1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #ifndef CC_LAYERS_RENDER_SURFACE_H_
7 #define CC_LAYERS_RENDER_SURFACE_H_
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/geometry/rect_f.h"
17 #include "ui/gfx/transform.h"
23 class CC_EXPORT RenderSurface
{
25 explicit RenderSurface(Layer
* owning_layer
);
28 // Returns the rect that encloses the RenderSurfaceImpl including any
30 gfx::RectF
DrawableContentRect() const;
32 void SetContentRect(const gfx::Rect
& content_rect
) {
33 content_rect_
= content_rect
;
35 gfx::Rect
content_rect() const { return content_rect_
; }
37 void SetDrawOpacity(float opacity
) { draw_opacity_
= opacity
; }
38 float draw_opacity() const { return draw_opacity_
; }
40 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating
) {
41 draw_opacity_is_animating_
= draw_opacity_is_animating
;
43 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_
; }
45 void SetDrawTransform(const gfx::Transform
& draw_transform
) {
46 draw_transform_
= draw_transform
;
48 const gfx::Transform
& draw_transform() const { return draw_transform_
; }
50 void SetScreenSpaceTransform(const gfx::Transform
& screen_space_transform
) {
51 screen_space_transform_
= screen_space_transform
;
53 const gfx::Transform
& screen_space_transform() const {
54 return screen_space_transform_
;
57 void SetReplicaDrawTransform(const gfx::Transform
& replica_draw_transform
) {
58 replica_draw_transform_
= replica_draw_transform
;
60 const gfx::Transform
& replica_draw_transform() const {
61 return replica_draw_transform_
;
64 void SetReplicaScreenSpaceTransform(
65 const gfx::Transform
& replica_screen_space_transform
) {
66 replica_screen_space_transform_
= replica_screen_space_transform
;
68 const gfx::Transform
& replica_screen_space_transform() const {
69 return replica_screen_space_transform_
;
72 void SetTargetSurfaceTransformsAreAnimating(bool animating
) {
73 target_surface_transforms_are_animating_
= animating
;
75 bool target_surface_transforms_are_animating() const {
76 return target_surface_transforms_are_animating_
;
78 void SetScreenSpaceTransformsAreAnimating(bool animating
) {
79 screen_space_transforms_are_animating_
= animating
;
81 bool screen_space_transforms_are_animating() const {
82 return screen_space_transforms_are_animating_
;
85 bool is_clipped() const { return is_clipped_
; }
86 void SetIsClipped(bool is_clipped
) { is_clipped_
= is_clipped
; }
88 gfx::Rect
clip_rect() const { return clip_rect_
; }
89 void SetClipRect(const gfx::Rect
& clip_rect
) { clip_rect_
= clip_rect
; }
91 // When false, the RenderSurface does not contribute to another target
92 // RenderSurface that is being drawn for the current frame. It could still be
93 // drawn to as a target, but its output will not be a part of any other
95 bool contributes_to_drawn_surface() const {
96 return contributes_to_drawn_surface_
;
98 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface
) {
99 contributes_to_drawn_surface_
= contributes_to_drawn_surface
;
102 LayerList
& layer_list() { return layer_list_
; }
103 // A no-op since DelegatedRendererLayers on the main thread don't have any
104 // RenderPasses so they can't contribute to a surface.
105 void AddContributingDelegatedRenderPassLayer(Layer
* layer
) {}
107 void SetNearestOcclusionImmuneAncestor(RenderSurface
* surface
) {
108 nearest_occlusion_immune_ancestor_
= surface
;
110 const RenderSurface
* nearest_occlusion_immune_ancestor() const {
111 return nearest_occlusion_immune_ancestor_
;
114 void ClearLayerLists();
117 Layer
* owning_layer_
;
119 // Uses this surface's space.
120 gfx::Rect content_rect_
;
123 bool draw_opacity_is_animating_
;
124 gfx::Transform draw_transform_
;
125 gfx::Transform screen_space_transform_
;
126 gfx::Transform replica_draw_transform_
;
127 gfx::Transform replica_screen_space_transform_
;
128 bool target_surface_transforms_are_animating_
;
129 bool screen_space_transforms_are_animating_
;
132 bool contributes_to_drawn_surface_
;
134 // Uses the space of the surface's target surface.
135 gfx::Rect clip_rect_
;
137 LayerList layer_list_
;
139 // The nearest ancestor target surface that will contain the contents of this
140 // surface, and that ignores outside occlusion. This can point to itself.
141 RenderSurface
* nearest_occlusion_immune_ancestor_
;
143 // For LayerIteratorActions
144 int target_render_surface_layer_index_history_
;
145 size_t current_layer_index_history_
;
147 DISALLOW_COPY_AND_ASSIGN(RenderSurface
);
151 #endif // CC_LAYERS_RENDER_SURFACE_H_