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[chromium-blink-merge.git] / components / proximity_auth / connection_unittest.cc
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/proximity_auth/connection.h"
7 #include "components/proximity_auth/connection_observer.h"
8 #include "components/proximity_auth/remote_device.h"
9 #include "components/proximity_auth/wire_message.h"
10 #include "testing/gmock/include/gmock/gmock.h"
11 #include "testing/gtest/include/gtest/gtest.h"
13 using testing::_;
14 using testing::DoAll;
15 using testing::NiceMock;
16 using testing::Return;
17 using testing::SetArgPointee;
18 using testing::StrictMock;
20 namespace proximity_auth {
21 namespace {
23 class MockConnection : public Connection {
24 public:
25 MockConnection() : Connection(RemoteDevice()) {}
26 ~MockConnection() {}
28 MOCK_METHOD1(SetPaused, void(bool paused));
29 MOCK_METHOD0(Connect, void());
30 MOCK_METHOD0(Disconnect, void());
31 MOCK_METHOD0(CancelConnectionAttempt, void());
32 MOCK_METHOD1(SendMessageImplProxy, void(WireMessage* message));
33 MOCK_METHOD1(DeserializeWireMessageProxy,
34 WireMessage*(bool* is_incomplete_message));
36 // Gmock only supports copyable types, so create simple wrapper methods for
37 // ease of mocking.
38 virtual void SendMessageImpl(scoped_ptr<WireMessage> message) override {
39 SendMessageImplProxy(message.get());
42 virtual scoped_ptr<WireMessage> DeserializeWireMessage(
43 bool* is_incomplete_message) override {
44 return make_scoped_ptr(DeserializeWireMessageProxy(is_incomplete_message));
47 using Connection::status;
48 using Connection::SetStatus;
49 using Connection::OnDidSendMessage;
50 using Connection::OnBytesReceived;
52 private:
53 DISALLOW_COPY_AND_ASSIGN(MockConnection);
56 class MockConnectionObserver : public ConnectionObserver {
57 public:
58 MockConnectionObserver() {}
59 virtual ~MockConnectionObserver() {}
61 MOCK_METHOD3(OnConnectionStatusChanged,
62 void(const Connection& connection,
63 Connection::Status old_status,
64 Connection::Status new_status));
65 MOCK_METHOD2(OnMessageReceived,
66 void(const Connection& connection, const WireMessage& message));
67 MOCK_METHOD3(OnSendCompleted,
68 void(const Connection& connection,
69 const WireMessage& message,
70 bool success));
72 private:
73 DISALLOW_COPY_AND_ASSIGN(MockConnectionObserver);
76 // Unlike WireMessage, offers a public constructor.
77 class TestWireMessage : public WireMessage {
78 public:
79 TestWireMessage() : WireMessage(std::string(), std::string()) {}
80 ~TestWireMessage() override {}
82 private:
83 DISALLOW_COPY_AND_ASSIGN(TestWireMessage);
86 } // namespace
88 TEST(ProximityAuthConnectionTest, IsConnected) {
89 StrictMock<MockConnection> connection;
90 EXPECT_FALSE(connection.IsConnected());
92 connection.SetStatus(Connection::CONNECTED);
93 EXPECT_TRUE(connection.IsConnected());
95 connection.SetStatus(Connection::DISCONNECTED);
96 EXPECT_FALSE(connection.IsConnected());
98 connection.SetStatus(Connection::IN_PROGRESS);
99 EXPECT_FALSE(connection.IsConnected());
102 TEST(ProximityAuthConnectionTest, SendMessage_FailsWhenNotConnected) {
103 StrictMock<MockConnection> connection;
104 connection.SetStatus(Connection::IN_PROGRESS);
106 EXPECT_CALL(connection, SendMessageImplProxy(_)).Times(0);
107 connection.SendMessage(scoped_ptr<WireMessage>());
110 TEST(ProximityAuthConnectionTest,
111 SendMessage_FailsWhenAnotherMessageSendIsInProgress) {
112 NiceMock<MockConnection> connection;
113 connection.SetStatus(Connection::CONNECTED);
114 connection.SendMessage(scoped_ptr<WireMessage>());
116 EXPECT_CALL(connection, SendMessageImplProxy(_)).Times(0);
117 connection.SendMessage(scoped_ptr<WireMessage>());
120 TEST(ProximityAuthConnectionTest, SendMessage_SucceedsWhenConnected) {
121 StrictMock<MockConnection> connection;
122 connection.SetStatus(Connection::CONNECTED);
124 EXPECT_CALL(connection, SendMessageImplProxy(_));
125 connection.SendMessage(scoped_ptr<WireMessage>());
128 TEST(ProximityAuthConnectionTest,
129 SendMessage_SucceedsAfterPreviousMessageSendCompletes) {
130 NiceMock<MockConnection> connection;
131 connection.SetStatus(Connection::CONNECTED);
132 connection.SendMessage(scoped_ptr<WireMessage>());
133 connection.OnDidSendMessage(TestWireMessage(), true /* success */);
135 EXPECT_CALL(connection, SendMessageImplProxy(_));
136 connection.SendMessage(scoped_ptr<WireMessage>());
139 TEST(ProximityAuthConnectionTest, SetStatus_NotifiesObserversOfStatusChange) {
140 StrictMock<MockConnection> connection;
141 EXPECT_EQ(Connection::DISCONNECTED, connection.status());
143 StrictMock<MockConnectionObserver> observer;
144 connection.AddObserver(&observer);
146 EXPECT_CALL(
147 observer,
148 OnConnectionStatusChanged(
149 Ref(connection), Connection::DISCONNECTED, Connection::CONNECTED));
150 connection.SetStatus(Connection::CONNECTED);
153 TEST(ProximityAuthConnectionTest,
154 SetStatus_DoesntNotifyObserversIfStatusUnchanged) {
155 StrictMock<MockConnection> connection;
156 EXPECT_EQ(Connection::DISCONNECTED, connection.status());
158 StrictMock<MockConnectionObserver> observer;
159 connection.AddObserver(&observer);
161 EXPECT_CALL(observer, OnConnectionStatusChanged(_, _, _)).Times(0);
162 connection.SetStatus(Connection::DISCONNECTED);
165 TEST(ProximityAuthConnectionTest,
166 OnDidSendMessage_NotifiesObserversIfMessageSendInProgress) {
167 NiceMock<MockConnection> connection;
168 connection.SetStatus(Connection::CONNECTED);
169 connection.SendMessage(scoped_ptr<WireMessage>());
171 StrictMock<MockConnectionObserver> observer;
172 connection.AddObserver(&observer);
174 EXPECT_CALL(observer, OnSendCompleted(Ref(connection), _, true));
175 connection.OnDidSendMessage(TestWireMessage(), true /* success */);
178 TEST(ProximityAuthConnectionTest,
179 OnDidSendMessage_DoesntNotifyObserversIfNoMessageSendInProgress) {
180 NiceMock<MockConnection> connection;
181 connection.SetStatus(Connection::CONNECTED);
183 StrictMock<MockConnectionObserver> observer;
184 connection.AddObserver(&observer);
186 EXPECT_CALL(observer, OnSendCompleted(_, _, _)).Times(0);
187 connection.OnDidSendMessage(TestWireMessage(), true /* success */);
190 TEST(ProximityAuthConnectionTest,
191 OnBytesReceived_NotifiesObserversOnValidMessage) {
192 NiceMock<MockConnection> connection;
193 connection.SetStatus(Connection::CONNECTED);
195 StrictMock<MockConnectionObserver> observer;
196 connection.AddObserver(&observer);
198 ON_CALL(connection, DeserializeWireMessageProxy(_))
199 .WillByDefault(
200 DoAll(SetArgPointee<0>(false), Return(new TestWireMessage)));
201 EXPECT_CALL(observer, OnMessageReceived(Ref(connection), _));
202 connection.OnBytesReceived(std::string());
205 TEST(ProximityAuthConnectionTest,
206 OnBytesReceived_DoesntNotifyObserversIfNotConnected) {
207 StrictMock<MockConnection> connection;
208 connection.SetStatus(Connection::IN_PROGRESS);
210 StrictMock<MockConnectionObserver> observer;
211 connection.AddObserver(&observer);
213 EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0);
214 connection.OnBytesReceived(std::string());
217 TEST(ProximityAuthConnectionTest,
218 OnBytesReceived_DoesntNotifyObserversIfMessageIsIncomplete) {
219 NiceMock<MockConnection> connection;
220 connection.SetStatus(Connection::CONNECTED);
222 StrictMock<MockConnectionObserver> observer;
223 connection.AddObserver(&observer);
225 ON_CALL(connection, DeserializeWireMessageProxy(_))
226 .WillByDefault(DoAll(SetArgPointee<0>(true),
227 Return(static_cast<WireMessage*>(NULL))));
228 EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0);
229 connection.OnBytesReceived(std::string());
232 TEST(ProximityAuthConnectionTest,
233 OnBytesReceived_DoesntNotifyObserversIfMessageIsInvalid) {
234 NiceMock<MockConnection> connection;
235 connection.SetStatus(Connection::CONNECTED);
237 StrictMock<MockConnectionObserver> observer;
238 connection.AddObserver(&observer);
240 ON_CALL(connection, DeserializeWireMessageProxy(_))
241 .WillByDefault(DoAll(SetArgPointee<0>(false),
242 Return(static_cast<WireMessage*>(NULL))));
243 EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0);
244 connection.OnBytesReceived(std::string());
247 } // namespace proximity_auth