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[chromium-blink-merge.git] / cc / layers / layer_impl.h
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/values.h"
16 #include "cc/animation/animation_delegate.h"
17 #include "cc/animation/layer_animation_controller.h"
18 #include "cc/animation/layer_animation_value_observer.h"
19 #include "cc/animation/layer_animation_value_provider.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/base/region.h"
22 #include "cc/base/scoped_ptr_vector.h"
23 #include "cc/base/synced_property.h"
24 #include "cc/debug/frame_timing_request.h"
25 #include "cc/input/input_handler.h"
26 #include "cc/input/scrollbar.h"
27 #include "cc/layers/draw_properties.h"
28 #include "cc/layers/layer_lists.h"
29 #include "cc/layers/layer_position_constraint.h"
30 #include "cc/layers/render_surface_impl.h"
31 #include "cc/layers/scroll_blocks_on.h"
32 #include "cc/output/filter_operations.h"
33 #include "cc/quads/shared_quad_state.h"
34 #include "cc/resources/resource_provider.h"
35 #include "cc/tiles/tile_priority.h"
36 #include "skia/ext/refptr.h"
37 #include "third_party/skia/include/core/SkColor.h"
38 #include "third_party/skia/include/core/SkImageFilter.h"
39 #include "third_party/skia/include/core/SkPicture.h"
40 #include "ui/gfx/geometry/point3_f.h"
41 #include "ui/gfx/geometry/rect.h"
42 #include "ui/gfx/geometry/rect_f.h"
43 #include "ui/gfx/geometry/scroll_offset.h"
44 #include "ui/gfx/transform.h"
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
49 class TracedValue;
51 class DictionaryValue;
54 namespace cc {
56 class LayerTreeHostImpl;
57 class LayerTreeImpl;
58 class MicroBenchmarkImpl;
59 class Occlusion;
60 class OpacityTree;
61 class PrioritizedTile;
62 class RenderPass;
63 class RenderPassId;
64 class Renderer;
65 class ScrollbarAnimationController;
66 class ScrollbarLayerImplBase;
67 class SimpleEnclosedRegion;
68 class Tile;
69 class TransformTree;
71 struct AppendQuadsData;
73 enum DrawMode {
74 DRAW_MODE_NONE,
75 DRAW_MODE_HARDWARE,
76 DRAW_MODE_SOFTWARE,
77 DRAW_MODE_RESOURCELESS_SOFTWARE
80 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
81 public LayerAnimationValueProvider,
82 public AnimationDelegate {
83 public:
84 typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
85 typedef LayerImplList RenderSurfaceListType;
86 typedef LayerImplList LayerListType;
87 typedef RenderSurfaceImpl RenderSurfaceType;
89 enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
91 static scoped_ptr<LayerImpl> Create(
92 LayerTreeImpl* tree_impl,
93 int id,
94 scoped_refptr<SyncedScrollOffset> scroll_offset) {
95 return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
98 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
99 return make_scoped_ptr(new LayerImpl(tree_impl, id));
102 ~LayerImpl() override;
104 int id() const { return layer_id_; }
106 // LayerAnimationValueProvider implementation.
107 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
109 // LayerAnimationValueObserver implementation.
110 void OnFilterAnimated(const FilterOperations& filters) override;
111 void OnOpacityAnimated(float opacity) override;
112 void OnTransformAnimated(const gfx::Transform& transform) override;
113 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
114 void OnAnimationWaitingForDeletion() override;
115 bool IsActive() const override;
117 // AnimationDelegate implementation.
118 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
119 Animation::TargetProperty target_property,
120 int group) override{};
121 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
122 Animation::TargetProperty target_property,
123 int group) override;
125 // Tree structure.
126 LayerImpl* parent() { return parent_; }
127 const LayerImpl* parent() const { return parent_; }
128 const OwnedLayerImplList& children() const { return children_; }
129 OwnedLayerImplList& children() { return children_; }
130 LayerImpl* child_at(size_t index) const { return children_[index]; }
131 void AddChild(scoped_ptr<LayerImpl> child);
132 scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
133 void SetParent(LayerImpl* parent);
135 // Warning: This does not preserve tree structure invariants.
136 void ClearChildList();
138 bool HasAncestor(const LayerImpl* ancestor) const;
140 void SetScrollParent(LayerImpl* parent);
142 LayerImpl* scroll_parent() { return scroll_parent_; }
143 const LayerImpl* scroll_parent() const { return scroll_parent_; }
145 void SetScrollChildren(std::set<LayerImpl*>* children);
147 std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
148 const std::set<LayerImpl*>* scroll_children() const {
149 return scroll_children_.get();
152 void set_property_tree_sequence_number(int sequence_number) {}
154 void SetTransformTreeIndex(int index);
155 int transform_tree_index() const { return transform_tree_index_; }
157 void SetClipTreeIndex(int index);
158 int clip_tree_index() const { return clip_tree_index_; }
160 void SetOpacityTreeIndex(int index);
161 int opacity_tree_index() const { return opacity_tree_index_; }
163 void set_offset_to_transform_parent(const gfx::Vector2dF& offset) {
164 offset_to_transform_parent_ = offset;
165 SetNeedsPushProperties();
167 gfx::Vector2dF offset_to_transform_parent() const {
168 return offset_to_transform_parent_;
171 const gfx::Rect& visible_rect_from_property_trees() const {
172 return visible_rect_from_property_trees_;
174 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
175 visible_rect_from_property_trees_ = rect;
178 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
179 should_flatten_transform_from_property_tree_ = should_flatten;
180 SetNeedsPushProperties();
182 bool should_flatten_transform_from_property_tree() const {
183 return should_flatten_transform_from_property_tree_;
186 void UpdatePropertyTreeTransform();
187 void UpdatePropertyTreeOpacity();
189 // For compatibility with Layer.
190 bool has_render_surface() const { return !!render_surface(); }
192 void SetNumDescendantsThatDrawContent(int num_descendants);
193 void SetClipParent(LayerImpl* ancestor);
195 LayerImpl* clip_parent() {
196 return clip_parent_;
198 const LayerImpl* clip_parent() const {
199 return clip_parent_;
202 void SetClipChildren(std::set<LayerImpl*>* children);
204 std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
205 const std::set<LayerImpl*>* clip_children() const {
206 return clip_children_.get();
209 void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
210 // Can only be called when the layer has a copy request.
211 void TakeCopyRequestsAndTransformToTarget(
212 ScopedPtrVector<CopyOutputRequest>* request);
213 bool HasCopyRequest() const { return !copy_requests_.empty(); }
215 void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
216 LayerImpl* mask_layer() { return mask_layer_.get(); }
217 const LayerImpl* mask_layer() const { return mask_layer_.get(); }
218 scoped_ptr<LayerImpl> TakeMaskLayer();
220 void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
221 LayerImpl* replica_layer() { return replica_layer_.get(); }
222 const LayerImpl* replica_layer() const { return replica_layer_.get(); }
223 scoped_ptr<LayerImpl> TakeReplicaLayer();
225 bool has_mask() const { return mask_layer_; }
226 bool has_replica() const { return replica_layer_; }
227 bool replica_has_mask() const {
228 return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
231 LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
233 void PopulateSharedQuadState(SharedQuadState* state) const;
234 void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
235 // WillDraw must be called before AppendQuads. If WillDraw returns false,
236 // AppendQuads and DidDraw will not be called. If WillDraw returns true,
237 // DidDraw is guaranteed to be called before another WillDraw or before
238 // the layer is destroyed. To enforce this, any class that overrides
239 // WillDraw/DidDraw must call the base class version only if WillDraw
240 // returns true.
241 virtual bool WillDraw(DrawMode draw_mode,
242 ResourceProvider* resource_provider);
243 virtual void AppendQuads(RenderPass* render_pass,
244 AppendQuadsData* append_quads_data) {}
245 virtual void DidDraw(ResourceProvider* resource_provider);
247 // Verify that the resource ids in the quad are valid.
248 void ValidateQuadResources(DrawQuad* quad) const {
249 #if DCHECK_IS_ON()
250 ValidateQuadResourcesInternal(quad);
251 #endif
254 virtual void GetContentsResourceId(ResourceId* resource_id,
255 gfx::Size* resource_size) const;
257 virtual bool HasDelegatedContent() const;
258 virtual bool HasContributingDelegatedRenderPasses() const;
259 virtual RenderPassId FirstContributingRenderPassId() const;
260 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
262 virtual void NotifyTileStateChanged(const Tile* tile) {}
264 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
266 // Returns true if this layer has content to draw.
267 void SetDrawsContent(bool draws_content);
268 bool DrawsContent() const { return draws_content_; }
270 int NumDescendantsThatDrawContent() const;
271 void SetHideLayerAndSubtree(bool hide);
272 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
274 void SetTransformOrigin(const gfx::Point3F& transform_origin);
275 gfx::Point3F transform_origin() const { return transform_origin_; }
277 void SetBackgroundColor(SkColor background_color);
278 SkColor background_color() const { return background_color_; }
279 // If contents_opaque(), return an opaque color else return a
280 // non-opaque color. Tries to return background_color(), if possible.
281 SkColor SafeOpaqueBackgroundColor() const;
283 void SetFilters(const FilterOperations& filters);
284 const FilterOperations& filters() const { return filters_; }
285 bool FilterIsAnimating() const;
286 bool FilterIsAnimatingOnImplOnly() const;
288 void SetBackgroundFilters(const FilterOperations& filters);
289 const FilterOperations& background_filters() const {
290 return background_filters_;
293 void SetMasksToBounds(bool masks_to_bounds);
294 bool masks_to_bounds() const { return masks_to_bounds_; }
296 void SetContentsOpaque(bool opaque);
297 bool contents_opaque() const { return contents_opaque_; }
299 void SetOpacity(float opacity);
300 float opacity() const { return opacity_; }
301 bool OpacityIsAnimating() const;
302 bool OpacityIsAnimatingOnImplOnly() const;
304 void SetBlendMode(SkXfermode::Mode);
305 SkXfermode::Mode blend_mode() const { return blend_mode_; }
306 bool uses_default_blend_mode() const {
307 return blend_mode_ == SkXfermode::kSrcOver_Mode;
310 void SetIsRootForIsolatedGroup(bool root);
311 bool is_root_for_isolated_group() const {
312 return is_root_for_isolated_group_;
315 void SetPosition(const gfx::PointF& position);
316 gfx::PointF position() const { return position_; }
318 void SetIsContainerForFixedPositionLayers(bool container) {
319 is_container_for_fixed_position_layers_ = container;
321 // This is a non-trivial function in Layer.
322 bool IsContainerForFixedPositionLayers() const {
323 return is_container_for_fixed_position_layers_;
326 gfx::Vector2dF FixedContainerSizeDelta() const;
328 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
329 position_constraint_ = constraint;
331 const LayerPositionConstraint& position_constraint() const {
332 return position_constraint_;
335 void SetShouldFlattenTransform(bool flatten);
336 bool should_flatten_transform() const { return should_flatten_transform_; }
338 bool Is3dSorted() const { return sorting_context_id_ != 0; }
340 void SetUseParentBackfaceVisibility(bool use) {
341 use_parent_backface_visibility_ = use;
343 bool use_parent_backface_visibility() const {
344 return use_parent_backface_visibility_;
347 bool ShowDebugBorders() const;
349 // These invalidate the host's render surface layer list. The caller
350 // is responsible for calling set_needs_update_draw_properties on the tree
351 // so that its list can be recreated.
352 void ClearRenderSurfaceLayerList();
353 void SetHasRenderSurface(bool has_render_surface);
355 RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
357 DrawProperties<LayerImpl>& draw_properties() {
358 return draw_properties_;
360 const DrawProperties<LayerImpl>& draw_properties() const {
361 return draw_properties_;
364 // The following are shortcut accessors to get various information from
365 // draw_properties_
366 const gfx::Transform& draw_transform() const {
367 return draw_properties_.target_space_transform;
369 const gfx::Transform& screen_space_transform() const {
370 return draw_properties_.screen_space_transform;
372 float draw_opacity() const { return draw_properties_.opacity; }
373 SkXfermode::Mode draw_blend_mode() const {
374 return draw_properties_.blend_mode;
376 bool draw_opacity_is_animating() const {
377 return draw_properties_.opacity_is_animating;
379 bool draw_transform_is_animating() const {
380 return draw_properties_.target_space_transform_is_animating;
382 bool screen_space_transform_is_animating() const {
383 return draw_properties_.screen_space_transform_is_animating;
385 bool screen_space_opacity_is_animating() const {
386 return draw_properties_.screen_space_opacity_is_animating;
388 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
389 bool is_clipped() const { return draw_properties_.is_clipped; }
390 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
391 gfx::Rect drawable_content_rect() const {
392 return draw_properties_.drawable_content_rect;
394 gfx::Rect visible_layer_rect() const {
395 return draw_properties_.visible_layer_rect;
397 LayerImpl* render_target() {
398 DCHECK(!draw_properties_.render_target ||
399 draw_properties_.render_target->render_surface());
400 return draw_properties_.render_target;
402 const LayerImpl* render_target() const {
403 DCHECK(!draw_properties_.render_target ||
404 draw_properties_.render_target->render_surface());
405 return draw_properties_.render_target;
408 size_t num_unclipped_descendants() const {
409 return draw_properties_.num_unclipped_descendants;
412 // The client should be responsible for setting bounds, content bounds and
413 // contents scale to appropriate values. LayerImpl doesn't calculate any of
414 // them from the other values.
416 void SetBounds(const gfx::Size& bounds);
417 gfx::Size bounds() const;
418 // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
419 // of pixels) due to use of single precision float.
420 gfx::SizeF BoundsForScrolling() const;
421 void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
422 gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
424 bool IsExternalScrollActive() const;
426 void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
427 void SetCurrentScrollOffsetFromDelegate(
428 const gfx::ScrollOffset& scroll_offset);
429 void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
430 // This method is similar to PushScrollOffsetFromMainThread but will cause the
431 // scroll offset given to clobber any scroll changes on the active tree in the
432 // time until this value is pushed to the active tree.
433 void PushScrollOffsetFromMainThreadAndClobberActiveValue(
434 const gfx::ScrollOffset& scroll_offset);
435 gfx::ScrollOffset PullDeltaForMainThread();
436 gfx::ScrollOffset CurrentScrollOffset() const;
437 gfx::ScrollOffset BaseScrollOffset() const;
438 gfx::Vector2dF ScrollDelta() const;
439 void SetScrollDelta(const gfx::Vector2dF& delta);
441 gfx::ScrollOffset MaxScrollOffset() const;
442 gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
443 gfx::Vector2dF ClampScrollToMaxScrollOffset();
444 void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
445 LayerImpl* scrollbar_clip_layer,
446 bool on_resize) const;
447 void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
448 scroll_compensation_adjustment_ = scroll_offset;
450 gfx::Vector2dF ScrollCompensationAdjustment() const {
451 return scroll_compensation_adjustment_;
454 // Returns the delta of the scroll that was outside of the bounds of the
455 // initial scroll
456 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
458 void SetScrollClipLayer(int scroll_clip_layer_id);
459 LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
460 bool scrollable() const { return !!scroll_clip_layer_; }
462 void set_user_scrollable_horizontal(bool scrollable) {
463 user_scrollable_horizontal_ = scrollable;
465 bool user_scrollable_horizontal() const {
466 return user_scrollable_horizontal_;
468 void set_user_scrollable_vertical(bool scrollable) {
469 user_scrollable_vertical_ = scrollable;
471 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
473 bool user_scrollable(ScrollbarOrientation orientation) const;
475 void ApplySentScrollDeltasFromAbortedCommit();
477 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
478 should_scroll_on_main_thread_ = should_scroll_on_main_thread;
480 bool should_scroll_on_main_thread() const {
481 return should_scroll_on_main_thread_;
484 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
485 have_wheel_event_handlers_ = have_wheel_event_handlers;
487 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
489 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
490 have_scroll_event_handlers_ = have_scroll_event_handlers;
492 bool have_scroll_event_handlers() const {
493 return have_scroll_event_handlers_;
496 void SetNonFastScrollableRegion(const Region& region) {
497 non_fast_scrollable_region_ = region;
499 const Region& non_fast_scrollable_region() const {
500 return non_fast_scrollable_region_;
503 void SetTouchEventHandlerRegion(const Region& region) {
504 touch_event_handler_region_ = region;
506 const Region& touch_event_handler_region() const {
507 return touch_event_handler_region_;
510 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
511 scroll_blocks_on_ = scroll_blocks_on;
513 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
514 void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
515 draw_checkerboard_for_missing_tiles_ = checkerboard;
517 bool draw_checkerboard_for_missing_tiles() const {
518 return draw_checkerboard_for_missing_tiles_;
521 InputHandler::ScrollStatus TryScroll(
522 const gfx::PointF& screen_space_point,
523 InputHandler::ScrollInputType type,
524 ScrollBlocksOn effective_block_mode) const;
526 void SetDoubleSided(bool double_sided);
527 bool double_sided() const { return double_sided_; }
529 void SetTransform(const gfx::Transform& transform);
530 const gfx::Transform& transform() const { return transform_; }
531 bool TransformIsAnimating() const;
532 bool TransformIsAnimatingOnImplOnly() const;
533 void SetTransformAndInvertibility(const gfx::Transform& transform,
534 bool transform_is_invertible);
535 bool transform_is_invertible() const { return transform_is_invertible_; }
537 // Note this rect is in layer space (not content space).
538 void SetUpdateRect(const gfx::Rect& update_rect);
539 gfx::Rect update_rect() const { return update_rect_; }
541 void AddDamageRect(const gfx::RectF& damage_rect);
543 const gfx::RectF& damage_rect() const { return damage_rect_; }
545 virtual base::DictionaryValue* LayerTreeAsJson() const;
547 void SetStackingOrderChanged(bool stacking_order_changed);
549 bool LayerPropertyChanged() const { return layer_property_changed_; }
551 void ResetAllChangeTrackingForSubtree();
553 LayerAnimationController* layer_animation_controller() {
554 return layer_animation_controller_.get();
557 const LayerAnimationController* layer_animation_controller() const {
558 return layer_animation_controller_.get();
561 virtual SimpleEnclosedRegion VisibleOpaqueRegion() const;
563 virtual void DidBecomeActive();
565 virtual void DidBeginTracing();
567 // Release resources held by this layer. Called when the output surface
568 // that rendered this layer was lost or a rendering mode switch has occured.
569 virtual void ReleaseResources();
571 // Recreate resources that are required after they were released by a
572 // ReleaseResources call.
573 virtual void RecreateResources();
575 ScrollbarAnimationController* scrollbar_animation_controller() const {
576 return scrollbar_animation_controller_.get();
579 typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
580 ScrollbarSet* scrollbars() { return scrollbars_.get(); }
581 void ClearScrollbars();
582 void AddScrollbar(ScrollbarLayerImplBase* layer);
583 void RemoveScrollbar(ScrollbarLayerImplBase* layer);
584 bool HasScrollbar(ScrollbarOrientation orientation) const;
585 void ScrollbarParametersDidChange(bool on_resize);
586 int clip_height() {
587 return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
590 virtual skia::RefPtr<SkPicture> GetPicture();
592 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
593 virtual void PushPropertiesTo(LayerImpl* layer);
595 virtual void GetAllPrioritizedTilesForTracing(
596 std::vector<PrioritizedTile>* prioritized_tiles) const;
597 virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
599 virtual size_t GPUMemoryUsageInBytes() const;
601 void SetNeedsPushProperties();
602 void AddDependentNeedsPushProperties();
603 void RemoveDependentNeedsPushProperties();
604 bool parent_should_know_need_push_properties() const {
605 return needs_push_properties() || descendant_needs_push_properties();
608 bool needs_push_properties() const { return needs_push_properties_; }
609 bool descendant_needs_push_properties() const {
610 return num_dependents_need_push_properties_ > 0;
613 virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
615 virtual void SetDebugInfo(
616 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
618 bool IsDrawnRenderSurfaceLayerListMember() const;
620 void Set3dSortingContextId(int id);
621 int sorting_context_id() { return sorting_context_id_; }
623 void SetFrameTimingRequests(
624 const std::vector<FrameTimingRequest>& frame_timing_requests);
625 const std::vector<FrameTimingRequest>& frame_timing_requests() const {
626 return frame_timing_requests_;
628 void GatherFrameTimingRequestIds(std::vector<int64_t>* request_ids);
630 SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
632 // Get the correct invalidation region instead of conservative Rect
633 // for layers that provide it.
634 virtual Region GetInvalidationRegion();
636 virtual gfx::Rect GetEnclosingRectInTargetSpace() const;
638 void set_visited(bool visited) { visited_ = visited; }
640 bool visited() { return visited_; }
642 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn) {
643 layer_or_descendant_is_drawn_ = layer_or_descendant_is_drawn;
646 bool layer_or_descendant_is_drawn() { return layer_or_descendant_is_drawn_; }
648 void set_sorted_for_recursion(bool sorted_for_recursion) {
649 sorted_for_recursion_ = sorted_for_recursion;
652 bool sorted_for_recursion() { return sorted_for_recursion_; }
654 void UpdatePropertyTreeForScrollingIfNeeded();
656 protected:
657 LayerImpl(LayerTreeImpl* layer_impl,
658 int id,
659 scoped_refptr<SyncedScrollOffset> scroll_offset);
660 LayerImpl(LayerTreeImpl* layer_impl, int id);
662 // Get the color and size of the layer's debug border.
663 virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
665 void AppendDebugBorderQuad(RenderPass* render_pass,
666 const gfx::Size& bounds,
667 const SharedQuadState* shared_quad_state,
668 AppendQuadsData* append_quads_data) const;
669 void AppendDebugBorderQuad(RenderPass* render_pass,
670 const gfx::Size& bounds,
671 const SharedQuadState* shared_quad_state,
672 AppendQuadsData* append_quads_data,
673 SkColor color,
674 float width) const;
676 void NoteLayerPropertyChanged();
677 void NoteLayerPropertyChangedForSubtree();
679 // Note carefully this does not affect the current layer.
680 void NoteLayerPropertyChangedForDescendants();
682 gfx::Rect GetScaledEnclosingRectInTargetSpace(float scale) const;
684 private:
685 void ValidateQuadResourcesInternal(DrawQuad* quad) const;
687 void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
688 // If the new scroll offset is assigned from the root scroll offset delegate,
689 // LayerImpl won't inform the root scroll offset delegate about the scroll
690 // change to avoid feedback.
691 void DidUpdateScrollOffset(bool is_from_root_delegate);
692 void NoteLayerPropertyChangedForDescendantsInternal();
694 virtual const char* LayerTypeAsString() const;
696 // Properties internal to LayerImpl
697 LayerImpl* parent_;
698 OwnedLayerImplList children_;
700 LayerImpl* scroll_parent_;
702 // Storing a pointer to a set rather than a set since this will be rarely
703 // used. If this pointer turns out to be too heavy, we could have this (and
704 // the scroll parent above) be stored in a LayerImpl -> scroll_info
705 // map somewhere.
706 scoped_ptr<std::set<LayerImpl*>> scroll_children_;
708 LayerImpl* clip_parent_;
709 scoped_ptr<std::set<LayerImpl*>> clip_children_;
711 // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
712 // confirm newly assigned layer is still the previous one
713 int mask_layer_id_;
714 scoped_ptr<LayerImpl> mask_layer_;
715 int replica_layer_id_; // ditto
716 scoped_ptr<LayerImpl> replica_layer_;
717 int layer_id_;
718 LayerTreeImpl* layer_tree_impl_;
720 // Properties dynamically changeable on active tree.
721 scoped_refptr<SyncedScrollOffset> scroll_offset_;
722 gfx::Vector2dF bounds_delta_;
724 // Properties synchronized from the associated Layer.
725 gfx::Point3F transform_origin_;
726 gfx::Size bounds_;
727 LayerImpl* scroll_clip_layer_;
729 gfx::Vector2dF offset_to_transform_parent_;
731 bool scrollable_ : 1;
732 bool should_scroll_on_main_thread_ : 1;
733 bool have_wheel_event_handlers_ : 1;
734 bool have_scroll_event_handlers_ : 1;
736 static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
737 ScrollBlocksOn scroll_blocks_on_ : 3;
739 bool user_scrollable_horizontal_ : 1;
740 bool user_scrollable_vertical_ : 1;
741 bool stacking_order_changed_ : 1;
742 // Whether the "back" of this layer should draw.
743 bool double_sided_ : 1;
744 bool should_flatten_transform_ : 1;
745 bool should_flatten_transform_from_property_tree_ : 1;
747 // Tracks if drawing-related properties have changed since last redraw.
748 bool layer_property_changed_ : 1;
750 bool masks_to_bounds_ : 1;
751 bool contents_opaque_ : 1;
752 bool is_root_for_isolated_group_ : 1;
753 bool use_parent_backface_visibility_ : 1;
754 bool draw_checkerboard_for_missing_tiles_ : 1;
755 bool draws_content_ : 1;
756 bool hide_layer_and_subtree_ : 1;
758 // Cache transform_'s invertibility.
759 bool transform_is_invertible_ : 1;
761 // Set for the layer that other layers are fixed to.
762 bool is_container_for_fixed_position_layers_ : 1;
764 Region non_fast_scrollable_region_;
765 Region touch_event_handler_region_;
766 SkColor background_color_;
768 float opacity_;
769 SkXfermode::Mode blend_mode_;
770 gfx::PointF position_;
771 gfx::Transform transform_;
773 LayerPositionConstraint position_constraint_;
775 gfx::Vector2dF scroll_compensation_adjustment_;
777 int num_descendants_that_draw_content_;
779 gfx::Rect visible_rect_from_property_trees_;
780 int transform_tree_index_;
781 int opacity_tree_index_;
782 int clip_tree_index_;
784 // The global depth value of the center of the layer. This value is used
785 // to sort layers from back to front.
786 float draw_depth_;
788 FilterOperations filters_;
789 FilterOperations background_filters_;
791 protected:
792 friend class TreeSynchronizer;
794 // This flag is set when the layer needs to push properties to the active
795 // side.
796 bool needs_push_properties_;
798 // The number of direct children or dependent layers that need to be recursed
799 // to in order for them or a descendent of them to push properties to the
800 // active side.
801 int num_dependents_need_push_properties_;
803 // Layers that share a sorting context id will be sorted together in 3d
804 // space. 0 is a special value that means this layer will not be sorted and
805 // will be drawn in paint order.
806 int sorting_context_id_;
808 DrawMode current_draw_mode_;
810 private:
811 // Rect indicating what was repainted/updated during update.
812 // Note that plugin layers bypass this and leave it empty.
813 // Uses layer (not content) space.
814 gfx::Rect update_rect_;
816 // This rect is in layer space.
817 gfx::RectF damage_rect_;
819 // Manages animations for this layer.
820 scoped_refptr<LayerAnimationController> layer_animation_controller_;
822 // Manages scrollbars for this layer
823 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
825 scoped_ptr<ScrollbarSet> scrollbars_;
827 ScopedPtrVector<CopyOutputRequest> copy_requests_;
829 // Group of properties that need to be computed based on the layer tree
830 // hierarchy before layers can be drawn.
831 DrawProperties<LayerImpl> draw_properties_;
833 scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
834 scoped_ptr<RenderSurfaceImpl> render_surface_;
836 std::vector<FrameTimingRequest> frame_timing_requests_;
837 bool frame_timing_requests_dirty_;
838 bool visited_;
839 bool layer_or_descendant_is_drawn_;
840 bool sorted_for_recursion_;
842 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
845 } // namespace cc
847 #endif // CC_LAYERS_LAYER_IMPL_H_