1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/shared_quad_state.h"
17 #include "cc/trees/occlusion.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/geometry/rect_f.h"
20 #include "ui/gfx/transform.h"
25 class DelegatedRendererLayerImpl
;
32 struct AppendQuadsData
;
34 class CC_EXPORT RenderSurfaceImpl
{
36 explicit RenderSurfaceImpl(LayerImpl
* owning_layer
);
37 virtual ~RenderSurfaceImpl();
39 gfx::PointF
ContentRectCenter() const {
40 return gfx::RectF(content_rect_
).CenterPoint();
43 // Returns the rect that encloses the RenderSurfaceImpl including any
45 gfx::RectF
DrawableContentRect() const;
47 void SetDrawOpacity(float opacity
) { draw_opacity_
= opacity
; }
48 float draw_opacity() const { return draw_opacity_
; }
50 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl
* surface
) {
51 nearest_occlusion_immune_ancestor_
= surface
;
53 const RenderSurfaceImpl
* nearest_occlusion_immune_ancestor() const {
54 return nearest_occlusion_immune_ancestor_
;
57 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating
) {
58 draw_opacity_is_animating_
= draw_opacity_is_animating
;
60 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_
; }
62 SkColor
GetDebugBorderColor() const;
63 SkColor
GetReplicaDebugBorderColor() const;
65 float GetDebugBorderWidth() const;
66 float GetReplicaDebugBorderWidth() const;
68 void SetDrawTransform(const gfx::Transform
& draw_transform
) {
69 draw_transform_
= draw_transform
;
71 const gfx::Transform
& draw_transform() const { return draw_transform_
; }
73 void SetScreenSpaceTransform(const gfx::Transform
& screen_space_transform
) {
74 screen_space_transform_
= screen_space_transform
;
76 const gfx::Transform
& screen_space_transform() const {
77 return screen_space_transform_
;
80 void SetReplicaDrawTransform(const gfx::Transform
& replica_draw_transform
) {
81 replica_draw_transform_
= replica_draw_transform
;
83 const gfx::Transform
& replica_draw_transform() const {
84 return replica_draw_transform_
;
87 void SetReplicaScreenSpaceTransform(
88 const gfx::Transform
& replica_screen_space_transform
) {
89 replica_screen_space_transform_
= replica_screen_space_transform
;
91 const gfx::Transform
& replica_screen_space_transform() const {
92 return replica_screen_space_transform_
;
95 void SetTargetSurfaceTransformsAreAnimating(bool animating
) {
96 target_surface_transforms_are_animating_
= animating
;
98 bool target_surface_transforms_are_animating() const {
99 return target_surface_transforms_are_animating_
;
101 void SetScreenSpaceTransformsAreAnimating(bool animating
) {
102 screen_space_transforms_are_animating_
= animating
;
104 bool screen_space_transforms_are_animating() const {
105 return screen_space_transforms_are_animating_
;
108 void SetIsClipped(bool is_clipped
) { is_clipped_
= is_clipped
; }
109 bool is_clipped() const { return is_clipped_
; }
111 void SetClipRect(const gfx::Rect
& clip_rect
);
112 gfx::Rect
clip_rect() const { return clip_rect_
; }
114 // When false, the RenderSurface does not contribute to another target
115 // RenderSurface that is being drawn for the current frame. It could still be
116 // drawn to as a target, but its output will not be a part of any other
118 bool contributes_to_drawn_surface() const {
119 return contributes_to_drawn_surface_
;
121 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface
) {
122 contributes_to_drawn_surface_
= contributes_to_drawn_surface
;
125 void SetContentRect(const gfx::Rect
& content_rect
);
126 gfx::Rect
content_rect() const { return content_rect_
; }
128 const Occlusion
& occlusion_in_content_space() const {
129 return occlusion_in_content_space_
;
131 void set_occlusion_in_content_space(const Occlusion
& occlusion
) {
132 occlusion_in_content_space_
= occlusion
;
135 LayerImplList
& layer_list() { return layer_list_
; }
136 void AddContributingDelegatedRenderPassLayer(LayerImpl
* layer
);
137 void ClearLayerLists();
139 int OwningLayerId() const;
141 void ResetPropertyChangedFlag() { surface_property_changed_
= false; }
142 bool SurfacePropertyChanged() const;
143 bool SurfacePropertyChangedOnlyFromDescendant() const;
145 DamageTracker
* damage_tracker() const { return damage_tracker_
.get(); }
147 RenderPassId
GetRenderPassId();
149 void AppendRenderPasses(RenderPassSink
* pass_sink
);
150 void AppendQuads(RenderPass
* render_pass
,
151 const gfx::Transform
& draw_transform
,
152 const Occlusion
& occlusion_in_content_space
,
153 SkColor debug_border_color
,
154 float debug_border_width
,
155 LayerImpl
* mask_layer
,
156 AppendQuadsData
* append_quads_data
,
157 RenderPassId render_pass_id
);
160 LayerImpl
* owning_layer_
;
162 // Uses this surface's space.
163 gfx::Rect content_rect_
;
164 bool surface_property_changed_
: 1;
165 bool draw_opacity_is_animating_
: 1;
166 bool target_surface_transforms_are_animating_
: 1;
167 bool screen_space_transforms_are_animating_
: 1;
169 bool is_clipped_
: 1;
170 bool contributes_to_drawn_surface_
: 1;
173 gfx::Transform draw_transform_
;
174 gfx::Transform screen_space_transform_
;
175 gfx::Transform replica_draw_transform_
;
176 gfx::Transform replica_screen_space_transform_
;
178 // Uses the space of the surface's target surface.
179 gfx::Rect clip_rect_
;
181 LayerImplList layer_list_
;
182 std::vector
<DelegatedRendererLayerImpl
*>
183 contributing_delegated_render_pass_layer_list_
;
184 Occlusion occlusion_in_content_space_
;
186 // The nearest ancestor target surface that will contain the contents of this
187 // surface, and that ignores outside occlusion. This can point to itself.
188 RenderSurfaceImpl
* nearest_occlusion_immune_ancestor_
;
190 scoped_ptr
<DamageTracker
> damage_tracker_
;
192 // For LayerIteratorActions
193 int target_render_surface_layer_index_history_
;
194 size_t current_layer_index_history_
;
196 friend class LayerIterator
;
198 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl
);
202 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_