Correctly track texture cleared state for sharing
[chromium-blink-merge.git] / ui / gfx / nine_image_painter.cc
blobfe86c2d3c1cec44caff8074a7a09c37171cc28ec
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/nine_image_painter.h"
7 #include <limits>
9 #include "third_party/skia/include/core/SkPaint.h"
10 #include "third_party/skia/include/core/SkRect.h"
11 #include "third_party/skia/include/core/SkScalar.h"
12 #include "ui/gfx/canvas.h"
13 #include "ui/gfx/geometry/insets.h"
14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/rect_conversions.h"
16 #include "ui/gfx/geometry/safe_integer_conversions.h"
17 #include "ui/gfx/image/image_skia_operations.h"
18 #include "ui/gfx/scoped_canvas.h"
19 #include "ui/gfx/skia_util.h"
21 namespace gfx {
23 namespace {
25 // The following functions width and height of the image in pixels for the
26 // scale factor in the Canvas.
27 int ImageWidthInPixels(const ImageSkia& i, Canvas* c) {
28 if (i.isNull())
29 return 0;
30 return i.GetRepresentation(c->image_scale()).pixel_width();
33 int ImageHeightInPixels(const ImageSkia& i, Canvas* c) {
34 if (i.isNull())
35 return 0;
36 return i.GetRepresentation(c->image_scale()).pixel_height();
39 // Stretches the given image over the specified canvas area.
40 void Fill(Canvas* c,
41 const ImageSkia& i,
42 int x,
43 int y,
44 int w,
45 int h,
46 const SkPaint& paint) {
47 if (i.isNull())
48 return;
49 c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c),
50 ImageHeightInPixels(i, c), x, y, w, h, false, paint);
53 } // namespace
55 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) {
56 DCHECK_EQ(arraysize(images_), images.size());
57 for (size_t i = 0; i < arraysize(images_); ++i)
58 images_[i] = images[i];
61 NineImagePainter::NineImagePainter(const ImageSkia& image,
62 const Insets& insets) {
63 DCHECK_GE(image.width(), insets.width());
64 DCHECK_GE(image.height(), insets.height());
66 // Extract subsets of the original image to match the |images_| format.
67 const int x[] =
68 { 0, insets.left(), image.width() - insets.right(), image.width() };
69 const int y[] =
70 { 0, insets.top(), image.height() - insets.bottom(), image.height() };
72 for (size_t j = 0; j < 3; ++j) {
73 for (size_t i = 0; i < 3; ++i) {
74 images_[i + j * 3] = ImageSkiaOperations::ExtractSubset(image,
75 Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j]));
80 NineImagePainter::~NineImagePainter() {
83 bool NineImagePainter::IsEmpty() const {
84 return images_[0].isNull();
87 Size NineImagePainter::GetMinimumSize() const {
88 return IsEmpty() ? Size() : Size(
89 images_[0].width() + images_[1].width() + images_[2].width(),
90 images_[0].height() + images_[3].height() + images_[6].height());
93 void NineImagePainter::Paint(Canvas* canvas, const Rect& bounds) {
94 // When no alpha value is specified, use default value of 100% opacity.
95 Paint(canvas, bounds, std::numeric_limits<uint8>::max());
98 void NineImagePainter::Paint(Canvas* canvas,
99 const Rect& bounds,
100 const uint8 alpha) {
101 if (IsEmpty())
102 return;
104 ScopedCanvas scoped_canvas(canvas);
105 canvas->Translate(bounds.OffsetFromOrigin());
107 // Get the current transform from the canvas and apply it to the logical
108 // bounds passed in. This will give us the pixel bounds which can be used
109 // to draw the images at the correct locations.
110 // We should not scale the bounds by the canvas->image_scale() as that can be
111 // different from the real scale in the canvas transform.
112 SkRect bounds_in_pixels_f;
113 if (!canvas->sk_canvas()->getTotalMatrix().mapRect(
114 &bounds_in_pixels_f, RectToSkRect(gfx::Rect(bounds.size()))))
115 return; // Invalid transform.
117 SkIRect bounds_in_pixels;
118 bounds_in_pixels_f.dround(&bounds_in_pixels);
120 SkMatrix matrix = canvas->sk_canvas()->getTotalMatrix();
121 matrix.setTranslateX(SkIntToScalar(bounds_in_pixels.x()));
122 matrix.setTranslateY(SkIntToScalar(bounds_in_pixels.y()));
123 canvas->sk_canvas()->setMatrix(matrix);
125 const int width_in_pixels = bounds_in_pixels.width();
126 const int height_in_pixels = bounds_in_pixels.height();
128 // In case the corners and edges don't all have the same width/height, we draw
129 // the center first, and extend it out in all directions to the edges of the
130 // images with the smallest widths/heights. This way there will be no
131 // unpainted areas, though some corners or edges might overlap the center.
132 int i0w = ImageWidthInPixels(images_[0], canvas);
133 int i2w = ImageWidthInPixels(images_[2], canvas);
134 int i3w = ImageWidthInPixels(images_[3], canvas);
135 int i5w = ImageWidthInPixels(images_[5], canvas);
136 int i6w = ImageWidthInPixels(images_[6], canvas);
137 int i8w = ImageWidthInPixels(images_[8], canvas);
139 int i4x = std::min(std::min(i0w, i3w), i6w);
140 int i4w = width_in_pixels - i4x - std::min(std::min(i2w, i5w), i8w);
142 int i0h = ImageHeightInPixels(images_[0], canvas);
143 int i1h = ImageHeightInPixels(images_[1], canvas);
144 int i2h = ImageHeightInPixels(images_[2], canvas);
145 int i6h = ImageHeightInPixels(images_[6], canvas);
146 int i7h = ImageHeightInPixels(images_[7], canvas);
147 int i8h = ImageHeightInPixels(images_[8], canvas);
149 int i4y = std::min(std::min(i0h, i1h), i2h);
150 int i4h = height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h);
152 SkPaint paint;
153 paint.setAlpha(alpha);
155 Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint);
157 canvas->DrawImageIntInPixel(images_[0], 0, 0, i0w, i0h,
158 0, 0, i0w, i0h, false, paint);
160 Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint);
162 Fill(canvas, images_[2], width_in_pixels - i2w, 0, i2w, i2h, paint);
164 Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint);
166 Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w,
167 height_in_pixels - i2h - i8h, paint);
169 Fill(canvas, images_[6], 0, height_in_pixels - i6h, i6w, i6h, paint);
171 Fill(canvas, images_[7], i6w, height_in_pixels - i7h,
172 width_in_pixels - i6w - i8w, i7h, paint);
174 Fill(canvas, images_[8], width_in_pixels - i8w, height_in_pixels - i8h, i8w,
175 i8h, paint);
178 } // namespace gfx