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[chromium-blink-merge.git] / ui / gl / gl_enums_implementation_autogen.h
blob9bd294ec5d6a199fd8301cee21d6aa3769899979
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT!
11 static const GLEnums::EnumToString enum_to_string_table[] = {
13 0x8D77,
14 "GL_RGB16UI",
17 0x8D76,
18 "GL_RGBA16UI",
21 0x9260,
22 "GL_GCCSO_SHADER_BINARY_FJ",
25 0x9009,
26 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
29 0x8D71,
30 "GL_RGB32UI",
33 0x8D70,
34 "GL_RGBA32UI",
37 0x8C76,
38 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
41 0x8825,
42 "GL_DRAW_BUFFER0_EXT",
45 0x8D94,
46 "GL_RED_INTEGER",
49 0x0BC1,
50 "GL_ALPHA_TEST_FUNC_QCOM",
53 0x884C,
54 "GL_TEXTURE_COMPARE_MODE_EXT",
57 0x0BC2,
58 "GL_ALPHA_TEST_REF_QCOM",
61 0x78EF,
62 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
65 0x884D,
66 "GL_TEXTURE_COMPARE_FUNC_EXT",
69 0x884E,
70 "GL_COMPARE_REF_TO_TEXTURE_EXT",
73 0x8E76,
74 "GL_TESS_GEN_MODE_EXT",
77 0x8E77,
78 "GL_TESS_GEN_SPACING_EXT",
81 0x000D,
82 "GL_TRIANGLE_STRIP_ADJACENCY_EXT",
85 0x000E,
86 "GL_PATCHES_EXT",
89 0x000B,
90 "GL_LINE_STRIP_ADJACENCY_EXT",
93 0x000C,
94 "GL_TRIANGLES_ADJACENCY_EXT",
97 0x000A,
98 "GL_LINES_ADJACENCY_EXT",
101 0x92CF,
102 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
105 0x93A1,
106 "GL_BGRA8_EXT",
109 0x813C,
110 "GL_TEXTURE_BASE_LEVEL",
114 "GL_FALSE",
117 0x00400000,
118 "GL_STENCIL_BUFFER_BIT6_QCOM",
121 0x9500,
122 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
125 0x78F2,
126 "GL_SCANOUT_CHROMIUM",
129 0x9138,
130 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
133 0x8FC4,
134 "GL_SHADER_BINARY_VIV",
137 0x9130,
138 "GL_SGX_PROGRAM_BINARY_IMG",
141 0x9133,
142 "GL_RENDERBUFFER_SAMPLES_IMG",
145 0x82E0,
146 "GL_BUFFER_KHR",
149 0x9135,
150 "GL_MAX_SAMPLES_IMG",
153 0x9134,
154 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
157 0x9137,
158 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
161 0x9136,
162 "GL_TEXTURE_SAMPLES_IMG",
165 0x8D88,
166 "GL_RGBA16I",
169 0x8D89,
170 "GL_RGB16I",
173 0x00000020,
174 "GL_COLOR_BUFFER_BIT5_QCOM",
177 0x0008,
178 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
181 0x0BC0,
182 "GL_ALPHA_TEST_QCOM",
185 0x0006,
186 "GL_TRIANGLE_FAN",
189 0x0007,
190 "GL_QUADS_EXT",
193 0x0004,
194 "GL_TRIANGLES",
197 0x0005,
198 "GL_TRIANGLE_STRIP",
201 0x0002,
202 "GL_LINE_LOOP",
205 0x0003,
206 "GL_LINE_STRIP",
209 0x0000,
210 "GL_POINTS",
213 0x0001,
214 "GL_LINES",
217 0x8D7D,
218 "GL_RGB8UI",
221 0x93F0,
222 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
225 0x93F1,
226 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
229 0x0D04,
230 "GL_PACK_SKIP_PIXELS",
233 0x900E,
234 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
237 0x900D,
238 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
241 0x8C7F,
242 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
245 0x900F,
246 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
249 0x900A,
250 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
253 0x900C,
254 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
257 0x88B8,
258 "GL_READ_ONLY",
261 0x88B9,
262 "GL_WRITE_ONLY_OES",
265 0x8211,
266 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
269 0x8210,
270 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
273 0x8741,
274 "GL_PROGRAM_BINARY_LENGTH_OES",
277 0x8740,
278 "GL_Z400_BINARY_AMD",
281 0x8215,
282 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
285 0x8C4D,
286 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
289 0x8192,
290 "GL_GENERATE_MIPMAP_HINT",
293 0x8E79,
294 "GL_TESS_GEN_POINT_MODE_EXT",
297 0x8A54,
298 "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
301 0x8A55,
302 "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
305 0x8A56,
306 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
309 0x8A57,
310 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
313 0x8A51,
314 "GL_RGB_RAW_422_APPLE",
317 0x87F9,
318 "GL_3DC_X_AMD",
321 0x8A53,
322 "GL_SYNC_OBJECT_APPLE",
325 0x8DF8,
326 "GL_SHADER_BINARY_FORMATS",
329 0x8DF9,
330 "GL_NUM_SHADER_BINARY_FORMATS",
333 0x826D,
334 "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
337 0x8E75,
338 "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT",
341 0x826B,
342 "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
345 0x826C,
346 "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
349 0x8B59,
350 "GL_BOOL_VEC4",
353 0x826A,
354 "GL_DEBUG_TYPE_POP_GROUP_KHR",
357 0x8B57,
358 "GL_BOOL_VEC2",
361 0x8DF1,
362 "GL_MEDIUM_FLOAT",
365 0x8B55,
366 "GL_INT_VEC4",
369 0x8B54,
370 "GL_INT_VEC3",
373 0x8DF4,
374 "GL_MEDIUM_INT",
377 0x8DF5,
378 "GL_HIGH_INT",
381 0x8B51,
382 "GL_FLOAT_VEC3",
385 0x8B50,
386 "GL_FLOAT_VEC2",
389 0x806D,
390 "GL_UNPACK_SKIP_IMAGES",
393 0x806E,
394 "GL_UNPACK_IMAGE_HEIGHT",
397 0x806F,
398 "GL_TEXTURE_3D_OES",
401 0x92E7,
402 "GL_IS_PER_PATCH_EXT",
405 0x92E0,
406 "GL_DEBUG_OUTPUT_KHR",
409 0x806A,
410 "GL_TEXTURE_BINDING_3D_OES",
413 0x8D8E,
414 "GL_RGBA8I",
417 0x8CE3,
418 "GL_COLOR_ATTACHMENT3_EXT",
421 0x9274,
422 "GL_COMPRESSED_RGB8_ETC2",
425 0x1904,
426 "GL_GREEN_NV",
429 0x928D,
430 "GL_DST_OUT_NV",
433 0x8069,
434 "GL_TEXTURE_BINDING_2D",
437 0x8A2E,
438 "GL_MAX_COMBINED_UNIFORM_BLOCKS",
441 0x8F96,
442 "GL_RGB8_SNORM",
445 0x8F95,
446 "GL_RG8_SNORM",
449 0x8260,
450 "GL_UNDEFINED_VERTEX_EXT",
453 0x8261,
454 "GL_NO_RESET_NOTIFICATION_KHR",
457 0x0D02,
458 "GL_PACK_ROW_LENGTH",
461 0x8DFA,
462 "GL_SHADER_COMPILER",
465 0x8DFB,
466 "GL_MAX_VERTEX_UNIFORM_VECTORS",
469 0x8DFC,
470 "GL_MAX_VARYING_VECTORS",
473 0x8B5C,
474 "GL_FLOAT_MAT4",
477 0x8B5B,
478 "GL_FLOAT_MAT3",
481 0x8268,
482 "GL_DEBUG_TYPE_MARKER_KHR",
485 0x8269,
486 "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
489 0x8A43,
490 "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
493 0x1905,
494 "GL_BLUE_NV",
497 0x87FF,
498 "GL_PROGRAM_BINARY_FORMATS_OES",
501 0x87FE,
502 "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
505 0x8A41,
506 "GL_UNIFORM_BLOCK_NAME_LENGTH",
509 0x2600,
510 "GL_NEAREST",
513 0x2601,
514 "GL_LINEAR",
517 0x8C03,
518 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
521 0x821B,
522 "GL_MAJOR_VERSION",
525 0x821A,
526 "GL_DEPTH_STENCIL_ATTACHMENT",
529 0x8A40,
530 "GL_UNIFORM_BLOCK_DATA_SIZE",
533 0x9242,
534 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
537 0x821D,
538 "GL_NUM_EXTENSIONS",
541 0x88BB,
542 "GL_BUFFER_ACCESS_OES",
545 0x88BC,
546 "GL_BUFFER_MAPPED_OES",
549 0x88BD,
550 "GL_BUFFER_MAP_POINTER_OES",
553 0x88BF,
554 "GL_TIME_ELAPSED_EXT",
557 0x8A46,
558 "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
561 0x6003,
562 "GL_GET_ERROR_QUERY_CHROMIUM",
565 0x8F94,
566 "GL_R8_SNORM",
569 0x0C10,
570 "GL_SCISSOR_BOX",
573 0x0C11,
574 "GL_SCISSOR_TEST",
577 0x1700,
578 "GL_PATH_MODELVIEW_CHROMIUM",
581 0x80000000,
582 "GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
585 0x94F8,
586 "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL",
589 0x8A48,
590 "GL_TEXTURE_SRGB_DECODE_EXT",
593 0x300E,
594 "GL_CONTEXT_LOST",
597 0x02000000,
598 "GL_MULTISAMPLE_BUFFER_BIT1_QCOM",
601 0x8C2F,
602 "GL_ANY_SAMPLES_PASSED_EXT",
605 0x8BD2,
606 "GL_TEXTURE_WIDTH_QCOM",
609 0x8C2D,
610 "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT",
613 0x8C2C,
614 "GL_TEXTURE_BINDING_BUFFER_EXT",
617 0x8C2B,
618 "GL_MAX_TEXTURE_BUFFER_SIZE_EXT",
621 0x8C2A,
622 "GL_TEXTURE_BUFFER_EXT",
625 0x8BD7,
626 "GL_TEXTURE_TYPE_QCOM",
629 0x8B8D,
630 "GL_CURRENT_PROGRAM",
633 0x8BD9,
634 "GL_TEXTURE_NUM_LEVELS_QCOM",
637 0x00200000,
638 "GL_STENCIL_BUFFER_BIT5_QCOM",
641 0x8D9F,
642 "GL_INT_2_10_10_10_REV",
645 0x8B8A,
646 "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
649 0x8B8B,
650 "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
653 0x8B8C,
654 "GL_SHADING_LANGUAGE_VERSION",
657 0x8BDA,
658 "GL_TEXTURE_TARGET_QCOM",
661 0x8BDB,
662 "GL_TEXTURE_OBJECT_VALID_QCOM",
665 0x8BDC,
666 "GL_STATE_RESTORE",
669 0x8B88,
670 "GL_SHADER_SOURCE_LENGTH",
673 0x8B89,
674 "GL_ACTIVE_ATTRIBUTES",
677 0x93C9,
678 "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
681 0x93C8,
682 "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
685 0x8B84,
686 "GL_INFO_LOG_LENGTH",
689 0x8B85,
690 "GL_ATTACHED_SHADERS",
693 0x8B86,
694 "GL_ACTIVE_UNIFORMS",
697 0x8B87,
698 "GL_ACTIVE_UNIFORM_MAX_LENGTH",
701 0x8B80,
702 "GL_DELETE_STATUS",
705 0x8B81,
706 "GL_COMPILE_STATUS",
709 0x8B82,
710 "GL_LINK_STATUS",
713 0x8B83,
714 "GL_VALIDATE_STATUS",
717 0x78FA,
718 "GL_RGB_YUV_420_CHROMIUM",
721 0x8D48,
722 "GL_STENCIL_INDEX8",
725 0x8D46,
726 "GL_STENCIL_INDEX1_OES",
729 0x8D47,
730 "GL_STENCIL_INDEX4_OES",
733 0x8D44,
734 "GL_RENDERBUFFER_INTERNAL_FORMAT",
737 0x00000100,
738 "GL_DEPTH_BUFFER_BIT",
741 0x8D42,
742 "GL_RENDERBUFFER_WIDTH",
745 0x8D43,
746 "GL_RENDERBUFFER_HEIGHT",
749 0x8D40,
750 "GL_FRAMEBUFFER",
753 0x8D41,
754 "GL_RENDERBUFFER",
757 0x8A3A,
758 "GL_UNIFORM_BLOCK_INDEX",
761 0x0BD0,
762 "GL_DITHER",
765 0x93D3,
766 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
769 0x9144,
770 "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR",
773 0x1801,
774 "GL_DEPTH_EXT",
777 0x1800,
778 "GL_COLOR_EXT",
781 0x1802,
782 "GL_STENCIL_EXT",
785 0x9288,
786 "GL_SRC_OVER_NV",
789 0x9120,
790 "GL_BUFFER_MAP_LENGTH",
793 0x0B21,
794 "GL_LINE_WIDTH",
797 0x9308,
798 "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT",
801 0x81A5,
802 "GL_DEPTH_COMPONENT16",
805 0x81A6,
806 "GL_DEPTH_COMPONENT24_OES",
809 0x81A7,
810 "GL_DEPTH_COMPONENT32_OES",
813 0x88FD,
814 "GL_VERTEX_ATTRIB_ARRAY_INTEGER",
817 0x88FE,
818 "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
821 0x88FF,
822 "GL_MAX_ARRAY_TEXTURE_LAYERS",
825 0x8B6A,
826 "GL_FLOAT_MAT4x3_NV",
829 0x93D0,
830 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
833 0x9143,
834 "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR",
837 0x8DFD,
838 "GL_MAX_FRAGMENT_UNIFORM_VECTORS",
841 0x9145,
842 "GL_DEBUG_LOGGED_MESSAGES_KHR",
845 0x9146,
846 "GL_DEBUG_SEVERITY_HIGH_KHR",
849 0x9147,
850 "GL_DEBUG_SEVERITY_MEDIUM_KHR",
853 0x9148,
854 "GL_DEBUG_SEVERITY_LOW_KHR",
857 0x8F63,
858 "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT",
861 0x8F60,
862 "GL_MALI_SHADER_BINARY_ARM",
865 0x8F61,
866 "GL_MALI_PROGRAM_BINARY_ARM",
869 0x8F66,
870 "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM",
873 0x8F67,
874 "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT",
877 0x8F64,
878 "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT",
881 0x8F65,
882 "GL_FETCH_PER_SAMPLE_ARM",
885 0x92D3,
886 "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT",
889 0x87EE,
890 "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
893 0x822B,
894 "GL_RG8_EXT",
897 0x822F,
898 "GL_RG16F_EXT",
901 0x822D,
902 "GL_R16F_EXT",
905 0x822E,
906 "GL_R32F_EXT",
910 "GL_ES_VERSION_2_0",
913 0x84F9,
914 "GL_DEPTH_STENCIL_OES",
917 0x82DB,
918 "GL_TEXTURE_VIEW_MIN_LEVEL_EXT",
921 0x8368,
922 "GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
925 0x8819,
926 "GL_LUMINANCE_ALPHA32F_EXT",
929 0x8818,
930 "GL_LUMINANCE32F_EXT",
933 0x82DF,
934 "GL_TEXTURE_IMMUTABLE_LEVELS",
937 0x8363,
938 "GL_UNSIGNED_SHORT_5_6_5",
941 0x9051,
942 "GL_IMAGE_BUFFER_EXT",
945 0x84F2,
946 "GL_ALL_COMPLETED_NV",
949 0x8E5A,
950 "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT",
953 0x84F4,
954 "GL_FENCE_CONDITION_NV",
957 0x8366,
958 "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
961 0x8365,
962 "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
965 0x84F7,
966 "GL_COMMANDS_COMPLETED_CHROMIUM",
969 0x8F9C,
970 "GL_SIGNED_NORMALIZED",
973 0x92D5,
974 "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT",
977 0x881E,
978 "GL_LUMINANCE16F_EXT",
981 0x84FA,
982 "GL_UNSIGNED_INT_24_8_OES",
985 0x92D4,
986 "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT",
989 0x881A,
990 "GL_RGBA16F_EXT",
993 0x84FE,
994 "GL_TEXTURE_MAX_ANISOTROPY_EXT",
997 0x0901,
998 "GL_CCW",
1001 0x0900,
1002 "GL_CW",
1005 0x9317,
1006 "GL_MAX_FRAMEBUFFER_LAYERS_EXT",
1009 0x8229,
1010 "GL_R8_EXT",
1013 0x8230,
1014 "GL_RG32F_EXT",
1017 0x9312,
1018 "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT",
1021 0x9283,
1022 "GL_DISJOINT_NV",
1025 0x8221,
1026 "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED",
1029 0x8227,
1030 "GL_RG_EXT",
1033 0x8B66,
1034 "GL_FLOAT_MAT2x4_NV",
1037 0x8B67,
1038 "GL_FLOAT_MAT3x2_NV",
1041 0x8E1E,
1042 "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT",
1045 0x8B62,
1046 "GL_SAMPLER_2D_SHADOW_EXT",
1049 0x8B63,
1050 "GL_SAMPLER_2D_RECT_ARB",
1053 0x8B60,
1054 "GL_SAMPLER_CUBE",
1057 0x00001000,
1058 "GL_DEPTH_BUFFER_BIT4_QCOM",
1061 0x8B68,
1062 "GL_FLOAT_MAT3x4_NV",
1065 0x83F0,
1066 "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
1069 0x8D6A,
1070 "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT",
1073 0x00000080,
1074 "GL_COLOR_BUFFER_BIT7_QCOM",
1077 0x88F0,
1078 "GL_DEPTH24_STENCIL8_OES",
1081 0x8E1F,
1082 "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
1085 0x80A0,
1086 "GL_SAMPLE_COVERAGE",
1089 0x928F,
1090 "GL_DST_ATOP_NV",
1093 0x8213,
1094 "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
1097 0x80A9,
1098 "GL_SAMPLES",
1101 0x80A8,
1102 "GL_SAMPLE_BUFFERS",
1105 0x0D55,
1106 "GL_ALPHA_BITS",
1109 0x0D54,
1110 "GL_BLUE_BITS",
1113 0x0D57,
1114 "GL_STENCIL_BITS",
1117 0x0D56,
1118 "GL_DEPTH_BITS",
1121 0x8CD5,
1122 "GL_FRAMEBUFFER_COMPLETE",
1125 0x0D50,
1126 "GL_SUBPIXEL_BITS",
1129 0x0D53,
1130 "GL_GREEN_BITS",
1133 0x0D52,
1134 "GL_RED_BITS",
1137 0x8037,
1138 "GL_POLYGON_OFFSET_FILL",
1141 0x928C,
1142 "GL_SRC_OUT_NV",
1145 0x8034,
1146 "GL_UNSIGNED_SHORT_5_5_5_1",
1149 0x8033,
1150 "GL_UNSIGNED_SHORT_4_4_4_4",
1153 0x928B,
1154 "GL_DST_IN_NV",
1157 0x0305,
1158 "GL_ONE_MINUS_DST_ALPHA",
1161 0x0304,
1162 "GL_DST_ALPHA",
1165 0x0307,
1166 "GL_ONE_MINUS_DST_COLOR",
1169 0x0306,
1170 "GL_DST_COLOR",
1173 0x0301,
1174 "GL_ONE_MINUS_SRC_COLOR",
1177 0x0300,
1178 "GL_SRC_COLOR",
1181 0x0303,
1182 "GL_ONE_MINUS_SRC_ALPHA",
1185 0x0302,
1186 "GL_SRC_ALPHA",
1189 0x8212,
1190 "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",
1193 0x0308,
1194 "GL_SRC_ALPHA_SATURATE",
1197 0x2A00,
1198 "GL_POLYGON_OFFSET_UNITS",
1201 0xFFFFFFFF,
1202 "GL_ALL_SHADER_BITS_EXT",
1205 0x82DC,
1206 "GL_TEXTURE_VIEW_NUM_LEVELS_EXT",
1209 0x8C29,
1210 "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT",
1213 0x82DD,
1214 "GL_TEXTURE_VIEW_MIN_LAYER_EXT",
1217 0x00800000,
1218 "GL_STENCIL_BUFFER_BIT7_QCOM",
1221 0x82DE,
1222 "GL_TEXTURE_VIEW_NUM_LAYERS_EXT",
1225 0x00020000,
1226 "GL_STENCIL_BUFFER_BIT1_QCOM",
1229 0x8D00,
1230 "GL_DEPTH_ATTACHMENT",
1233 0x8FA0,
1234 "GL_PERFMON_GLOBAL_MODE_QCOM",
1237 0x8815,
1238 "GL_RGB32F_EXT",
1241 0x8A35,
1242 "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH",
1245 0x8814,
1246 "GL_RGBA32F_EXT",
1249 0x9277,
1250 "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",
1253 0x6004,
1254 "GL_COMMANDS_ISSUED_CHROMIUM",
1257 0x813D,
1258 "GL_TEXTURE_MAX_LEVEL_APPLE",
1261 0x8816,
1262 "GL_ALPHA32F_EXT",
1265 0x813B,
1266 "GL_TEXTURE_MAX_LOD",
1269 0x8CDD,
1270 "GL_FRAMEBUFFER_UNSUPPORTED",
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3702 "GL_INVERT",
3705 0x01000000,
3706 "GL_MULTISAMPLE_BUFFER_BIT0_QCOM",
3709 0x78ED,
3710 "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
3713 0x78EE,
3714 "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
3717 0x6001,
3718 "GL_TEXTURE_POOL_MANAGED_CHROMIUM",
3721 0x0B45,
3722 "GL_CULL_FACE_MODE",
3725 0x8B92,
3726 "GL_PALETTE4_R5_G6_B5_OES",
3729 0x00100000,
3730 "GL_STENCIL_BUFFER_BIT4_QCOM",
3733 0x8E4E,
3734 "GL_LAST_VERTEX_CONVENTION_EXT",
3737 0x8E4D,
3738 "GL_FIRST_VERTEX_CONVENTION_EXT",
3741 0x8E24,
3742 "GL_TRANSFORM_FEEDBACK_ACTIVE",
3745 0x8E45,
3746 "GL_TEXTURE_SWIZZLE_A",
3749 0x8E44,
3750 "GL_TEXTURE_SWIZZLE_B",
3753 0x8E43,
3754 "GL_TEXTURE_SWIZZLE_G",
3757 0x8E42,
3758 "GL_TEXTURE_SWIZZLE_R",
3761 0x8D20,
3762 "GL_STENCIL_ATTACHMENT",
3765 0x8B91,
3766 "GL_PALETTE4_RGBA8_OES",
3769 0x00000200,
3770 "GL_DEPTH_BUFFER_BIT1_QCOM",
3773 0x00008000,
3774 "GL_COVERAGE_BUFFER_BIT_NV",
3777 0x1506,
3778 "GL_XOR_NV",
3781 0x8CA8,
3782 "GL_READ_FRAMEBUFFER_ANGLE",
3785 0x8CA9,
3786 "GL_DRAW_FRAMEBUFFER_ANGLE",
3789 0x8CA6,
3790 "GL_FRAMEBUFFER_BINDING",
3793 0x8CA7,
3794 "GL_RENDERBUFFER_BINDING",
3797 0x8CA4,
3798 "GL_STENCIL_BACK_VALUE_MASK",
3801 0x8CA5,
3802 "GL_STENCIL_BACK_WRITEMASK",
3805 0x8B90,
3806 "GL_PALETTE4_RGB8_OES",
3809 0x8CA3,
3810 "GL_STENCIL_BACK_REF",
3813 0x80E8,
3814 "GL_MAX_ELEMENTS_VERTICES",
3817 0x80CB,
3818 "GL_BLEND_SRC_ALPHA",
3821 0x80CA,
3822 "GL_BLEND_DST_ALPHA",
3825 0x8CE7,
3826 "GL_COLOR_ATTACHMENT7_EXT",
3829 0x93B0,
3830 "GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
3833 0x93B1,
3834 "GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
3837 0x93B2,
3838 "GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
3841 0x93B3,
3842 "GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
3845 0x93B4,
3846 "GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
3849 0x93B5,
3850 "GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
3853 0x93B6,
3854 "GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
3857 0x93B7,
3858 "GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
3861 0x8CD6,
3862 "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
3865 0x93B9,
3866 "GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
3869 0x80E9,
3870 "GL_MAX_ELEMENTS_INDICES",
3873 0x8CE5,
3874 "GL_COLOR_ATTACHMENT5_EXT",
3877 0x8C84,
3878 "GL_TRANSFORM_FEEDBACK_BUFFER_START",
3881 0x8DC2,
3882 "GL_SAMPLER_BUFFER_EXT",
3885 0x8C36,
3886 "GL_SAMPLE_SHADING_OES",
3889 0x8C37,
3890 "GL_MIN_SAMPLE_SHADING_VALUE_OES",
3893 0x8F97,
3894 "GL_RGBA8_SNORM",
3897 0x8CE9,
3898 "GL_COLOR_ATTACHMENT9_EXT",
3901 0x8DAD,
3902 "GL_FLOAT_32_UNSIGNED_INT_24_8_REV",
3905 0x8B96,
3906 "GL_PALETTE8_RGBA8_OES",
3909 0x8872,
3910 "GL_MAX_TEXTURE_IMAGE_UNITS",
3913 0x8DC6,
3914 "GL_UNSIGNED_INT_VEC2",
3917 0x8905,
3918 "GL_MAX_PROGRAM_TEXEL_OFFSET",
3921 0x8508,
3922 "GL_DECR_WRAP",
3925 0x92AD,
3926 "GL_HSL_HUE_KHR",
3929 0x92AE,
3930 "GL_HSL_SATURATION_KHR",
3933 0x92AF,
3934 "GL_HSL_COLOR_KHR",
3937 0x8BD4,
3938 "GL_TEXTURE_DEPTH_QCOM",
3941 0x8DC4,
3942 "GL_SAMPLER_2D_ARRAY_SHADOW_NV",
3945 0x8507,
3946 "GL_INCR_WRAP",
3949 0x82FC,
3950 "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
3953 0x8895,
3954 "GL_ELEMENT_ARRAY_BUFFER_BINDING",
3957 0x8894,
3958 "GL_ARRAY_BUFFER_BINDING",
3961 0x92A3,
3962 "GL_INVERT_RGB_NV",
3965 0x905F,
3966 "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
3969 0x92A5,
3970 "GL_LINEARBURN_NV",
3973 0x8893,
3974 "GL_ELEMENT_ARRAY_BUFFER",
3977 0x8892,
3978 "GL_ARRAY_BUFFER",
3981 0x92A8,
3982 "GL_PINLIGHT_NV",
3985 0x92A9,
3986 "GL_HARDMIX_NV",
3989 0x9112,
3990 "GL_OBJECT_TYPE_APPLE",
3993 0x90CC,
3994 "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT",
3997 0x90CD,
3998 "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT",
4001 0x919F,
4002 "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT",
4005 0x919E,
4006 "GL_TEXTURE_BUFFER_SIZE_EXT",
4009 0x919D,
4010 "GL_TEXTURE_BUFFER_OFFSET_EXT",
4013 0x8BD8,
4014 "GL_TEXTURE_IMAGE_VALID_QCOM",
4017 0x9278,
4018 "GL_COMPRESSED_RGBA8_ETC2_EAC",
4021 0x9279,
4022 "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
4025 0x8DA7,
4026 "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT",
4029 0x9272,
4030 "GL_COMPRESSED_RG11_EAC",
4033 0x8DA8,
4034 "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT",
4037 0x9270,
4038 "GL_COMPRESSED_R11_EAC",
4041 0x9271,
4042 "GL_COMPRESSED_SIGNED_R11_EAC",
4045 0x9276,
4046 "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
4049 0x887F,
4050 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
4053 0x8A3B,
4054 "GL_UNIFORM_OFFSET",
4057 0x9275,
4058 "GL_COMPRESSED_SRGB8_ETC2",
4061 0x84D5,
4062 "GL_TEXTURE21",
4065 0x8C3A,
4066 "GL_R11F_G11F_B10F_APPLE",
4069 0x8C3B,
4070 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
4073 0x8C3D,
4074 "GL_RGB9_E5_APPLE",
4077 0x8C3E,
4078 "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE",
4081 0x9287,
4082 "GL_DST_NV",
4085 0x93BA,
4086 "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
4089 0x9285,
4090 "GL_BLEND_ADVANCED_COHERENT_KHR",
4093 0x93BC,
4094 "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
4097 0x93BD,
4098 "GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
4101 0x84E8,
4102 "GL_MAX_RENDERBUFFER_SIZE",
4105 0x9281,
4106 "GL_BLEND_OVERLAP_NV",
4109 0x9280,
4110 "GL_BLEND_PREMULTIPLIED_SRC_NV",
4113 0x00002000,
4114 "GL_DEPTH_BUFFER_BIT5_QCOM",
4117 0x8370,
4118 "GL_MIRRORED_REPEAT",
4121 0x84E0,
4122 "GL_ACTIVE_TEXTURE",
4125 0x8800,
4126 "GL_STENCIL_BACK_FUNC",
4129 0x8801,
4130 "GL_STENCIL_BACK_FAIL",
4133 0x0D33,
4134 "GL_MAX_TEXTURE_SIZE",
4137 0x0D32,
4138 "GL_MAX_CLIP_DISTANCES_APPLE",
4141 0x8624,
4142 "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
4145 0x8625,
4146 "GL_VERTEX_ATTRIB_ARRAY_TYPE",
4149 0x8622,
4150 "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
4153 0x8623,
4154 "GL_VERTEX_ATTRIB_ARRAY_SIZE",
4157 0x8DB9,
4158 "GL_FRAMEBUFFER_SRGB_EXT",
4161 0x9307,
4162 "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT",
4165 0x8259,
4166 "GL_ACTIVE_PROGRAM_EXT",
4169 0x8258,
4170 "GL_PROGRAM_SEPARABLE_EXT",
4173 0x8257,
4174 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
4177 0x8256,
4178 "GL_RESET_NOTIFICATION_STRATEGY_KHR",
4181 0x8255,
4182 "GL_UNKNOWN_CONTEXT_RESET_KHR",
4185 0x8254,
4186 "GL_INNOCENT_CONTEXT_RESET_KHR",
4189 0x1100,
4190 "GL_DONT_CARE",
4193 0x1101,
4194 "GL_FASTEST",
4197 0x1102,
4198 "GL_NICEST",
4201 0x8250,
4202 "GL_DEBUG_TYPE_PERFORMANCE_KHR",
4205 0x8CEB,
4206 "GL_COLOR_ATTACHMENT11_EXT",
4209 0x8CEC,
4210 "GL_COLOR_ATTACHMENT12_EXT",
4213 0x0408,
4214 "GL_FRONT_AND_BACK",
4217 0x8CEA,
4218 "GL_COLOR_ATTACHMENT10_EXT",
4221 0x8CEF,
4222 "GL_COLOR_ATTACHMENT15_EXT",
4225 0x8CED,
4226 "GL_COLOR_ATTACHMENT13_EXT",
4229 0x8829,
4230 "GL_DRAW_BUFFER4_EXT",
4233 0x0404,
4234 "GL_FRONT",
4237 0x0405,
4238 "GL_BACK",
4241 0x88E1,
4242 "GL_STREAM_READ",
4245 0x88E0,
4246 "GL_STREAM_DRAW",
4249 0x88E2,
4250 "GL_STREAM_COPY",
4253 0x88E5,
4254 "GL_STATIC_READ",
4257 0x88E4,
4258 "GL_STATIC_DRAW",
4261 0x93C6,
4262 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
4265 0x88E9,
4266 "GL_DYNAMIC_READ",
4269 0x88E8,
4270 "GL_DYNAMIC_DRAW",
4273 0x9291,
4274 "GL_PLUS_NV",
4277 0x8CAA,
4278 "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
4281 0x93C5,
4282 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
4285 0x40000000,
4286 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
4289 0x88EA,
4290 "GL_DYNAMIC_COPY",
4293 0x9116,
4294 "GL_SYNC_FENCE_APPLE",
4297 0x93C4,
4298 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
4301 0x88EE,
4302 "GL_ETC1_SRGB8_NV",
4305 0x78EC,
4306 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
4309 0x88EF,
4310 "GL_PIXEL_UNPACK_BUFFER_BINDING",
4313 0x93C3,
4314 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
4317 0x00000800,
4318 "GL_DEPTH_BUFFER_BIT3_QCOM",
4321 0x1903,
4322 "GL_RED_EXT",
4325 0x93C2,
4326 "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
4329 0x8CE2,
4330 "GL_COLOR_ATTACHMENT2_EXT",
4333 0x8BC1,
4334 "GL_COUNTER_RANGE_AMD",
4337 0x8CE0,
4338 "GL_COLOR_ATTACHMENT0",
4341 0x8CE1,
4342 "GL_COLOR_ATTACHMENT1_EXT",
4345 0x8CE6,
4346 "GL_COLOR_ATTACHMENT6_EXT",
4349 0x93C1,
4350 "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
4353 0x8A1F,
4354 "GL_RGB_422_APPLE",
4357 0x93DC,
4358 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
4361 0x9292,
4362 "GL_PLUS_DARKER_NV",
4365 0x8CE8,
4366 "GL_COLOR_ATTACHMENT8_EXT",
4369 0x93C0,
4370 "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
4373 0x0C23,
4374 "GL_COLOR_WRITEMASK",
4377 0x0C22,
4378 "GL_COLOR_CLEAR_VALUE",
4381 0x8A11,
4382 "GL_UNIFORM_BUFFER",
4385 0x8823,
4386 "GL_WRITEONLY_RENDERING_QCOM",
4389 0x8824,
4390 "GL_MAX_DRAW_BUFFERS_EXT",
4393 0x825E,
4394 "GL_LAYER_PROVOKING_VERTEX_EXT",
4397 0x825A,
4398 "GL_PROGRAM_PIPELINE_BINDING_EXT",
4401 0x1909,
4402 "GL_LUMINANCE",
4405 0x0D3A,
4406 "GL_MAX_VIEWPORT_DIMS",
4409 0x8B53,
4410 "GL_INT_VEC2",
4413 0x8826,
4414 "GL_DRAW_BUFFER1_EXT",
4417 0x809E,
4418 "GL_SAMPLE_ALPHA_TO_COVERAGE",
4421 0x8BC0,
4422 "GL_COUNTER_TYPE_AMD",
4425 0x8BC3,
4426 "GL_PERCENTAGE_AMD",
4429 0x8BC2,
4430 "GL_UNSIGNED_INT64_AMD",
4433 0x8BC5,
4434 "GL_PERFMON_RESULT_SIZE_AMD",
4437 0x8BC4,
4438 "GL_PERFMON_RESULT_AVAILABLE_AMD",
4441 0x8BC6,
4442 "GL_PERFMON_RESULT_AMD",
4446 const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ =
4447 enum_to_string_table;
4448 const size_t GLEnums::enum_to_string_table_len_ =
4449 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);