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[chromium-blink-merge.git] / cc / tiles / tiling_set_eviction_queue.cc
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <utility>
7 #include "cc/tiles/tiling_set_eviction_queue.h"
9 namespace cc {
11 TilingSetEvictionQueue::TilingSetEvictionQueue(
12 PictureLayerTilingSet* tiling_set)
13 : tree_(tiling_set->tree()), phase_(EVENTUALLY_RECT) {
14 // Early out if the layer has no tilings.
15 if (!tiling_set->num_tilings())
16 return;
17 GenerateTilingOrder(tiling_set);
18 eventually_iterator_ = EventuallyTilingIterator(&tilings_, tree_);
19 if (eventually_iterator_.done()) {
20 AdvancePhase();
21 return;
23 current_tile_ = *eventually_iterator_;
26 TilingSetEvictionQueue::~TilingSetEvictionQueue() {
29 void TilingSetEvictionQueue::GenerateTilingOrder(
30 PictureLayerTilingSet* tiling_set) {
31 tilings_.reserve(tiling_set->num_tilings());
32 // Generate all of the tilings in the order described in the header comment
33 // for this class.
34 PictureLayerTilingSet::TilingRange range =
35 tiling_set->GetTilingRange(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES);
36 for (size_t index = range.start; index < range.end; ++index) {
37 PictureLayerTiling* tiling = tiling_set->tiling_at(index);
38 if (tiling->has_tiles())
39 tilings_.push_back(tiling);
42 range = tiling_set->GetTilingRange(PictureLayerTilingSet::LOWER_THAN_LOW_RES);
43 for (size_t i = range.start; i < range.end; ++i) {
44 size_t index = range.start + (range.end - 1 - i);
45 PictureLayerTiling* tiling = tiling_set->tiling_at(index);
46 if (tiling->has_tiles())
47 tilings_.push_back(tiling);
50 range = tiling_set->GetTilingRange(
51 PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES);
52 for (size_t i = range.start; i < range.end; ++i) {
53 size_t index = range.start + (range.end - 1 - i);
54 PictureLayerTiling* tiling = tiling_set->tiling_at(index);
55 if (tiling->has_tiles())
56 tilings_.push_back(tiling);
59 range = tiling_set->GetTilingRange(PictureLayerTilingSet::LOW_RES);
60 for (size_t index = range.start; index < range.end; ++index) {
61 PictureLayerTiling* tiling = tiling_set->tiling_at(index);
62 if (tiling->has_tiles())
63 tilings_.push_back(tiling);
66 range = tiling_set->GetTilingRange(PictureLayerTilingSet::HIGH_RES);
67 for (size_t index = range.start; index < range.end; ++index) {
68 PictureLayerTiling* tiling = tiling_set->tiling_at(index);
69 if (tiling->has_tiles())
70 tilings_.push_back(tiling);
72 DCHECK_GE(tiling_set->num_tilings(), tilings_.size());
75 void TilingSetEvictionQueue::AdvancePhase() {
76 current_tile_ = PrioritizedTile();
77 while (!current_tile_.tile() &&
78 phase_ != VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_UNOCCLUDED) {
79 phase_ = static_cast<Phase>(phase_ + 1);
80 switch (phase_) {
81 case EVENTUALLY_RECT:
82 NOTREACHED();
83 break;
84 case SOON_BORDER_RECT:
85 soon_iterator_ = SoonBorderTilingIterator(&tilings_, tree_);
86 if (!soon_iterator_.done())
87 current_tile_ = *soon_iterator_;
88 break;
89 case SKEWPORT_RECT:
90 skewport_iterator_ = SkewportTilingIterator(&tilings_, tree_);
91 if (!skewport_iterator_.done())
92 current_tile_ = *skewport_iterator_;
93 break;
94 case PENDING_VISIBLE_RECT:
95 pending_visible_iterator_ = PendingVisibleTilingIterator(
96 &tilings_, tree_, false /* return required for activation tiles */);
97 if (!pending_visible_iterator_.done())
98 current_tile_ = *pending_visible_iterator_;
99 break;
100 case PENDING_VISIBLE_RECT_REQUIRED_FOR_ACTIVATION:
101 pending_visible_iterator_ = PendingVisibleTilingIterator(
102 &tilings_, tree_, true /* return required for activation tiles */);
103 if (!pending_visible_iterator_.done())
104 current_tile_ = *pending_visible_iterator_;
105 break;
106 case VISIBLE_RECT_OCCLUDED:
107 visible_iterator_ = VisibleTilingIterator(
108 &tilings_, tree_, true /* return occluded tiles */,
109 false /* return required for activation tiles */);
110 if (!visible_iterator_.done())
111 current_tile_ = *visible_iterator_;
112 break;
113 case VISIBLE_RECT_UNOCCLUDED:
114 visible_iterator_ = VisibleTilingIterator(
115 &tilings_, tree_, false /* return occluded tiles */,
116 false /* return required for activation tiles */);
117 if (!visible_iterator_.done())
118 current_tile_ = *visible_iterator_;
119 break;
120 case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_OCCLUDED:
121 visible_iterator_ = VisibleTilingIterator(
122 &tilings_, tree_, true /* return occluded tiles */,
123 true /* return required for activation tiles */);
124 if (!visible_iterator_.done())
125 current_tile_ = *visible_iterator_;
126 break;
127 case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_UNOCCLUDED:
128 visible_iterator_ = VisibleTilingIterator(
129 &tilings_, tree_, false /* return occluded tiles */,
130 true /* return required for activation tiles */);
131 if (!visible_iterator_.done())
132 current_tile_ = *visible_iterator_;
133 break;
138 bool TilingSetEvictionQueue::IsEmpty() const {
139 return !current_tile_.tile();
142 const PrioritizedTile& TilingSetEvictionQueue::Top() const {
143 DCHECK(!IsEmpty());
144 return current_tile_;
147 void TilingSetEvictionQueue::Pop() {
148 DCHECK(!IsEmpty());
149 current_tile_ = PrioritizedTile();
150 switch (phase_) {
151 case EVENTUALLY_RECT:
152 ++eventually_iterator_;
153 if (!eventually_iterator_.done())
154 current_tile_ = *eventually_iterator_;
155 break;
156 case SOON_BORDER_RECT:
157 ++soon_iterator_;
158 if (!soon_iterator_.done())
159 current_tile_ = *soon_iterator_;
160 break;
161 case SKEWPORT_RECT:
162 ++skewport_iterator_;
163 if (!skewport_iterator_.done())
164 current_tile_ = *skewport_iterator_;
165 break;
166 case PENDING_VISIBLE_RECT:
167 case PENDING_VISIBLE_RECT_REQUIRED_FOR_ACTIVATION:
168 ++pending_visible_iterator_;
169 if (!pending_visible_iterator_.done())
170 current_tile_ = *pending_visible_iterator_;
171 break;
172 case VISIBLE_RECT_OCCLUDED:
173 case VISIBLE_RECT_UNOCCLUDED:
174 case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_OCCLUDED:
175 case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_UNOCCLUDED:
176 ++visible_iterator_;
177 if (!visible_iterator_.done())
178 current_tile_ = *visible_iterator_;
179 break;
181 if (!current_tile_.tile())
182 AdvancePhase();
185 // EvictionRectIterator
186 TilingSetEvictionQueue::EvictionRectIterator::EvictionRectIterator()
187 : tilings_(nullptr), tree_(ACTIVE_TREE), tiling_index_(0) {
190 TilingSetEvictionQueue::EvictionRectIterator::EvictionRectIterator(
191 std::vector<PictureLayerTiling*>* tilings,
192 WhichTree tree,
193 PictureLayerTiling::PriorityRectType priority_rect_type)
194 : tilings_(tilings),
195 tree_(tree),
196 priority_rect_type_(priority_rect_type),
197 tiling_index_(0) {
200 template <typename TilingIteratorType>
201 bool TilingSetEvictionQueue::EvictionRectIterator::AdvanceToNextTile(
202 TilingIteratorType* iterator) {
203 bool found_tile = false;
204 while (!found_tile) {
205 ++(*iterator);
206 if (!(*iterator)) {
207 prioritized_tile_ = PrioritizedTile();
208 break;
210 found_tile = GetFirstTileAndCheckIfValid(iterator);
212 return found_tile;
215 template <typename TilingIteratorType>
216 bool TilingSetEvictionQueue::EvictionRectIterator::GetFirstTileAndCheckIfValid(
217 TilingIteratorType* iterator) {
218 PictureLayerTiling* tiling = (*tilings_)[tiling_index_];
219 Tile* tile = tiling->TileAt(iterator->index_x(), iterator->index_y());
220 prioritized_tile_ = PrioritizedTile();
221 // If there's nothing to evict, return false.
222 if (!tile || !tile->draw_info().has_resource())
223 return false;
224 // After the pending visible rect has been processed, we must return false
225 // for pending visible rect tiles as tiling iterators do not ignore those
226 // tiles.
227 if (priority_rect_type_ > PictureLayerTiling::PENDING_VISIBLE_RECT) {
228 gfx::Rect tile_rect = tiling->tiling_data()->TileBounds(
229 tile->tiling_i_index(), tile->tiling_j_index());
230 if (tiling->pending_visible_rect().Intersects(tile_rect))
231 return false;
233 (*tilings_)[tiling_index_]->UpdateRequiredStatesOnTile(tile);
234 prioritized_tile_ = (*tilings_)[tiling_index_]->MakePrioritizedTile(
235 tile, priority_rect_type_);
236 // In other cases, the tile we got is a viable candidate, return true.
237 return true;
240 // EventuallyTilingIterator
241 TilingSetEvictionQueue::EventuallyTilingIterator::EventuallyTilingIterator(
242 std::vector<PictureLayerTiling*>* tilings,
243 WhichTree tree)
244 : EvictionRectIterator(tilings, tree, PictureLayerTiling::EVENTUALLY_RECT) {
245 // Find the first tiling with a tile.
246 while (tiling_index_ < tilings_->size()) {
247 if (!(*tilings_)[tiling_index_]->has_eventually_rect_tiles()) {
248 ++tiling_index_;
249 continue;
251 iterator_ = TilingData::ReverseSpiralDifferenceIterator(
252 (*tilings_)[tiling_index_]->tiling_data(),
253 (*tilings_)[tiling_index_]->current_eventually_rect(),
254 (*tilings_)[tiling_index_]->current_skewport_rect(),
255 (*tilings_)[tiling_index_]->current_soon_border_rect());
256 if (!iterator_) {
257 ++tiling_index_;
258 continue;
260 break;
262 if (tiling_index_ >= tilings_->size())
263 return;
264 if (!GetFirstTileAndCheckIfValid(&iterator_))
265 ++(*this);
268 TilingSetEvictionQueue::EventuallyTilingIterator&
269 TilingSetEvictionQueue::EventuallyTilingIterator::
270 operator++() {
271 bool found_tile = AdvanceToNextTile(&iterator_);
272 while (!found_tile && (tiling_index_ + 1) < tilings_->size()) {
273 ++tiling_index_;
274 if (!(*tilings_)[tiling_index_]->has_eventually_rect_tiles())
275 continue;
276 iterator_ = TilingData::ReverseSpiralDifferenceIterator(
277 (*tilings_)[tiling_index_]->tiling_data(),
278 (*tilings_)[tiling_index_]->current_eventually_rect(),
279 (*tilings_)[tiling_index_]->current_skewport_rect(),
280 (*tilings_)[tiling_index_]->current_soon_border_rect());
281 if (!iterator_)
282 continue;
283 found_tile = GetFirstTileAndCheckIfValid(&iterator_);
284 if (!found_tile)
285 found_tile = AdvanceToNextTile(&iterator_);
287 return *this;
290 // SoonBorderTilingIterator
291 TilingSetEvictionQueue::SoonBorderTilingIterator::SoonBorderTilingIterator(
292 std::vector<PictureLayerTiling*>* tilings,
293 WhichTree tree)
294 : EvictionRectIterator(tilings,
295 tree,
296 PictureLayerTiling::SOON_BORDER_RECT) {
297 // Find the first tiling with a tile.
298 while (tiling_index_ < tilings_->size()) {
299 if (!(*tilings_)[tiling_index_]->has_soon_border_rect_tiles()) {
300 ++tiling_index_;
301 continue;
303 iterator_ = TilingData::ReverseSpiralDifferenceIterator(
304 (*tilings_)[tiling_index_]->tiling_data(),
305 (*tilings_)[tiling_index_]->current_soon_border_rect(),
306 (*tilings_)[tiling_index_]->current_skewport_rect(),
307 (*tilings_)[tiling_index_]->current_visible_rect());
308 if (!iterator_) {
309 ++tiling_index_;
310 continue;
312 break;
314 if (tiling_index_ >= tilings_->size())
315 return;
316 if (!GetFirstTileAndCheckIfValid(&iterator_))
317 ++(*this);
320 TilingSetEvictionQueue::SoonBorderTilingIterator&
321 TilingSetEvictionQueue::SoonBorderTilingIterator::
322 operator++() {
323 bool found_tile = AdvanceToNextTile(&iterator_);
324 while (!found_tile && (tiling_index_ + 1) < tilings_->size()) {
325 ++tiling_index_;
326 if (!(*tilings_)[tiling_index_]->has_soon_border_rect_tiles())
327 continue;
328 iterator_ = TilingData::ReverseSpiralDifferenceIterator(
329 (*tilings_)[tiling_index_]->tiling_data(),
330 (*tilings_)[tiling_index_]->current_soon_border_rect(),
331 (*tilings_)[tiling_index_]->current_skewport_rect(),
332 (*tilings_)[tiling_index_]->current_visible_rect());
333 if (!iterator_)
334 continue;
335 found_tile = GetFirstTileAndCheckIfValid(&iterator_);
336 if (!found_tile)
337 found_tile = AdvanceToNextTile(&iterator_);
339 return *this;
342 // SkewportTilingIterator
343 TilingSetEvictionQueue::SkewportTilingIterator::SkewportTilingIterator(
344 std::vector<PictureLayerTiling*>* tilings,
345 WhichTree tree)
346 : EvictionRectIterator(tilings, tree, PictureLayerTiling::SKEWPORT_RECT) {
347 // Find the first tiling with a tile.
348 while (tiling_index_ < tilings_->size()) {
349 if (!(*tilings_)[tiling_index_]->has_skewport_rect_tiles()) {
350 ++tiling_index_;
351 continue;
353 iterator_ = TilingData::ReverseSpiralDifferenceIterator(
354 (*tilings_)[tiling_index_]->tiling_data(),
355 (*tilings_)[tiling_index_]->current_skewport_rect(),
356 (*tilings_)[tiling_index_]->current_visible_rect(),
357 (*tilings_)[tiling_index_]->current_visible_rect());
358 if (!iterator_) {
359 ++tiling_index_;
360 continue;
362 break;
364 if (tiling_index_ >= tilings_->size())
365 return;
366 if (!GetFirstTileAndCheckIfValid(&iterator_))
367 ++(*this);
370 TilingSetEvictionQueue::SkewportTilingIterator&
371 TilingSetEvictionQueue::SkewportTilingIterator::
372 operator++() {
373 bool found_tile = AdvanceToNextTile(&iterator_);
374 while (!found_tile && (tiling_index_ + 1) < tilings_->size()) {
375 ++tiling_index_;
376 if (!(*tilings_)[tiling_index_]->has_skewport_rect_tiles())
377 continue;
378 iterator_ = TilingData::ReverseSpiralDifferenceIterator(
379 (*tilings_)[tiling_index_]->tiling_data(),
380 (*tilings_)[tiling_index_]->current_skewport_rect(),
381 (*tilings_)[tiling_index_]->current_visible_rect(),
382 (*tilings_)[tiling_index_]->current_visible_rect());
383 if (!iterator_)
384 continue;
385 found_tile = GetFirstTileAndCheckIfValid(&iterator_);
386 if (!found_tile)
387 found_tile = AdvanceToNextTile(&iterator_);
389 return *this;
392 // PendingVisibleIterator
393 TilingSetEvictionQueue::PendingVisibleTilingIterator::
394 PendingVisibleTilingIterator(std::vector<PictureLayerTiling*>* tilings,
395 WhichTree tree,
396 bool return_required_for_activation_tiles)
397 : EvictionRectIterator(tilings,
398 tree,
399 PictureLayerTiling::PENDING_VISIBLE_RECT),
400 return_required_for_activation_tiles_(
401 return_required_for_activation_tiles) {
402 // Find the first tiling with a tile.
403 while (tiling_index_ < tilings_->size()) {
404 iterator_ = TilingData::DifferenceIterator(
405 (*tilings_)[tiling_index_]->tiling_data(),
406 (*tilings_)[tiling_index_]->pending_visible_rect(),
407 (*tilings_)[tiling_index_]->current_visible_rect());
408 if (!iterator_) {
409 ++tiling_index_;
410 continue;
412 break;
414 if (tiling_index_ >= tilings_->size())
415 return;
416 if (!GetFirstTileAndCheckIfValid(&iterator_)) {
417 ++(*this);
418 return;
420 if (!TileMatchesRequiredFlags(prioritized_tile_)) {
421 ++(*this);
422 return;
426 TilingSetEvictionQueue::PendingVisibleTilingIterator&
427 TilingSetEvictionQueue::PendingVisibleTilingIterator::
428 operator++() {
429 bool found_tile = AdvanceToNextTile(&iterator_);
430 while (found_tile && !TileMatchesRequiredFlags(prioritized_tile_))
431 found_tile = AdvanceToNextTile(&iterator_);
433 while (!found_tile && (tiling_index_ + 1) < tilings_->size()) {
434 ++tiling_index_;
435 iterator_ = TilingData::DifferenceIterator(
436 (*tilings_)[tiling_index_]->tiling_data(),
437 (*tilings_)[tiling_index_]->pending_visible_rect(),
438 (*tilings_)[tiling_index_]->current_visible_rect());
439 if (!iterator_)
440 continue;
441 found_tile = GetFirstTileAndCheckIfValid(&iterator_);
442 if (!found_tile)
443 found_tile = AdvanceToNextTile(&iterator_);
444 while (found_tile && !TileMatchesRequiredFlags(prioritized_tile_))
445 found_tile = AdvanceToNextTile(&iterator_);
447 return *this;
450 bool TilingSetEvictionQueue::PendingVisibleTilingIterator::
451 TileMatchesRequiredFlags(const PrioritizedTile& tile) const {
452 bool activation_flag_matches = tile.tile()->required_for_activation() ==
453 return_required_for_activation_tiles_;
454 return activation_flag_matches;
457 // VisibleTilingIterator
458 TilingSetEvictionQueue::VisibleTilingIterator::VisibleTilingIterator(
459 std::vector<PictureLayerTiling*>* tilings,
460 WhichTree tree,
461 bool return_occluded_tiles,
462 bool return_required_for_activation_tiles)
463 : EvictionRectIterator(tilings, tree, PictureLayerTiling::VISIBLE_RECT),
464 return_occluded_tiles_(return_occluded_tiles),
465 return_required_for_activation_tiles_(
466 return_required_for_activation_tiles) {
467 // Find the first tiling with a tile.
468 while (tiling_index_ < tilings_->size()) {
469 if (!(*tilings_)[tiling_index_]->has_visible_rect_tiles()) {
470 ++tiling_index_;
471 continue;
473 iterator_ = TilingData::Iterator(
474 (*tilings_)[tiling_index_]->tiling_data(),
475 (*tilings_)[tiling_index_]->current_visible_rect(), false);
476 if (!iterator_) {
477 ++tiling_index_;
478 continue;
480 break;
482 if (tiling_index_ >= tilings_->size())
483 return;
484 if (!GetFirstTileAndCheckIfValid(&iterator_)) {
485 ++(*this);
486 return;
488 if (!TileMatchesRequiredFlags(prioritized_tile_)) {
489 ++(*this);
490 return;
494 TilingSetEvictionQueue::VisibleTilingIterator&
495 TilingSetEvictionQueue::VisibleTilingIterator::
496 operator++() {
497 bool found_tile = AdvanceToNextTile(&iterator_);
498 while (found_tile && !TileMatchesRequiredFlags(prioritized_tile_))
499 found_tile = AdvanceToNextTile(&iterator_);
501 while (!found_tile && (tiling_index_ + 1) < tilings_->size()) {
502 ++tiling_index_;
503 if (!(*tilings_)[tiling_index_]->has_visible_rect_tiles())
504 continue;
505 iterator_ = TilingData::Iterator(
506 (*tilings_)[tiling_index_]->tiling_data(),
507 (*tilings_)[tiling_index_]->current_visible_rect(), false);
508 if (!iterator_)
509 continue;
510 found_tile = GetFirstTileAndCheckIfValid(&iterator_);
511 if (!found_tile)
512 found_tile = AdvanceToNextTile(&iterator_);
513 while (found_tile && !TileMatchesRequiredFlags(prioritized_tile_))
514 found_tile = AdvanceToNextTile(&iterator_);
516 return *this;
519 bool TilingSetEvictionQueue::VisibleTilingIterator::TileMatchesRequiredFlags(
520 const PrioritizedTile& tile) const {
521 bool activation_flag_matches = tile.tile()->required_for_activation() ==
522 return_required_for_activation_tiles_;
523 bool occluded_flag_matches = tile.is_occluded() == return_occluded_tiles_;
524 return activation_flag_matches && occluded_flag_matches;
527 } // namespace cc