Mac: Fix performance issues with remote CoreAnimation
[chromium-blink-merge.git] / ash / wm / workspace / workspace_window_resizer_unittest.cc
blob1f5c208a1b7469d6ddcef546454ed20b180e6ae3
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/workspace_window_resizer.h"
7 #include "ash/display/display_manager.h"
8 #include "ash/root_window_controller.h"
9 #include "ash/screen_util.h"
10 #include "ash/shelf/shelf_layout_manager.h"
11 #include "ash/shell.h"
12 #include "ash/shell_window_ids.h"
13 #include "ash/test/ash_test_base.h"
14 #include "ash/wm/window_state.h"
15 #include "ash/wm/window_util.h"
16 #include "ash/wm/wm_event.h"
17 #include "ash/wm/workspace/phantom_window_controller.h"
18 #include "ash/wm/workspace_controller.h"
19 #include "base/command_line.h"
20 #include "base/strings/string_number_conversions.h"
21 #include "base/strings/stringprintf.h"
22 #include "ui/aura/client/aura_constants.h"
23 #include "ui/aura/test/test_window_delegate.h"
24 #include "ui/aura/window_event_dispatcher.h"
25 #include "ui/base/hit_test.h"
26 #include "ui/events/gesture_detection/gesture_configuration.h"
27 #include "ui/events/test/event_generator.h"
28 #include "ui/gfx/insets.h"
29 #include "ui/gfx/screen.h"
30 #include "ui/views/widget/widget.h"
32 namespace ash {
33 namespace {
35 const int kRootHeight = 600;
37 // A simple window delegate that returns the specified min size.
38 class TestWindowDelegate : public aura::test::TestWindowDelegate {
39 public:
40 TestWindowDelegate() {
42 virtual ~TestWindowDelegate() {}
44 void set_min_size(const gfx::Size& size) {
45 min_size_ = size;
48 void set_max_size(const gfx::Size& size) {
49 max_size_ = size;
52 private:
53 // Overridden from aura::Test::TestWindowDelegate:
54 virtual gfx::Size GetMinimumSize() const override {
55 return min_size_;
58 virtual gfx::Size GetMaximumSize() const override {
59 return max_size_;
62 gfx::Size min_size_;
63 gfx::Size max_size_;
65 DISALLOW_COPY_AND_ASSIGN(TestWindowDelegate);
68 } // namespace
70 class WorkspaceWindowResizerTest : public test::AshTestBase {
71 public:
72 WorkspaceWindowResizerTest() : workspace_resizer_(NULL) {}
73 virtual ~WorkspaceWindowResizerTest() {}
75 virtual void SetUp() override {
76 AshTestBase::SetUp();
77 UpdateDisplay(base::StringPrintf("800x%d", kRootHeight));
78 // Ignore the touch slop region.
79 ui::GestureConfiguration::GetInstance()
80 ->set_max_touch_move_in_pixels_for_click(0);
82 aura::Window* root = Shell::GetPrimaryRootWindow();
83 gfx::Rect root_bounds(root->bounds());
84 #if defined(OS_WIN)
85 // RootWindow and Display can't resize on Windows Ash.
86 // http://crbug.com/165962
87 EXPECT_EQ(kRootHeight, root_bounds.height());
88 #endif
89 EXPECT_EQ(800, root_bounds.width());
90 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
91 window_.reset(new aura::Window(&delegate_));
92 window_->SetType(ui::wm::WINDOW_TYPE_NORMAL);
93 window_->Init(aura::WINDOW_LAYER_NOT_DRAWN);
94 ParentWindowInPrimaryRootWindow(window_.get());
95 window_->set_id(1);
97 window2_.reset(new aura::Window(&delegate2_));
98 window2_->SetType(ui::wm::WINDOW_TYPE_NORMAL);
99 window2_->Init(aura::WINDOW_LAYER_NOT_DRAWN);
100 ParentWindowInPrimaryRootWindow(window2_.get());
101 window2_->set_id(2);
103 window3_.reset(new aura::Window(&delegate3_));
104 window3_->SetType(ui::wm::WINDOW_TYPE_NORMAL);
105 window3_->Init(aura::WINDOW_LAYER_NOT_DRAWN);
106 ParentWindowInPrimaryRootWindow(window3_.get());
107 window3_->set_id(3);
109 window4_.reset(new aura::Window(&delegate4_));
110 window4_->SetType(ui::wm::WINDOW_TYPE_NORMAL);
111 window4_->Init(aura::WINDOW_LAYER_NOT_DRAWN);
112 ParentWindowInPrimaryRootWindow(window4_.get());
113 window4_->set_id(4);
116 virtual void TearDown() override {
117 window_.reset();
118 window2_.reset();
119 window3_.reset();
120 window4_.reset();
121 touch_resize_window_.reset();
122 AshTestBase::TearDown();
125 // Returns a string identifying the z-order of each of the known child windows
126 // of |parent|. The returned string constains the id of the known windows and
127 // is ordered from topmost to bottomost windows.
128 std::string WindowOrderAsString(aura::Window* parent) const {
129 std::string result;
130 const aura::Window::Windows& windows = parent->children();
131 for (aura::Window::Windows::const_reverse_iterator i = windows.rbegin();
132 i != windows.rend(); ++i) {
133 if (*i == window_ || *i == window2_ || *i == window3_) {
134 if (!result.empty())
135 result += " ";
136 result += base::IntToString((*i)->id());
139 return result;
142 protected:
143 WindowResizer* CreateResizerForTest(
144 aura::Window* window,
145 const gfx::Point& point_in_parent,
146 int window_component) {
147 WindowResizer* resizer = CreateWindowResizer(
148 window,
149 point_in_parent,
150 window_component,
151 aura::client::WINDOW_MOVE_SOURCE_MOUSE).release();
152 workspace_resizer_ = WorkspaceWindowResizer::GetInstanceForTest();
153 return resizer;
155 WorkspaceWindowResizer* CreateWorkspaceResizerForTest(
156 aura::Window* window,
157 const gfx::Point& point_in_parent,
158 int window_component,
159 aura::client::WindowMoveSource source,
160 const std::vector<aura::Window*>& attached_windows) {
161 wm::WindowState* window_state = wm::GetWindowState(window);
162 window_state->CreateDragDetails(
163 window, point_in_parent, window_component, source);
164 return WorkspaceWindowResizer::Create(window_state, attached_windows);
167 PhantomWindowController* snap_phantom_window_controller() const {
168 return workspace_resizer_->snap_phantom_window_controller_.get();
171 gfx::Point CalculateDragPoint(const WindowResizer& resizer,
172 int delta_x,
173 int delta_y) const {
174 gfx::Point location = resizer.GetInitialLocation();
175 location.set_x(location.x() + delta_x);
176 location.set_y(location.y() + delta_y);
177 return location;
180 std::vector<aura::Window*> empty_windows() const {
181 return std::vector<aura::Window*>();
184 ShelfLayoutManager* shelf_layout_manager() {
185 return Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
188 void InitTouchResizeWindow(const gfx::Rect& bounds, int window_component) {
189 touch_resize_delegate_.set_window_component(window_component);
190 touch_resize_window_.reset(
191 CreateTestWindowInShellWithDelegate(&touch_resize_delegate_, 0,
192 bounds));
195 TestWindowDelegate delegate_;
196 TestWindowDelegate delegate2_;
197 TestWindowDelegate delegate3_;
198 TestWindowDelegate delegate4_;
199 scoped_ptr<aura::Window> window_;
200 scoped_ptr<aura::Window> window2_;
201 scoped_ptr<aura::Window> window3_;
202 scoped_ptr<aura::Window> window4_;
204 TestWindowDelegate touch_resize_delegate_;
205 scoped_ptr<aura::Window> touch_resize_window_;
206 WorkspaceWindowResizer* workspace_resizer_;
208 private:
209 DISALLOW_COPY_AND_ASSIGN(WorkspaceWindowResizerTest);
212 // Assertions around attached window resize dragging from the right with 2
213 // windows.
214 TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_2) {
215 window_->SetBounds(gfx::Rect(0, 300, 400, 300));
216 window2_->SetBounds(gfx::Rect(400, 200, 100, 200));
218 std::vector<aura::Window*> windows;
219 windows.push_back(window2_.get());
220 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
221 window_.get(), gfx::Point(), HTRIGHT,
222 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
223 ASSERT_TRUE(resizer.get());
224 // Move it 100 to the right, which should expand w1 and push w2.
225 resizer->Drag(CalculateDragPoint(*resizer, 100, 10), 0);
226 EXPECT_EQ("0,300 500x300", window_->bounds().ToString());
227 EXPECT_EQ("500,200 100x200", window2_->bounds().ToString());
229 // Push off the screen, w2 should be resized to its min.
230 delegate2_.set_min_size(gfx::Size(20, 20));
231 resizer->Drag(CalculateDragPoint(*resizer, 800, 20), 0);
232 EXPECT_EQ("0,300 780x300", window_->bounds().ToString());
233 EXPECT_EQ("780,200 20x200", window2_->bounds().ToString());
235 // Move back to 100 and verify w2 gets its original size.
236 resizer->Drag(CalculateDragPoint(*resizer, 100, 10), 0);
237 EXPECT_EQ("0,300 500x300", window_->bounds().ToString());
238 EXPECT_EQ("500,200 100x200", window2_->bounds().ToString());
240 // Revert and make sure everything moves back.
241 resizer->Drag(CalculateDragPoint(*resizer, 800, 20), 0);
242 resizer->RevertDrag();
243 EXPECT_EQ("0,300 400x300", window_->bounds().ToString());
244 EXPECT_EQ("400,200 100x200", window2_->bounds().ToString());
247 // Assertions around collapsing and expanding.
248 TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_Compress) {
249 window_->SetBounds(gfx::Rect( 0, 300, 400, 300));
250 window2_->SetBounds(gfx::Rect(400, 200, 100, 200));
252 std::vector<aura::Window*> windows;
253 windows.push_back(window2_.get());
254 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
255 window_.get(), gfx::Point(), HTRIGHT,
256 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
257 ASSERT_TRUE(resizer.get());
258 // Move it 100 to the left, which should expand w2 and collapse w1.
259 resizer->Drag(CalculateDragPoint(*resizer, -100, 10), 0);
260 EXPECT_EQ("0,300 300x300", window_->bounds().ToString());
261 EXPECT_EQ("300,200 200x200", window2_->bounds().ToString());
263 // Collapse all the way to w1's min.
264 delegate_.set_min_size(gfx::Size(20, 20));
265 resizer->Drag(CalculateDragPoint(*resizer, -800, 20), 0);
266 EXPECT_EQ("0,300 20x300", window_->bounds().ToString());
267 EXPECT_EQ("20,200 480x200", window2_->bounds().ToString());
269 // Move 100 to the left.
270 resizer->Drag(CalculateDragPoint(*resizer, 100, 10), 0);
271 EXPECT_EQ("0,300 500x300", window_->bounds().ToString());
272 EXPECT_EQ("500,200 100x200", window2_->bounds().ToString());
274 // Back to -100.
275 resizer->Drag(CalculateDragPoint(*resizer, -100, 20), 0);
276 EXPECT_EQ("0,300 300x300", window_->bounds().ToString());
277 EXPECT_EQ("300,200 200x200", window2_->bounds().ToString());
280 // Assertions around attached window resize dragging from the right with 3
281 // windows.
282 TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_3) {
283 window_->SetBounds(gfx::Rect( 100, 300, 200, 300));
284 window2_->SetBounds(gfx::Rect(300, 300, 150, 200));
285 window3_->SetBounds(gfx::Rect(450, 300, 100, 200));
286 delegate2_.set_min_size(gfx::Size(52, 50));
287 delegate3_.set_min_size(gfx::Size(38, 50));
289 std::vector<aura::Window*> windows;
290 windows.push_back(window2_.get());
291 windows.push_back(window3_.get());
292 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
293 window_.get(), gfx::Point(), HTRIGHT,
294 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
295 ASSERT_TRUE(resizer.get());
296 // Move it 100 to the right, which should expand w1 and push w2 and w3.
297 resizer->Drag(CalculateDragPoint(*resizer, 100, -10), 0);
298 EXPECT_EQ("100,300 300x300", window_->bounds().ToString());
299 EXPECT_EQ("400,300 150x200", window2_->bounds().ToString());
300 EXPECT_EQ("550,300 100x200", window3_->bounds().ToString());
302 // Move it 300, things should compress.
303 resizer->Drag(CalculateDragPoint(*resizer, 300, -10), 0);
304 EXPECT_EQ("100,300 500x300", window_->bounds().ToString());
305 EXPECT_EQ("600,300 120x200", window2_->bounds().ToString());
306 EXPECT_EQ("720,300 80x200", window3_->bounds().ToString());
308 // Move it so much the last two end up at their min.
309 resizer->Drag(CalculateDragPoint(*resizer, 800, 50), 0);
310 EXPECT_EQ("100,300 610x300", window_->bounds().ToString());
311 EXPECT_EQ("710,300 52x200", window2_->bounds().ToString());
312 EXPECT_EQ("762,300 38x200", window3_->bounds().ToString());
314 // Revert and make sure everything moves back.
315 resizer->RevertDrag();
316 EXPECT_EQ("100,300 200x300", window_->bounds().ToString());
317 EXPECT_EQ("300,300 150x200", window2_->bounds().ToString());
318 EXPECT_EQ("450,300 100x200", window3_->bounds().ToString());
321 // Assertions around attached window resizing (collapsing and expanding) with
322 // 3 windows.
323 TEST_F(WorkspaceWindowResizerTest, AttachedResize_RIGHT_3_Compress) {
324 window_->SetBounds(gfx::Rect( 100, 300, 200, 300));
325 window2_->SetBounds(gfx::Rect(300, 300, 200, 200));
326 window3_->SetBounds(gfx::Rect(450, 300, 100, 200));
327 delegate2_.set_min_size(gfx::Size(52, 50));
328 delegate3_.set_min_size(gfx::Size(38, 50));
330 std::vector<aura::Window*> windows;
331 windows.push_back(window2_.get());
332 windows.push_back(window3_.get());
333 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
334 window_.get(), gfx::Point(), HTRIGHT,
335 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
336 ASSERT_TRUE(resizer.get());
337 // Move it -100 to the right, which should collapse w1 and expand w2 and w3.
338 resizer->Drag(CalculateDragPoint(*resizer, -100, -10), 0);
339 EXPECT_EQ("100,300 100x300", window_->bounds().ToString());
340 EXPECT_EQ("200,300 266x200", window2_->bounds().ToString());
341 EXPECT_EQ("466,300 134x200", window3_->bounds().ToString());
343 // Move it 100 to the right.
344 resizer->Drag(CalculateDragPoint(*resizer, 100, -10), 0);
345 EXPECT_EQ("100,300 300x300", window_->bounds().ToString());
346 EXPECT_EQ("400,300 200x200", window2_->bounds().ToString());
347 EXPECT_EQ("600,300 100x200", window3_->bounds().ToString());
349 // 100 to the left again.
350 resizer->Drag(CalculateDragPoint(*resizer, -100, -10), 0);
351 EXPECT_EQ("100,300 100x300", window_->bounds().ToString());
352 EXPECT_EQ("200,300 266x200", window2_->bounds().ToString());
353 EXPECT_EQ("466,300 134x200", window3_->bounds().ToString());
356 // Assertions around collapsing and expanding from the bottom.
357 TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_Compress) {
358 window_->SetBounds(gfx::Rect( 0, 100, 400, 300));
359 window2_->SetBounds(gfx::Rect(400, 400, 100, 200));
361 std::vector<aura::Window*> windows;
362 windows.push_back(window2_.get());
363 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
364 window_.get(), gfx::Point(), HTBOTTOM,
365 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
366 ASSERT_TRUE(resizer.get());
367 // Move it up 100, which should expand w2 and collapse w1.
368 resizer->Drag(CalculateDragPoint(*resizer, 10, -100), 0);
369 EXPECT_EQ("0,100 400x200", window_->bounds().ToString());
370 EXPECT_EQ("400,300 100x300", window2_->bounds().ToString());
372 // Collapse all the way to w1's min.
373 delegate_.set_min_size(gfx::Size(20, 20));
374 resizer->Drag(CalculateDragPoint(*resizer, 20, -800), 0);
375 EXPECT_EQ("0,100 400x20", window_->bounds().ToString());
376 EXPECT_EQ("400,120 100x480", window2_->bounds().ToString());
378 // Move 100 down.
379 resizer->Drag(CalculateDragPoint(*resizer, 10, 100), 0);
380 EXPECT_EQ("0,100 400x400", window_->bounds().ToString());
381 EXPECT_EQ("400,500 100x100", window2_->bounds().ToString());
383 // Back to -100.
384 resizer->Drag(CalculateDragPoint(*resizer, 20, -100), 0);
385 EXPECT_EQ("0,100 400x200", window_->bounds().ToString());
386 EXPECT_EQ("400,300 100x300", window2_->bounds().ToString());
389 // Assertions around attached window resize dragging from the bottom with 2
390 // windows.
391 TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_2) {
392 window_->SetBounds(gfx::Rect( 0, 50, 400, 200));
393 window2_->SetBounds(gfx::Rect(0, 250, 200, 100));
395 std::vector<aura::Window*> windows;
396 windows.push_back(window2_.get());
397 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
398 window_.get(), gfx::Point(), HTBOTTOM,
399 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
400 ASSERT_TRUE(resizer.get());
401 // Move it 100 to the bottom, which should expand w1 and push w2.
402 resizer->Drag(CalculateDragPoint(*resizer, 10, 100), 0);
403 EXPECT_EQ("0,50 400x300", window_->bounds().ToString());
404 EXPECT_EQ("0,350 200x100", window2_->bounds().ToString());
406 // Push off the screen, w2 should be resized to its min.
407 delegate2_.set_min_size(gfx::Size(20, 20));
408 resizer->Drag(CalculateDragPoint(*resizer, 50, 820), 0);
409 EXPECT_EQ("0,50 400x530", window_->bounds().ToString());
410 EXPECT_EQ("0,580 200x20", window2_->bounds().ToString());
412 // Move back to 100 and verify w2 gets its original size.
413 resizer->Drag(CalculateDragPoint(*resizer, 10, 100), 0);
414 EXPECT_EQ("0,50 400x300", window_->bounds().ToString());
415 EXPECT_EQ("0,350 200x100", window2_->bounds().ToString());
417 // Revert and make sure everything moves back.
418 resizer->Drag(CalculateDragPoint(*resizer, 800, 20), 0);
419 resizer->RevertDrag();
420 EXPECT_EQ("0,50 400x200", window_->bounds().ToString());
421 EXPECT_EQ("0,250 200x100", window2_->bounds().ToString());
424 #if defined(OS_WIN)
425 // RootWindow and Display can't resize on Windows Ash. http://crbug.com/165962
426 #define MAYBE_AttachedResize_BOTTOM_3 DISABLED_AttachedResize_BOTTOM_3
427 #else
428 #define MAYBE_AttachedResize_BOTTOM_3 AttachedResize_BOTTOM_3
429 #endif
431 // Assertions around attached window resize dragging from the bottom with 3
432 // windows.
433 TEST_F(WorkspaceWindowResizerTest, MAYBE_AttachedResize_BOTTOM_3) {
434 UpdateDisplay("600x800");
435 aura::Window* root = Shell::GetPrimaryRootWindow();
436 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
438 window_->SetBounds(gfx::Rect( 300, 100, 300, 200));
439 window2_->SetBounds(gfx::Rect(300, 300, 200, 150));
440 window3_->SetBounds(gfx::Rect(300, 450, 200, 100));
441 delegate2_.set_min_size(gfx::Size(50, 52));
442 delegate3_.set_min_size(gfx::Size(50, 38));
444 std::vector<aura::Window*> windows;
445 windows.push_back(window2_.get());
446 windows.push_back(window3_.get());
447 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
448 window_.get(), gfx::Point(), HTBOTTOM,
449 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
450 ASSERT_TRUE(resizer.get());
451 // Move it 100 down, which should expand w1 and push w2 and w3.
452 resizer->Drag(CalculateDragPoint(*resizer, -10, 100), 0);
453 EXPECT_EQ("300,100 300x300", window_->bounds().ToString());
454 EXPECT_EQ("300,400 200x150", window2_->bounds().ToString());
455 EXPECT_EQ("300,550 200x100", window3_->bounds().ToString());
457 // Move it 296 things should compress.
458 resizer->Drag(CalculateDragPoint(*resizer, -10, 296), 0);
459 EXPECT_EQ("300,100 300x496", window_->bounds().ToString());
460 EXPECT_EQ("300,596 200x123", window2_->bounds().ToString());
461 EXPECT_EQ("300,719 200x81", window3_->bounds().ToString());
463 // Move it so much everything ends up at its min.
464 resizer->Drag(CalculateDragPoint(*resizer, 50, 798), 0);
465 EXPECT_EQ("300,100 300x610", window_->bounds().ToString());
466 EXPECT_EQ("300,710 200x52", window2_->bounds().ToString());
467 EXPECT_EQ("300,762 200x38", window3_->bounds().ToString());
469 // Revert and make sure everything moves back.
470 resizer->RevertDrag();
471 EXPECT_EQ("300,100 300x200", window_->bounds().ToString());
472 EXPECT_EQ("300,300 200x150", window2_->bounds().ToString());
473 EXPECT_EQ("300,450 200x100", window3_->bounds().ToString());
476 // Assertions around attached window resizing (collapsing and expanding) with
477 // 3 windows.
478 TEST_F(WorkspaceWindowResizerTest, AttachedResize_BOTTOM_3_Compress) {
479 window_->SetBounds(gfx::Rect( 0, 0, 200, 200));
480 window2_->SetBounds(gfx::Rect(10, 200, 200, 200));
481 window3_->SetBounds(gfx::Rect(20, 400, 100, 100));
482 delegate2_.set_min_size(gfx::Size(52, 50));
483 delegate3_.set_min_size(gfx::Size(38, 50));
485 std::vector<aura::Window*> windows;
486 windows.push_back(window2_.get());
487 windows.push_back(window3_.get());
488 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
489 window_.get(), gfx::Point(), HTBOTTOM,
490 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
491 ASSERT_TRUE(resizer.get());
492 // Move it 100 up, which should collapse w1 and expand w2 and w3.
493 resizer->Drag(CalculateDragPoint(*resizer, -10, -100), 0);
494 EXPECT_EQ("0,0 200x100", window_->bounds().ToString());
495 EXPECT_EQ("10,100 200x266", window2_->bounds().ToString());
496 EXPECT_EQ("20,366 100x134", window3_->bounds().ToString());
498 // Move it 100 down.
499 resizer->Drag(CalculateDragPoint(*resizer, 10, 100), 0);
500 EXPECT_EQ("0,0 200x300", window_->bounds().ToString());
501 EXPECT_EQ("10,300 200x200", window2_->bounds().ToString());
502 EXPECT_EQ("20,500 100x100", window3_->bounds().ToString());
504 // 100 up again.
505 resizer->Drag(CalculateDragPoint(*resizer, -10, -100), 0);
506 EXPECT_EQ("0,0 200x100", window_->bounds().ToString());
507 EXPECT_EQ("10,100 200x266", window2_->bounds().ToString());
508 EXPECT_EQ("20,366 100x134", window3_->bounds().ToString());
511 // Tests that touch-dragging a window does not lock the mouse cursor
512 // and therefore shows the cursor on a mousemove.
513 TEST_F(WorkspaceWindowResizerTest, MouseMoveWithTouchDrag) {
514 window_->SetBounds(gfx::Rect(0, 300, 400, 300));
515 window2_->SetBounds(gfx::Rect(400, 200, 100, 200));
517 Shell* shell = Shell::GetInstance();
518 ui::test::EventGenerator generator(window_->GetRootWindow());
520 // The cursor should not be locked initially.
521 EXPECT_FALSE(shell->cursor_manager()->IsCursorLocked());
523 std::vector<aura::Window*> windows;
524 windows.push_back(window2_.get());
525 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
526 window_.get(), gfx::Point(), HTRIGHT,
527 aura::client::WINDOW_MOVE_SOURCE_TOUCH, windows));
528 ASSERT_TRUE(resizer.get());
530 // Creating a WorkspaceWindowResizer should not lock the cursor.
531 EXPECT_FALSE(shell->cursor_manager()->IsCursorLocked());
533 // The cursor should be hidden after touching the screen and
534 // starting a drag.
535 EXPECT_TRUE(shell->cursor_manager()->IsCursorVisible());
536 generator.PressTouch();
537 resizer->Drag(CalculateDragPoint(*resizer, 100, 10), 0);
538 EXPECT_FALSE(shell->cursor_manager()->IsCursorVisible());
539 EXPECT_FALSE(shell->cursor_manager()->IsCursorLocked());
541 // Moving the mouse should show the cursor.
542 generator.MoveMouseBy(1, 1);
543 EXPECT_TRUE(shell->cursor_manager()->IsCursorVisible());
544 EXPECT_FALSE(shell->cursor_manager()->IsCursorLocked());
546 resizer->RevertDrag();
549 // Assertions around dragging to the left/right edge of the screen.
550 TEST_F(WorkspaceWindowResizerTest, Edge) {
551 if (!SupportsHostWindowResize())
552 return;
554 // Resize host window to force insets update.
555 UpdateDisplay("800x700");
556 // TODO(varkha): Insets are reset after every drag because of
557 // http://crbug.com/292238.
558 // Window is wide enough not to get docked right away.
559 window_->SetBounds(gfx::Rect(20, 30, 400, 60));
560 window_->SetProperty(aura::client::kCanMaximizeKey, true);
561 wm::WindowState* window_state = wm::GetWindowState(window_.get());
564 gfx::Rect expected_bounds_in_parent(
565 wm::GetDefaultLeftSnappedWindowBoundsInParent(window_.get()));
567 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
568 window_.get(), gfx::Point(), HTCAPTION));
569 ASSERT_TRUE(resizer.get());
570 resizer->Drag(CalculateDragPoint(*resizer, 0, 10), 0);
571 resizer->CompleteDrag();
573 EXPECT_EQ(expected_bounds_in_parent.ToString(),
574 window_->bounds().ToString());
575 ASSERT_TRUE(window_state->HasRestoreBounds());
576 EXPECT_EQ("20,30 400x60",
577 window_state->GetRestoreBoundsInScreen().ToString());
579 // Try the same with the right side.
581 gfx::Rect expected_bounds_in_parent(
582 wm::GetDefaultRightSnappedWindowBoundsInParent(window_.get()));
584 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
585 window_.get(), gfx::Point(), HTCAPTION));
586 ASSERT_TRUE(resizer.get());
587 resizer->Drag(CalculateDragPoint(*resizer, 800, 10), 0);
588 resizer->CompleteDrag();
589 EXPECT_EQ(expected_bounds_in_parent.ToString(),
590 window_->bounds().ToString());
591 ASSERT_TRUE(window_state->HasRestoreBounds());
592 EXPECT_EQ("20,30 400x60",
593 window_state->GetRestoreBoundsInScreen().ToString());
596 // Test if the restore bounds is correct in multiple displays.
597 if (!SupportsMultipleDisplays())
598 return;
600 // Restore the window to clear snapped state.
601 window_state->Restore();
603 UpdateDisplay("800x600,500x600");
604 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
605 EXPECT_EQ(root_windows[0], window_->GetRootWindow());
606 // Window is wide enough not to get docked right away.
607 window_->SetBoundsInScreen(gfx::Rect(800, 10, 400, 60),
608 ScreenUtil::GetSecondaryDisplay());
609 EXPECT_EQ(root_windows[1], window_->GetRootWindow());
611 EXPECT_EQ("800,10 400x60", window_->GetBoundsInScreen().ToString());
613 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
614 window_.get(), gfx::Point(), HTCAPTION));
615 ASSERT_TRUE(resizer.get());
616 resizer->Drag(CalculateDragPoint(*resizer, 499, 0), 0);
617 int bottom =
618 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()).bottom();
619 resizer->CompleteDrag();
620 // With the resolution of 500x600 we will hit in this case the 50% screen
621 // size setting.
622 // TODO(varkha): Insets are updated because of http://crbug.com/292238
623 EXPECT_EQ("250,0 250x" + base::IntToString(bottom),
624 window_->bounds().ToString());
625 EXPECT_EQ("800,10 400x60",
626 window_state->GetRestoreBoundsInScreen().ToString());
630 // Check that non resizable windows will not get resized.
631 TEST_F(WorkspaceWindowResizerTest, NonResizableWindows) {
632 window_->SetBounds(gfx::Rect(20, 30, 50, 60));
633 window_->SetProperty(aura::client::kCanResizeKey, false);
635 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
636 window_.get(), gfx::Point(), HTCAPTION));
637 ASSERT_TRUE(resizer.get());
638 resizer->Drag(CalculateDragPoint(*resizer, -20, 0), 0);
639 resizer->CompleteDrag();
640 EXPECT_EQ("0,30 50x60", window_->bounds().ToString());
643 TEST_F(WorkspaceWindowResizerTest, CancelSnapPhantom) {
644 if (!SupportsMultipleDisplays())
645 return;
647 UpdateDisplay("800x600,800x600");
648 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
649 ASSERT_EQ(2U, root_windows.size());
651 window_->SetBoundsInScreen(gfx::Rect(0, 0, 50, 60),
652 Shell::GetScreen()->GetPrimaryDisplay());
653 EXPECT_EQ(root_windows[0], window_->GetRootWindow());
654 EXPECT_FLOAT_EQ(1.0f, window_->layer()->opacity());
656 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
657 window_.get(), gfx::Point(), HTCAPTION));
658 ASSERT_TRUE(resizer.get());
659 EXPECT_FALSE(snap_phantom_window_controller());
661 // The pointer is on the edge but not shared. The snap phantom window
662 // controller should be non-NULL.
663 resizer->Drag(CalculateDragPoint(*resizer, 799, 0), 0);
664 EXPECT_TRUE(snap_phantom_window_controller());
666 // Move the cursor across the edge. Now the snap phantom window controller
667 // should be canceled.
668 resizer->Drag(CalculateDragPoint(*resizer, 800, 0), 0);
669 EXPECT_FALSE(snap_phantom_window_controller());
673 // Verifies that dragging a snapped window unsnaps it.
674 TEST_F(WorkspaceWindowResizerTest, DragSnapped) {
675 wm::WindowState* window_state = ash::wm::GetWindowState(window_.get());
677 const gfx::Rect kInitialBounds(100, 100, 100, 100);
678 window_->SetBounds(kInitialBounds);
679 window_->Show();
680 const wm::WMEvent snap_event(wm::WM_EVENT_SNAP_LEFT);
681 window_state->OnWMEvent(&snap_event);
682 EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType());
683 gfx::Rect snapped_bounds = window_->bounds();
684 EXPECT_NE(snapped_bounds.ToString(), kInitialBounds.ToString());
685 EXPECT_EQ(window_state->GetRestoreBoundsInParent().ToString(),
686 kInitialBounds.ToString());
688 // Dragging a side snapped window should unsnap it.
689 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
690 window_.get(), gfx::Point(), HTCAPTION));
691 resizer->Drag(CalculateDragPoint(*resizer, 10, 0), 0);
692 resizer->CompleteDrag();
693 EXPECT_EQ(wm::WINDOW_STATE_TYPE_NORMAL, window_state->GetStateType());
694 EXPECT_EQ("10,0 100x100", window_->bounds().ToString());
695 EXPECT_FALSE(window_state->HasRestoreBounds());
698 // Verifies the behavior of resizing a side snapped window.
699 TEST_F(WorkspaceWindowResizerTest, ResizeSnapped) {
700 wm::WindowState* window_state = ash::wm::GetWindowState(window_.get());
702 const gfx::Rect kInitialBounds(100, 100, 100, 100);
703 window_->SetBounds(kInitialBounds);
704 window_->Show();
706 const wm::WMEvent snap_event(wm::WM_EVENT_SNAP_LEFT);
707 window_state->OnWMEvent(&snap_event);
708 EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType());
709 gfx::Rect snapped_bounds = window_->bounds();
710 EXPECT_NE(snapped_bounds.ToString(), kInitialBounds.ToString());
711 EXPECT_EQ(window_state->GetRestoreBoundsInParent().ToString(),
712 kInitialBounds.ToString());
715 // 1) Resizing a side snapped window to make it wider should not unsnap the
716 // window.
717 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
718 window_.get(), gfx::Point(), HTRIGHT));
719 resizer->Drag(CalculateDragPoint(*resizer, 10, 0), 0);
720 resizer->CompleteDrag();
721 EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType());
722 snapped_bounds.Inset(0, 0, -10, 0);
723 EXPECT_EQ(snapped_bounds.ToString(), window_->bounds().ToString());
724 EXPECT_EQ(window_state->GetRestoreBoundsInParent().ToString(),
725 kInitialBounds.ToString());
729 // 2) Resizing a side snapped window vertically and then undoing the change
730 // should not unsnap.
731 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
732 window_.get(), gfx::Point(), HTBOTTOM));
733 resizer->Drag(CalculateDragPoint(*resizer, 0, -30), 0);
734 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
735 resizer->CompleteDrag();
736 EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType());
737 EXPECT_EQ(snapped_bounds.ToString(), window_->bounds().ToString());
738 EXPECT_EQ(window_state->GetRestoreBoundsInParent().ToString(),
739 kInitialBounds.ToString());
743 // 3) Resizing a side snapped window vertically and then not undoing the
744 // change should unsnap.
745 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
746 window_.get(), gfx::Point(), HTBOTTOM));
747 resizer->Drag(CalculateDragPoint(*resizer, 0, -10), 0);
748 resizer->CompleteDrag();
749 EXPECT_EQ(wm::WINDOW_STATE_TYPE_NORMAL, window_state->GetStateType());
750 gfx::Rect expected_bounds(snapped_bounds);
751 expected_bounds.Inset(0, 0, 0, 10);
752 EXPECT_EQ(expected_bounds.ToString(), window_->bounds().ToString());
753 EXPECT_FALSE(window_state->HasRestoreBounds());
757 // Verifies windows are correctly restacked when reordering multiple windows.
758 TEST_F(WorkspaceWindowResizerTest, RestackAttached) {
759 window_->SetBounds(gfx::Rect( 0, 0, 200, 300));
760 window2_->SetBounds(gfx::Rect(200, 0, 100, 200));
761 window3_->SetBounds(gfx::Rect(300, 0, 100, 100));
764 std::vector<aura::Window*> windows;
765 windows.push_back(window2_.get());
766 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
767 window_.get(), gfx::Point(), HTRIGHT,
768 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
769 ASSERT_TRUE(resizer.get());
770 // Move it 100 to the right, which should expand w1 and push w2 and w3.
771 resizer->Drag(CalculateDragPoint(*resizer, 100, -10), 0);
773 // 2 should be topmost since it's initially the highest in the stack.
774 EXPECT_EQ("2 1 3", WindowOrderAsString(window_->parent()));
778 std::vector<aura::Window*> windows;
779 windows.push_back(window3_.get());
780 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
781 window2_.get(), gfx::Point(), HTRIGHT,
782 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
783 ASSERT_TRUE(resizer.get());
784 // Move it 100 to the right, which should expand w1 and push w2 and w3.
785 resizer->Drag(CalculateDragPoint(*resizer, 100, -10), 0);
787 // 2 should be topmost since it's initially the highest in the stack.
788 EXPECT_EQ("2 3 1", WindowOrderAsString(window_->parent()));
792 // Makes sure we don't allow dragging below the work area.
793 TEST_F(WorkspaceWindowResizerTest, DontDragOffBottom) {
794 Shell::GetInstance()->SetDisplayWorkAreaInsets(
795 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 10, 0));
797 ASSERT_EQ(1, Shell::GetScreen()->GetNumDisplays());
799 window_->SetBounds(gfx::Rect(100, 200, 300, 400));
800 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
801 window_.get(), gfx::Point(), HTCAPTION));
802 ASSERT_TRUE(resizer.get());
803 resizer->Drag(CalculateDragPoint(*resizer, 0, 600), 0);
804 int expected_y =
805 kRootHeight - WorkspaceWindowResizer::kMinOnscreenHeight - 10;
806 EXPECT_EQ("100," + base::IntToString(expected_y) + " 300x400",
807 window_->bounds().ToString());
810 // Makes sure we don't allow dragging on the work area with multidisplay.
811 TEST_F(WorkspaceWindowResizerTest, DontDragOffBottomWithMultiDisplay) {
812 if (!SupportsMultipleDisplays())
813 return;
815 UpdateDisplay("800x600,800x600");
816 ASSERT_EQ(2, Shell::GetScreen()->GetNumDisplays());
818 Shell::GetInstance()->SetDisplayWorkAreaInsets(
819 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 10, 0));
821 // Positions the secondary display at the bottom the primary display.
822 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
823 ash::DisplayLayout(ash::DisplayLayout::BOTTOM, 0));
826 window_->SetBounds(gfx::Rect(100, 200, 300, 20));
827 DCHECK_LT(window_->bounds().height(),
828 WorkspaceWindowResizer::kMinOnscreenHeight);
829 // Drag down avoiding dragging along the edge as that would side-snap.
830 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
831 window_.get(), gfx::Point(10, 0), HTCAPTION));
832 ASSERT_TRUE(resizer.get());
833 resizer->Drag(CalculateDragPoint(*resizer, 0, 400), 0);
834 int expected_y = kRootHeight - window_->bounds().height() - 10;
835 // When the mouse cursor is in the primary display, the window cannot move
836 // on non-work area but can get all the way towards the bottom,
837 // restricted only by the window height.
838 EXPECT_EQ("100," + base::IntToString(expected_y) + " 300x20",
839 window_->bounds().ToString());
840 // Revert the drag in order to not remember the restore bounds.
841 resizer->RevertDrag();
844 Shell::GetInstance()->SetDisplayWorkAreaInsets(
845 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 10, 0));
847 window_->SetBounds(gfx::Rect(100, 200, 300, 400));
848 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
849 window_.get(), gfx::Point(10, 0), HTCAPTION));
850 ASSERT_TRUE(resizer.get());
851 // Drag down avoiding dragging along the edge as that would side-snap.
852 resizer->Drag(CalculateDragPoint(*resizer, 0, 400), 0);
853 int expected_y =
854 kRootHeight - WorkspaceWindowResizer::kMinOnscreenHeight - 10;
855 // When the mouse cursor is in the primary display, the window cannot move
856 // on non-work area with kMinOnscreenHeight margin.
857 EXPECT_EQ("100," + base::IntToString(expected_y) + " 300x400",
858 window_->bounds().ToString());
859 resizer->CompleteDrag();
863 window_->SetBounds(gfx::Rect(100, 200, 300, 400));
864 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
865 window_.get(), window_->bounds().origin(), HTCAPTION));
866 ASSERT_TRUE(resizer.get());
867 // Drag down avoiding getting stuck against the shelf on the bottom screen.
868 resizer->Drag(CalculateDragPoint(*resizer, 0, 500), 0);
869 // The window can move to the secondary display beyond non-work area of
870 // the primary display.
871 EXPECT_EQ("100,700 300x400", window_->bounds().ToString());
872 resizer->CompleteDrag();
876 // Makes sure we don't allow dragging off the top of the work area.
877 TEST_F(WorkspaceWindowResizerTest, DontDragOffTop) {
878 Shell::GetInstance()->SetDisplayWorkAreaInsets(
879 Shell::GetPrimaryRootWindow(), gfx::Insets(10, 0, 0, 0));
881 window_->SetBounds(gfx::Rect(100, 200, 300, 400));
882 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
883 window_.get(), gfx::Point(), HTCAPTION));
884 ASSERT_TRUE(resizer.get());
885 resizer->Drag(CalculateDragPoint(*resizer, 0, -600), 0);
886 EXPECT_EQ("100,10 300x400", window_->bounds().ToString());
889 TEST_F(WorkspaceWindowResizerTest, ResizeBottomOutsideWorkArea) {
890 Shell::GetInstance()->SetDisplayWorkAreaInsets(
891 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
893 window_->SetBounds(gfx::Rect(100, 200, 300, 380));
894 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
895 window_.get(), gfx::Point(), HTTOP));
896 ASSERT_TRUE(resizer.get());
897 resizer->Drag(CalculateDragPoint(*resizer, 8, 0), 0);
898 EXPECT_EQ("100,200 300x380", window_->bounds().ToString());
901 TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideLeftWorkArea) {
902 Shell::GetInstance()->SetDisplayWorkAreaInsets(
903 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
904 int left = ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_.get()).x();
905 int pixels_to_left_border = 50;
906 int window_width = 300;
907 int window_x = left - window_width + pixels_to_left_border;
908 window_->SetBounds(gfx::Rect(window_x, 100, window_width, 380));
909 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
910 window_.get(), gfx::Point(pixels_to_left_border, 0), HTRIGHT));
911 ASSERT_TRUE(resizer.get());
912 resizer->Drag(CalculateDragPoint(*resizer, -window_width, 0), 0);
913 EXPECT_EQ(base::IntToString(window_x) + ",100 " +
914 base::IntToString(kMinimumOnScreenArea - window_x) +
915 "x380", window_->bounds().ToString());
918 TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideRightWorkArea) {
919 Shell::GetInstance()->SetDisplayWorkAreaInsets(
920 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
921 int right = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
922 window_.get()).right();
923 int pixels_to_right_border = 50;
924 int window_width = 300;
925 int window_x = right - pixels_to_right_border;
926 window_->SetBounds(gfx::Rect(window_x, 100, window_width, 380));
927 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
928 window_.get(), gfx::Point(window_x, 0), HTLEFT));
929 ASSERT_TRUE(resizer.get());
930 resizer->Drag(CalculateDragPoint(*resizer, window_width, 0), 0);
931 EXPECT_EQ(base::IntToString(right - kMinimumOnScreenArea) +
932 ",100 " +
933 base::IntToString(window_width - pixels_to_right_border +
934 kMinimumOnScreenArea) +
935 "x380", window_->bounds().ToString());
938 TEST_F(WorkspaceWindowResizerTest, ResizeWindowOutsideBottomWorkArea) {
939 Shell::GetInstance()->SetDisplayWorkAreaInsets(
940 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
941 int bottom = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
942 window_.get()).bottom();
943 int delta_to_bottom = 50;
944 int height = 380;
945 window_->SetBounds(gfx::Rect(100, bottom - delta_to_bottom, 300, height));
946 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
947 window_.get(), gfx::Point(0, bottom - delta_to_bottom), HTTOP));
948 ASSERT_TRUE(resizer.get());
949 resizer->Drag(CalculateDragPoint(*resizer, 0, bottom), 0);
950 EXPECT_EQ("100," +
951 base::IntToString(bottom - kMinimumOnScreenArea) +
952 " 300x" +
953 base::IntToString(height - (delta_to_bottom -
954 kMinimumOnScreenArea)),
955 window_->bounds().ToString());
958 // Verifies that 'outside' check of the resizer take into account the extended
959 // desktop in case of repositions.
960 TEST_F(WorkspaceWindowResizerTest, DragWindowOutsideRightToSecondaryDisplay) {
961 // Only primary display. Changes the window position to fit within the
962 // display.
963 Shell::GetInstance()->SetDisplayWorkAreaInsets(
964 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
965 int right = ScreenUtil::GetDisplayWorkAreaBoundsInParent(
966 window_.get()).right();
967 int pixels_to_right_border = 50;
968 int window_width = 300;
969 int window_x = right - pixels_to_right_border;
970 window_->SetBounds(gfx::Rect(window_x, 100, window_width, 380));
971 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
972 window_.get(), gfx::Point(window_x, 0), HTCAPTION));
973 ASSERT_TRUE(resizer.get());
974 resizer->Drag(CalculateDragPoint(*resizer, window_width, 0), 0);
975 EXPECT_EQ(base::IntToString(right - kMinimumOnScreenArea) +
976 ",100 " +
977 base::IntToString(window_width) +
978 "x380", window_->bounds().ToString());
980 if (!SupportsMultipleDisplays())
981 return;
983 // With secondary display. Operation itself is same but doesn't change
984 // the position because the window is still within the secondary display.
985 UpdateDisplay("1000x600,600x400");
986 Shell::GetInstance()->SetDisplayWorkAreaInsets(
987 Shell::GetPrimaryRootWindow(), gfx::Insets(0, 0, 50, 0));
988 window_->SetBounds(gfx::Rect(window_x, 100, window_width, 380));
989 resizer->Drag(CalculateDragPoint(*resizer, window_width, 0), 0);
990 EXPECT_EQ(base::IntToString(window_x + window_width) +
991 ",100 " +
992 base::IntToString(window_width) +
993 "x380", window_->bounds().ToString());
996 // Verifies snapping to edges works.
997 TEST_F(WorkspaceWindowResizerTest, SnapToEdge) {
998 Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager()->
999 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1000 window_->SetBounds(gfx::Rect(96, 112, 320, 160));
1001 // Click 50px to the right so that the mouse pointer does not leave the
1002 // workspace ensuring sticky behavior.
1003 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1004 window_.get(),
1005 window_->bounds().origin() + gfx::Vector2d(50, 0),
1006 HTCAPTION));
1007 ASSERT_TRUE(resizer.get());
1008 // Move to an x-coordinate of 15, which should not snap.
1009 resizer->Drag(CalculateDragPoint(*resizer, 15 - 96, 0), 0);
1010 // An x-coordinate of 7 should snap.
1011 resizer->Drag(CalculateDragPoint(*resizer, 7 - 96, 0), 0);
1012 EXPECT_EQ("0,112 320x160", window_->bounds().ToString());
1013 // Move to -15, should still snap to 0.
1014 resizer->Drag(CalculateDragPoint(*resizer, -15 - 96, 0), 0);
1015 EXPECT_EQ("0,112 320x160", window_->bounds().ToString());
1016 // At -32 should move past snap points.
1017 resizer->Drag(CalculateDragPoint(*resizer, -32 - 96, 0), 0);
1018 EXPECT_EQ("-32,112 320x160", window_->bounds().ToString());
1019 resizer->Drag(CalculateDragPoint(*resizer, -33 - 96, 0), 0);
1020 EXPECT_EQ("-33,112 320x160", window_->bounds().ToString());
1022 // Right side should similarly snap.
1023 resizer->Drag(CalculateDragPoint(*resizer, 800 - 320 - 96 - 15, 0), 0);
1024 EXPECT_EQ("465,112 320x160", window_->bounds().ToString());
1025 resizer->Drag(CalculateDragPoint(*resizer, 800 - 320 - 96 - 7, 0), 0);
1026 EXPECT_EQ("480,112 320x160", window_->bounds().ToString());
1027 resizer->Drag(CalculateDragPoint(*resizer, 800 - 320 - 96 + 15, 0), 0);
1028 EXPECT_EQ("480,112 320x160", window_->bounds().ToString());
1029 resizer->Drag(CalculateDragPoint(*resizer, 800 - 320 - 96 + 32, 0), 0);
1030 EXPECT_EQ("512,112 320x160", window_->bounds().ToString());
1031 resizer->Drag(CalculateDragPoint(*resizer, 800 - 320 - 96 + 33, 0), 0);
1032 EXPECT_EQ("513,112 320x160", window_->bounds().ToString());
1034 // And the bottom should snap too.
1035 resizer->Drag(CalculateDragPoint(*resizer, 0, 600 - 160 - 112 - 3 - 7), 0);
1036 EXPECT_EQ("96,437 320x160", window_->bounds().ToString());
1037 resizer->Drag(CalculateDragPoint(*resizer, 0, 600 - 160 - 112 - 3 + 15), 0);
1038 EXPECT_EQ("96,437 320x160", window_->bounds().ToString());
1039 resizer->Drag(CalculateDragPoint(*resizer, 0, 600 - 160 - 112 - 2 + 32), 0);
1040 EXPECT_EQ("96,470 320x160", window_->bounds().ToString());
1041 resizer->Drag(CalculateDragPoint(*resizer, 0, 600 - 160 - 112 - 2 + 33), 0);
1042 EXPECT_EQ("96,471 320x160", window_->bounds().ToString());
1044 // And the top should snap too.
1045 resizer->Drag(CalculateDragPoint(*resizer, 0, -112 + 20), 0);
1046 EXPECT_EQ("96,20 320x160", window_->bounds().ToString());
1047 resizer->Drag(CalculateDragPoint(*resizer, 0, -112 + 7), 0);
1048 EXPECT_EQ("96,0 320x160", window_->bounds().ToString());
1050 // And bottom/left should snap too.
1051 resizer->Drag(
1052 CalculateDragPoint(*resizer, 7 - 96, 600 - 160 - 112 - 3 - 7), 0);
1053 EXPECT_EQ("0,437 320x160", window_->bounds().ToString());
1054 resizer->Drag(
1055 CalculateDragPoint(*resizer, -15 - 96, 600 - 160 - 112 - 3 + 15), 0);
1056 EXPECT_EQ("0,437 320x160", window_->bounds().ToString());
1057 // should move past snap points.
1058 resizer->Drag(
1059 CalculateDragPoint(*resizer, -32 - 96, 600 - 160 - 112 - 2 + 32), 0);
1060 EXPECT_EQ("-32,470 320x160", window_->bounds().ToString());
1061 resizer->Drag(
1062 CalculateDragPoint(*resizer, -33 - 96, 600 - 160 - 112 - 2 + 33), 0);
1063 EXPECT_EQ("-33,471 320x160", window_->bounds().ToString());
1065 // No need to test dragging < 0 as we force that to 0.
1068 // Verifies a resize snap when dragging TOPLEFT.
1069 TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_TOPLEFT) {
1070 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1071 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1072 window_.get(), gfx::Point(), HTTOPLEFT));
1073 ASSERT_TRUE(resizer.get());
1074 resizer->Drag(CalculateDragPoint(*resizer, -98, -199), 0);
1075 EXPECT_EQ("0,0 120x230", window_->bounds().ToString());
1078 // Verifies a resize snap when dragging TOPRIGHT.
1079 TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_TOPRIGHT) {
1080 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1081 gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
1082 window_.get()));
1083 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1084 window_.get(), gfx::Point(), HTTOPRIGHT));
1085 ASSERT_TRUE(resizer.get());
1086 resizer->Drag(
1087 CalculateDragPoint(*resizer, work_area.right() - 120 - 1, -199), 0);
1088 EXPECT_EQ(100, window_->bounds().x());
1089 EXPECT_EQ(work_area.y(), window_->bounds().y());
1090 EXPECT_EQ(work_area.right() - 100, window_->bounds().width());
1091 EXPECT_EQ(230, window_->bounds().height());
1094 // Verifies a resize snap when dragging BOTTOMRIGHT.
1095 TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_BOTTOMRIGHT) {
1096 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1097 gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
1098 window_.get()));
1099 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1100 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1101 ASSERT_TRUE(resizer.get());
1102 resizer->Drag(
1103 CalculateDragPoint(*resizer, work_area.right() - 120 - 1,
1104 work_area.bottom() - 220 - 2), 0);
1105 EXPECT_EQ(100, window_->bounds().x());
1106 EXPECT_EQ(200, window_->bounds().y());
1107 EXPECT_EQ(work_area.right() - 100, window_->bounds().width());
1108 EXPECT_EQ(work_area.bottom() - 200, window_->bounds().height());
1111 // Verifies a resize snap when dragging BOTTOMLEFT.
1112 TEST_F(WorkspaceWindowResizerTest, SnapToWorkArea_BOTTOMLEFT) {
1113 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1114 gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
1115 window_.get()));
1116 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1117 window_.get(), gfx::Point(), HTBOTTOMLEFT));
1118 ASSERT_TRUE(resizer.get());
1119 resizer->Drag(
1120 CalculateDragPoint(*resizer, -98, work_area.bottom() - 220 - 2), 0);
1121 EXPECT_EQ(0, window_->bounds().x());
1122 EXPECT_EQ(200, window_->bounds().y());
1123 EXPECT_EQ(120, window_->bounds().width());
1124 EXPECT_EQ(work_area.bottom() - 200, window_->bounds().height());
1127 // Verifies window sticks to both window and work area.
1128 TEST_F(WorkspaceWindowResizerTest, StickToBothEdgeAndWindow) {
1129 window_->SetBounds(gfx::Rect(10, 10, 20, 50));
1130 window_->Show();
1131 window2_->SetBounds(gfx::Rect(150, 160, 25, 1000));
1132 window2_->Show();
1134 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1135 window_.get(), gfx::Point(10, 10), HTCAPTION));
1136 ASSERT_TRUE(resizer.get());
1138 // Move |window| one pixel to the left of |window2|. Should snap to right.
1139 resizer->Drag(CalculateDragPoint(*resizer, 119, 145), 0);
1140 gfx::Rect expected(130, 160, 20, 50);
1141 EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
1143 gfx::Rect work_area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(
1144 window_.get()));
1146 // The initial y position of |window_|.
1147 int initial_y = 10;
1148 // The drag position where the window is exactly attached to the bottom.
1149 int attach_y = work_area.bottom() - window_->bounds().height() - initial_y;
1151 // Dragging 10px above should not attach to the bottom.
1152 resizer->Drag(CalculateDragPoint(*resizer, 119, attach_y - 10), 0);
1153 expected.set_y(attach_y + initial_y - 10);
1154 EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
1156 // Stick to the work area.
1157 resizer->Drag(CalculateDragPoint(*resizer, 119, attach_y - 1), 0);
1158 expected.set_y(attach_y + initial_y);
1159 EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
1161 resizer->Drag(CalculateDragPoint(*resizer, 119, attach_y), 0);
1162 expected.set_y(attach_y + initial_y);
1163 EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
1165 resizer->Drag(CalculateDragPoint(*resizer, 119, attach_y + 1), 0);
1166 expected.set_y(attach_y + initial_y);
1167 EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
1169 // Moving down further should move the window.
1170 resizer->Drag(CalculateDragPoint(*resizer, 119, attach_y + 18), 0);
1171 expected.set_y(attach_y + initial_y + 18);
1172 EXPECT_EQ(expected.ToString(), window_->bounds().ToString());
1175 TEST_F(WorkspaceWindowResizerTest, CtrlDragResizeToExactPosition) {
1176 window_->SetBounds(gfx::Rect(96, 112, 320, 160));
1177 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1178 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1179 ASSERT_TRUE(resizer.get());
1180 // Resize the right bottom to add 10 in width, 12 in height.
1181 resizer->Drag(CalculateDragPoint(*resizer, 10, 12), ui::EF_CONTROL_DOWN);
1182 // Both bottom and right sides to resize to exact size requested.
1183 EXPECT_EQ("96,112 330x172", window_->bounds().ToString());
1186 // Verifies that a dragged, non-snapped window will clear restore bounds.
1187 TEST_F(WorkspaceWindowResizerTest, RestoreClearedOnResize) {
1188 window_->SetBounds(gfx::Rect(10, 10, 100, 100));
1189 wm::WindowState* window_state = wm::GetWindowState(window_.get());
1190 window_state->SetRestoreBoundsInScreen(gfx::Rect(50, 50, 50, 50));
1191 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1192 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1193 ASSERT_TRUE(resizer.get());
1194 // Drag the window to new position by adding (20, 30) to original point,
1195 // the original restore bound should be cleared.
1196 resizer->Drag(CalculateDragPoint(*resizer, 20, 30), 0);
1197 resizer->CompleteDrag();
1198 EXPECT_EQ("10,10 120x130", window_->bounds().ToString());
1199 EXPECT_FALSE(window_state->HasRestoreBounds());
1202 // Verifies that a dragged window will restore to its pre-maximized size.
1203 TEST_F(WorkspaceWindowResizerTest, RestoreToPreMaximizeCoordinates) {
1204 window_->SetBounds(gfx::Rect(0, 0, 1000, 1000));
1205 wm::WindowState* window_state = wm::GetWindowState(window_.get());
1206 window_state->SetRestoreBoundsInScreen(gfx::Rect(96, 112, 320, 160));
1207 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1208 window_.get(), gfx::Point(), HTCAPTION));
1209 ASSERT_TRUE(resizer.get());
1210 // Drag the window to new position by adding (10, 10) to original point,
1211 // the window should get restored.
1212 resizer->Drag(CalculateDragPoint(*resizer, 10, 10), 0);
1213 resizer->CompleteDrag();
1214 EXPECT_EQ("10,10 320x160", window_->bounds().ToString());
1215 // The restore rectangle should get cleared as well.
1216 EXPECT_FALSE(window_state->HasRestoreBounds());
1219 // Verifies that a dragged window will restore to its pre-maximized size.
1220 TEST_F(WorkspaceWindowResizerTest, RevertResizeOperation) {
1221 const gfx::Rect initial_bounds(0, 0, 200, 400);
1222 window_->SetBounds(initial_bounds);
1224 wm::WindowState* window_state = wm::GetWindowState(window_.get());
1225 window_state->SetRestoreBoundsInScreen(gfx::Rect(96, 112, 320, 160));
1226 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1227 window_.get(), gfx::Point(), HTCAPTION));
1228 ASSERT_TRUE(resizer.get());
1229 // Drag the window to new poistion by adding (180, 16) to original point,
1230 // the window should get restored.
1231 resizer->Drag(CalculateDragPoint(*resizer, 180, 16), 0);
1232 resizer->RevertDrag();
1233 EXPECT_EQ(initial_bounds.ToString(), window_->bounds().ToString());
1234 EXPECT_EQ("96,112 320x160",
1235 window_state->GetRestoreBoundsInScreen().ToString());
1238 // Check that only usable sizes get returned by the resizer.
1239 TEST_F(WorkspaceWindowResizerTest, MagneticallyAttach) {
1240 window_->SetBounds(gfx::Rect(10, 10, 20, 30));
1241 window2_->SetBounds(gfx::Rect(150, 160, 25, 20));
1242 window2_->Show();
1244 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1245 window_.get(), gfx::Point(), HTCAPTION));
1246 ASSERT_TRUE(resizer.get());
1247 // Move |window| one pixel to the left of |window2|. Should snap to right and
1248 // top.
1249 resizer->Drag(CalculateDragPoint(*resizer, 119, 145), 0);
1250 EXPECT_EQ("130,160 20x30", window_->bounds().ToString());
1252 // Move |window| one pixel to the right of |window2|. Should snap to left and
1253 // top.
1254 resizer->Drag(CalculateDragPoint(*resizer, 164, 145), 0);
1255 EXPECT_EQ("175,160 20x30", window_->bounds().ToString());
1257 // Move |window| one pixel above |window2|. Should snap to top and left.
1258 resizer->Drag(CalculateDragPoint(*resizer, 142, 119), 0);
1259 EXPECT_EQ("150,130 20x30", window_->bounds().ToString());
1261 // Move |window| one pixel above the bottom of |window2|. Should snap to
1262 // bottom and left.
1263 resizer->Drag(CalculateDragPoint(*resizer, 142, 169), 0);
1264 EXPECT_EQ("150,180 20x30", window_->bounds().ToString());
1267 // The following variants verify magnetic snapping during resize when dragging a
1268 // particular edge.
1269 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_TOP) {
1270 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1271 window2_->SetBounds(gfx::Rect(99, 179, 10, 20));
1272 window2_->Show();
1274 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1275 window_.get(), gfx::Point(), HTTOP));
1276 ASSERT_TRUE(resizer.get());
1277 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1278 EXPECT_EQ("100,199 20x31", window_->bounds().ToString());
1281 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_TOPLEFT) {
1282 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1283 window2_->SetBounds(gfx::Rect(99, 179, 10, 20));
1284 window2_->Show();
1287 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1288 window_.get(), gfx::Point(), HTTOPLEFT));
1289 ASSERT_TRUE(resizer.get());
1290 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1291 EXPECT_EQ("99,199 21x31", window_->bounds().ToString());
1292 resizer->RevertDrag();
1296 window2_->SetBounds(gfx::Rect(88, 201, 10, 20));
1297 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1298 window_.get(), gfx::Point(), HTTOPLEFT));
1299 ASSERT_TRUE(resizer.get());
1300 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1301 EXPECT_EQ("98,201 22x29", window_->bounds().ToString());
1302 resizer->RevertDrag();
1306 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_TOPRIGHT) {
1307 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1308 window2_->Show();
1311 window2_->SetBounds(gfx::Rect(111, 179, 10, 20));
1312 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1313 window_.get(), gfx::Point(), HTTOPRIGHT));
1314 ASSERT_TRUE(resizer.get());
1315 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1316 EXPECT_EQ("100,199 21x31", window_->bounds().ToString());
1317 resizer->RevertDrag();
1321 window2_->SetBounds(gfx::Rect(121, 199, 10, 20));
1322 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1323 window_.get(), gfx::Point(), HTTOPRIGHT));
1324 ASSERT_TRUE(resizer.get());
1325 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1326 EXPECT_EQ("100,199 21x31", window_->bounds().ToString());
1327 resizer->RevertDrag();
1331 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_RIGHT) {
1332 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1333 window2_->SetBounds(gfx::Rect(121, 199, 10, 20));
1334 window2_->Show();
1336 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1337 window_.get(), gfx::Point(), HTRIGHT));
1338 ASSERT_TRUE(resizer.get());
1339 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1340 EXPECT_EQ("100,200 21x30", window_->bounds().ToString());
1343 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_BOTTOMRIGHT) {
1344 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1345 window2_->Show();
1348 window2_->SetBounds(gfx::Rect(122, 212, 10, 20));
1349 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1350 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1351 ASSERT_TRUE(resizer.get());
1352 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1353 EXPECT_EQ("100,200 22x32", window_->bounds().ToString());
1354 resizer->RevertDrag();
1358 window2_->SetBounds(gfx::Rect(111, 233, 10, 20));
1359 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1360 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1361 ASSERT_TRUE(resizer.get());
1362 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1363 EXPECT_EQ("100,200 21x33", window_->bounds().ToString());
1364 resizer->RevertDrag();
1368 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_BOTTOM) {
1369 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1370 window2_->SetBounds(gfx::Rect(111, 233, 10, 20));
1371 window2_->Show();
1373 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1374 window_.get(), gfx::Point(), HTBOTTOM));
1375 ASSERT_TRUE(resizer.get());
1376 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1377 EXPECT_EQ("100,200 20x33", window_->bounds().ToString());
1380 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_BOTTOMLEFT) {
1381 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1382 window2_->Show();
1385 window2_->SetBounds(gfx::Rect(99, 231, 10, 20));
1386 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1387 window_.get(), gfx::Point(), HTBOTTOMLEFT));
1388 ASSERT_TRUE(resizer.get());
1389 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1390 EXPECT_EQ("99,200 21x31", window_->bounds().ToString());
1391 resizer->RevertDrag();
1395 window2_->SetBounds(gfx::Rect(89, 209, 10, 20));
1396 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1397 window_.get(), gfx::Point(), HTBOTTOMLEFT));
1398 ASSERT_TRUE(resizer.get());
1399 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1400 EXPECT_EQ("99,200 21x29", window_->bounds().ToString());
1401 resizer->RevertDrag();
1405 TEST_F(WorkspaceWindowResizerTest, MagneticallyResize_LEFT) {
1406 window2_->SetBounds(gfx::Rect(89, 209, 10, 20));
1407 window_->SetBounds(gfx::Rect(100, 200, 20, 30));
1408 window2_->Show();
1410 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1411 window_.get(), gfx::Point(), HTLEFT));
1412 ASSERT_TRUE(resizer.get());
1413 resizer->Drag(CalculateDragPoint(*resizer, 0, 0), 0);
1414 EXPECT_EQ("99,200 21x30", window_->bounds().ToString());
1417 // Test that the user user moved window flag is getting properly set.
1418 TEST_F(WorkspaceWindowResizerTest, CheckUserWindowManagedFlags) {
1419 window_->SetBounds(gfx::Rect( 0, 50, 400, 200));
1420 window_->SetProperty(aura::client::kCanMaximizeKey, true);
1422 std::vector<aura::Window*> no_attached_windows;
1423 // Check that an abort doesn't change anything.
1425 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1426 window_.get(), gfx::Point(), HTCAPTION));
1427 ASSERT_TRUE(resizer.get());
1428 // Move it 100 to the bottom.
1429 resizer->Drag(CalculateDragPoint(*resizer, 0, 100), 0);
1430 EXPECT_EQ("0,150 400x200", window_->bounds().ToString());
1431 resizer->RevertDrag();
1433 EXPECT_FALSE(wm::GetWindowState(window_.get())->bounds_changed_by_user());
1436 // Check that a completed move / size does change the user coordinates.
1438 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1439 window_.get(), gfx::Point(), HTCAPTION));
1440 ASSERT_TRUE(resizer.get());
1441 // Move it 100 to the bottom.
1442 resizer->Drag(CalculateDragPoint(*resizer, 0, 100), 0);
1443 EXPECT_EQ("0,150 400x200", window_->bounds().ToString());
1444 resizer->CompleteDrag();
1445 EXPECT_TRUE(wm::GetWindowState(window_.get())->bounds_changed_by_user());
1449 // Test that a window with a specified max size doesn't exceed it when dragged.
1450 TEST_F(WorkspaceWindowResizerTest, TestMaxSizeEnforced) {
1451 window_->SetBounds(gfx::Rect(0, 0, 400, 300));
1452 delegate_.set_max_size(gfx::Size(401, 301));
1454 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1455 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1456 resizer->Drag(CalculateDragPoint(*resizer, 2, 2), 0);
1457 EXPECT_EQ(401, window_->bounds().width());
1458 EXPECT_EQ(301, window_->bounds().height());
1461 // Test that a window with a specified max width doesn't restrict its height.
1462 TEST_F(WorkspaceWindowResizerTest, TestPartialMaxSizeEnforced) {
1463 window_->SetBounds(gfx::Rect(0, 0, 400, 300));
1464 delegate_.set_max_size(gfx::Size(401, 0));
1466 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1467 window_.get(), gfx::Point(), HTBOTTOMRIGHT));
1468 resizer->Drag(CalculateDragPoint(*resizer, 2, 2), 0);
1469 EXPECT_EQ(401, window_->bounds().width());
1470 EXPECT_EQ(302, window_->bounds().height());
1473 // Test that a window with a specified max size can't be snapped.
1474 TEST_F(WorkspaceWindowResizerTest, PhantomSnapMaxSize) {
1476 // With max size not set we get a phantom window controller for dragging off
1477 // the right hand side.
1478 // Make the window wider than maximum docked width.
1479 window_->SetBounds(gfx::Rect(0, 0, 400, 200));
1481 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1482 window_.get(), gfx::Point(), HTCAPTION));
1483 EXPECT_FALSE(snap_phantom_window_controller());
1484 resizer->Drag(CalculateDragPoint(*resizer, 801, 0), 0);
1485 EXPECT_TRUE(snap_phantom_window_controller());
1486 resizer->RevertDrag();
1489 // With max size defined, we get no phantom window for snapping but we still
1490 // get a phantom window (docking guide).
1491 window_->SetBounds(gfx::Rect(0, 0, 400, 200));
1492 delegate_.set_max_size(gfx::Size(400, 200));
1494 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1495 window_.get(), gfx::Point(), HTCAPTION));
1496 resizer->Drag(CalculateDragPoint(*resizer, 801, 0), 0);
1497 EXPECT_TRUE(snap_phantom_window_controller());
1498 resizer->RevertDrag();
1501 // With max size defined, we get no phantom window for snapping.
1502 window_->SetBounds(gfx::Rect(0, 0, 400, 200));
1503 delegate_.set_max_size(gfx::Size(400, 200));
1504 // With min size defined, we get no phantom window for docking.
1505 delegate_.set_min_size(gfx::Size(400, 200));
1507 scoped_ptr<WindowResizer> resizer(CreateResizerForTest(
1508 window_.get(), gfx::Point(), HTCAPTION));
1509 resizer->Drag(CalculateDragPoint(*resizer, 801, 0), 0);
1510 EXPECT_FALSE(snap_phantom_window_controller());
1511 resizer->RevertDrag();
1515 TEST_F(WorkspaceWindowResizerTest, DontRewardRightmostWindowForOverflows) {
1516 UpdateDisplay("600x800");
1517 aura::Window* root = Shell::GetPrimaryRootWindow();
1518 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1520 // Four 100x100 windows flush against eachother, starting at 100,100.
1521 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1522 window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
1523 window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
1524 window4_->SetBounds(gfx::Rect(400, 100, 100, 100));
1525 delegate2_.set_max_size(gfx::Size(101, 0));
1527 std::vector<aura::Window*> windows;
1528 windows.push_back(window2_.get());
1529 windows.push_back(window3_.get());
1530 windows.push_back(window4_.get());
1531 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1532 window_.get(), gfx::Point(), HTRIGHT,
1533 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1534 ASSERT_TRUE(resizer.get());
1535 // Move it 51 to the left, which should contract w1 and expand w2-4.
1536 // w2 will hit its max size straight away, and in doing so will leave extra
1537 // pixels that a naive implementation may award to the rightmost window. A
1538 // fair implementation will give 25 pixels to each of the other windows.
1539 resizer->Drag(CalculateDragPoint(*resizer, -51, 0), 0);
1540 EXPECT_EQ("100,100 49x100", window_->bounds().ToString());
1541 EXPECT_EQ("149,100 101x100", window2_->bounds().ToString());
1542 EXPECT_EQ("250,100 125x100", window3_->bounds().ToString());
1543 EXPECT_EQ("375,100 125x100", window4_->bounds().ToString());
1546 TEST_F(WorkspaceWindowResizerTest, DontExceedMaxWidth) {
1547 UpdateDisplay("600x800");
1548 aura::Window* root = Shell::GetPrimaryRootWindow();
1549 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1551 // Four 100x100 windows flush against eachother, starting at 100,100.
1552 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1553 window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
1554 window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
1555 window4_->SetBounds(gfx::Rect(400, 100, 100, 100));
1556 delegate2_.set_max_size(gfx::Size(101, 0));
1557 delegate3_.set_max_size(gfx::Size(101, 0));
1559 std::vector<aura::Window*> windows;
1560 windows.push_back(window2_.get());
1561 windows.push_back(window3_.get());
1562 windows.push_back(window4_.get());
1563 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1564 window_.get(), gfx::Point(), HTRIGHT,
1565 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1566 ASSERT_TRUE(resizer.get());
1567 // Move it 52 to the left, which should contract w1 and expand w2-4.
1568 resizer->Drag(CalculateDragPoint(*resizer, -52, 0), 0);
1569 EXPECT_EQ("100,100 48x100", window_->bounds().ToString());
1570 EXPECT_EQ("148,100 101x100", window2_->bounds().ToString());
1571 EXPECT_EQ("249,100 101x100", window3_->bounds().ToString());
1572 EXPECT_EQ("350,100 150x100", window4_->bounds().ToString());
1575 TEST_F(WorkspaceWindowResizerTest, DontExceedMaxHeight) {
1576 UpdateDisplay("600x800");
1577 aura::Window* root = Shell::GetPrimaryRootWindow();
1578 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1580 // Four 100x100 windows flush against eachother, starting at 100,100.
1581 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1582 window2_->SetBounds(gfx::Rect(100, 200, 100, 100));
1583 window3_->SetBounds(gfx::Rect(100, 300, 100, 100));
1584 window4_->SetBounds(gfx::Rect(100, 400, 100, 100));
1585 delegate2_.set_max_size(gfx::Size(0, 101));
1586 delegate3_.set_max_size(gfx::Size(0, 101));
1588 std::vector<aura::Window*> windows;
1589 windows.push_back(window2_.get());
1590 windows.push_back(window3_.get());
1591 windows.push_back(window4_.get());
1592 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1593 window_.get(), gfx::Point(), HTBOTTOM,
1594 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1595 ASSERT_TRUE(resizer.get());
1596 // Move it 52 up, which should contract w1 and expand w2-4.
1597 resizer->Drag(CalculateDragPoint(*resizer, 0, -52), 0);
1598 EXPECT_EQ("100,100 100x48", window_->bounds().ToString());
1599 EXPECT_EQ("100,148 100x101", window2_->bounds().ToString());
1600 EXPECT_EQ("100,249 100x101", window3_->bounds().ToString());
1601 EXPECT_EQ("100,350 100x150", window4_->bounds().ToString());
1604 #if defined(OS_WIN)
1605 // RootWindow and Display can't resize on Windows Ash. http://crbug.com/165962
1606 #define MAYBE_DontExceedMinHeight DISABLED_DontExceedMinHeight
1607 #else
1608 #define MAYBE_DontExceedMinHeight DontExceedMinHeight
1609 #endif
1611 TEST_F(WorkspaceWindowResizerTest, MAYBE_DontExceedMinHeight) {
1612 UpdateDisplay("600x500");
1613 aura::Window* root = Shell::GetPrimaryRootWindow();
1614 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1616 // Four 100x100 windows flush against eachother, starting at 100,100.
1617 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1618 window2_->SetBounds(gfx::Rect(100, 200, 100, 100));
1619 window3_->SetBounds(gfx::Rect(100, 300, 100, 100));
1620 window4_->SetBounds(gfx::Rect(100, 400, 100, 100));
1621 delegate2_.set_min_size(gfx::Size(0, 99));
1622 delegate3_.set_min_size(gfx::Size(0, 99));
1624 std::vector<aura::Window*> windows;
1625 windows.push_back(window2_.get());
1626 windows.push_back(window3_.get());
1627 windows.push_back(window4_.get());
1628 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1629 window_.get(), gfx::Point(), HTBOTTOM,
1630 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1631 ASSERT_TRUE(resizer.get());
1632 // Move it 52 down, which should expand w1 and contract w2-4.
1633 resizer->Drag(CalculateDragPoint(*resizer, 0, 52), 0);
1634 EXPECT_EQ("100,100 100x152", window_->bounds().ToString());
1635 EXPECT_EQ("100,252 100x99", window2_->bounds().ToString());
1636 EXPECT_EQ("100,351 100x99", window3_->bounds().ToString());
1637 EXPECT_EQ("100,450 100x50", window4_->bounds().ToString());
1640 TEST_F(WorkspaceWindowResizerTest, DontExpandRightmostPastMaxWidth) {
1641 UpdateDisplay("600x800");
1642 aura::Window* root = Shell::GetPrimaryRootWindow();
1643 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1645 // Three 100x100 windows flush against eachother, starting at 100,100.
1646 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1647 window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
1648 window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
1649 delegate3_.set_max_size(gfx::Size(101, 0));
1651 std::vector<aura::Window*> windows;
1652 windows.push_back(window2_.get());
1653 windows.push_back(window3_.get());
1654 windows.push_back(window4_.get());
1655 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1656 window_.get(), gfx::Point(), HTRIGHT,
1657 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1658 ASSERT_TRUE(resizer.get());
1659 // Move it 51 to the left, which should contract w1 and expand w2-3.
1660 resizer->Drag(CalculateDragPoint(*resizer, -51, 0), 0);
1661 EXPECT_EQ("100,100 49x100", window_->bounds().ToString());
1662 EXPECT_EQ("149,100 150x100", window2_->bounds().ToString());
1663 EXPECT_EQ("299,100 101x100", window3_->bounds().ToString());
1666 TEST_F(WorkspaceWindowResizerTest, MoveAttachedWhenGrownToMaxSize) {
1667 UpdateDisplay("600x800");
1668 aura::Window* root = Shell::GetPrimaryRootWindow();
1669 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1671 // Three 100x100 windows flush against eachother, starting at 100,100.
1672 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1673 window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
1674 window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
1675 delegate2_.set_max_size(gfx::Size(101, 0));
1676 delegate3_.set_max_size(gfx::Size(101, 0));
1678 std::vector<aura::Window*> windows;
1679 windows.push_back(window2_.get());
1680 windows.push_back(window3_.get());
1681 windows.push_back(window4_.get());
1682 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1683 window_.get(), gfx::Point(), HTRIGHT,
1684 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1685 ASSERT_TRUE(resizer.get());
1686 // Move it 52 to the left, which should contract w1 and expand and move w2-3.
1687 resizer->Drag(CalculateDragPoint(*resizer, -52, 0), 0);
1688 EXPECT_EQ("100,100 48x100", window_->bounds().ToString());
1689 EXPECT_EQ("148,100 101x100", window2_->bounds().ToString());
1690 EXPECT_EQ("249,100 101x100", window3_->bounds().ToString());
1693 #if defined(OS_WIN)
1694 // RootWindow and Display can't resize on Windows Ash. http://crbug.com/165962
1695 #define MAYBE_MainWindowHonoursMaxWidth DISABLED_MainWindowHonoursMaxWidth
1696 #else
1697 #define MAYBE_MainWindowHonoursMaxWidth MainWindowHonoursMaxWidth
1698 #endif
1700 TEST_F(WorkspaceWindowResizerTest, MAYBE_MainWindowHonoursMaxWidth) {
1701 UpdateDisplay("400x800");
1702 aura::Window* root = Shell::GetPrimaryRootWindow();
1703 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1705 // Three 100x100 windows flush against eachother, starting at 100,100.
1706 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1707 window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
1708 window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
1709 delegate_.set_max_size(gfx::Size(102, 0));
1711 std::vector<aura::Window*> windows;
1712 windows.push_back(window2_.get());
1713 windows.push_back(window3_.get());
1714 windows.push_back(window4_.get());
1715 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1716 window_.get(), gfx::Point(), HTRIGHT,
1717 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1718 ASSERT_TRUE(resizer.get());
1719 // Move it 50 to the right, which should expand w1 and contract w2-3, as they
1720 // won't fit in the root window in their original sizes.
1721 resizer->Drag(CalculateDragPoint(*resizer, 50, 0), 0);
1722 EXPECT_EQ("100,100 102x100", window_->bounds().ToString());
1723 EXPECT_EQ("202,100 99x100", window2_->bounds().ToString());
1724 EXPECT_EQ("301,100 99x100", window3_->bounds().ToString());
1727 TEST_F(WorkspaceWindowResizerTest, MainWindowHonoursMinWidth) {
1728 UpdateDisplay("400x800");
1729 aura::Window* root = Shell::GetPrimaryRootWindow();
1730 Shell::GetInstance()->SetDisplayWorkAreaInsets(root, gfx::Insets());
1732 // Three 100x100 windows flush against eachother, starting at 100,100.
1733 window_->SetBounds(gfx::Rect( 100, 100, 100, 100));
1734 window2_->SetBounds(gfx::Rect(200, 100, 100, 100));
1735 window3_->SetBounds(gfx::Rect(300, 100, 100, 100));
1736 delegate_.set_min_size(gfx::Size(98, 0));
1738 std::vector<aura::Window*> windows;
1739 windows.push_back(window2_.get());
1740 windows.push_back(window3_.get());
1741 scoped_ptr<WorkspaceWindowResizer> resizer(CreateWorkspaceResizerForTest(
1742 window_.get(), gfx::Point(), HTRIGHT,
1743 aura::client::WINDOW_MOVE_SOURCE_MOUSE, windows));
1744 ASSERT_TRUE(resizer.get());
1745 // Move it 50 to the left, which should contract w1 and expand w2-3.
1746 resizer->Drag(CalculateDragPoint(*resizer, -50, 0), 0);
1747 EXPECT_EQ("100,100 98x100", window_->bounds().ToString());
1748 EXPECT_EQ("198,100 101x100", window2_->bounds().ToString());
1749 EXPECT_EQ("299,100 101x100", window3_->bounds().ToString());
1752 // The following variants test that windows are resized correctly to the edges
1753 // of the screen using touch, when touch point is off of the window border.
1754 TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_RIGHT) {
1755 shelf_layout_manager()->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
1757 InitTouchResizeWindow(gfx::Rect(100, 100, 600, kRootHeight - 200), HTRIGHT);
1758 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 200).ToString(),
1759 touch_resize_window_->bounds().ToString());
1761 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1762 touch_resize_window_.get());
1764 // Drag out of the right border a bit and check if the border is aligned with
1765 // the touch point.
1766 generator.GestureScrollSequence(gfx::Point(715, kRootHeight / 2),
1767 gfx::Point(725, kRootHeight / 2),
1768 base::TimeDelta::FromMilliseconds(10),
1770 EXPECT_EQ(gfx::Rect(100, 100, 625, kRootHeight - 200).ToString(),
1771 touch_resize_window_->bounds().ToString());
1772 // Drag more, but stop before being snapped to the edge.
1773 generator.GestureScrollSequence(gfx::Point(725, kRootHeight / 2),
1774 gfx::Point(760, kRootHeight / 2),
1775 base::TimeDelta::FromMilliseconds(10),
1777 EXPECT_EQ(gfx::Rect(100, 100, 660, kRootHeight - 200).ToString(),
1778 touch_resize_window_->bounds().ToString());
1779 // Drag even more to snap to the edge.
1780 generator.GestureScrollSequence(gfx::Point(760, kRootHeight / 2),
1781 gfx::Point(775, kRootHeight / 2),
1782 base::TimeDelta::FromMilliseconds(10),
1784 EXPECT_EQ(gfx::Rect(100, 100, 700, kRootHeight - 200).ToString(),
1785 touch_resize_window_->bounds().ToString());
1788 TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_LEFT) {
1789 shelf_layout_manager()->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
1791 InitTouchResizeWindow(gfx::Rect(100, 100, 600, kRootHeight - 200), HTLEFT);
1792 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 200).ToString(),
1793 touch_resize_window_->bounds().ToString());
1795 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1796 touch_resize_window_.get());
1798 // Drag out of the left border a bit and check if the border is aligned with
1799 // the touch point.
1800 generator.GestureScrollSequence(gfx::Point(85, kRootHeight / 2),
1801 gfx::Point(75, kRootHeight / 2),
1802 base::TimeDelta::FromMilliseconds(10),
1804 EXPECT_EQ(gfx::Rect(75, 100, 625, kRootHeight - 200).ToString(),
1805 touch_resize_window_->bounds().ToString());
1806 // Drag more, but stop before being snapped to the edge.
1807 generator.GestureScrollSequence(gfx::Point(75, kRootHeight / 2),
1808 gfx::Point(40, kRootHeight / 2),
1809 base::TimeDelta::FromMilliseconds(10),
1811 EXPECT_EQ(gfx::Rect(40, 100, 660, kRootHeight - 200).ToString(),
1812 touch_resize_window_->bounds().ToString());
1813 // Drag even more to snap to the edge.
1814 generator.GestureScrollSequence(gfx::Point(40, kRootHeight / 2),
1815 gfx::Point(25, kRootHeight / 2),
1816 base::TimeDelta::FromMilliseconds(10),
1818 EXPECT_EQ(gfx::Rect(0, 100, 700, kRootHeight - 200).ToString(),
1819 touch_resize_window_->bounds().ToString());
1822 TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_TOP) {
1823 shelf_layout_manager()->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
1825 InitTouchResizeWindow(gfx::Rect(100, 100, 600, kRootHeight - 200), HTTOP);
1826 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 200).ToString(),
1827 touch_resize_window_->bounds().ToString());
1829 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1830 touch_resize_window_.get());
1832 // Drag out of the top border a bit and check if the border is aligned with
1833 // the touch point.
1834 generator.GestureScrollSequence(gfx::Point(400, 85),
1835 gfx::Point(400, 75),
1836 base::TimeDelta::FromMilliseconds(10),
1838 EXPECT_EQ(gfx::Rect(100, 75, 600, kRootHeight - 175).ToString(),
1839 touch_resize_window_->bounds().ToString());
1840 // Drag more, but stop before being snapped to the edge.
1841 generator.GestureScrollSequence(gfx::Point(400, 75),
1842 gfx::Point(400, 40),
1843 base::TimeDelta::FromMilliseconds(10),
1845 EXPECT_EQ(gfx::Rect(100, 40, 600, kRootHeight - 140).ToString(),
1846 touch_resize_window_->bounds().ToString());
1847 // Drag even more to snap to the edge.
1848 generator.GestureScrollSequence(gfx::Point(400, 40),
1849 gfx::Point(400, 25),
1850 base::TimeDelta::FromMilliseconds(10),
1852 EXPECT_EQ(gfx::Rect(100, 0, 600, kRootHeight - 100).ToString(),
1853 touch_resize_window_->bounds().ToString());
1856 TEST_F(WorkspaceWindowResizerTest, TouchResizeToEdge_BOTTOM) {
1857 shelf_layout_manager()->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
1859 InitTouchResizeWindow(gfx::Rect(100, 100, 600, kRootHeight - 200), HTBOTTOM);
1860 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 200).ToString(),
1861 touch_resize_window_->bounds().ToString());
1863 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1864 touch_resize_window_.get());
1866 // Drag out of the bottom border a bit and check if the border is aligned with
1867 // the touch point.
1868 generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 85),
1869 gfx::Point(400, kRootHeight - 75),
1870 base::TimeDelta::FromMilliseconds(10),
1872 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 175).ToString(),
1873 touch_resize_window_->bounds().ToString());
1874 // Drag more, but stop before being snapped to the edge.
1875 generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 75),
1876 gfx::Point(400, kRootHeight - 40),
1877 base::TimeDelta::FromMilliseconds(10),
1879 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 140).ToString(),
1880 touch_resize_window_->bounds().ToString());
1881 // Drag even more to snap to the edge.
1882 generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 40),
1883 gfx::Point(400, kRootHeight - 25),
1884 base::TimeDelta::FromMilliseconds(10),
1886 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 100).ToString(),
1887 touch_resize_window_->bounds().ToString());
1890 } // namespace ash