1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/host/ash_window_tree_host.h"
7 #include "ui/aura/client/screen_position_client.h"
8 #include "ui/aura/window_tree_host.h"
9 #include "ui/events/event.h"
10 #include "ui/gfx/geometry/rect.h"
14 void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent
* event
) {
15 if (event
->IsTouchEvent())
18 aura::WindowTreeHost
* wth
= AsWindowTreeHost();
19 aura::Window
* root_window
= wth
->window();
20 aura::client::ScreenPositionClient
* screen_position_client
=
21 aura::client::GetScreenPositionClient(root_window
);
22 gfx::Rect
local(wth
->GetBounds().size());
23 local
.Inset(GetHostInsets());
25 if (screen_position_client
&& !local
.Contains(event
->location())) {
26 gfx::Point
location(event
->location());
27 // In order to get the correct point in screen coordinates
28 // during passive grab, we first need to find on which host window
29 // the mouse is on, and find out the screen coordinates on that
30 // host window, then convert it back to this host window's coordinate.
31 screen_position_client
->ConvertHostPointToScreen(root_window
, &location
);
32 screen_position_client
->ConvertPointFromScreen(root_window
, &location
);
33 wth
->ConvertPointToHost(&location
);
34 event
->set_location(location
);
35 event
->set_root_location(location
);