT_EQ(AddressDiff(&web_gamepad
.connected
, &web_gamepad
),
113 AddressDiff(&ppapi_gamepad
.connected
, &ppapi_gamepad
));
114 EXPECT_EQ(AddressDiff(&web_gamepad
.id
, &web_gamepad
),
115 AddressDiff(&ppapi_gamepad
.id
, &ppapi_gamepad
));
116 EXPECT_EQ(AddressDiff(&web_gamepad
.timestamp
, &web_gamepad
),
117 AddressDiff(&ppapi_gamepad
.timestamp
, &ppapi_gamepad
));
118 EXPECT_EQ(AddressDiff(&web_gamepad
.axesLength
, &web_gamepad
),
119 AddressDiff(&ppapi_gamepad
.axes_length
, &ppapi_gamepad
));
120 EXPECT_EQ(AddressDiff(&web_gamepad
.axes
, &web_gamepad
),
121 AddressDiff(&ppapi_gamepad
.axes
, &ppapi_gamepad
));
122 EXPECT_EQ(AddressDiff(&web_gamepad
.buttonsLength
, &web_gamepad
),
123 AddressDiff(&ppapi_gamepad
.buttons_length
, &ppapi_gamepad
));
124 EXPECT_EQ(AddressDiff(&web_gamepad
.buttons
, &web_gamepad
),
125 AddressDiff(&ppapi_gamepad
.buttons
, &ppapi_gamepad
));
128 TEST_F(PepperGamepadHostTest
, WaitForReply
) {
129 blink::WebGamepads default_data
;
130 memset(&default_data
, 0, sizeof(blink::WebGamepads
));
131 default_data
.length
= 1;
132 default_data
.items
[0].connected
= true;
133 default_data
.items
[0].buttonsLength
= 1;
134 ConstructService(default_data
);
136 PP_Instance pp_instance
= 12345;
137 PP_Resource pp_resource
= 67890;
138 PepperGamepadHost
gamepad_host(gamepad_service(), GetBrowserPpapiHost(),
139 pp_instance
, pp_resource
);
141 // Synthesize a request for gamepad data.
142 ppapi::host::HostMessageContext
context(
143 ppapi::proxy::ResourceMessageCallParams(pp_resource
, 1));
144 EXPECT_EQ(PP_OK_COMPLETIONPENDING
,
145 gamepad_host
.OnResourceMessageReceived(
146 PpapiHostMsg_Gamepad_RequestMemory(),
149 // Wait for the gamepad background thread to read twice to make sure we
150 // don't get a message yet (see below for why).
151 MockGamepadDataFetcher
* fetcher
= service_
->data_fetcher();
152 fetcher
->WaitForDataRead();
153 fetcher
->WaitForDataRead();
155 // It should not have sent the callback message.
156 service_
->message_loop().RunUntilIdle();
157 EXPECT_EQ(0u, sink().message_count());
159 // Set a button down and wait for it to be read twice.
161 // We wait for two reads before calling RunAllPending because the provider
162 // will read the data on the background thread (setting the event) and *then*
163 // will issue the callback on our thread. Waiting for it to read twice
164 // ensures that it was able to issue callbacks for the first read (if it
165 // issued one) before we try to check for it.
166 blink::WebGamepads button_down_data
= default_data
;
167 button_down_data
.items
[0].buttons
[0] = 1.f
;
168 fetcher
->SetTestData(button_down_data
);
169 fetcher
->WaitForDataRead();
170 fetcher
->WaitForDataRead();
172 // It should have sent a callback.
173 service_
->message_loop().RunUntilIdle();
174 ppapi::proxy::ResourceMessageReplyParams reply_params
;
175 IPC::Message reply_msg
;
176 ASSERT_TRUE(sink().GetFirstResourceReplyMatching(
177 PpapiPluginMsg_Gamepad_SendMemory::ID
, &reply_params
, &reply_msg
));
179 // Extract the shared memory handle.
180 base::SharedMemoryHandle reply_handle
;
181 EXPECT_TRUE(reply_params
.TakeSharedMemoryHandleAtIndex(0, &reply_handle
));
183 // Validate the shared memory.
184 base::SharedMemory
shared_memory(reply_handle
, true);
185 EXPECT_TRUE(shared_memory
.Map(sizeof(ppapi::ContentGamepadHardwareBuffer
)));
186 const ppapi::ContentGamepadHardwareBuffer
* buffer
=
187 static_cast<const ppapi::ContentGamepadHardwareBuffer
*>(
188 shared_memory
.memory());
189 EXPECT_EQ(button_down_data
.length
, buffer
->buffer
.length
);
190 EXPECT_EQ(button_down_data
.items
[0].buttonsLength
,
191 buffer
->buffer
.items
[0].buttons_length
);
192 for (size_t i
= 0; i
< ppapi::WebKitGamepad::kButtonsLengthCap
; i
++) {
193 EXPECT_EQ(button_down_data
.items
[0].buttons
[i
],
194 buffer
->buffer
.items
[0].buttons
[i
]);
197 // Duplicate requests should be denied.
198 EXPECT_EQ(PP_ERROR_FAILED
,
199 gamepad_host
.OnResourceMessageReceived(
200 PpapiHostMsg_Gamepad_RequestMemory(),
204 } // namespace content