Ignore non-active fullscreen windows for shelf state.
[chromium-blink-merge.git] / net / socket / tcp_client_socket.h
blobfabcbc1b39d6e1647a680b0655aa46a8127ac20e
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_H_
6 #define NET_SOCKET_TCP_CLIENT_SOCKET_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "net/base/address_list.h"
12 #include "net/base/completion_callback.h"
13 #include "net/base/net_export.h"
14 #include "net/base/net_log.h"
15 #include "net/socket/stream_socket.h"
16 #include "net/socket/tcp_socket.h"
18 namespace net {
20 // A client socket that uses TCP as the transport layer.
21 class NET_EXPORT TCPClientSocket : public StreamSocket {
22 public:
23 // The IP address(es) and port number to connect to. The TCP socket will try
24 // each IP address in the list until it succeeds in establishing a
25 // connection.
26 TCPClientSocket(const AddressList& addresses,
27 net::NetLog* net_log,
28 const net::NetLog::Source& source);
30 // Adopts the given, connected socket and then acts as if Connect() had been
31 // called. This function is used by TCPServerSocket and for testing.
32 TCPClientSocket(scoped_ptr<TCPSocket> connected_socket,
33 const IPEndPoint& peer_address);
35 virtual ~TCPClientSocket();
37 // Binds the socket to a local IP address and port.
38 int Bind(const IPEndPoint& address);
40 // StreamSocket implementation.
41 virtual int Connect(const CompletionCallback& callback) OVERRIDE;
42 virtual void Disconnect() OVERRIDE;
43 virtual bool IsConnected() const OVERRIDE;
44 virtual bool IsConnectedAndIdle() const OVERRIDE;
45 virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
46 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
47 virtual const BoundNetLog& NetLog() const OVERRIDE;
48 virtual void SetSubresourceSpeculation() OVERRIDE;
49 virtual void SetOmniboxSpeculation() OVERRIDE;
50 virtual bool WasEverUsed() const OVERRIDE;
51 virtual bool UsingTCPFastOpen() const OVERRIDE;
52 virtual bool WasNpnNegotiated() const OVERRIDE;
53 virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
54 virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
56 // Socket implementation.
57 // Multiple outstanding requests are not supported.
58 // Full duplex mode (reading and writing at the same time) is supported.
59 virtual int Read(IOBuffer* buf, int buf_len,
60 const CompletionCallback& callback) OVERRIDE;
61 virtual int Write(IOBuffer* buf, int buf_len,
62 const CompletionCallback& callback) OVERRIDE;
63 virtual bool SetReceiveBufferSize(int32 size) OVERRIDE;
64 virtual bool SetSendBufferSize(int32 size) OVERRIDE;
66 virtual bool SetKeepAlive(bool enable, int delay);
67 virtual bool SetNoDelay(bool no_delay);
69 private:
70 // State machine for connecting the socket.
71 enum ConnectState {
72 CONNECT_STATE_CONNECT,
73 CONNECT_STATE_CONNECT_COMPLETE,
74 CONNECT_STATE_NONE,
77 // State machine used by Connect().
78 int DoConnectLoop(int result);
79 int DoConnect();
80 int DoConnectComplete(int result);
82 // Helper used by Disconnect(), which disconnects minus resetting
83 // current_address_index_ and bind_address_.
84 void DoDisconnect();
86 void DidCompleteConnect(int result);
87 void DidCompleteReadWrite(const CompletionCallback& callback, int result);
89 int OpenSocket(AddressFamily family);
91 scoped_ptr<TCPSocket> socket_;
93 // Local IP address and port we are bound to. Set to NULL if Bind()
94 // wasn't called (in that case OS chooses address/port).
95 scoped_ptr<IPEndPoint> bind_address_;
97 // The list of addresses we should try in order to establish a connection.
98 AddressList addresses_;
100 // Where we are in above list. Set to -1 if uninitialized.
101 int current_address_index_;
103 // External callback; called when connect is complete.
104 CompletionCallback connect_callback_;
106 // The next state for the Connect() state machine.
107 ConnectState next_connect_state_;
109 // This socket was previously disconnected and has not been re-connected.
110 bool previously_disconnected_;
112 // Record of connectivity and transmissions, for use in speculative connection
113 // histograms.
114 UseHistory use_history_;
116 DISALLOW_COPY_AND_ASSIGN(TCPClientSocket);
119 } // namespace net
121 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_H_