1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_BASE_COCOA_ANIMATION_UTILS_H
6 #define UI_BASE_COCOA_ANIMATION_UTILS_H
8 #import <Cocoa/Cocoa.h>
9 #import <QuartzCore/QuartzCore.h>
11 // This class is a stack-based helper useful for unit testing of Cocoa UI,
12 // and any other situation where you want to temporarily turn off Cocoa
13 // animation for the life of a function call or other limited scope.
14 // Just declare one of these, and all animations will complete instantly until
15 // this goes out of scope and pops our state off the Core Animation stack.
19 // WithNoAnimation at_all; // Turn off Cocoa auto animation in this scope.
22 class WithNoAnimation
{
25 [NSAnimationContext beginGrouping
];
26 [[NSAnimationContext currentContext
] setDuration
:0.0];
30 [NSAnimationContext endGrouping
];
34 // Disables actions within a scope.
35 class ScopedCAActionDisabler
{
37 ScopedCAActionDisabler() {
38 [CATransaction begin
];
39 [CATransaction setValue
:[NSNumber numberWithBool
:YES
]
40 forKey
:kCATransactionDisableActions
];
43 ~ScopedCAActionDisabler() {
44 [CATransaction commit
];
48 // Sets a duration on actions within a scope.
49 class ScopedCAActionSetDuration
{
51 explicit ScopedCAActionSetDuration(NSTimeInterval duration
) {
52 [CATransaction begin
];
53 [CATransaction setValue
:[NSNumber numberWithFloat
:duration
]
54 forKey
:kCATransactionAnimationDuration
];
57 ~ScopedCAActionSetDuration() {
58 [CATransaction commit
];
62 #endif // UI_BASE_COCOA_ANIMATION_UTILS_H