1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_channel_win.h"
9 #include "base/auto_reset.h"
10 #include "base/bind.h"
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "base/pickle.h"
14 #include "base/process/process_handle.h"
15 #include "base/rand_util.h"
16 #include "base/strings/string_number_conversions.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "base/threading/thread_checker.h"
19 #include "base/win/scoped_handle.h"
20 #include "ipc/ipc_listener.h"
21 #include "ipc/ipc_logging.h"
22 #include "ipc/ipc_message_utils.h"
26 Channel::ChannelImpl::State::State(ChannelImpl
* channel
) : is_pending(false) {
27 memset(&context
.overlapped
, 0, sizeof(context
.overlapped
));
28 context
.handler
= channel
;
31 Channel::ChannelImpl::State::~State() {
32 COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State
, context
),
33 starts_with_io_context
);
36 Channel::ChannelImpl::ChannelImpl(const IPC::ChannelHandle
&channel_handle
,
37 Mode mode
, Listener
* listener
)
38 : ChannelReader(listener
),
41 pipe_(INVALID_HANDLE_VALUE
),
42 peer_pid_(base::kNullProcessId
),
43 waiting_connect_(mode
& MODE_SERVER_FLAG
),
44 processing_incoming_(false),
47 validate_client_(false) {
48 CreatePipe(channel_handle
, mode
);
51 Channel::ChannelImpl::~ChannelImpl() {
55 void Channel::ChannelImpl::Close() {
56 if (thread_check_
.get()) {
57 DCHECK(thread_check_
->CalledOnValidThread());
60 if (input_state_
.is_pending
|| output_state_
.is_pending
)
63 // Closing the handle at this point prevents us from issuing more requests
64 // form OnIOCompleted().
65 if (pipe_
!= INVALID_HANDLE_VALUE
) {
67 pipe_
= INVALID_HANDLE_VALUE
;
70 // Make sure all IO has completed.
71 base::Time start
= base::Time::Now();
72 while (input_state_
.is_pending
|| output_state_
.is_pending
) {
73 base::MessageLoopForIO::current()->WaitForIOCompletion(INFINITE
, this);
76 while (!output_queue_
.empty()) {
77 Message
* m
= output_queue_
.front();
83 bool Channel::ChannelImpl::Send(Message
* message
) {
84 DCHECK(thread_check_
->CalledOnValidThread());
85 DVLOG(2) << "sending message @" << message
<< " on channel @" << this
86 << " with type " << message
->type()
87 << " (" << output_queue_
.size() << " in queue)";
89 #ifdef IPC_MESSAGE_LOG_ENABLED
90 Logging::GetInstance()->OnSendMessage(message
, "");
93 message
->TraceMessageBegin();
94 output_queue_
.push(message
);
95 // ensure waiting to write
96 if (!waiting_connect_
) {
97 if (!output_state_
.is_pending
) {
98 if (!ProcessOutgoingMessages(NULL
, 0))
107 bool Channel::ChannelImpl::IsNamedServerInitialized(
108 const std::string
& channel_id
) {
109 if (WaitNamedPipe(PipeName(channel_id
, NULL
).c_str(), 1))
111 // If ERROR_SEM_TIMEOUT occurred, the pipe exists but is handling another
113 return GetLastError() == ERROR_SEM_TIMEOUT
;
116 Channel::ChannelImpl::ReadState
Channel::ChannelImpl::ReadData(
119 int* /* bytes_read */) {
120 if (INVALID_HANDLE_VALUE
== pipe_
)
123 DWORD bytes_read
= 0;
124 BOOL ok
= ReadFile(pipe_
, buffer
, buffer_len
,
125 &bytes_read
, &input_state_
.context
.overlapped
);
127 DWORD err
= GetLastError();
128 if (err
== ERROR_IO_PENDING
) {
129 input_state_
.is_pending
= true;
132 LOG(ERROR
) << "pipe error: " << err
;
136 // We could return READ_SUCCEEDED here. But the way that this code is
137 // structured we instead go back to the message loop. Our completion port
138 // will be signalled even in the "synchronously completed" state.
140 // This allows us to potentially process some outgoing messages and
141 // interleave other work on this thread when we're getting hammered with
142 // input messages. Potentially, this could be tuned to be more efficient
143 // with some testing.
144 input_state_
.is_pending
= true;
148 bool Channel::ChannelImpl::WillDispatchInputMessage(Message
* msg
) {
149 // Make sure we get a hello when client validation is required.
150 if (validate_client_
)
151 return IsHelloMessage(*msg
);
155 void Channel::ChannelImpl::HandleInternalMessage(const Message
& msg
) {
156 DCHECK_EQ(msg
.type(), static_cast<unsigned>(Channel::HELLO_MESSAGE_TYPE
));
157 // The hello message contains one parameter containing the PID.
158 PickleIterator
it(msg
);
160 bool failed
= !it
.ReadInt(&claimed_pid
);
162 if (!failed
&& validate_client_
) {
164 failed
= it
.ReadInt(&secret
) ? (secret
!= client_secret_
) : true;
170 listener()->OnChannelError();
174 peer_pid_
= claimed_pid
;
175 // Validation completed.
176 validate_client_
= false;
177 listener()->OnChannelConnected(claimed_pid
);
180 bool Channel::ChannelImpl::DidEmptyInputBuffers() {
181 // We don't need to do anything here.
186 const base::string16
Channel::ChannelImpl::PipeName(
187 const std::string
& channel_id
, int32
* secret
) {
188 std::string
name("\\\\.\\pipe\\chrome.");
190 // Prevent the shared secret from ending up in the pipe name.
191 size_t index
= channel_id
.find_first_of('\\');
192 if (index
!= std::string::npos
) {
193 if (secret
) // Retrieve the secret if asked for.
194 base::StringToInt(channel_id
.substr(index
+ 1), secret
);
195 return base::ASCIIToWide(name
.append(channel_id
.substr(0, index
- 1)));
198 // This case is here to support predictable named pipes in tests.
201 return base::ASCIIToWide(name
.append(channel_id
));
204 bool Channel::ChannelImpl::CreatePipe(const IPC::ChannelHandle
&channel_handle
,
206 DCHECK_EQ(INVALID_HANDLE_VALUE
, pipe_
);
207 base::string16 pipe_name
;
208 // If we already have a valid pipe for channel just copy it.
209 if (channel_handle
.pipe
.handle
) {
210 DCHECK(channel_handle
.name
.empty());
211 pipe_name
= L
"Not Available"; // Just used for LOG
212 // Check that the given pipe confirms to the specified mode. We can
213 // only check for PIPE_TYPE_MESSAGE & PIPE_SERVER_END flags since the
214 // other flags (PIPE_TYPE_BYTE, and PIPE_CLIENT_END) are defined as 0.
216 GetNamedPipeInfo(channel_handle
.pipe
.handle
, &flags
, NULL
, NULL
, NULL
);
217 DCHECK(!(flags
& PIPE_TYPE_MESSAGE
));
218 if (((mode
& MODE_SERVER_FLAG
) && !(flags
& PIPE_SERVER_END
)) ||
219 ((mode
& MODE_CLIENT_FLAG
) && (flags
& PIPE_SERVER_END
))) {
220 LOG(WARNING
) << "Inconsistent open mode. Mode :" << mode
;
223 if (!DuplicateHandle(GetCurrentProcess(),
224 channel_handle
.pipe
.handle
,
229 DUPLICATE_SAME_ACCESS
)) {
230 LOG(WARNING
) << "DuplicateHandle failed. Error :" << GetLastError();
233 } else if (mode
& MODE_SERVER_FLAG
) {
234 DCHECK(!channel_handle
.pipe
.handle
);
235 const DWORD open_mode
= PIPE_ACCESS_DUPLEX
| FILE_FLAG_OVERLAPPED
|
236 FILE_FLAG_FIRST_PIPE_INSTANCE
;
237 pipe_name
= PipeName(channel_handle
.name
, &client_secret_
);
238 validate_client_
= !!client_secret_
;
239 pipe_
= CreateNamedPipeW(pipe_name
.c_str(),
241 PIPE_TYPE_BYTE
| PIPE_READMODE_BYTE
,
243 Channel::kReadBufferSize
,
244 Channel::kReadBufferSize
,
247 } else if (mode
& MODE_CLIENT_FLAG
) {
248 DCHECK(!channel_handle
.pipe
.handle
);
249 pipe_name
= PipeName(channel_handle
.name
, &client_secret_
);
250 pipe_
= CreateFileW(pipe_name
.c_str(),
251 GENERIC_READ
| GENERIC_WRITE
,
255 SECURITY_SQOS_PRESENT
| SECURITY_IDENTIFICATION
|
256 FILE_FLAG_OVERLAPPED
,
262 if (pipe_
== INVALID_HANDLE_VALUE
) {
263 // If this process is being closed, the pipe may be gone already.
264 LOG(WARNING
) << "Unable to create pipe \"" << pipe_name
<<
265 "\" in " << (mode
& MODE_SERVER_FLAG
? "server" : "client")
266 << " mode. Error :" << GetLastError();
270 // Create the Hello message to be sent when Connect is called
271 scoped_ptr
<Message
> m(new Message(MSG_ROUTING_NONE
,
273 IPC::Message::PRIORITY_NORMAL
));
275 // Don't send the secret to the untrusted process, and don't send a secret
276 // if the value is zero (for IPC backwards compatability).
277 int32 secret
= validate_client_
? 0 : client_secret_
;
278 if (!m
->WriteInt(GetCurrentProcessId()) ||
279 (secret
&& !m
->WriteUInt32(secret
))) {
281 pipe_
= INVALID_HANDLE_VALUE
;
285 output_queue_
.push(m
.release());
289 bool Channel::ChannelImpl::Connect() {
290 DLOG_IF(WARNING
, thread_check_
.get()) << "Connect called more than once";
292 if (!thread_check_
.get())
293 thread_check_
.reset(new base::ThreadChecker());
295 if (pipe_
== INVALID_HANDLE_VALUE
)
298 base::MessageLoopForIO::current()->RegisterIOHandler(pipe_
, this);
300 // Check to see if there is a client connected to our pipe...
301 if (waiting_connect_
)
304 if (!input_state_
.is_pending
) {
305 // Complete setup asynchronously. By not setting input_state_.is_pending
306 // to true, we indicate to OnIOCompleted that this is the special
307 // initialization signal.
308 base::MessageLoopForIO::current()->PostTask(
310 base::Bind(&Channel::ChannelImpl::OnIOCompleted
,
311 weak_factory_
.GetWeakPtr(),
312 &input_state_
.context
,
317 if (!waiting_connect_
)
318 ProcessOutgoingMessages(NULL
, 0);
322 bool Channel::ChannelImpl::ProcessConnection() {
323 DCHECK(thread_check_
->CalledOnValidThread());
324 if (input_state_
.is_pending
)
325 input_state_
.is_pending
= false;
327 // Do we have a client connected to our pipe?
328 if (INVALID_HANDLE_VALUE
== pipe_
)
331 BOOL ok
= ConnectNamedPipe(pipe_
, &input_state_
.context
.overlapped
);
333 DWORD err
= GetLastError();
335 // Uhm, the API documentation says that this function should never
336 // return success when used in overlapped mode.
342 case ERROR_IO_PENDING
:
343 input_state_
.is_pending
= true;
345 case ERROR_PIPE_CONNECTED
:
346 waiting_connect_
= false;
349 // The pipe is being closed.
359 bool Channel::ChannelImpl::ProcessOutgoingMessages(
360 base::MessageLoopForIO::IOContext
* context
,
361 DWORD bytes_written
) {
362 DCHECK(!waiting_connect_
); // Why are we trying to send messages if there's
364 DCHECK(thread_check_
->CalledOnValidThread());
366 if (output_state_
.is_pending
) {
368 output_state_
.is_pending
= false;
369 if (!context
|| bytes_written
== 0) {
370 DWORD err
= GetLastError();
371 LOG(ERROR
) << "pipe error: " << err
;
375 DCHECK(!output_queue_
.empty());
376 Message
* m
= output_queue_
.front();
381 if (output_queue_
.empty())
384 if (INVALID_HANDLE_VALUE
== pipe_
)
388 Message
* m
= output_queue_
.front();
389 DCHECK(m
->size() <= INT_MAX
);
390 BOOL ok
= WriteFile(pipe_
,
392 static_cast<int>(m
->size()),
394 &output_state_
.context
.overlapped
);
396 DWORD err
= GetLastError();
397 if (err
== ERROR_IO_PENDING
) {
398 output_state_
.is_pending
= true;
400 DVLOG(2) << "sent pending message @" << m
<< " on channel @" << this
401 << " with type " << m
->type();
405 LOG(ERROR
) << "pipe error: " << err
;
409 DVLOG(2) << "sent message @" << m
<< " on channel @" << this
410 << " with type " << m
->type();
412 output_state_
.is_pending
= true;
416 void Channel::ChannelImpl::OnIOCompleted(
417 base::MessageLoopForIO::IOContext
* context
,
418 DWORD bytes_transfered
,
421 DCHECK(thread_check_
->CalledOnValidThread());
422 if (context
== &input_state_
.context
) {
423 if (waiting_connect_
) {
424 if (!ProcessConnection())
426 // We may have some messages queued up to send...
427 if (!output_queue_
.empty() && !output_state_
.is_pending
)
428 ProcessOutgoingMessages(NULL
, 0);
429 if (input_state_
.is_pending
)
431 // else, fall-through and look for incoming messages...
434 // We don't support recursion through OnMessageReceived yet!
435 DCHECK(!processing_incoming_
);
436 base::AutoReset
<bool> auto_reset_processing_incoming(
437 &processing_incoming_
, true);
439 // Process the new data.
440 if (input_state_
.is_pending
) {
441 // This is the normal case for everything except the initialization step.
442 input_state_
.is_pending
= false;
443 if (!bytes_transfered
)
445 else if (pipe_
!= INVALID_HANDLE_VALUE
)
446 ok
= AsyncReadComplete(bytes_transfered
);
448 DCHECK(!bytes_transfered
);
451 // Request more data.
453 ok
= ProcessIncomingMessages();
455 DCHECK(context
== &output_state_
.context
);
456 ok
= ProcessOutgoingMessages(context
, bytes_transfered
);
458 if (!ok
&& INVALID_HANDLE_VALUE
!= pipe_
) {
459 // We don't want to re-enter Close().
461 listener()->OnChannelError();
465 //------------------------------------------------------------------------------
466 // Channel's methods simply call through to ChannelImpl.
467 Channel::Channel(const IPC::ChannelHandle
&channel_handle
, Mode mode
,
469 : channel_impl_(new ChannelImpl(channel_handle
, mode
, listener
)) {
472 Channel::~Channel() {
473 delete channel_impl_
;
476 bool Channel::Connect() {
477 return channel_impl_
->Connect();
480 void Channel::Close() {
482 channel_impl_
->Close();
485 base::ProcessId
Channel::peer_pid() const {
486 return channel_impl_
->peer_pid();
489 bool Channel::Send(Message
* message
) {
490 return channel_impl_
->Send(message
);
494 bool Channel::IsNamedServerInitialized(const std::string
& channel_id
) {
495 return ChannelImpl::IsNamedServerInitialized(channel_id
);
499 std::string
Channel::GenerateVerifiedChannelID(const std::string
& prefix
) {
500 // Windows pipes can be enumerated by low-privileged processes. So, we
501 // append a strong random value after the \ character. This value is not
502 // included in the pipe name, but sent as part of the client hello, to
503 // hijacking the pipe name to spoof the client.
505 std::string id
= prefix
;
510 do { // Guarantee we get a non-zero value.
511 secret
= base::RandInt(0, std::numeric_limits
<int>::max());
512 } while (secret
== 0);
514 id
.append(GenerateUniqueRandomChannelID());
515 return id
.append(base::StringPrintf("\\%d", secret
));