Ignore non-active fullscreen windows for shelf state.
[chromium-blink-merge.git] / net / socket / socks5_client_socket.cc
blob004b67c669fe0c949500c4eb8eb1a50ea47ef126
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/socket/socks5_client_socket.h"
7 #include "base/basictypes.h"
8 #include "base/compiler_specific.h"
9 #include "base/debug/trace_event.h"
10 #include "base/format_macros.h"
11 #include "base/strings/string_util.h"
12 #include "base/sys_byteorder.h"
13 #include "net/base/io_buffer.h"
14 #include "net/base/net_log.h"
15 #include "net/base/net_util.h"
16 #include "net/socket/client_socket_handle.h"
18 namespace net {
20 const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2;
21 const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10;
22 const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5;
23 const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05;
24 const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01;
25 const uint8 SOCKS5ClientSocket::kNullByte = 0x00;
27 COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4);
28 COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6);
30 SOCKS5ClientSocket::SOCKS5ClientSocket(
31 scoped_ptr<ClientSocketHandle> transport_socket,
32 const HostResolver::RequestInfo& req_info)
33 : io_callback_(base::Bind(&SOCKS5ClientSocket::OnIOComplete,
34 base::Unretained(this))),
35 transport_(transport_socket.Pass()),
36 next_state_(STATE_NONE),
37 completed_handshake_(false),
38 bytes_sent_(0),
39 bytes_received_(0),
40 read_header_size(kReadHeaderSize),
41 host_request_info_(req_info),
42 net_log_(transport_->socket()->NetLog()) {
45 SOCKS5ClientSocket::~SOCKS5ClientSocket() {
46 Disconnect();
49 int SOCKS5ClientSocket::Connect(const CompletionCallback& callback) {
50 DCHECK(transport_.get());
51 DCHECK(transport_->socket());
52 DCHECK_EQ(STATE_NONE, next_state_);
53 DCHECK(user_callback_.is_null());
55 // If already connected, then just return OK.
56 if (completed_handshake_)
57 return OK;
59 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_CONNECT);
61 next_state_ = STATE_GREET_WRITE;
62 buffer_.clear();
64 int rv = DoLoop(OK);
65 if (rv == ERR_IO_PENDING) {
66 user_callback_ = callback;
67 } else {
68 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv);
70 return rv;
73 void SOCKS5ClientSocket::Disconnect() {
74 completed_handshake_ = false;
75 transport_->socket()->Disconnect();
77 // Reset other states to make sure they aren't mistakenly used later.
78 // These are the states initialized by Connect().
79 next_state_ = STATE_NONE;
80 user_callback_.Reset();
83 bool SOCKS5ClientSocket::IsConnected() const {
84 return completed_handshake_ && transport_->socket()->IsConnected();
87 bool SOCKS5ClientSocket::IsConnectedAndIdle() const {
88 return completed_handshake_ && transport_->socket()->IsConnectedAndIdle();
91 const BoundNetLog& SOCKS5ClientSocket::NetLog() const {
92 return net_log_;
95 void SOCKS5ClientSocket::SetSubresourceSpeculation() {
96 if (transport_.get() && transport_->socket()) {
97 transport_->socket()->SetSubresourceSpeculation();
98 } else {
99 NOTREACHED();
103 void SOCKS5ClientSocket::SetOmniboxSpeculation() {
104 if (transport_.get() && transport_->socket()) {
105 transport_->socket()->SetOmniboxSpeculation();
106 } else {
107 NOTREACHED();
111 bool SOCKS5ClientSocket::WasEverUsed() const {
112 if (transport_.get() && transport_->socket()) {
113 return transport_->socket()->WasEverUsed();
115 NOTREACHED();
116 return false;
119 bool SOCKS5ClientSocket::UsingTCPFastOpen() const {
120 if (transport_.get() && transport_->socket()) {
121 return transport_->socket()->UsingTCPFastOpen();
123 NOTREACHED();
124 return false;
127 bool SOCKS5ClientSocket::WasNpnNegotiated() const {
128 if (transport_.get() && transport_->socket()) {
129 return transport_->socket()->WasNpnNegotiated();
131 NOTREACHED();
132 return false;
135 NextProto SOCKS5ClientSocket::GetNegotiatedProtocol() const {
136 if (transport_.get() && transport_->socket()) {
137 return transport_->socket()->GetNegotiatedProtocol();
139 NOTREACHED();
140 return kProtoUnknown;
143 bool SOCKS5ClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
144 if (transport_.get() && transport_->socket()) {
145 return transport_->socket()->GetSSLInfo(ssl_info);
147 NOTREACHED();
148 return false;
152 // Read is called by the transport layer above to read. This can only be done
153 // if the SOCKS handshake is complete.
154 int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len,
155 const CompletionCallback& callback) {
156 DCHECK(completed_handshake_);
157 DCHECK_EQ(STATE_NONE, next_state_);
158 DCHECK(user_callback_.is_null());
160 return transport_->socket()->Read(buf, buf_len, callback);
163 // Write is called by the transport layer. This can only be done if the
164 // SOCKS handshake is complete.
165 int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len,
166 const CompletionCallback& callback) {
167 DCHECK(completed_handshake_);
168 DCHECK_EQ(STATE_NONE, next_state_);
169 DCHECK(user_callback_.is_null());
171 return transport_->socket()->Write(buf, buf_len, callback);
174 bool SOCKS5ClientSocket::SetReceiveBufferSize(int32 size) {
175 return transport_->socket()->SetReceiveBufferSize(size);
178 bool SOCKS5ClientSocket::SetSendBufferSize(int32 size) {
179 return transport_->socket()->SetSendBufferSize(size);
182 void SOCKS5ClientSocket::DoCallback(int result) {
183 DCHECK_NE(ERR_IO_PENDING, result);
184 DCHECK(!user_callback_.is_null());
186 // Since Run() may result in Read being called,
187 // clear user_callback_ up front.
188 CompletionCallback c = user_callback_;
189 user_callback_.Reset();
190 c.Run(result);
193 void SOCKS5ClientSocket::OnIOComplete(int result) {
194 DCHECK_NE(STATE_NONE, next_state_);
195 int rv = DoLoop(result);
196 if (rv != ERR_IO_PENDING) {
197 net_log_.EndEvent(NetLog::TYPE_SOCKS5_CONNECT);
198 DoCallback(rv);
202 int SOCKS5ClientSocket::DoLoop(int last_io_result) {
203 DCHECK_NE(next_state_, STATE_NONE);
204 int rv = last_io_result;
205 do {
206 State state = next_state_;
207 next_state_ = STATE_NONE;
208 switch (state) {
209 case STATE_GREET_WRITE:
210 DCHECK_EQ(OK, rv);
211 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_WRITE);
212 rv = DoGreetWrite();
213 break;
214 case STATE_GREET_WRITE_COMPLETE:
215 rv = DoGreetWriteComplete(rv);
216 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_WRITE, rv);
217 break;
218 case STATE_GREET_READ:
219 DCHECK_EQ(OK, rv);
220 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_READ);
221 rv = DoGreetRead();
222 break;
223 case STATE_GREET_READ_COMPLETE:
224 rv = DoGreetReadComplete(rv);
225 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_READ, rv);
226 break;
227 case STATE_HANDSHAKE_WRITE:
228 DCHECK_EQ(OK, rv);
229 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE);
230 rv = DoHandshakeWrite();
231 break;
232 case STATE_HANDSHAKE_WRITE_COMPLETE:
233 rv = DoHandshakeWriteComplete(rv);
234 net_log_.EndEventWithNetErrorCode(
235 NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE, rv);
236 break;
237 case STATE_HANDSHAKE_READ:
238 DCHECK_EQ(OK, rv);
239 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_READ);
240 rv = DoHandshakeRead();
241 break;
242 case STATE_HANDSHAKE_READ_COMPLETE:
243 rv = DoHandshakeReadComplete(rv);
244 net_log_.EndEventWithNetErrorCode(
245 NetLog::TYPE_SOCKS5_HANDSHAKE_READ, rv);
246 break;
247 default:
248 NOTREACHED() << "bad state";
249 rv = ERR_UNEXPECTED;
250 break;
252 } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
253 return rv;
256 const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication
258 int SOCKS5ClientSocket::DoGreetWrite() {
259 // Since we only have 1 byte to send the hostname length in, if the
260 // URL has a hostname longer than 255 characters we can't send it.
261 if (0xFF < host_request_info_.hostname().size()) {
262 net_log_.AddEvent(NetLog::TYPE_SOCKS_HOSTNAME_TOO_BIG);
263 return ERR_SOCKS_CONNECTION_FAILED;
266 if (buffer_.empty()) {
267 buffer_ = std::string(kSOCKS5GreetWriteData,
268 arraysize(kSOCKS5GreetWriteData));
269 bytes_sent_ = 0;
272 next_state_ = STATE_GREET_WRITE_COMPLETE;
273 size_t handshake_buf_len = buffer_.size() - bytes_sent_;
274 handshake_buf_ = new IOBuffer(handshake_buf_len);
275 memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
276 handshake_buf_len);
277 return transport_->socket()
278 ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_);
281 int SOCKS5ClientSocket::DoGreetWriteComplete(int result) {
282 if (result < 0)
283 return result;
285 bytes_sent_ += result;
286 if (bytes_sent_ == buffer_.size()) {
287 buffer_.clear();
288 bytes_received_ = 0;
289 next_state_ = STATE_GREET_READ;
290 } else {
291 next_state_ = STATE_GREET_WRITE;
293 return OK;
296 int SOCKS5ClientSocket::DoGreetRead() {
297 next_state_ = STATE_GREET_READ_COMPLETE;
298 size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_;
299 handshake_buf_ = new IOBuffer(handshake_buf_len);
300 return transport_->socket()
301 ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_);
304 int SOCKS5ClientSocket::DoGreetReadComplete(int result) {
305 if (result < 0)
306 return result;
308 if (result == 0) {
309 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING);
310 return ERR_SOCKS_CONNECTION_FAILED;
313 bytes_received_ += result;
314 buffer_.append(handshake_buf_->data(), result);
315 if (bytes_received_ < kGreetReadHeaderSize) {
316 next_state_ = STATE_GREET_READ;
317 return OK;
320 // Got the greet data.
321 if (buffer_[0] != kSOCKS5Version) {
322 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION,
323 NetLog::IntegerCallback("version", buffer_[0]));
324 return ERR_SOCKS_CONNECTION_FAILED;
326 if (buffer_[1] != 0x00) {
327 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_AUTH,
328 NetLog::IntegerCallback("method", buffer_[1]));
329 return ERR_SOCKS_CONNECTION_FAILED;
332 buffer_.clear();
333 next_state_ = STATE_HANDSHAKE_WRITE;
334 return OK;
337 int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake)
338 const {
339 DCHECK(handshake->empty());
341 handshake->push_back(kSOCKS5Version);
342 handshake->push_back(kTunnelCommand); // Connect command
343 handshake->push_back(kNullByte); // Reserved null
345 handshake->push_back(kEndPointDomain); // The type of the address.
347 DCHECK_GE(static_cast<size_t>(0xFF), host_request_info_.hostname().size());
349 // First add the size of the hostname, followed by the hostname.
350 handshake->push_back(static_cast<unsigned char>(
351 host_request_info_.hostname().size()));
352 handshake->append(host_request_info_.hostname());
354 uint16 nw_port = base::HostToNet16(host_request_info_.port());
355 handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port));
356 return OK;
359 // Writes the SOCKS handshake data to the underlying socket connection.
360 int SOCKS5ClientSocket::DoHandshakeWrite() {
361 next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
363 if (buffer_.empty()) {
364 int rv = BuildHandshakeWriteBuffer(&buffer_);
365 if (rv != OK)
366 return rv;
367 bytes_sent_ = 0;
370 int handshake_buf_len = buffer_.size() - bytes_sent_;
371 DCHECK_LT(0, handshake_buf_len);
372 handshake_buf_ = new IOBuffer(handshake_buf_len);
373 memcpy(handshake_buf_->data(), &buffer_[bytes_sent_],
374 handshake_buf_len);
375 return transport_->socket()
376 ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_);
379 int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) {
380 if (result < 0)
381 return result;
383 // We ignore the case when result is 0, since the underlying Write
384 // may return spurious writes while waiting on the socket.
386 bytes_sent_ += result;
387 if (bytes_sent_ == buffer_.size()) {
388 next_state_ = STATE_HANDSHAKE_READ;
389 buffer_.clear();
390 } else if (bytes_sent_ < buffer_.size()) {
391 next_state_ = STATE_HANDSHAKE_WRITE;
392 } else {
393 NOTREACHED();
396 return OK;
399 int SOCKS5ClientSocket::DoHandshakeRead() {
400 next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
402 if (buffer_.empty()) {
403 bytes_received_ = 0;
404 read_header_size = kReadHeaderSize;
407 int handshake_buf_len = read_header_size - bytes_received_;
408 handshake_buf_ = new IOBuffer(handshake_buf_len);
409 return transport_->socket()
410 ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_);
413 int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) {
414 if (result < 0)
415 return result;
417 // The underlying socket closed unexpectedly.
418 if (result == 0) {
419 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE);
420 return ERR_SOCKS_CONNECTION_FAILED;
423 buffer_.append(handshake_buf_->data(), result);
424 bytes_received_ += result;
426 // When the first few bytes are read, check how many more are required
427 // and accordingly increase them
428 if (bytes_received_ == kReadHeaderSize) {
429 if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) {
430 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION,
431 NetLog::IntegerCallback("version", buffer_[0]));
432 return ERR_SOCKS_CONNECTION_FAILED;
434 if (buffer_[1] != 0x00) {
435 net_log_.AddEvent(NetLog::TYPE_SOCKS_SERVER_ERROR,
436 NetLog::IntegerCallback("error_code", buffer_[1]));
437 return ERR_SOCKS_CONNECTION_FAILED;
440 // We check the type of IP/Domain the server returns and accordingly
441 // increase the size of the response. For domains, we need to read the
442 // size of the domain, so the initial request size is upto the domain
443 // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
444 // read, we substract 1 byte from the additional request size.
445 SocksEndPointAddressType address_type =
446 static_cast<SocksEndPointAddressType>(buffer_[3]);
447 if (address_type == kEndPointDomain)
448 read_header_size += static_cast<uint8>(buffer_[4]);
449 else if (address_type == kEndPointResolvedIPv4)
450 read_header_size += sizeof(struct in_addr) - 1;
451 else if (address_type == kEndPointResolvedIPv6)
452 read_header_size += sizeof(struct in6_addr) - 1;
453 else {
454 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNKNOWN_ADDRESS_TYPE,
455 NetLog::IntegerCallback("address_type", buffer_[3]));
456 return ERR_SOCKS_CONNECTION_FAILED;
459 read_header_size += 2; // for the port.
460 next_state_ = STATE_HANDSHAKE_READ;
461 return OK;
464 // When the final bytes are read, setup handshake. We ignore the rest
465 // of the response since they represent the SOCKSv5 endpoint and have
466 // no use when doing a tunnel connection.
467 if (bytes_received_ == read_header_size) {
468 completed_handshake_ = true;
469 buffer_.clear();
470 next_state_ = STATE_NONE;
471 return OK;
474 next_state_ = STATE_HANDSHAKE_READ;
475 return OK;
478 int SOCKS5ClientSocket::GetPeerAddress(IPEndPoint* address) const {
479 return transport_->socket()->GetPeerAddress(address);
482 int SOCKS5ClientSocket::GetLocalAddress(IPEndPoint* address) const {
483 return transport_->socket()->GetLocalAddress(address);
486 } // namespace net