1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Stream-based listen socket implementation that handles reading and writing
6 // to the socket, but does not handle creating the socket nor connecting
7 // sockets, which are handled by subclasses on creation and in Accept,
10 // StreamListenSocket handles IO asynchronously in the specified MessageLoop.
11 // This class is NOT thread safe. It uses WSAEVENT handles to monitor activity
12 // in a given MessageLoop. This means that callbacks will happen in that loop's
13 // thread always and that all other methods (including constructor and
14 // destructor) should also be called from the same thread.
16 #ifndef NET_SOCKET_STREAM_LISTEN_SOCKET_H_
17 #define NET_SOCKET_STREAM_LISTEN_SOCKET_H_
19 #include "build/build_config.h"
26 #include "base/win/object_watcher.h"
27 #elif defined(OS_POSIX)
28 #include "base/message_loop/message_loop.h"
31 #include "base/basictypes.h"
32 #include "base/compiler_specific.h"
33 #include "base/memory/scoped_ptr.h"
34 #include "net/base/net_export.h"
35 #include "net/socket/socket_descriptor.h"
41 class NET_EXPORT StreamListenSocket
44 public base::win::ObjectWatcher::Delegate
{
45 #elif defined(OS_POSIX)
46 public base::MessageLoopForIO::Watcher
{
50 virtual ~StreamListenSocket();
52 // TODO(erikkay): this delegate should really be split into two parts
53 // to split up the listener from the connected socket. Perhaps this class
54 // should be split up similarly.
57 // |server| is the original listening Socket, connection is the new
58 // Socket that was created.
59 virtual void DidAccept(StreamListenSocket
* server
,
60 scoped_ptr
<StreamListenSocket
> connection
) = 0;
61 virtual void DidRead(StreamListenSocket
* connection
,
64 virtual void DidClose(StreamListenSocket
* sock
) = 0;
67 virtual ~Delegate() {}
70 // Send data to the socket.
71 void Send(const char* bytes
, int len
, bool append_linefeed
= false);
72 void Send(const std::string
& str
, bool append_linefeed
= false);
74 // Copies the local address to |address|. Returns a network error code.
75 int GetLocalAddress(IPEndPoint
* address
);
77 static const int kSocketError
;
86 StreamListenSocket(SocketDescriptor s
, Delegate
* del
);
88 SocketDescriptor
AcceptSocket();
89 virtual void Accept() = 0;
96 // Pass any value in case of Windows, because in Windows
97 // we are not using state.
98 void WatchSocket(WaitState state
);
101 Delegate
* const socket_delegate_
;
104 friend class TransportClientSocketTest
;
106 void SendInternal(const char* bytes
, int len
);
109 // ObjectWatcher delegate.
110 virtual void OnObjectSignaled(HANDLE object
);
111 base::win::ObjectWatcher watcher_
;
112 HANDLE socket_event_
;
113 #elif defined(OS_POSIX)
114 // Called by MessagePumpLibevent when the socket is ready to do I/O.
115 virtual void OnFileCanReadWithoutBlocking(int fd
) OVERRIDE
;
116 virtual void OnFileCanWriteWithoutBlocking(int fd
) OVERRIDE
;
117 WaitState wait_state_
;
118 // The socket's libevent wrapper.
119 base::MessageLoopForIO::FileDescriptorWatcher watcher_
;
122 // NOTE: This is for unit test use only!
123 // Pause/Resume calling Read(). Note that ResumeReads() will also call
124 // Read() if there is anything to read.
128 const SocketDescriptor socket_
;
130 bool has_pending_reads_
;
132 DISALLOW_COPY_AND_ASSIGN(StreamListenSocket
);
135 // Abstract factory that must be subclassed for each subclass of
136 // StreamListenSocket.
137 class NET_EXPORT StreamListenSocketFactory
{
139 virtual ~StreamListenSocketFactory() {}
141 // Returns a new instance of StreamListenSocket or NULL if an error occurred.
142 virtual scoped_ptr
<StreamListenSocket
> CreateAndListen(
143 StreamListenSocket::Delegate
* delegate
) const = 0;
148 #endif // NET_SOCKET_STREAM_LISTEN_SOCKET_H_