1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
10 #include "ash/root_window_controller.h"
11 #include "ash/shelf/app_list_button.h"
12 #include "ash/shelf/overflow_bubble.h"
13 #include "ash/shelf/overflow_bubble_view.h"
14 #include "ash/shelf/shelf.h"
15 #include "ash/shelf/shelf_button.h"
16 #include "ash/shelf/shelf_constants.h"
17 #include "ash/shelf/shelf_icon_observer.h"
18 #include "ash/shelf/shelf_item_delegate_manager.h"
19 #include "ash/shelf/shelf_layout_manager.h"
20 #include "ash/shelf/shelf_model.h"
21 #include "ash/shelf/shelf_tooltip_manager.h"
22 #include "ash/shelf/shelf_widget.h"
23 #include "ash/shell.h"
24 #include "ash/shell_window_ids.h"
25 #include "ash/test/ash_test_base.h"
26 #include "ash/test/overflow_bubble_view_test_api.h"
27 #include "ash/test/shelf_test_api.h"
28 #include "ash/test/shelf_view_test_api.h"
29 #include "ash/test/shell_test_api.h"
30 #include "ash/test/test_shelf_delegate.h"
31 #include "ash/test/test_shelf_item_delegate.h"
32 #include "base/basictypes.h"
33 #include "base/command_line.h"
34 #include "base/compiler_specific.h"
35 #include "base/memory/scoped_ptr.h"
36 #include "base/strings/string_number_conversions.h"
37 #include "ui/aura/test/aura_test_base.h"
38 #include "ui/aura/window.h"
39 #include "ui/aura/window_event_dispatcher.h"
40 #include "ui/base/l10n/l10n_util.h"
41 #include "ui/base/ui_base_switches.h"
42 #include "ui/compositor/layer.h"
43 #include "ui/events/event.h"
44 #include "ui/events/event_constants.h"
45 #include "ui/events/test/event_generator.h"
46 #include "ui/views/view_model.h"
47 #include "ui/views/widget/widget.h"
48 #include "ui/views/widget/widget_delegate.h"
49 #include "ui/wm/core/coordinate_conversion.h"
54 ////////////////////////////////////////////////////////////////////////////////
55 // ShelfIconObserver tests.
57 class TestShelfIconObserver
: public ShelfIconObserver
{
59 explicit TestShelfIconObserver(Shelf
* shelf
)
61 change_notified_(false) {
63 shelf_
->AddIconObserver(this);
66 ~TestShelfIconObserver() override
{
68 shelf_
->RemoveIconObserver(this);
71 // ShelfIconObserver implementation.
72 void OnShelfIconPositionsChanged() override
{ change_notified_
= true; }
74 int change_notified() const { return change_notified_
; }
75 void Reset() { change_notified_
= false; }
79 bool change_notified_
;
81 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver
);
84 class ShelfViewIconObserverTest
: public AshTestBase
{
86 ShelfViewIconObserverTest() {}
87 ~ShelfViewIconObserverTest() override
{}
89 void SetUp() override
{
91 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
92 observer_
.reset(new TestShelfIconObserver(shelf
));
94 shelf_view_test_
.reset(
95 new ShelfViewTestAPI(ShelfTestAPI(shelf
).shelf_view()));
96 shelf_view_test_
->SetAnimationDuration(1);
99 void TearDown() override
{
101 AshTestBase::TearDown();
104 TestShelfIconObserver
* observer() { return observer_
.get(); }
106 ShelfViewTestAPI
* shelf_view_test() {
107 return shelf_view_test_
.get();
110 Shelf
* ShelfForSecondaryDisplay() {
111 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
115 scoped_ptr
<TestShelfIconObserver
> observer_
;
116 scoped_ptr
<ShelfViewTestAPI
> shelf_view_test_
;
118 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest
);
121 // TestShelfItemDelegate which tracks whether it gets selected.
122 class ShelfItemSelectionTracker
: public TestShelfItemDelegate
{
124 ShelfItemSelectionTracker() : TestShelfItemDelegate(NULL
), selected_(false) {
127 ~ShelfItemSelectionTracker() override
{}
129 // Resets to the initial state.
130 void Reset() { selected_
= false; }
132 // Returns true if the delegate was selected.
137 // TestShelfItemDelegate:
138 bool ItemSelected(const ui::Event
& event
) override
{
146 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker
);
149 TEST_F(ShelfViewIconObserverTest
, AddRemove
) {
150 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
151 ASSERT_TRUE(shelf_delegate
);
153 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
154 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
155 params
.bounds
= gfx::Rect(0, 0, 200, 200);
156 params
.context
= CurrentContext();
158 scoped_ptr
<views::Widget
> widget(new views::Widget());
159 widget
->Init(params
);
160 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
161 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
162 EXPECT_TRUE(observer()->change_notified());
166 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
167 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
168 EXPECT_TRUE(observer()->change_notified());
172 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
174 #define MAYBE_AddRemoveWithMultipleDisplays \
175 DISABLED_AddRemoveWithMultipleDisplays
177 #define MAYBE_AddRemoveWithMultipleDisplays \
178 AddRemoveWithMultipleDisplays
180 // Make sure creating/deleting an window on one displays notifies a
181 // shelf on external display as well as one on primary.
182 TEST_F(ShelfViewIconObserverTest
, MAYBE_AddRemoveWithMultipleDisplays
) {
183 UpdateDisplay("400x400,400x400");
184 TestShelfIconObserver
second_observer(ShelfForSecondaryDisplay());
186 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
187 ASSERT_TRUE(shelf_delegate
);
189 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
190 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
191 params
.bounds
= gfx::Rect(0, 0, 200, 200);
192 params
.context
= CurrentContext();
194 scoped_ptr
<views::Widget
> widget(new views::Widget());
195 widget
->Init(params
);
196 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
197 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
198 EXPECT_TRUE(observer()->change_notified());
199 EXPECT_TRUE(second_observer
.change_notified());
201 second_observer
.Reset();
203 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
204 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
205 EXPECT_TRUE(observer()->change_notified());
206 EXPECT_TRUE(second_observer
.change_notified());
209 second_observer
.Reset();
212 TEST_F(ShelfViewIconObserverTest
, BoundsChanged
) {
213 ShelfWidget
* widget
= Shell::GetPrimaryRootWindowController()->shelf();
214 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
215 gfx::Size shelf_size
= widget
->GetWindowBoundsInScreen().size();
216 shelf_size
.set_width(shelf_size
.width() / 2);
217 ASSERT_GT(shelf_size
.width(), 0);
218 shelf
->SetShelfViewBounds(gfx::Rect(shelf_size
));
219 // No animation happens for ShelfView bounds change.
220 EXPECT_TRUE(observer()->change_notified());
224 ////////////////////////////////////////////////////////////////////////////////
227 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
228 // and CheckDragAndDropFromOverflowBubbleToShelf
229 class TestShelfDelegateForShelfView
: public ShelfDelegate
{
231 explicit TestShelfDelegateForShelfView(ShelfModel
* model
)
233 ~TestShelfDelegateForShelfView() override
{}
235 // ShelfDelegate overrides:
236 void OnShelfCreated(Shelf
* shelf
) override
{}
238 void OnShelfDestroyed(Shelf
* shelf
) override
{}
240 ShelfID
GetShelfIDForAppID(const std::string
& app_id
) override
{
242 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
246 const std::string
& GetAppIDForShelfID(ShelfID id
) override
{
247 // Use |app_id_| member variable because returning a reference to local
248 // variable is not allowed.
249 app_id_
= base::IntToString(id
);
253 void PinAppWithID(const std::string
& app_id
) override
{}
255 bool IsAppPinned(const std::string
& app_id
) override
{
256 // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
257 // that test, an item is already pinned state.
261 bool CanPin() const override
{ return true; }
263 void UnpinAppWithID(const std::string
& app_id
) override
{
265 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
267 int index
= model_
->ItemIndexByID(id
);
270 model_
->RemoveItemAt(index
);
276 // Temp member variable for returning a value. See the comment in the
277 // GetAppIDForShelfID().
280 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView
);
283 class ShelfViewTest
: public AshTestBase
{
289 item_manager_(NULL
) {}
290 ~ShelfViewTest() override
{}
292 void SetUp() override
{
293 base::CommandLine::ForCurrentProcess()->AppendSwitch(
294 switches::kEnableTouchFeedback
);
295 AshTestBase::SetUp();
296 test::ShellTestApi
test_api(Shell::GetInstance());
297 model_
= test_api
.shelf_model();
298 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
299 shelf_view_
= ShelfTestAPI(shelf
).shelf_view();
301 // The bounds should be big enough for 4 buttons + overflow chevron.
302 shelf_view_
->SetBounds(0, 0, 500, kShelfSize
);
304 test_api_
.reset(new ShelfViewTestAPI(shelf_view_
));
305 test_api_
->SetAnimationDuration(1); // Speeds up animation for test.
307 item_manager_
= Shell::GetInstance()->shelf_item_delegate_manager();
308 DCHECK(item_manager_
);
310 // Add browser shortcut shelf item at index 0 for test.
311 AddBrowserShortcut();
314 void TearDown() override
{
316 AshTestBase::TearDown();
320 void CreateAndSetShelfItemDelegateForID(ShelfID id
) {
321 scoped_ptr
<ShelfItemDelegate
> delegate(new TestShelfItemDelegate(NULL
));
322 item_manager_
->SetShelfItemDelegate(id
, delegate
.Pass());
325 ShelfID
AddBrowserShortcut() {
326 ShelfItem browser_shortcut
;
327 browser_shortcut
.type
= TYPE_BROWSER_SHORTCUT
;
329 ShelfID id
= model_
->next_id();
330 model_
->AddAt(browser_index_
, browser_shortcut
);
331 CreateAndSetShelfItemDelegateForID(id
);
332 test_api_
->RunMessageLoopUntilAnimationsDone();
336 ShelfID
AddAppShortcut() {
338 item
.type
= TYPE_APP_SHORTCUT
;
339 item
.status
= STATUS_CLOSED
;
341 ShelfID id
= model_
->next_id();
343 CreateAndSetShelfItemDelegateForID(id
);
344 test_api_
->RunMessageLoopUntilAnimationsDone();
349 ShelfID id
= AddPanelNoWait();
350 test_api_
->RunMessageLoopUntilAnimationsDone();
354 ShelfID
AddPlatformAppNoWait() {
356 item
.type
= TYPE_PLATFORM_APP
;
357 item
.status
= STATUS_RUNNING
;
359 ShelfID id
= model_
->next_id();
361 CreateAndSetShelfItemDelegateForID(id
);
365 ShelfID
AddPanelNoWait() {
367 item
.type
= TYPE_APP_PANEL
;
368 item
.status
= STATUS_RUNNING
;
370 ShelfID id
= model_
->next_id();
372 CreateAndSetShelfItemDelegateForID(id
);
376 ShelfID
AddPlatformApp() {
377 ShelfID id
= AddPlatformAppNoWait();
378 test_api_
->RunMessageLoopUntilAnimationsDone();
382 void RemoveByID(ShelfID id
) {
383 model_
->RemoveItemAt(model_
->ItemIndexByID(id
));
384 test_api_
->RunMessageLoopUntilAnimationsDone();
387 ShelfButton
* GetButtonByID(ShelfID id
) {
388 int index
= model_
->ItemIndexByID(id
);
389 return test_api_
->GetButton(index
);
392 ShelfItem
GetItemByID(ShelfID id
) {
393 ShelfItems::const_iterator items
= model_
->ItemByID(id
);
398 const std::vector
<std::pair
<ShelfID
, views::View
*> >& id_map
) {
399 size_t map_index
= 0;
400 for (size_t model_index
= 0;
401 model_index
< model_
->items().size();
403 ShelfItem item
= model_
->items()[model_index
];
404 ShelfID id
= item
.id
;
405 EXPECT_EQ(id_map
[map_index
].first
, id
);
406 EXPECT_EQ(id_map
[map_index
].second
, GetButtonByID(id
));
409 ASSERT_EQ(map_index
, id_map
.size());
412 void VerifyShelfItemBoundsAreValid() {
413 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
414 if (test_api_
->GetButton(i
)) {
415 gfx::Rect shelf_view_bounds
= shelf_view_
->GetLocalBounds();
416 gfx::Rect item_bounds
= test_api_
->GetBoundsByIndex(i
);
417 EXPECT_GE(item_bounds
.x(), 0);
418 EXPECT_GE(item_bounds
.y(), 0);
419 EXPECT_LE(item_bounds
.right(), shelf_view_bounds
.width());
420 EXPECT_LE(item_bounds
.bottom(), shelf_view_bounds
.height());
425 ShelfButton
* SimulateButtonPressed(ShelfButtonHost::Pointer pointer
,
427 ShelfButtonHost
* button_host
= shelf_view_
;
428 ShelfButton
* button
= test_api_
->GetButton(button_index
);
429 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
,
431 button
->GetBoundsInScreen().origin(), 0, 0);
432 button_host
->PointerPressedOnButton(button
, pointer
, click_event
);
436 // Simulates a single mouse click.
437 void SimulateClick(int button_index
) {
438 ShelfButtonHost
* button_host
= shelf_view_
;
439 ShelfButton
* button
=
440 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
441 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
443 button
->GetBoundsInScreen().origin(),
446 test_api_
->ButtonPressed(button
, release_event
);
447 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
450 // Simulates the second click of a double click.
451 void SimulateDoubleClick(int button_index
) {
452 ShelfButtonHost
* button_host
= shelf_view_
;
453 ShelfButton
* button
=
454 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
455 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
457 button
->GetBoundsInScreen().origin(),
458 ui::EF_IS_DOUBLE_CLICK
,
460 test_api_
->ButtonPressed(button
, release_event
);
461 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
464 views::View
* SimulateDrag(ShelfButtonHost::Pointer pointer
,
466 int destination_index
) {
467 ShelfButtonHost
* button_host
= shelf_view_
;
468 views::View
* button
= SimulateButtonPressed(pointer
, button_index
);
471 views::View
* destination
= test_api_
->GetButton(destination_index
);
472 ui::MouseEvent
drag_event(ui::ET_MOUSE_DRAGGED
,
473 gfx::Point(destination
->x() - button
->x(),
474 destination
->y() - button
->y()),
475 destination
->GetBoundsInScreen().origin(), 0, 0);
476 button_host
->PointerDraggedOnButton(button
, pointer
, drag_event
);
480 void SetupForDragTest(
481 std::vector
<std::pair
<ShelfID
, views::View
*> >* id_map
) {
482 // Initialize |id_map| with the automatically-created shelf buttons.
483 for (size_t i
= 0; i
< model_
->items().size(); ++i
) {
484 ShelfButton
* button
= test_api_
->GetButton(i
);
485 id_map
->push_back(std::make_pair(model_
->items()[i
].id
, button
));
487 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
489 // Add 5 app shelf buttons for testing.
490 for (int i
= 0; i
< 5; ++i
) {
491 ShelfID id
= AddAppShortcut();
492 // App Icon is located at index 0, and browser shortcut is located at
493 // index 1. So we should start to add app shortcut at index 2.
494 id_map
->insert(id_map
->begin() + (i
+ browser_index_
+ 1),
495 std::make_pair(id
, GetButtonByID(id
)));
497 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
500 views::View
* GetTooltipAnchorView() {
501 return shelf_view_
->tooltip_manager()->anchor_
;
504 void AddButtonsUntilOverflow() {
506 while (!test_api_
->IsOverflowButtonVisible()) {
509 ASSERT_LT(items_added
, 10000);
514 shelf_view_
->tooltip_manager()->ShowInternal();
517 void TestDraggingAnItemFromOverflowToShelf(bool cancel
) {
518 test_api_
->ShowOverflowBubble();
519 ASSERT_TRUE(test_api_
->overflow_bubble() &&
520 test_api_
->overflow_bubble()->IsShowing());
522 ash::test::ShelfViewTestAPI
test_api_for_overflow(
523 test_api_
->overflow_bubble()->shelf_view());
525 int total_item_count
= model_
->item_count();
527 int last_visible_item_id_in_shelf
=
528 GetItemId(test_api_
->GetLastVisibleIndex());
529 int second_last_visible_item_id_in_shelf
=
530 GetItemId(test_api_
->GetLastVisibleIndex() - 1);
531 int first_visible_item_id_in_overflow
=
532 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex());
533 int second_last_visible_item_id_in_overflow
=
534 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1);
536 int drag_item_index
=
537 test_api_for_overflow
.GetLastVisibleIndex();
538 ShelfID drag_item_id
= GetItemId(drag_item_index
);
539 ShelfButton
* drag_button
= test_api_for_overflow
.GetButton(drag_item_index
);
540 gfx::Point center_point_of_drag_item
=
541 drag_button
->GetBoundsInScreen().CenterPoint();
543 ui::test::EventGenerator
generator(ash::Shell::GetPrimaryRootWindow(),
544 center_point_of_drag_item
);
545 // Rip an item off to OverflowBubble.
546 generator
.PressLeftButton();
547 gfx::Point
rip_off_point(center_point_of_drag_item
.x(), 0);
548 generator
.MoveMouseTo(rip_off_point
);
549 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
550 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
551 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
553 // Move a dragged item into Shelf at |drop_index|.
555 gfx::Point drop_point
=
556 test_api_
->GetButton(drop_index
)->GetBoundsInScreen().CenterPoint();
557 int item_width
= test_api_for_overflow
.GetButtonSize();
558 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
560 gfx::Point
modified_drop_point(drop_point
.x() - item_width
/ 4,
562 generator
.MoveMouseTo(modified_drop_point
);
563 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
564 test_api_
->RunMessageLoopUntilAnimationsDone();
565 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
566 ASSERT_TRUE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
569 drag_button
->OnMouseCaptureLost();
571 generator
.ReleaseLeftButton();
573 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
574 test_api_
->RunMessageLoopUntilAnimationsDone();
575 ASSERT_FALSE(test_api_for_overflow
.IsRippedOffFromShelf());
576 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
578 // Compare pre-stored items' id with newly positioned items' after dragging
579 // is canceled or finished.
581 EXPECT_EQ(last_visible_item_id_in_shelf
,
582 GetItemId(test_api_
->GetLastVisibleIndex()));
583 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
584 GetItemId(test_api_
->GetLastVisibleIndex() - 1));
585 EXPECT_EQ(first_visible_item_id_in_overflow
,
586 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
587 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
588 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1));
590 EXPECT_EQ(drag_item_id
, GetItemId(drop_index
));
591 EXPECT_EQ(total_item_count
, model_
->item_count());
592 EXPECT_EQ(last_visible_item_id_in_shelf
,
593 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
594 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
595 GetItemId(test_api_
->GetLastVisibleIndex()));
596 EXPECT_EQ(first_visible_item_id_in_overflow
,
597 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex() + 1));
598 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
599 GetItemId(test_api_for_overflow
.GetLastVisibleIndex()));
603 // Returns the item's ShelfID at |index|.
604 ShelfID
GetItemId(int index
) {
606 return model_
->items()[index
].id
;
609 void ReplaceShelfDelegateForRipOffTest() {
610 // Replace ShelfDelegate.
611 test::ShellTestApi
test_api(Shell::GetInstance());
612 test_api
.SetShelfDelegate(NULL
);
613 ShelfDelegate
* delegate
= new TestShelfDelegateForShelfView(model_
);
614 test_api
.SetShelfDelegate(delegate
);
615 test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate
);
616 test_api_
->SetShelfDelegate(delegate
);
620 ShelfView
* shelf_view_
;
622 ShelfItemDelegateManager
* item_manager_
;
624 scoped_ptr
<ShelfViewTestAPI
> test_api_
;
627 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest
);
630 class ScopedTextDirectionChange
{
632 explicit ScopedTextDirectionChange(bool is_rtl
) : is_rtl_(is_rtl
) {
633 original_locale_
= l10n_util::GetApplicationLocale(std::string());
635 base::i18n::SetICUDefaultLocale("he");
636 CheckTextDirectionIsCorrect();
639 ~ScopedTextDirectionChange() {
641 base::i18n::SetICUDefaultLocale(original_locale_
);
645 void CheckTextDirectionIsCorrect() {
646 ASSERT_EQ(is_rtl_
, base::i18n::IsRTL());
650 std::string original_locale_
;
653 class ShelfViewTextDirectionTest
654 : public ShelfViewTest
,
655 public testing::WithParamInterface
<bool> {
657 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
658 virtual ~ShelfViewTextDirectionTest() {}
660 void SetUp() override
{ ShelfViewTest::SetUp(); }
662 void TearDown() override
{ ShelfViewTest::TearDown(); }
665 ScopedTextDirectionChange text_direction_change_
;
667 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest
);
670 // Checks that the ideal item icon bounds match the view's bounds in the screen
671 // in both LTR and RTL.
672 TEST_P(ShelfViewTextDirectionTest
, IdealBoundsOfItemIcon
) {
673 ShelfID id
= AddPlatformApp();
674 ShelfButton
* button
= GetButtonByID(id
);
675 gfx::Rect item_bounds
= button
->GetBoundsInScreen();
676 gfx::Point icon_offset
= button
->GetIconBounds().origin();
677 item_bounds
.Offset(icon_offset
.OffsetFromOrigin());
678 gfx::Rect ideal_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(id
);
679 gfx::Point screen_origin
;
680 views::View::ConvertPointToScreen(shelf_view_
, &screen_origin
);
681 ideal_bounds
.Offset(screen_origin
.x(), screen_origin
.y());
682 EXPECT_EQ(item_bounds
.x(), ideal_bounds
.x());
683 EXPECT_EQ(item_bounds
.y(), ideal_bounds
.y());
686 // Check that items in the overflow area are returning the overflow button as
688 TEST_F(ShelfViewTest
, OverflowButtonBounds
) {
689 ShelfID first_id
= AddPlatformApp();
690 ShelfID overflow_id
= AddPlatformApp();
692 while (!test_api_
->IsOverflowButtonVisible()) {
693 // Added button is visible after animation while in this loop.
694 EXPECT_TRUE(GetButtonByID(overflow_id
)->visible());
695 overflow_id
= AddPlatformApp();
697 ASSERT_LT(items_added
, 10000);
699 ShelfID last_id
= AddPlatformApp();
701 gfx::Rect first_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(first_id
);
702 gfx::Rect overflow_bounds
=
703 shelf_view_
->GetIdealBoundsOfItemIcon(overflow_id
);
704 gfx::Rect last_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(last_id
);
706 // Check that all items have the same size and that the overflow items are
707 // identical whereas the first one does not match either of them.
708 EXPECT_EQ(first_bounds
.size().ToString(), last_bounds
.size().ToString());
709 EXPECT_NE(first_bounds
.ToString(), last_bounds
.ToString());
710 EXPECT_EQ(overflow_bounds
.ToString(), last_bounds
.ToString());
713 // Checks that shelf view contents are considered in the correct drag group.
714 TEST_F(ShelfViewTest
, EnforceDragType
) {
715 EXPECT_TRUE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_PLATFORM_APP
));
716 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_SHORTCUT
));
717 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
,
718 TYPE_BROWSER_SHORTCUT
));
719 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_WINDOWED_APP
));
720 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_LIST
));
721 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_PANEL
));
723 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_SHORTCUT
));
724 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
725 TYPE_BROWSER_SHORTCUT
));
726 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
728 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_LIST
));
729 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_PANEL
));
731 EXPECT_TRUE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
732 TYPE_BROWSER_SHORTCUT
));
733 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
735 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_LIST
));
736 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_PANEL
));
738 EXPECT_TRUE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_WINDOWED_APP
));
739 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_LIST
));
740 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_PANEL
));
742 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_LIST
));
743 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_PANEL
));
745 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_PANEL
, TYPE_APP_PANEL
));
748 // Adds platform app button until overflow and verifies that the last added
749 // platform app button is hidden.
750 TEST_F(ShelfViewTest
, AddBrowserUntilOverflow
) {
751 // All buttons should be visible.
752 ASSERT_EQ(test_api_
->GetButtonCount(),
753 test_api_
->GetLastVisibleIndex() + 1);
755 // Add platform app button until overflow.
757 ShelfID last_added
= AddPlatformApp();
758 while (!test_api_
->IsOverflowButtonVisible()) {
759 // Added button is visible after animation while in this loop.
760 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
762 last_added
= AddPlatformApp();
764 ASSERT_LT(items_added
, 10000);
767 // The last added button should be invisible.
768 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
771 // Adds one platform app button then adds app shortcut until overflow. Verifies
772 // that the browser button gets hidden on overflow and last added app shortcut
774 TEST_F(ShelfViewTest
, AddAppShortcutWithBrowserButtonUntilOverflow
) {
775 // All buttons should be visible.
776 ASSERT_EQ(test_api_
->GetButtonCount(),
777 test_api_
->GetLastVisibleIndex() + 1);
779 ShelfID browser_button_id
= AddPlatformApp();
781 // Add app shortcut until overflow.
783 ShelfID last_added
= AddAppShortcut();
784 while (!test_api_
->IsOverflowButtonVisible()) {
785 // Added button is visible after animation while in this loop.
786 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
788 last_added
= AddAppShortcut();
790 ASSERT_LT(items_added
, 10000);
793 // And the platform app button is invisible.
794 EXPECT_FALSE(GetButtonByID(browser_button_id
)->visible());
797 TEST_F(ShelfViewTest
, AddPanelHidesPlatformAppButton
) {
798 // All buttons should be visible.
799 ASSERT_EQ(test_api_
->GetButtonCount(),
800 test_api_
->GetLastVisibleIndex() + 1);
802 // Add platform app button until overflow, remember last visible platform app
805 ShelfID first_added
= AddPlatformApp();
806 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
808 ShelfID added
= AddPlatformApp();
809 if (test_api_
->IsOverflowButtonVisible()) {
810 EXPECT_FALSE(GetButtonByID(added
)->visible());
815 ASSERT_LT(items_added
, 10000);
818 ShelfID panel
= AddPanel();
819 EXPECT_TRUE(test_api_
->IsOverflowButtonVisible());
822 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
825 // When there are more panels then platform app buttons we should hide panels
826 // rather than platform apps.
827 TEST_F(ShelfViewTest
, PlatformAppHidesExcessPanels
) {
828 // All buttons should be visible.
829 ASSERT_EQ(test_api_
->GetButtonCount(),
830 test_api_
->GetLastVisibleIndex() + 1);
832 // Add platform app button.
833 ShelfID platform_app
= AddPlatformApp();
834 ShelfID first_panel
= AddPanel();
836 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
837 EXPECT_TRUE(GetButtonByID(first_panel
)->visible());
839 // Add panels until there is an overflow.
840 ShelfID last_panel
= first_panel
;
842 while (!test_api_
->IsOverflowButtonVisible()) {
843 last_panel
= AddPanel();
845 ASSERT_LT(items_added
, 10000);
848 // The first panel should now be hidden by the new platform apps needing
850 EXPECT_FALSE(GetButtonByID(first_panel
)->visible());
851 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
852 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
854 // Adding platform apps should eventually begin to hide platform apps. We will
855 // add platform apps until either the last panel or platform app is hidden.
857 while (GetButtonByID(platform_app
)->visible() &&
858 GetButtonByID(last_panel
)->visible()) {
859 platform_app
= AddPlatformApp();
861 ASSERT_LT(items_added
, 10000);
863 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
864 EXPECT_FALSE(GetButtonByID(platform_app
)->visible());
867 // Adds button until overflow then removes first added one. Verifies that
868 // the last added one changes from invisible to visible and overflow
870 TEST_F(ShelfViewTest
, RemoveButtonRevealsOverflowed
) {
871 // All buttons should be visible.
872 ASSERT_EQ(test_api_
->GetButtonCount(),
873 test_api_
->GetLastVisibleIndex() + 1);
875 // Add platform app buttons until overflow.
877 ShelfID first_added
= AddPlatformApp();
878 ShelfID last_added
= first_added
;
879 while (!test_api_
->IsOverflowButtonVisible()) {
880 last_added
= AddPlatformApp();
882 ASSERT_LT(items_added
, 10000);
885 // Expect add more than 1 button. First added is visible and last is not.
886 EXPECT_NE(first_added
, last_added
);
887 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
888 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
890 // Remove first added.
891 RemoveByID(first_added
);
893 // Last added button becomes visible and overflow chevron is gone.
894 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
895 EXPECT_EQ(1.0f
, GetButtonByID(last_added
)->layer()->opacity());
896 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
899 // Verifies that remove last overflowed button should hide overflow chevron.
900 TEST_F(ShelfViewTest
, RemoveLastOverflowed
) {
901 // All buttons should be visible.
902 ASSERT_EQ(test_api_
->GetButtonCount(),
903 test_api_
->GetLastVisibleIndex() + 1);
905 // Add platform app button until overflow.
907 ShelfID last_added
= AddPlatformApp();
908 while (!test_api_
->IsOverflowButtonVisible()) {
909 last_added
= AddPlatformApp();
911 ASSERT_LT(items_added
, 10000);
914 RemoveByID(last_added
);
915 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
918 // Adds platform app button without waiting for animation to finish and verifies
919 // that all added buttons are visible.
920 TEST_F(ShelfViewTest
, AddButtonQuickly
) {
921 // All buttons should be visible.
922 ASSERT_EQ(test_api_
->GetButtonCount(),
923 test_api_
->GetLastVisibleIndex() + 1);
925 // Add a few platform buttons quickly without wait for animation.
927 while (!test_api_
->IsOverflowButtonVisible()) {
928 AddPlatformAppNoWait();
930 ASSERT_LT(added_count
, 10000);
933 // ShelfView should be big enough to hold at least 3 new buttons.
934 ASSERT_GE(added_count
, 3);
936 // Wait for the last animation to finish.
937 test_api_
->RunMessageLoopUntilAnimationsDone();
939 // Verifies non-overflow buttons are visible.
940 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
941 ShelfButton
* button
= test_api_
->GetButton(i
);
943 EXPECT_TRUE(button
->visible()) << "button index=" << i
;
944 EXPECT_EQ(1.0f
, button
->layer()->opacity()) << "button index=" << i
;
949 // Check that model changes are handled correctly while a shelf icon is being
951 TEST_F(ShelfViewTest
, ModelChangesWhileDragging
) {
952 ShelfButtonHost
* button_host
= shelf_view_
;
954 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
955 SetupForDragTest(&id_map
);
957 // Dragging browser shortcut at index 1.
958 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
959 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
960 std::rotate(id_map
.begin() + 1,
963 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
964 button_host
->PointerReleasedOnButton(
965 dragged_button
, ShelfButtonHost::MOUSE
, false);
966 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
968 // Dragging changes model order.
969 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
970 std::rotate(id_map
.begin() + 1,
973 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
975 // Cancelling the drag operation restores previous order.
976 button_host
->PointerReleasedOnButton(
977 dragged_button
, ShelfButtonHost::MOUSE
, true);
978 std::rotate(id_map
.begin() + 1,
981 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
983 // Deleting an item keeps the remaining intact.
984 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
985 model_
->RemoveItemAt(1);
986 id_map
.erase(id_map
.begin() + 1);
987 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
988 button_host
->PointerReleasedOnButton(
989 dragged_button
, ShelfButtonHost::MOUSE
, false);
991 // Adding a shelf item cancels the drag and respects the order.
992 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
993 ShelfID new_id
= AddAppShortcut();
994 id_map
.insert(id_map
.begin() + 6,
995 std::make_pair(new_id
, GetButtonByID(new_id
)));
996 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
997 button_host
->PointerReleasedOnButton(
998 dragged_button
, ShelfButtonHost::MOUSE
, false);
1000 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
1002 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1003 new_id
= AddPanel();
1004 id_map
.insert(id_map
.begin() + 7,
1005 std::make_pair(new_id
, GetButtonByID(new_id
)));
1006 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1007 button_host
->PointerReleasedOnButton(
1008 dragged_button
, ShelfButtonHost::MOUSE
, false);
1011 // Check that 2nd drag from the other pointer would be ignored.
1012 TEST_F(ShelfViewTest
, SimultaneousDrag
) {
1013 ShelfButtonHost
* button_host
= shelf_view_
;
1015 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1016 SetupForDragTest(&id_map
);
1018 // Start a mouse drag.
1019 views::View
* dragged_button_mouse
=
1020 SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1021 std::rotate(id_map
.begin() + 1,
1023 id_map
.begin() + 4);
1024 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1025 // Attempt a touch drag before the mouse drag finishes.
1026 views::View
* dragged_button_touch
=
1027 SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1029 // Nothing changes since 2nd drag is ignored.
1030 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1032 // Finish the mouse drag.
1033 button_host
->PointerReleasedOnButton(
1034 dragged_button_mouse
, ShelfButtonHost::MOUSE
, false);
1035 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1037 // Now start a touch drag.
1038 dragged_button_touch
= SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1039 std::rotate(id_map
.begin() + 3,
1041 id_map
.begin() + 5);
1042 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1044 // And attempt a mouse drag before the touch drag finishes.
1045 dragged_button_mouse
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 2);
1047 // Nothing changes since 2nd drag is ignored.
1048 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1050 button_host
->PointerReleasedOnButton(
1051 dragged_button_touch
, ShelfButtonHost::TOUCH
, false);
1052 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1055 // Check that clicking first on one item and then dragging another works as
1057 TEST_F(ShelfViewTest
, ClickOneDragAnother
) {
1058 ShelfButtonHost
* button_host
= shelf_view_
;
1060 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1061 SetupForDragTest(&id_map
);
1063 // A click on item 1 is simulated.
1066 // Dragging browser index at 0 should change the model order correctly.
1067 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
1068 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1069 std::rotate(id_map
.begin() + 1,
1071 id_map
.begin() + 4);
1072 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1073 button_host
->PointerReleasedOnButton(
1074 dragged_button
, ShelfButtonHost::MOUSE
, false);
1075 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
1078 // Tests that double-clicking an item does not activate it twice.
1079 TEST_F(ShelfViewTest
, ClickingTwiceActivatesOnce
) {
1080 // Watch for selection of the browser shortcut.
1081 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1082 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1083 item_manager_
->SetShelfItemDelegate(
1085 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1087 // A single click selects the item.
1088 SimulateClick(browser_index_
);
1089 EXPECT_TRUE(selection_tracker
->WasSelected());
1091 // A double-click does not select the item.
1092 selection_tracker
->Reset();
1093 SimulateDoubleClick(browser_index_
);
1094 EXPECT_FALSE(selection_tracker
->WasSelected());
1097 // Check that clicking an item and jittering the mouse a bit still selects the
1099 TEST_F(ShelfViewTest
, ClickAndMoveSlightly
) {
1100 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1101 SetupForDragTest(&id_map
);
1103 ShelfID shelf_id
= (id_map
.begin() + 1)->first
;
1104 views::View
* button
= (id_map
.begin() + 1)->second
;
1106 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1107 // the shelf item gets selected.
1108 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1109 item_manager_
->SetShelfItemDelegate(
1111 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1113 gfx::Vector2d
press_offset(5, 30);
1114 gfx::Point press_location
= gfx::Point() + press_offset
;
1115 gfx::Point press_location_in_screen
=
1116 button
->GetBoundsInScreen().origin() + press_offset
;
1118 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
,
1120 press_location_in_screen
,
1121 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1122 button
->OnMousePressed(click_event
);
1124 ui::MouseEvent
drag_event1(ui::ET_MOUSE_DRAGGED
,
1125 press_location
+ gfx::Vector2d(0, 1),
1126 press_location_in_screen
+ gfx::Vector2d(0, 1),
1127 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1128 button
->OnMouseDragged(drag_event1
);
1130 ui::MouseEvent
drag_event2(ui::ET_MOUSE_DRAGGED
,
1131 press_location
+ gfx::Vector2d(-1, 0),
1132 press_location_in_screen
+ gfx::Vector2d(-1, 0),
1133 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1134 button
->OnMouseDragged(drag_event2
);
1136 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
1137 press_location
+ gfx::Vector2d(-1, 0),
1138 press_location_in_screen
+ gfx::Vector2d(-1, 0),
1139 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1140 button
->OnMouseReleased(release_event
);
1142 EXPECT_TRUE(selection_tracker
->WasSelected());
1145 // Confirm that item status changes are reflected in the buttons.
1146 TEST_F(ShelfViewTest
, ShelfItemStatus
) {
1147 // All buttons should be visible.
1148 ASSERT_EQ(test_api_
->GetButtonCount(),
1149 test_api_
->GetLastVisibleIndex() + 1);
1151 // Add platform app button.
1152 ShelfID last_added
= AddPlatformApp();
1153 ShelfItem item
= GetItemByID(last_added
);
1154 int index
= model_
->ItemIndexByID(last_added
);
1155 ShelfButton
* button
= GetButtonByID(last_added
);
1156 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1157 item
.status
= STATUS_ACTIVE
;
1158 model_
->Set(index
, item
);
1159 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1160 item
.status
= STATUS_ATTENTION
;
1161 model_
->Set(index
, item
);
1162 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1165 // Confirm that item status changes are reflected in the buttons
1166 // for platform apps.
1167 TEST_F(ShelfViewTest
, ShelfItemStatusPlatformApp
) {
1168 // All buttons should be visible.
1169 ASSERT_EQ(test_api_
->GetButtonCount(),
1170 test_api_
->GetLastVisibleIndex() + 1);
1172 // Add platform app button.
1173 ShelfID last_added
= AddPlatformApp();
1174 ShelfItem item
= GetItemByID(last_added
);
1175 int index
= model_
->ItemIndexByID(last_added
);
1176 ShelfButton
* button
= GetButtonByID(last_added
);
1177 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1178 item
.status
= STATUS_ACTIVE
;
1179 model_
->Set(index
, item
);
1180 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1181 item
.status
= STATUS_ATTENTION
;
1182 model_
->Set(index
, item
);
1183 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1186 // Confirm that shelf item bounds are correctly updated on shelf changes.
1187 TEST_F(ShelfViewTest
, ShelfItemBoundsCheck
) {
1188 VerifyShelfItemBoundsAreValid();
1189 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1190 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
1191 test_api_
->RunMessageLoopUntilAnimationsDone();
1192 VerifyShelfItemBoundsAreValid();
1193 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1194 SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
1195 test_api_
->RunMessageLoopUntilAnimationsDone();
1196 VerifyShelfItemBoundsAreValid();
1199 TEST_F(ShelfViewTest
, ShelfTooltipTest
) {
1200 ASSERT_EQ(test_api_
->GetLastVisibleIndex() + 1,
1201 test_api_
->GetButtonCount());
1203 // Prepare some items to the shelf.
1204 ShelfID app_button_id
= AddAppShortcut();
1205 ShelfID platform_button_id
= AddPlatformApp();
1207 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1208 ShelfButton
* platform_button
= GetButtonByID(platform_button_id
);
1210 ShelfButtonHost
* button_host
= shelf_view_
;
1211 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1213 button_host
->MouseEnteredButton(app_button
);
1214 // There's a delay to show the tooltip, so it's not visible yet.
1215 EXPECT_FALSE(tooltip_manager
->IsVisible());
1216 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1219 EXPECT_TRUE(tooltip_manager
->IsVisible());
1221 // Once it's visible, it keeps visibility and is pointing to the same
1223 button_host
->MouseExitedButton(app_button
);
1224 EXPECT_TRUE(tooltip_manager
->IsVisible());
1225 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1227 // When entered to another item, it switches to the new item. There is no
1228 // delay for the visibility.
1229 button_host
->MouseEnteredButton(platform_button
);
1230 EXPECT_TRUE(tooltip_manager
->IsVisible());
1231 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1233 button_host
->MouseExitedButton(platform_button
);
1234 tooltip_manager
->Close();
1236 // Next time: enter app_button -> move immediately to tab_button.
1237 button_host
->MouseEnteredButton(app_button
);
1238 button_host
->MouseExitedButton(app_button
);
1239 button_host
->MouseEnteredButton(platform_button
);
1240 EXPECT_FALSE(tooltip_manager
->IsVisible());
1241 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1244 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1245 // button, see crbug.com/288838.
1246 TEST_F(ShelfViewTest
, RemovingItemClosesTooltip
) {
1247 ShelfButtonHost
* button_host
= shelf_view_
;
1248 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1250 // Add an item to the shelf.
1251 ShelfID app_button_id
= AddAppShortcut();
1252 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1254 // Spawn a tooltip on that item.
1255 button_host
->MouseEnteredButton(app_button
);
1257 EXPECT_TRUE(tooltip_manager
->IsVisible());
1259 // Remove the app shortcut while the tooltip is open. The tooltip should be
1261 RemoveByID(app_button_id
);
1262 EXPECT_FALSE(tooltip_manager
->IsVisible());
1264 // Change the shelf layout. This should not crash.
1265 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1266 Shell::GetPrimaryRootWindow());
1269 // Changing the shelf alignment closes any open tooltip.
1270 TEST_F(ShelfViewTest
, ShelfAlignmentClosesTooltip
) {
1271 ShelfButtonHost
* button_host
= shelf_view_
;
1272 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1274 // Add an item to the shelf.
1275 ShelfID app_button_id
= AddAppShortcut();
1276 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1278 // Spawn a tooltip on the item.
1279 button_host
->MouseEnteredButton(app_button
);
1281 EXPECT_TRUE(tooltip_manager
->IsVisible());
1283 // Changing shelf alignment hides the tooltip.
1284 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1285 Shell::GetPrimaryRootWindow());
1286 EXPECT_FALSE(tooltip_manager
->IsVisible());
1289 TEST_F(ShelfViewTest
, ShouldHideTooltipTest
) {
1290 ShelfID app_button_id
= AddAppShortcut();
1291 ShelfID platform_button_id
= AddPlatformApp();
1293 // The tooltip shouldn't hide if the mouse is on normal buttons.
1294 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1295 ShelfButton
* button
= test_api_
->GetButton(i
);
1299 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1300 button
->GetMirroredBounds().CenterPoint()))
1301 << "ShelfView tries to hide on button " << i
;
1304 // The tooltip should not hide on the app-list button.
1305 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1306 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1307 app_list_button
->GetMirroredBounds().CenterPoint()));
1309 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1310 gfx::Rect app_button_rect
= GetButtonByID(app_button_id
)->GetMirroredBounds();
1311 gfx::Rect platform_button_rect
=
1312 GetButtonByID(platform_button_id
)->GetMirroredBounds();
1313 ASSERT_FALSE(app_button_rect
.Intersects(platform_button_rect
));
1314 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1315 gfx::UnionRects(app_button_rect
, platform_button_rect
).CenterPoint()));
1317 // The tooltip should hide if it's outside of all buttons.
1319 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1320 ShelfButton
* button
= test_api_
->GetButton(i
);
1324 all_area
.Union(button
->GetMirroredBounds());
1326 all_area
.Union(shelf_view_
->GetAppListButtonView()->GetMirroredBounds());
1327 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(all_area
.origin()));
1328 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1329 gfx::Point(all_area
.right() - 1, all_area
.bottom() - 1)));
1330 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1331 gfx::Point(all_area
.right(), all_area
.y())));
1332 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1333 gfx::Point(all_area
.x() - 1, all_area
.y())));
1334 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1335 gfx::Point(all_area
.x(), all_area
.y() - 1)));
1336 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1337 gfx::Point(all_area
.x(), all_area
.bottom())));
1340 TEST_F(ShelfViewTest
, ShouldHideTooltipWithAppListWindowTest
) {
1341 Shell::GetInstance()->ShowAppList(NULL
);
1342 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1344 // The tooltip shouldn't hide if the mouse is on normal buttons.
1345 for (int i
= 1; i
< test_api_
->GetButtonCount(); i
++) {
1346 ShelfButton
* button
= test_api_
->GetButton(i
);
1350 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1351 button
->GetMirroredBounds().CenterPoint()))
1352 << "ShelfView tries to hide on button " << i
;
1355 // The tooltip should hide on the app-list button.
1356 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1357 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1358 app_list_button
->GetMirroredBounds().CenterPoint()));
1361 // Test that by moving the mouse cursor off the button onto the bubble it closes
1363 TEST_F(ShelfViewTest
, ShouldHideTooltipWhenHoveringOnTooltip
) {
1364 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1365 tooltip_manager
->CreateZeroDelayTimerForTest();
1366 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1368 // Move the mouse off any item and check that no tooltip is shown.
1369 generator
.MoveMouseTo(gfx::Point(0, 0));
1370 EXPECT_FALSE(tooltip_manager
->IsVisible());
1372 // Move the mouse over the button and check that it is visible.
1373 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1374 gfx::Rect bounds
= app_list_button
->GetBoundsInScreen();
1375 generator
.MoveMouseTo(bounds
.CenterPoint());
1376 // Wait for the timer to go off.
1377 RunAllPendingInMessageLoop();
1378 EXPECT_TRUE(tooltip_manager
->IsVisible());
1380 // Move the mouse cursor slightly to the right of the item. The tooltip should
1382 generator
.MoveMouseBy(bounds
.width() / 2 + 5, 0);
1383 // Make sure there is no delayed close.
1384 RunAllPendingInMessageLoop();
1385 EXPECT_TRUE(tooltip_manager
->IsVisible());
1387 // Move back - it should still stay open.
1388 generator
.MoveMouseBy(-(bounds
.width() / 2 + 5), 0);
1389 // Make sure there is no delayed close.
1390 RunAllPendingInMessageLoop();
1391 EXPECT_TRUE(tooltip_manager
->IsVisible());
1393 // Now move the mouse cursor slightly above the item - so that it is over the
1394 // tooltip bubble. Now it should disappear.
1395 generator
.MoveMouseBy(0, -(bounds
.height() / 2 + 5));
1396 // Wait until the delayed close kicked in.
1397 RunAllPendingInMessageLoop();
1398 EXPECT_FALSE(tooltip_manager
->IsVisible());
1401 // Resizing shelf view while an add animation without fade-in is running,
1402 // which happens when overflow happens. App list button should end up in its
1403 // new ideal bounds.
1404 TEST_F(ShelfViewTest
, ResizeDuringOverflowAddAnimation
) {
1405 // All buttons should be visible.
1406 ASSERT_EQ(test_api_
->GetButtonCount(),
1407 test_api_
->GetLastVisibleIndex() + 1);
1409 // Add buttons until overflow. Let the non-overflow add animations finish but
1410 // leave the last running.
1411 int items_added
= 0;
1412 AddPlatformAppNoWait();
1413 while (!test_api_
->IsOverflowButtonVisible()) {
1414 test_api_
->RunMessageLoopUntilAnimationsDone();
1415 AddPlatformAppNoWait();
1417 ASSERT_LT(items_added
, 10000);
1420 // Resize shelf view with that animation running and stay overflown.
1421 gfx::Rect bounds
= shelf_view_
->bounds();
1422 bounds
.set_width(bounds
.width() - kShelfSize
);
1423 shelf_view_
->SetBoundsRect(bounds
);
1424 ASSERT_TRUE(test_api_
->IsOverflowButtonVisible());
1426 // Finish the animation.
1427 test_api_
->RunMessageLoopUntilAnimationsDone();
1429 // App list button should ends up in its new ideal bounds.
1430 const int app_list_button_index
= test_api_
->GetButtonCount() - 1;
1431 const gfx::Rect
& app_list_ideal_bounds
=
1432 test_api_
->GetIdealBoundsByIndex(app_list_button_index
);
1433 const gfx::Rect
& app_list_bounds
=
1434 test_api_
->GetBoundsByIndex(app_list_button_index
);
1435 EXPECT_EQ(app_list_ideal_bounds
, app_list_bounds
);
1438 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1439 TEST_F(ShelfViewTest
, OverflowBubbleSize
) {
1440 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1441 ReplaceShelfDelegateForRipOffTest();
1443 AddButtonsUntilOverflow();
1445 // Show overflow bubble.
1446 test_api_
->ShowOverflowBubble();
1447 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1448 test_api_
->overflow_bubble()->IsShowing());
1450 ShelfViewTestAPI
test_for_overflow_view(
1451 test_api_
->overflow_bubble()->shelf_view());
1453 int ripped_index
= test_for_overflow_view
.GetLastVisibleIndex();
1454 gfx::Size bubble_size
= test_for_overflow_view
.GetPreferredSize();
1455 int item_width
= test_for_overflow_view
.GetButtonSize() +
1456 test_for_overflow_view
.GetButtonSpacing();
1458 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
1460 ShelfButton
* button
= test_for_overflow_view
.GetButton(ripped_index
);
1461 // Rip off the last visible item.
1462 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1463 gfx::Point
rip_off_point(start_point
.x(), 0);
1464 generator
.MoveMouseTo(start_point
.x(), start_point
.y());
1465 base::MessageLoop::current()->RunUntilIdle();
1466 generator
.PressLeftButton();
1467 base::MessageLoop::current()->RunUntilIdle();
1468 generator
.MoveMouseTo(rip_off_point
.x(), rip_off_point
.y());
1469 base::MessageLoop::current()->RunUntilIdle();
1470 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1472 // Check the overflow bubble size when an item is ripped off.
1473 EXPECT_EQ(bubble_size
.width() - item_width
,
1474 test_for_overflow_view
.GetPreferredSize().width());
1475 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1476 test_api_
->overflow_bubble()->IsShowing());
1478 // Re-insert an item into the overflow bubble.
1479 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1480 button
= test_for_overflow_view
.GetButton(first_index
);
1482 // Check the bubble size after an item is re-inserted.
1483 generator
.MoveMouseTo(button
->GetBoundsInScreen().CenterPoint());
1484 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1485 EXPECT_EQ(bubble_size
.width(),
1486 test_for_overflow_view
.GetPreferredSize().width());
1488 generator
.ReleaseLeftButton();
1489 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1490 EXPECT_EQ(bubble_size
.width(),
1491 test_for_overflow_view
.GetPreferredSize().width());
1494 // Check the drag insertion bounds of scrolled overflow bubble.
1495 TEST_F(ShelfViewTest
, CheckDragInsertBoundsOfScrolledOverflowBubble
) {
1496 UpdateDisplay("400x300");
1498 EXPECT_EQ(2, model_
->item_count());
1500 AddButtonsUntilOverflow();
1502 // Show overflow bubble.
1503 test_api_
->ShowOverflowBubble();
1504 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1505 test_api_
->overflow_bubble()->IsShowing());
1507 int item_width
= test_api_
->GetButtonSize() +
1508 test_api_
->GetButtonSpacing();
1509 OverflowBubbleView
* bubble_view
= test_api_
->overflow_bubble()->bubble_view();
1510 test::OverflowBubbleViewTestAPI
bubble_view_api(bubble_view
);
1512 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1514 while (bubble_view_api
.GetContentsSize().width() <
1515 (bubble_view
->GetContentsBounds().width() + 3 * item_width
))
1518 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1519 test_api_
->overflow_bubble()->IsShowing());
1521 ShelfViewTestAPI
test_for_overflow_view(
1522 test_api_
->overflow_bubble()->shelf_view());
1523 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1524 int last_index
= test_for_overflow_view
.GetLastVisibleIndex();
1526 ShelfButton
* first_button
= test_for_overflow_view
.GetButton(first_index
);
1527 ShelfButton
* last_button
= test_for_overflow_view
.GetButton(last_index
);
1528 gfx::Point first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1529 gfx::Point last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1530 gfx::Rect drag_reinsert_bounds
=
1531 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1532 EXPECT_TRUE(drag_reinsert_bounds
.Contains(first_point
));
1533 EXPECT_FALSE(drag_reinsert_bounds
.Contains(last_point
));
1535 // Scrolls sufficiently to show last item.
1536 bubble_view_api
.ScrollByXOffset(3 * item_width
);
1537 drag_reinsert_bounds
=
1538 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1539 first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1540 last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1541 EXPECT_FALSE(drag_reinsert_bounds
.Contains(first_point
));
1542 EXPECT_TRUE(drag_reinsert_bounds
.Contains(last_point
));
1545 // Check the drag insertion bounds of shelf view in multi monitor environment.
1546 TEST_F(ShelfViewTest
, CheckDragInsertBoundsWithMultiMonitor
) {
1547 // win8-aura doesn't support multiple display.
1548 if (!SupportsMultipleDisplays())
1551 UpdateDisplay("800x600,800x600");
1552 Shelf
* secondary_shelf
= Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1553 ShelfView
* shelf_view_for_secondary
=
1554 ShelfTestAPI(secondary_shelf
).shelf_view();
1556 // The bounds should be big enough for 4 buttons + overflow chevron.
1557 shelf_view_for_secondary
->SetBounds(0, 0, 500, kShelfSize
);
1559 ShelfViewTestAPI
test_api_for_secondary(shelf_view_for_secondary
);
1560 // Speeds up animation for test.
1561 test_api_for_secondary
.SetAnimationDuration(1);
1563 AddButtonsUntilOverflow();
1565 // Test #1: Test drag insertion bounds of primary shelf.
1566 // Show overflow bubble.
1567 test_api_
->ShowOverflowBubble();
1568 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1569 test_api_
->overflow_bubble()->IsShowing());
1571 ShelfViewTestAPI
test_api_for_overflow_view(
1572 test_api_
->overflow_bubble()->shelf_view());
1574 ShelfButton
* button
= test_api_for_overflow_view
.GetButton(
1575 test_api_for_overflow_view
.GetLastVisibleIndex());
1577 // Checks that a point in shelf is contained in drag insert bounds.
1578 gfx::Point point_in_shelf_view
= button
->GetBoundsInScreen().CenterPoint();
1579 gfx::Rect drag_reinsert_bounds
=
1580 test_api_for_overflow_view
.GetBoundsForDragInsertInScreen();
1581 EXPECT_TRUE(drag_reinsert_bounds
.Contains(point_in_shelf_view
));
1582 // Checks that a point out of shelf is not contained in drag insert bounds.
1583 EXPECT_FALSE(drag_reinsert_bounds
.Contains(
1584 gfx::Point(point_in_shelf_view
.x(), 0)));
1586 // Test #2: Test drag insertion bounds of secondary shelf.
1587 // Show overflow bubble.
1588 test_api_for_secondary
.ShowOverflowBubble();
1589 ASSERT_TRUE(test_api_for_secondary
.overflow_bubble() &&
1590 test_api_for_secondary
.overflow_bubble()->IsShowing());
1592 ShelfViewTestAPI
test_api_for_overflow_view_of_secondary(
1593 test_api_for_secondary
.overflow_bubble()->shelf_view());
1595 ShelfButton
* button_in_secondary
=
1596 test_api_for_overflow_view_of_secondary
.GetButton(
1597 test_api_for_overflow_view_of_secondary
.GetLastVisibleIndex());
1599 // Checks that a point in shelf is contained in drag insert bounds.
1600 gfx::Point point_in_secondary_shelf_view
=
1601 button_in_secondary
->GetBoundsInScreen().CenterPoint();
1602 gfx::Rect drag_reinsert_bounds_in_secondary
=
1603 test_api_for_overflow_view_of_secondary
.GetBoundsForDragInsertInScreen();
1604 EXPECT_TRUE(drag_reinsert_bounds_in_secondary
.Contains(
1605 point_in_secondary_shelf_view
));
1606 // Checks that a point out of shelf is not contained in drag insert bounds.
1607 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(
1608 gfx::Point(point_in_secondary_shelf_view
.x(), 0)));
1609 // Checks that a point of overflow bubble in primary shelf should not be
1610 // contained by insert bounds of secondary shelf.
1611 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(point_in_shelf_view
));
1614 // Checks the rip an item off from left aligned shelf in secondary monitor.
1615 TEST_F(ShelfViewTest
, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor
) {
1616 // win8-aura doesn't support multiple display.
1617 if (!SupportsMultipleDisplays())
1620 UpdateDisplay("800x600,800x600");
1621 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1623 aura::Window
* second_root
= Shell::GetAllRootWindows()[1];
1625 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
, second_root
);
1626 ASSERT_EQ(SHELF_ALIGNMENT_LEFT
,
1627 Shell::GetInstance()->GetShelfAlignment(second_root
));
1629 // Initially, app list and browser shortcut are added.
1630 EXPECT_EQ(2, model_
->item_count());
1631 int browser_index
= model_
->GetItemIndexForType(TYPE_BROWSER_SHORTCUT
);
1632 EXPECT_GT(browser_index
, 0);
1634 Shelf
* secondary_shelf
= Shelf::ForWindow(second_root
);
1635 ShelfView
* shelf_view_for_secondary
=
1636 ShelfTestAPI(secondary_shelf
).shelf_view();
1638 ShelfViewTestAPI
test_api_for_secondary_shelf_view(shelf_view_for_secondary
);
1639 ShelfButton
* button
=
1640 test_api_for_secondary_shelf_view
.GetButton(browser_index
);
1642 // Fetch the start point of dragging.
1643 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1644 ::wm::ConvertPointFromScreen(second_root
, &start_point
);
1646 ui::test::EventGenerator
generator(second_root
, start_point
);
1648 // Rip off the browser item.
1649 generator
.PressLeftButton();
1650 generator
.MoveMouseTo(start_point
.x() + 400, start_point
.y());
1651 test_api_for_secondary_shelf_view
.RunMessageLoopUntilAnimationsDone();
1652 EXPECT_TRUE(test_api_for_secondary_shelf_view
.IsRippedOffFromShelf());
1655 // Checks various drag and drop operations from OverflowBubble to Shelf.
1656 TEST_F(ShelfViewTest
, CheckDragAndDropFromOverflowBubbleToShelf
) {
1657 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1658 ReplaceShelfDelegateForRipOffTest();
1660 AddButtonsUntilOverflow();
1662 TestDraggingAnItemFromOverflowToShelf(false);
1663 TestDraggingAnItemFromOverflowToShelf(true);
1666 // Tests that the AppListButton renders as active in response to touches.
1667 TEST_F(ShelfViewTest
, DISABLED_AppListButtonTouchFeedback
) {
1668 AppListButton
* app_list_button
=
1669 static_cast<AppListButton
*>(shelf_view_
->GetAppListButtonView());
1670 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1672 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1673 generator
.set_current_location(app_list_button
->
1674 GetBoundsInScreen().CenterPoint());
1675 generator
.PressTouch();
1676 RunAllPendingInMessageLoop();
1677 EXPECT_TRUE(app_list_button
->draw_background_as_active());
1679 generator
.ReleaseTouch();
1680 RunAllPendingInMessageLoop();
1681 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1682 EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1685 // Tests that a touch that slides out of the bounds of the AppListButton leads
1686 // to the end of rendering an active state.
1687 TEST_F(ShelfViewTest
, DISABLED_AppListButtonTouchFeedbackCancellation
) {
1688 AppListButton
* app_list_button
=
1689 static_cast<AppListButton
*>(shelf_view_
->GetAppListButtonView());
1690 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1692 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1693 generator
.set_current_location(app_list_button
->
1694 GetBoundsInScreen().CenterPoint());
1695 generator
.PressTouch();
1696 RunAllPendingInMessageLoop();
1697 EXPECT_TRUE(app_list_button
->draw_background_as_active());
1699 gfx::Point
moved_point(app_list_button
->GetBoundsInScreen().right() + 1,
1701 GetBoundsInScreen().CenterPoint().y());
1702 generator
.MoveTouch(moved_point
);
1703 RunAllPendingInMessageLoop();
1704 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1706 generator
.set_current_location(moved_point
);
1707 generator
.ReleaseTouch();
1708 RunAllPendingInMessageLoop();
1709 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1710 EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1713 class ShelfViewVisibleBoundsTest
: public ShelfViewTest
,
1714 public testing::WithParamInterface
<bool> {
1716 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1718 void CheckAllItemsAreInBounds() {
1719 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1720 gfx::Rect shelf_bounds
= shelf_view_
->GetBoundsInScreen();
1721 EXPECT_TRUE(shelf_bounds
.Contains(visible_bounds
));
1722 for (int i
= 0; i
< test_api_
->GetButtonCount(); ++i
)
1723 if (ShelfButton
* button
= test_api_
->GetButton(i
))
1724 EXPECT_TRUE(visible_bounds
.Contains(button
->GetBoundsInScreen()));
1725 CheckAppListButtonIsInBounds();
1728 void CheckAppListButtonIsInBounds() {
1729 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1730 gfx::Rect app_list_button_bounds
= shelf_view_
->GetAppListButtonView()->
1731 GetBoundsInScreen();
1732 EXPECT_TRUE(visible_bounds
.Contains(app_list_button_bounds
));
1736 ScopedTextDirectionChange text_direction_change_
;
1738 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest
);
1741 TEST_P(ShelfViewVisibleBoundsTest
, ItemsAreInBounds
) {
1742 // Adding elements leaving some empty space.
1743 for (int i
= 0; i
< 3; i
++) {
1746 test_api_
->RunMessageLoopUntilAnimationsDone();
1747 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
1748 CheckAllItemsAreInBounds();
1749 // Same for overflow case.
1750 while (!test_api_
->IsOverflowButtonVisible()) {
1753 test_api_
->RunMessageLoopUntilAnimationsDone();
1754 CheckAllItemsAreInBounds();
1757 INSTANTIATE_TEST_CASE_P(LtrRtl
, ShelfViewTextDirectionTest
, testing::Bool());
1758 INSTANTIATE_TEST_CASE_P(VisibleBounds
, ShelfViewVisibleBoundsTest
,