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[chromium-blink-merge.git] / cc / layers / layer.h
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1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationEventObserver;
59 class LayerClient;
60 class LayerImpl;
61 class LayerSettings;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class LayerTreeSettings;
66 class PriorityCalculator;
67 class RenderingStatsInstrumentation;
68 class ResourceUpdateQueue;
69 class ScrollbarLayerInterface;
70 class SimpleEnclosedRegion;
71 struct AnimationEvent;
73 // Base class for composited layers. Special layer types are derived from
74 // this class.
75 class CC_EXPORT Layer : public base::RefCounted<Layer>,
76 public LayerAnimationValueObserver,
77 public LayerAnimationValueProvider {
78 public:
79 typedef RenderSurfaceLayerList RenderSurfaceListType;
80 typedef LayerList LayerListType;
81 typedef RenderSurface RenderSurfaceType;
83 enum LayerIdLabels {
84 INVALID_ID = -1,
87 static scoped_refptr<Layer> Create(const LayerSettings& settings);
89 int id() const { return layer_id_; }
91 Layer* RootLayer();
92 Layer* parent() { return parent_; }
93 const Layer* parent() const { return parent_; }
94 void AddChild(scoped_refptr<Layer> child);
95 void InsertChild(scoped_refptr<Layer> child, size_t index);
96 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
97 void RemoveFromParent();
98 void RemoveAllChildren();
99 void SetChildren(const LayerList& children);
100 bool HasAncestor(const Layer* ancestor) const;
102 const LayerList& children() const { return children_; }
103 Layer* child_at(size_t index) { return children_[index].get(); }
105 // This requests the layer and its subtree be rendered and given to the
106 // callback. If the copy is unable to be produced (the layer is destroyed
107 // first), then the callback is called with a nullptr/empty result. If the
108 // request's source property is set, any prior uncommitted requests having the
109 // same source will be aborted.
110 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
111 bool HasCopyRequest() const {
112 return !copy_requests_.empty();
115 virtual void SetBackgroundColor(SkColor background_color);
116 SkColor background_color() const { return background_color_; }
117 // If contents_opaque(), return an opaque color else return a
118 // non-opaque color. Tries to return background_color(), if possible.
119 SkColor SafeOpaqueBackgroundColor() const;
121 // A layer's bounds are in logical, non-page-scaled pixels (however, the
122 // root layer's bounds are in physical pixels).
123 void SetBounds(const gfx::Size& bounds);
124 gfx::Size bounds() const { return bounds_; }
126 void SetMasksToBounds(bool masks_to_bounds);
127 bool masks_to_bounds() const { return masks_to_bounds_; }
129 void SetMaskLayer(Layer* mask_layer);
130 Layer* mask_layer() { return mask_layer_.get(); }
131 const Layer* mask_layer() const { return mask_layer_.get(); }
133 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
134 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
136 void SetOpacity(float opacity);
137 float opacity() const { return opacity_; }
138 bool OpacityIsAnimating() const;
139 virtual bool OpacityCanAnimateOnImplThread() const;
141 void SetBlendMode(SkXfermode::Mode blend_mode);
142 SkXfermode::Mode blend_mode() const { return blend_mode_; }
144 bool uses_default_blend_mode() const {
145 return blend_mode_ == SkXfermode::kSrcOver_Mode;
148 // A layer is root for an isolated group when it and all its descendants are
149 // drawn over a black and fully transparent background, creating an isolated
150 // group. It should be used along with SetBlendMode(), in order to restrict
151 // layers within the group to blend with layers outside this group.
152 void SetIsRootForIsolatedGroup(bool root);
153 bool is_root_for_isolated_group() const {
154 return is_root_for_isolated_group_;
157 void SetFilters(const FilterOperations& filters);
158 const FilterOperations& filters() const { return filters_; }
159 bool FilterIsAnimating() const;
161 // Background filters are filters applied to what is behind this layer, when
162 // they are viewed through non-opaque regions in this layer. They are used
163 // through the WebLayer interface, and are not exposed to HTML.
164 void SetBackgroundFilters(const FilterOperations& filters);
165 const FilterOperations& background_filters() const {
166 return background_filters_;
169 virtual void SetContentsOpaque(bool opaque);
170 bool contents_opaque() const { return contents_opaque_; }
172 void SetPosition(const gfx::PointF& position);
173 gfx::PointF position() const { return position_; }
175 // A layer that is a container for fixed position layers cannot be both
176 // scrollable and have a non-identity transform.
177 void SetIsContainerForFixedPositionLayers(bool container);
178 bool IsContainerForFixedPositionLayers() const;
180 gfx::Vector2dF FixedContainerSizeDelta() const {
181 return gfx::Vector2dF();
184 void SetPositionConstraint(const LayerPositionConstraint& constraint);
185 const LayerPositionConstraint& position_constraint() const {
186 return position_constraint_;
189 void SetTransform(const gfx::Transform& transform);
190 const gfx::Transform& transform() const { return transform_; }
191 bool TransformIsAnimating() const;
192 bool AnimationsPreserveAxisAlignment() const;
193 bool transform_is_invertible() const { return transform_is_invertible_; }
195 void SetTransformOrigin(const gfx::Point3F&);
196 gfx::Point3F transform_origin() const { return transform_origin_; }
198 void SetScrollParent(Layer* parent);
200 Layer* scroll_parent() { return scroll_parent_; }
201 const Layer* scroll_parent() const { return scroll_parent_; }
203 void AddScrollChild(Layer* child);
204 void RemoveScrollChild(Layer* child);
206 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
207 const std::set<Layer*>* scroll_children() const {
208 return scroll_children_.get();
211 void SetClipParent(Layer* ancestor);
213 Layer* clip_parent() { return clip_parent_; }
214 const Layer* clip_parent() const {
215 return clip_parent_;
218 void AddClipChild(Layer* child);
219 void RemoveClipChild(Layer* child);
221 std::set<Layer*>* clip_children() { return clip_children_.get(); }
222 const std::set<Layer*>* clip_children() const {
223 return clip_children_.get();
226 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
227 const DrawProperties<Layer>& draw_properties() const {
228 return draw_properties_;
231 // The following are shortcut accessors to get various information from
232 // draw_properties_
233 const gfx::Transform& draw_transform() const {
234 return draw_properties_.target_space_transform;
236 const gfx::Transform& screen_space_transform() const {
237 return draw_properties_.screen_space_transform;
239 float draw_opacity() const { return draw_properties_.opacity; }
240 bool draw_opacity_is_animating() const {
241 return draw_properties_.opacity_is_animating;
243 bool draw_transform_is_animating() const {
244 return draw_properties_.target_space_transform_is_animating;
246 bool screen_space_transform_is_animating() const {
247 return draw_properties_.screen_space_transform_is_animating;
249 bool screen_space_opacity_is_animating() const {
250 return draw_properties_.screen_space_opacity_is_animating;
252 bool is_clipped() const { return draw_properties_.is_clipped; }
253 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
254 gfx::Rect drawable_content_rect() const {
255 return draw_properties_.drawable_content_rect;
257 gfx::Rect visible_layer_rect() const {
258 return draw_properties_.visible_layer_rect;
260 Layer* render_target() {
261 DCHECK(!draw_properties_.render_target ||
262 draw_properties_.render_target->render_surface());
263 return draw_properties_.render_target;
265 const Layer* render_target() const {
266 DCHECK(!draw_properties_.render_target ||
267 draw_properties_.render_target->render_surface());
268 return draw_properties_.render_target;
270 size_t num_unclipped_descendants() const {
271 return draw_properties_.num_unclipped_descendants;
274 RenderSurface* render_surface() const { return render_surface_.get(); }
275 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
276 void SetScrollCompensationAdjustment(
277 const gfx::Vector2dF& scroll_compensation_adjustment);
278 gfx::Vector2dF ScrollCompensationAdjustment() const;
280 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
281 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
283 void SetScrollClipLayerId(int clip_layer_id);
284 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
286 void SetUserScrollable(bool horizontal, bool vertical);
287 bool user_scrollable_horizontal() const {
288 return user_scrollable_horizontal_;
290 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
292 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
293 bool should_scroll_on_main_thread() const {
294 return should_scroll_on_main_thread_;
297 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
298 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
300 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
301 bool have_scroll_event_handlers() const {
302 return have_scroll_event_handlers_;
305 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
306 const Region& non_fast_scrollable_region() const {
307 return non_fast_scrollable_region_;
310 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
311 const Region& touch_event_handler_region() const {
312 return touch_event_handler_region_;
315 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
316 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
318 void set_did_scroll_callback(const base::Closure& callback) {
319 did_scroll_callback_ = callback;
322 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
323 bool draw_checkerboard_for_missing_tiles() const {
324 return draw_checkerboard_for_missing_tiles_;
327 void SetForceRenderSurface(bool force_render_surface);
328 bool force_render_surface() const { return force_render_surface_; }
330 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
331 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
333 void SetDoubleSided(bool double_sided);
334 bool double_sided() const { return double_sided_; }
336 void SetShouldFlattenTransform(bool flatten);
337 bool should_flatten_transform() const { return should_flatten_transform_; }
339 bool Is3dSorted() const { return sorting_context_id_ != 0; }
341 void set_use_parent_backface_visibility(bool use) {
342 use_parent_backface_visibility_ = use;
344 bool use_parent_backface_visibility() const {
345 return use_parent_backface_visibility_;
348 virtual void SetLayerTreeHost(LayerTreeHost* host);
350 virtual bool HasDelegatedContent() const;
351 bool HasContributingDelegatedRenderPasses() const { return false; }
353 void SetIsDrawable(bool is_drawable);
355 void SetHideLayerAndSubtree(bool hide);
356 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
358 void SetReplicaLayer(Layer* layer);
359 Layer* replica_layer() { return replica_layer_.get(); }
360 const Layer* replica_layer() const { return replica_layer_.get(); }
362 bool has_mask() const { return !!mask_layer_.get(); }
363 bool has_replica() const { return !!replica_layer_.get(); }
364 bool replica_has_mask() const {
365 return replica_layer_.get() &&
366 (mask_layer_.get() || replica_layer_->mask_layer_.get());
369 int NumDescendantsThatDrawContent() const;
371 // This is only virtual for tests.
372 // TODO(awoloszyn): Remove this once we no longer need it for tests
373 virtual bool DrawsContent() const;
375 // This methods typically need to be overwritten by derived classes.
376 virtual void SavePaintProperties();
377 // Returns true iff anything was updated that needs to be committed.
378 virtual bool Update();
379 virtual bool NeedMoreUpdates();
380 virtual void SetIsMask(bool is_mask) {}
381 virtual void ReduceMemoryUsage() {}
382 virtual void OnOutputSurfaceCreated() {}
383 virtual bool IsSuitableForGpuRasterization() const;
385 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
386 TakeDebugInfo();
388 void SetLayerClient(LayerClient* client) { client_ = client; }
390 virtual void PushPropertiesTo(LayerImpl* layer);
392 void CreateRenderSurface();
393 void ClearRenderSurface();
395 void ClearRenderSurfaceLayerList();
397 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
398 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
400 // Set the priority of all desired textures in this layer.
401 virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
403 bool AddAnimation(scoped_ptr<Animation> animation);
404 void PauseAnimation(int animation_id, double time_offset);
405 void RemoveAnimation(int animation_id);
406 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
408 LayerAnimationController* layer_animation_controller() {
409 return layer_animation_controller_.get();
411 void SetLayerAnimationControllerForTest(
412 scoped_refptr<LayerAnimationController> controller);
414 void set_layer_animation_delegate(AnimationDelegate* delegate) {
415 DCHECK(layer_animation_controller_);
416 layer_animation_controller_->set_layer_animation_delegate(delegate);
419 bool HasActiveAnimation() const;
420 void RegisterForAnimations(AnimationRegistrar* registrar);
422 void AddLayerAnimationEventObserver(
423 LayerAnimationEventObserver* animation_observer);
424 void RemoveLayerAnimationEventObserver(
425 LayerAnimationEventObserver* animation_observer);
427 virtual ScrollbarLayerInterface* ToScrollbarLayer();
429 virtual skia::RefPtr<SkPicture> GetPicture() const;
431 // Constructs a LayerImpl of the correct runtime type for this Layer type.
432 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
434 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
435 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
437 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
439 const PaintProperties& paint_properties() const {
440 return paint_properties_;
443 // The scale at which contents should be rastered, to match the scale at
444 // which they will drawn to the screen. This scale is a component of the
445 // contents scale but does not include page/device scale factors.
446 // TODO(danakj): This goes away when TiledLayer goes away.
447 void set_raster_scale(float scale) { raster_scale_ = scale; }
448 float raster_scale() const { return raster_scale_; }
449 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
451 void SetNeedsPushProperties();
452 bool needs_push_properties() const { return needs_push_properties_; }
453 bool descendant_needs_push_properties() const {
454 return num_dependents_need_push_properties_ > 0;
456 void reset_needs_push_properties_for_testing() {
457 needs_push_properties_ = false;
460 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
462 void Set3dSortingContextId(int id);
463 int sorting_context_id() const { return sorting_context_id_; }
465 void set_property_tree_sequence_number(int sequence_number) {
466 property_tree_sequence_number_ = sequence_number;
469 void SetTransformTreeIndex(int index);
470 int transform_tree_index() const;
472 void SetClipTreeIndex(int index);
473 int clip_tree_index() const;
475 void SetOpacityTreeIndex(int index);
476 int opacity_tree_index() const;
478 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
479 if (offset_to_transform_parent_ == offset)
480 return;
481 offset_to_transform_parent_ = offset;
482 SetNeedsPushProperties();
484 gfx::Vector2dF offset_to_transform_parent() const {
485 return offset_to_transform_parent_;
488 // TODO(vollick): Once we transition to transform and clip trees, rename these
489 // functions and related values. The "from property trees" functions below
490 // use the transform and clip trees. Eventually, we will use these functions
491 // to compute the official values, but these functions are retained for
492 // testing purposes until we've migrated.
494 const gfx::Rect& visible_rect_from_property_trees() const {
495 return visible_rect_from_property_trees_;
497 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
498 // No push properties here, as this acts like a draw property.
499 visible_rect_from_property_trees_ = rect;
502 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
503 if (should_flatten_transform_from_property_tree_ == should_flatten)
504 return;
505 should_flatten_transform_from_property_tree_ = should_flatten;
506 SetNeedsPushProperties();
508 bool should_flatten_transform_from_property_tree() const {
509 return should_flatten_transform_from_property_tree_;
512 // TODO(vollick): These values are temporary and will be removed as soon as
513 // render surface determinations are moved out of CDP. They only exist because
514 // certain logic depends on whether or not a layer would render to a separate
515 // surface, but CDP destroys surfaces and targets it doesn't need, so without
516 // this boolean, this is impossible to determine after the fact without
517 // wastefully recomputing it. This is public for the time being so that it can
518 // be accessed from CDP.
519 bool has_render_surface() const {
520 return has_render_surface_;
523 // Sets new frame timing requests for this layer.
524 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
526 // Accessor for unit tests
527 const std::vector<FrameTimingRequest>& FrameTimingRequests() const {
528 return frame_timing_requests_;
531 void DidBeginTracing();
532 void set_num_layer_or_descandant_with_copy_request(
533 int num_layer_or_descendants_with_copy_request) {
534 num_layer_or_descendants_with_copy_request_ =
535 num_layer_or_descendants_with_copy_request;
538 void set_num_layer_or_descandant_with_input_handler(
539 int num_layer_or_descendants_with_input_handler) {
540 num_layer_or_descendants_with_input_handler_ =
541 num_layer_or_descendants_with_input_handler;
544 int num_layer_or_descendants_with_input_handler() {
545 return num_layer_or_descendants_with_input_handler_;
548 void set_num_children_with_scroll_parent(
549 int num_children_with_scroll_parent) {
550 num_children_with_scroll_parent_ = num_children_with_scroll_parent;
553 int num_children_with_scroll_parent() {
554 return num_children_with_scroll_parent_;
557 void set_visited(bool visited);
558 bool visited();
559 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn);
560 bool layer_or_descendant_is_drawn();
561 void set_sorted_for_recursion(bool sorted_for_recursion);
562 bool sorted_for_recursion();
564 protected:
565 friend class LayerImpl;
566 friend class TreeSynchronizer;
567 ~Layer() override;
569 explicit Layer(const LayerSettings& settings);
571 // These SetNeeds functions are in order of severity of update:
573 // Called when this layer has been modified in some way, but isn't sure
574 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
575 // before it knows whether or not a commit is required.
576 void SetNeedsUpdate();
577 // Called when a property has been modified in a way that the layer
578 // knows immediately that a commit is required. This implies SetNeedsUpdate
579 // as well as SetNeedsPushProperties to push that property.
580 void SetNeedsCommit();
581 // This is identical to SetNeedsCommit, but the former requests a rebuild of
582 // the property trees.
583 void SetNeedsCommitNoRebuild();
584 // Called when there's been a change in layer structure. Implies both
585 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
586 void SetNeedsFullTreeSync();
588 // Called when the next commit should wait until the pending tree is activated
589 // before finishing the commit and unblocking the main thread. Used to ensure
590 // unused resources on the impl thread are returned before commit completes.
591 void SetNextCommitWaitsForActivation();
593 // Will recalculate whether the layer draws content and set draws_content_
594 // appropriately.
595 void UpdateDrawsContent(bool has_drawable_content);
596 virtual bool HasDrawableContent() const;
598 // Called when the layer's number of drawable descendants changes.
599 void AddDrawableDescendants(int num);
601 void AddDependentNeedsPushProperties();
602 void RemoveDependentNeedsPushProperties();
603 bool parent_should_know_need_push_properties() const {
604 return needs_push_properties() || descendant_needs_push_properties();
607 bool IsPropertyChangeAllowed() const;
609 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
611 // This flag is set when the layer needs to push properties to the impl
612 // side.
613 bool needs_push_properties_;
615 // The number of direct children or dependent layers that need to be recursed
616 // to in order for them or a descendent of them to push properties to the impl
617 // side.
618 int num_dependents_need_push_properties_;
620 // Tracks whether this layer may have changed stacking order with its
621 // siblings.
622 bool stacking_order_changed_;
624 // The update rect is the region of the compositor resource that was
625 // actually updated by the compositor. For layers that may do updating
626 // outside the compositor's control (i.e. plugin layers), this information
627 // is not available and the update rect will remain empty.
628 // Note this rect is in layer space (not content space).
629 gfx::Rect update_rect_;
631 scoped_refptr<Layer> mask_layer_;
633 int layer_id_;
635 // When true, the layer is about to perform an update. Any commit requests
636 // will be handled implicitly after the update completes.
637 bool ignore_set_needs_commit_;
639 // Layers that share a sorting context id will be sorted together in 3d
640 // space. 0 is a special value that means this layer will not be sorted and
641 // will be drawn in paint order.
642 int sorting_context_id_;
644 private:
645 friend class base::RefCounted<Layer>;
646 friend class LayerTreeHostCommon;
647 void SetParent(Layer* layer);
648 bool DescendantIsFixedToContainerLayer() const;
650 // This should only be called during BeginMainFrame since it does not
651 // trigger a Commit.
652 void SetHasRenderSurface(bool has_render_surface);
654 // This should only be called from RemoveFromParent().
655 void RemoveChildOrDependent(Layer* child);
657 // LayerAnimationValueProvider implementation.
658 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
660 // LayerAnimationValueObserver implementation.
661 void OnFilterAnimated(const FilterOperations& filters) override;
662 void OnOpacityAnimated(float opacity) override;
663 void OnTransformAnimated(const gfx::Transform& transform) override;
664 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
665 void OnAnimationWaitingForDeletion() override;
666 bool IsActive() const override;
668 // If this layer has a scroll parent, it removes |this| from its list of
669 // scroll children.
670 void RemoveFromScrollTree();
672 // If this layer has a clip parent, it removes |this| from its list of clip
673 // children.
674 void RemoveFromClipTree();
676 // When we detach or attach layer to new LayerTreeHost, all property trees'
677 // indices becomes invalid.
678 void InvalidatePropertyTreesIndices();
680 void UpdateNumCopyRequestsForSubtree(bool add);
681 void UpdateNumInputHandlersForSubtree(bool add);
683 LayerList children_;
684 Layer* parent_;
686 // Layer instances have a weak pointer to their LayerTreeHost.
687 // This pointer value is nil when a Layer is not in a tree and is
688 // updated via SetLayerTreeHost() if a layer moves between trees.
689 LayerTreeHost* layer_tree_host_;
691 scoped_refptr<LayerAnimationController> layer_animation_controller_;
693 // Layer properties.
694 gfx::Size bounds_;
696 gfx::ScrollOffset scroll_offset_;
697 gfx::Vector2dF scroll_compensation_adjustment_;
698 // This variable indicates which ancestor layer (if any) whose size,
699 // transformed relative to this layer, defines the maximum scroll offset for
700 // this layer.
701 int scroll_clip_layer_id_;
702 int num_descendants_that_draw_content_;
703 int transform_tree_index_;
704 int opacity_tree_index_;
705 int clip_tree_index_;
706 int property_tree_sequence_number_;
707 int num_layer_or_descendants_with_copy_request_;
708 int num_layer_or_descendants_with_input_handler_;
709 int num_children_with_scroll_parent_;
710 gfx::Vector2dF offset_to_transform_parent_;
711 bool should_flatten_transform_from_property_tree_ : 1;
712 bool should_scroll_on_main_thread_ : 1;
713 bool have_wheel_event_handlers_ : 1;
714 bool have_scroll_event_handlers_ : 1;
715 bool user_scrollable_horizontal_ : 1;
716 bool user_scrollable_vertical_ : 1;
717 bool is_root_for_isolated_group_ : 1;
718 bool is_container_for_fixed_position_layers_ : 1;
719 bool is_drawable_ : 1;
720 bool draws_content_ : 1;
721 bool hide_layer_and_subtree_ : 1;
722 bool masks_to_bounds_ : 1;
723 bool contents_opaque_ : 1;
724 bool double_sided_ : 1;
725 bool should_flatten_transform_ : 1;
726 bool use_parent_backface_visibility_ : 1;
727 bool draw_checkerboard_for_missing_tiles_ : 1;
728 bool force_render_surface_ : 1;
729 bool transform_is_invertible_ : 1;
730 bool has_render_surface_ : 1;
731 ScrollBlocksOn scroll_blocks_on_ : 3;
732 Region non_fast_scrollable_region_;
733 Region touch_event_handler_region_;
734 gfx::PointF position_;
735 SkColor background_color_;
736 float opacity_;
737 SkXfermode::Mode blend_mode_;
738 FilterOperations filters_;
739 FilterOperations background_filters_;
740 LayerPositionConstraint position_constraint_;
741 Layer* scroll_parent_;
742 scoped_ptr<std::set<Layer*>> scroll_children_;
744 // The following three variables are tracker variables. They are bools
745 // wrapped inside an integer variable. If true, their value equals the
746 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
747 // inside ints is done to avoid a layer tree treewalk to reset their values.
748 int layer_or_descendant_is_drawn_tracker_;
749 int sorted_for_recursion_tracker_;
750 int visited_tracker_;
752 Layer* clip_parent_;
753 scoped_ptr<std::set<Layer*>> clip_children_;
755 gfx::Transform transform_;
756 gfx::Point3F transform_origin_;
758 // Replica layer used for reflections.
759 scoped_refptr<Layer> replica_layer_;
761 // Transient properties.
762 float raster_scale_;
764 LayerClient* client_;
766 ScopedPtrVector<CopyOutputRequest> copy_requests_;
768 base::Closure did_scroll_callback_;
770 DrawProperties<Layer> draw_properties_;
772 PaintProperties paint_properties_;
773 // TODO(awoloszyn): This is redundant with has_render_surface_,
774 // and should get removed once it is no longer needed on main thread.
775 scoped_ptr<RenderSurface> render_surface_;
777 gfx::Rect visible_rect_from_property_trees_;
779 std::vector<FrameTimingRequest> frame_timing_requests_;
780 bool frame_timing_requests_dirty_;
782 DISALLOW_COPY_AND_ASSIGN(Layer);
785 } // namespace cc
787 #endif // CC_LAYERS_LAYER_H_